历史 - net.minecraft.world.level.BaseSpawner

1.21.11

名称

dqq

dvp

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dlu

dqq

字段

构造函数

方法

double (): b, getoSpin, method_8279, getLastRotation, m_45474_

double (): b, getOSpin, method_8279, getLastRotation, m_45474_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

djj

dlu

字段

int: j, spawnDelay, field_9154, spawnDelay, f_45442_

int: k, spawnDelay, field_9154, spawnDelay, f_45442_

double: m, spin, field_9161, rotation, f_45445_

double: n, spin, field_9161, rotation, f_45445_

double: n, oSpin, field_9159, lastRotation, f_45446_

double: o, oSpin, field_9159, lastRotation, f_45446_

int: o, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: p, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: p, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: q, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: q, spawnCount, field_9149, spawnCount, f_45449_

int: r, spawnCount, field_9149, spawnCount, f_45449_

Entity: r, displayEntity, field_9153, renderedEntity, f_45450_

Entity: s, displayEntity, field_9153, renderedEntity, f_45450_

int: s, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: t, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: t, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: u, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: u, spawnRange, field_9157, spawnRange, f_45453_

int: v, spawnRange, field_9157, spawnRange, f_45453_

SpawnData: l, nextSpawnData, field_9155, spawnEntry, f_45444_

SpawnData: m, nextSpawnData, field_9155, spawnEntry, f_45444_

int: a, EVENT_SPAWN, field_30951, field_30951, f_151303_

int: c, EVENT_SPAWN, field_30951, field_30951, f_151303_

WeightedList<SpawnData>: k, spawnPotentials, field_9152, spawnPotentials, f_45443_

WeightedList<SpawnData>: l, spawnPotentials, field_9152, spawnPotentials, f_45443_

org.slf4j.Logger: a, LOGGER, field_60369, LOGGER, f_399690_

int: c, DEFAULT_SPAWN_DELAY, field_57757, field_57757, f_381050_

int: d, DEFAULT_SPAWN_DELAY, field_57757, field_57757, f_381050_

int: d, DEFAULT_MIN_SPAWN_DELAY, field_57758, DEFAULT_MIN_SPAWN_DELAY, f_381622_

int: e, DEFAULT_MIN_SPAWN_DELAY, field_57758, DEFAULT_MIN_SPAWN_DELAY, f_381622_

int: e, DEFAULT_MAX_SPAWN_DELAY, field_57759, DEFAULT_MAX_SPAWN_DELAY, f_380722_

int: f, DEFAULT_MAX_SPAWN_DELAY, field_57759, DEFAULT_MAX_SPAWN_DELAY, f_380722_

int: f, DEFAULT_SPAWN_COUNT, field_57760, DEFAULT_SPAWN_COUNT, f_382441_

int: g, DEFAULT_SPAWN_COUNT, field_57760, DEFAULT_SPAWN_COUNT, f_382441_

int: g, DEFAULT_MAX_NEARBY_ENTITIES, field_57761, DEFAULT_MAX_NEARBY_ENTITIES, f_380423_

int: h, DEFAULT_MAX_NEARBY_ENTITIES, field_57761, DEFAULT_MAX_NEARBY_ENTITIES, f_380423_

int: h, DEFAULT_REQUIRED_PLAYER_RANGE, field_57762, DEFAULT_REQUIRED_PLAYER_RANGE, f_382296_

int: i, DEFAULT_REQUIRED_PLAYER_RANGE, field_57762, DEFAULT_REQUIRED_PLAYER_RANGE, f_382296_

int: i, DEFAULT_SPAWN_RANGE, field_57763, DEFAULT_SPAWN_RANGE, f_382115_

int: j, DEFAULT_SPAWN_RANGE, field_57763, DEFAULT_SPAWN_RANGE, f_382115_

构造函数

方法

CompoundTag (CompoundTag): a, save, method_8272, writeNbt, m_186381_

void (Level, BlockPos, CompoundTag): a, load, method_8280, readNbt, m_151328_

void (Level, BlockPos, ValueInput): a, load, method_8280, readData, m_151328_

void (ValueOutput): a, save, method_8272, writeData, m_186381_

1.21.5

名称

dfk

djj

字段

int: d, spawnDelay, field_9154, spawnDelay, f_45442_

int: j, spawnDelay, field_9154, spawnDelay, f_45442_

double: g, spin, field_9161, rotation, f_45445_

double: m, spin, field_9161, rotation, f_45445_

double: h, oSpin, field_9159, lastRotation, f_45446_

double: n, oSpin, field_9159, lastRotation, f_45446_

int: i, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: o, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: j, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: p, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: k, spawnCount, field_9149, spawnCount, f_45449_

