历史 - net.minecraft.world.RandomizableContainer
1.21.11
名称
cbx
cdj
字段
构造函数
方法
void (Player): e_, unpackLootTable, method_54873, generateLoot, m_306438_
void (Player): f_, unpackLootTable, method_54873, generateLoot, m_306438_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
bxq
cbx
字段
构造函数
方法
long (): az_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
long (): aC_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
BlockPos (): aA_, getBlockPos, method_11016, getPos, m_58899_
BlockPos (): aD_, getBlockPos, method_11016, getPos, m_58899_
Level (): i, getLevel, method_10997, getWorld, m_58904_
Level (): j, getLevel, method_10997, getWorld, m_58904_
void (Player): f_, unpackLootTable, method_54873, generateLoot, m_306438_
void (Player): e_, unpackLootTable, method_54873, generateLoot, m_306438_
ResourceKey<LootTable> (): aw_, getLootTable, method_54869, getLootTable, m_305426_
ResourceKey<LootTable> (): az_, getLootTable, method_54869, getLootTable, m_305426_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
bvi
bxq
字段
构造函数
方法
long (): aw_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
long (): az_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
BlockPos (): ax_, getBlockPos, method_11016, getPos, m_58899_
BlockPos (): aA_, getBlockPos, method_11016, getPos, m_58899_
boolean (CompoundTag): b_, tryLoadLootTable, method_54871, readLootTable, m_307714_
boolean (CompoundTag): b, trySaveLootTable, method_54872, writeLootTable, m_306148_
void (Player): d_, unpackLootTable, method_54873, generateLoot, m_306438_
void (Player): f_, unpackLootTable, method_54873, generateLoot, m_306438_
ResourceKey<LootTable> (): at_, getLootTable, method_54869, getLootTable, m_305426_
ResourceKey<LootTable> (): aw_, getLootTable, method_54869, getLootTable, m_305426_
boolean (ValueInput): c_, tryLoadLootTable, method_54871, readLootTable, m_307714_
boolean (ValueOutput): d_, trySaveLootTable, method_54872, writeLootTable, m_306148_
1.21.5
名称
bsr
bvi
字段
构造函数
方法
long (): az_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
long (): aw_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
BlockPos (): aA_, getBlockPos, method_11016, getPos, m_58899_
BlockPos (): ax_, getBlockPos, method_11016, getPos, m_58899_
boolean (CompoundTag): c_, trySaveLootTable, method_54872, writeLootTable, m_306148_
boolean (CompoundTag): b, trySaveLootTable, method_54872, writeLootTable, m_306148_
ResourceKey<LootTable> (): aw_, getLootTable, method_54869, getLootTable, m_305426_
ResourceKey<LootTable> (): at_, getLootTable, method_54869, getLootTable, m_305426_
1.21.4
名称
btp
bsr
字段
构造函数
方法
long (): aA_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
long (): az_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
BlockPos (): aB_, getBlockPos, method_11016, getPos, m_58899_
BlockPos (): aA_, getBlockPos, method_11016, getPos, m_58899_
ResourceKey<LootTable> (): ax_, getLootTable, method_54869, getLootTable, m_305426_
ResourceKey<LootTable> (): aw_, getLootTable, method_54869, getLootTable, m_305426_
1.21.3
名称
bqz
btp
字段
构造函数
方法
long (): aC_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
long (): aA_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
BlockPos (): aD_, getBlockPos, method_11016, getPos, m_58899_
BlockPos (): aB_, getBlockPos, method_11016, getPos, m_58899_
void (Player): e_, unpackLootTable, method_54873, generateLoot, m_306438_
void (Player): d_, unpackLootTable, method_54873, generateLoot, m_306438_
ResourceKey<LootTable> (): aB_, getLootTable, method_54869, getLootTable, m_305426_
ResourceKey<LootTable> (): ax_, getLootTable, method_54869, getLootTable, m_305426_
1.21.1
名称
字段
构造函数
方法
1.21
名称
bre
bqz
字段
构造函数
方法
long (): ax_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
long (): aC_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
BlockPos (): ay_, getBlockPos, method_11016, getPos, m_58899_
BlockPos (): aD_, getBlockPos, method_11016, getPos, m_58899_
boolean (CompoundTag): a_, tryLoadLootTable, method_54871, readLootTable, m_307714_
boolean (CompoundTag): b_, tryLoadLootTable, method_54871, readLootTable, m_307714_
boolean (CompoundTag): b_, trySaveLootTable, method_54872, writeLootTable, m_306148_
boolean (CompoundTag): c_, trySaveLootTable, method_54872, writeLootTable, m_306148_
ResourceKey<LootTable> (): aw_, getLootTable, method_54869, getLootTable, m_305426_
ResourceKey<LootTable> (): aB_, getLootTable, method_54869, getLootTable, m_305426_
1.20.6
名称
bki
bre
字段
String: c, LOOT_TABLE_TAG, field_47154, LOOT_TABLE_KEY, f_302305_
String: b, LOOT_TABLE_TAG, field_47154, LOOT_TABLE_KEY, f_302305_
String: d, LOOT_TABLE_SEED_TAG, field_47155, LOOT_TABLE_SEED_KEY, f_303778_
String: c, LOOT_TABLE_SEED_TAG, field_47155, LOOT_TABLE_SEED_KEY, f_303778_
构造函数
方法
ResourceLocation (): az_, getLootTable, method_54869, getLootTableId, m_305426_
void (ResourceLocation): a, setLootTable, method_11285, setLootTableId, m_59626_
void (ResourceLocation, long): a, setLootTable, method_54867, setLootTable, m_307796_
long (): aA_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
long (): ax_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
BlockPos (): aB_, getBlockPos, method_11016, getPos, m_58899_
BlockPos (): ay_, getBlockPos, method_11016, getPos, m_58899_
void (BlockGetter, RandomSource, BlockPos, ResourceLocation): a, setBlockEntityLootTable, method_54868, setLootTable, m_307915_
boolean (CompoundTag): c_, tryLoadLootTable, method_54871, readLootTable, m_307714_
boolean (CompoundTag): a_, tryLoadLootTable, method_54871, readLootTable, m_307714_
boolean (CompoundTag): d_, trySaveLootTable, method_54872, writeLootTable, m_306148_
boolean (CompoundTag): b_, trySaveLootTable, method_54872, writeLootTable, m_306148_
ResourceKey<LootTable> (): aw_, getLootTable, method_54869, getLootTable, m_305426_
void (ResourceKey<LootTable>): a, setLootTable, method_11285, setLootTable, m_59626_
void (ResourceKey<LootTable>, long): a, setLootTable, method_54867, setLootTable, m_307796_
void (BlockGetter, RandomSource, BlockPos, ResourceKey<LootTable>): a, setBlockEntityLootTable, method_54868, setLootTable, m_307915_
1.20.4
名称
bki
net.minecraft.world.RandomizableContainer
net.minecraft.class_8934
net.minecraft.inventory.LootableInventory
net.minecraft.src.C_302040_
net.minecraft.world.RandomizableContainer
字段
String: c, LOOT_TABLE_TAG, field_47154, LOOT_TABLE_KEY, f_302305_
String: d, LOOT_TABLE_SEED_TAG, field_47155, LOOT_TABLE_SEED_KEY, f_303778_
构造函数
方法
ResourceLocation (): az_, getLootTable, method_54869, getLootTableId, m_305426_
void (ResourceLocation): a, setLootTable, method_11285, setLootTableId, m_59626_
void (ResourceLocation, long): a, setLootTable, method_54867, setLootTable, m_307796_
long (): aA_, getLootTableSeed, method_54870, getLootTableSeed, m_305628_
void (long): a, setLootTableSeed, method_54866, setLootTableSeed, m_305699_
BlockPos (): aB_, getBlockPos, method_11016, getPos, m_58899_
Level (): i, getLevel, method_10997, getWorld, m_58904_
void (BlockGetter, RandomSource, BlockPos, ResourceLocation): a, setBlockEntityLootTable, method_54868, setLootTable, m_307915_
boolean (CompoundTag): c_, tryLoadLootTable, method_54871, readLootTable, m_307714_
boolean (CompoundTag): d_, trySaveLootTable, method_54872, writeLootTable, m_306148_
void (Player): e_, unpackLootTable, method_54873, generateLoot, m_306438_