int: q, spawnCount, field_9149, spawnCount, f_45449_

Entity: l, displayEntity, field_9153, renderedEntity, f_45450_

Entity: r, displayEntity, field_9153, renderedEntity, f_45450_

int: m, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: s, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: n, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: t, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: o, spawnRange, field_9157, spawnRange, f_45453_

int: u, spawnRange, field_9157, spawnRange, f_45453_

SpawnData: f, nextSpawnData, field_9155, spawnEntry, f_45444_

SpawnData: l, nextSpawnData, field_9155, spawnEntry, f_45444_

int: c, EVENT_SPAWN, field_30951, field_30951, f_151303_

int: a, EVENT_SPAWN, field_30951, field_30951, f_151303_

WeightedList<SpawnData>: k, spawnPotentials, field_9152, spawnPotentials, f_45443_

SimpleWeightedRandomList<SpawnData>: e, spawnPotentials, field_9152, spawnPotentials, f_45443_

org.slf4j.Logger: a, LOGGER, field_9156, LOGGER, f_45441_

int: c, DEFAULT_SPAWN_DELAY, field_57757, field_57757, f_381050_

int: d, DEFAULT_MIN_SPAWN_DELAY, field_57758, DEFAULT_MIN_SPAWN_DELAY, f_381622_

int: e, DEFAULT_MAX_SPAWN_DELAY, field_57759, DEFAULT_MAX_SPAWN_DELAY, f_380722_

int: f, DEFAULT_SPAWN_COUNT, field_57760, DEFAULT_SPAWN_COUNT, f_382441_

int: g, DEFAULT_MAX_NEARBY_ENTITIES, field_57761, DEFAULT_MAX_NEARBY_ENTITIES, f_380423_

int: h, DEFAULT_REQUIRED_PLAYER_RANGE, field_57762, DEFAULT_REQUIRED_PLAYER_RANGE, f_382296_

int: i, DEFAULT_SPAWN_RANGE, field_57763, DEFAULT_SPAWN_RANGE, f_382115_

构造函数

方法

1.21.4

名称

dgj

dfk

字段

构造函数

方法

1.21.3

名称

dby

dgj

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dbc

dby

字段

构造函数

方法

1.20.6

名称

csr

dbc

字段

构造函数

方法

1.20.4

名称

cox

csr

net.minecraft.world.MobSpawnerLogic

net.minecraft.block.spawner.MobSpawnerLogic

字段

构造函数

方法

boolean (Level, BlockPos): b, isNearPlayer, method_8284, isPlayerInRange, m_151343_

boolean (Level, BlockPos): c, isNearPlayer, method_8284, isPlayerInRange, m_151343_

void (Level, BlockPos): c, delay, method_8282, updateSpawns, m_151350_

void (Level, BlockPos): d, delay, method_8282, updateSpawns, m_151350_

Entity (Level, RandomSource, BlockPos): a, getOrCreateDisplayEntity, method_8283, getRenderedEntity, m_253067_

SpawnData (Level, RandomSource, BlockPos): b, getOrCreateNextSpawnData, method_46404, getSpawnEntry, m_253144_

SpawnData (Level, RandomSource, BlockPos): a, getOrCreateNextSpawnData, method_46404, getSpawnEntry, m_253144_

Entity (Level, BlockPos): b, getOrCreateDisplayEntity, method_8283, getRenderedEntity, m_253067_

1.20.2

名称

clo

cox

字段

构造函数

方法

1.20.1

名称

clk

clo

字段

double: g, spin, field_9161, field_9161, f_45445_

double: g, spin, field_9161, rotation, f_45445_

double: h, oSpin, field_9159, field_9159, f_45446_

double: h, oSpin, field_9159, lastRotation, f_45446_

构造函数

方法

double (): a, getSpin, method_8278, method_8278, m_45473_

double (): a, getSpin, method_8278, getRotation, m_45473_

double (): b, getoSpin, method_8279, method_8279, m_45474_

double (): b, getoSpin, method_8279, getLastRotation, m_45474_

1.19.4

名称

ciy

clk

字段

构造函数

方法

1.19.3

名称

cfz

ciy

字段

int: c, spawnDelay, field_9154, spawnDelay, f_45442_

int: d, spawnDelay, field_9154, spawnDelay, f_45442_

double: f, spin, field_9161, field_9161, f_45445_

double: g, spin, field_9161, field_9161, f_45445_

double: g, oSpin, field_9159, field_9159, f_45446_

double: h, oSpin, field_9159, field_9159, f_45446_

int: h, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: i, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: i, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: j, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: j, spawnCount, field_9149, spawnCount, f_45449_

int: k, spawnCount, field_9149, spawnCount, f_45449_

Entity: k, displayEntity, field_9153, renderedEntity, f_45450_

Entity: l, displayEntity, field_9153, renderedEntity, f_45450_

int: l, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: m, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: m, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: n, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: n, spawnRange, field_9157, spawnRange, f_45453_

int: o, spawnRange, field_9157, spawnRange, f_45453_

SpawnData: e, nextSpawnData, field_9155, spawnEntry, f_45444_

SpawnData: f, nextSpawnData, field_9155, spawnEntry, f_45444_

int: b, EVENT_SPAWN, field_30951, field_30951, f_151303_

int: c, EVENT_SPAWN, field_30951, field_30951, f_151303_

SimpleWeightedRandomList<SpawnData>: d, spawnPotentials, field_9152, spawnPotentials, f_45443_

SimpleWeightedRandomList<SpawnData>: e, spawnPotentials, field_9152, spawnPotentials, f_45443_

String: b, SPAWN_DATA_TAG, field_40877, SPAWN_DATA_KEY, f_254624_

构造函数

方法

void (EntityType<?>): a, setEntityId, method_8274, setEntityId, m_45462_

Entity (Level): a, getOrCreateDisplayEntity, method_8283, getRenderedEntity, m_151314_

void (EntityType<?>, Level, RandomSource, BlockPos): a, setEntityId, method_8274, setEntityId, m_253197_

Entity (Level, RandomSource, BlockPos): a, getOrCreateDisplayEntity, method_8283, getRenderedEntity, m_253067_

SpawnData (Level, RandomSource, BlockPos): b, getOrCreateNextSpawnData, method_46404, getSpawnEntry, m_253144_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cfc

cfz

net.minecraft.world.level.MobSpawnerAbstract

字段

构造函数

方法

1.19

名称

bzx

cfc

net.minecraft.world.level.MobSpawnerAbstract

字段

Random: o, random, field_27080, random, f_151305_

构造函数

方法

boolean (Level, int): a, onEventTriggered, method_8275, method_8275, m_151316_

boolean (Level, int): a, onEventTriggered, method_8275, handleStatus, m_151316_

1.18.2

名称

bzf

bzx

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_9156, LOGGER, f_45441_

org.slf4j.Logger: a, LOGGER, field_9156, LOGGER, f_45441_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bvr

bzf

字段

int: d, spawnDelay, field_9154, spawnDelay, f_45442_

int: c, spawnDelay, field_9154, spawnDelay, f_45442_

double: g, spin, field_9161, field_9161, f_45445_

double: f, spin, field_9161, field_9161, f_45445_

double: h, oSpin, field_9159, field_9159, f_45446_

double: g, oSpin, field_9159, field_9159, f_45446_

int: i, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: h, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: j, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: i, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: k, spawnCount, field_9149, spawnCount, f_45449_

int: j, spawnCount, field_9149, spawnCount, f_45449_

Entity: l, displayEntity, field_9153, renderedEntity, f_45450_

Entity: k, displayEntity, field_9153, renderedEntity, f_45450_

int: m, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: l, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: n, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: m, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: o, spawnRange, field_9157, spawnRange, f_45453_

int: n, spawnRange, field_9157, spawnRange, f_45453_

SpawnData: f, nextSpawnData, field_9155, spawnEntry, f_45444_

SpawnData: e, nextSpawnData, field_9155, spawnEntry, f_45444_

WeightedRandomList<SpawnData>: c, EMPTY_POTENTIALS, field_30952, field_30952, f_151304_

WeightedRandomList<SpawnData>: e, spawnPotentials, field_9152, spawnPotentials, f_45443_

Random: p, random, field_27080, random, f_151305_

Random: o, random, field_27080, random, f_151305_

SimpleWeightedRandomList<SpawnData>: d, spawnPotentials, field_9152, spawnPotentials, f_45443_

构造函数

方法

CompoundTag (CompoundTag): a, save, method_8272, writeNbt, m_186381_

void (EntityType<?>): a, setEntityId, method_8274, setEntityId, m_45462_, setMobName

void (EntityType<?>): a, setEntityId, method_8274, setEntityId, m_45462_

ResourceLocation (Level, BlockPos): b, getEntityId, method_8281, getEntityId, m_151332_, getMobName

boolean (Level, BlockPos): c, isNearPlayer, method_8284, isPlayerInRange, m_151343_

boolean (Level, BlockPos): b, isNearPlayer, method_8284, isPlayerInRange, m_151343_

void (Level, BlockPos): d, delay, method_8282, updateSpawns, m_151350_

void (Level, BlockPos): c, delay, method_8282, updateSpawns, m_151350_

CompoundTag (Level, BlockPos, CompoundTag): b, save, method_8272, writeNbt, m_151339_

void (Level, BlockPos, SpawnData): a, setNextSpawnData, method_8277, setSpawnEntry, m_142667_, setSpawnData

void (Level, BlockPos, SpawnData): a, setNextSpawnData, method_8277, setSpawnEntry, m_142667_

1.17.1

名称

bvq

bvr

字段

构造函数

方法

1.17

名称

bqz

bvq

net.minecraft.world.spawner.AbstractSpawner

net.minecraft.src.C_1554_

net.minecraft.server.v1_16_R3.MobSpawnerAbstract

net.minecraft.world.level.MobSpawnerAbstract

字段

int: b, spawnDelay, field_9154, spawnDelay, field_98286_b, spawnDelay

int: d, spawnDelay, field_9154, spawnDelay, f_45442_

List<SpawnData>: c, spawnPotentials, field_9152, spawnPotentials, field_98285_e, mobs

double: e, spin, field_9161, field_9161, field_98287_c

double: g, spin, field_9161, field_9161, f_45445_

double: f, oSpin, field_9159, field_9159, field_98284_d

double: h, oSpin, field_9159, field_9159, f_45446_

int: g, minSpawnDelay, field_9151, minSpawnDelay, field_98283_g, minSpawnDelay

int: i, minSpawnDelay, field_9151, minSpawnDelay, f_45447_

int: h, maxSpawnDelay, field_9150, maxSpawnDelay, field_98293_h, maxSpawnDelay

int: j, maxSpawnDelay, field_9150, maxSpawnDelay, f_45448_

int: i, spawnCount, field_9149, spawnCount, field_98294_i, spawnCount

int: k, spawnCount, field_9149, spawnCount, f_45449_

Entity: j, displayEntity, field_9153, renderedEntity, field_98291_j

Entity: l, displayEntity, field_9153, renderedEntity, f_45450_

int: k, maxNearbyEntities, field_9160, maxNearbyEntities, field_98292_k, maxNearbyEntities

int: m, maxNearbyEntities, field_9160, maxNearbyEntities, f_45451_

int: l, requiredPlayerRange, field_9158, requiredPlayerRange, field_98289_l, requiredPlayerRange

int: n, requiredPlayerRange, field_9158, requiredPlayerRange, f_45452_

int: m, spawnRange, field_9157, spawnRange, field_98290_m, spawnRange

int: o, spawnRange, field_9157, spawnRange, f_45453_

SpawnData: d, nextSpawnData, field_9155, spawnEntry, field_98282_f, spawnData

SpawnData: f, nextSpawnData, field_9155, spawnEntry, f_45444_

org.apache.logging.log4j.Logger: a, LOGGER, field_9156, LOGGER, field_209160_a

org.apache.logging.log4j.Logger: a, LOGGER, field_9156, LOGGER, f_45441_

int: b, EVENT_SPAWN, field_30951, field_30951, f_151303_

WeightedRandomList<SpawnData>: c, EMPTY_POTENTIALS, field_30952, field_30952, f_151304_

WeightedRandomList<SpawnData>: e, spawnPotentials, field_9152, spawnPotentials, f_45443_

Random: p, random, field_27080, random, f_151305_

构造函数

方法

boolean (): h, isNearPlayer, method_8284, isPlayerInRange, func_98279_f

void (): c, tick, method_8285, update, func_98278_g

void (): i, delay, method_8282, updateSpawns, func_98273_j

void (CompoundTag): a, load, method_8280, fromTag, func_98270_a

boolean (int): b, onEventTriggered, method_8275, method_8275, func_98268_b

void (int): a, broadcastEvent, method_8273, sendStatus, func_98267_a

Level (): a, getLevel, method_8271, getWorld, func_98271_a

BlockPos (): b, getPos, method_8276, getPos, func_177221_b

double (): e, getSpin, method_8278, method_8278, func_177222_d

double (): a, getSpin, method_8278, method_8278, m_45473_

double (): f, getoSpin, method_8279, method_8279, func_177223_e

double (): b, getoSpin, method_8279, method_8279, m_45474_

void (SpawnData): a, setNextSpawnData, method_8277, setSpawnEntry, func_184993_a, setSpawnData

Entity (): d, getOrCreateDisplayEntity, method_8283, getRenderedEntity, func_184994_d

CompoundTag (CompoundTag): b, save, method_8272, toTag, func_189530_b

ResourceLocation (): g, getEntityId, method_8281, getEntityId, func_190895_g, getMobName

void (EntityType<?>): a, setEntityId, method_8274, setEntityId, func_200876_a, setMobName

void (EntityType<?>): a, setEntityId, method_8274, setEntityId, m_45462_, setMobName

ResourceLocation (Level, BlockPos): b, getEntityId, method_8281, getEntityId, m_151332_, getMobName

boolean (Level, BlockPos): c, isNearPlayer, method_8284, isPlayerInRange, m_151343_

void (Level, BlockPos): a, clientTick, method_31589, clientTick, m_151319_

void (ServerLevel, BlockPos): a, serverTick, method_31588, serverTick, m_151311_

void (Level, BlockPos): d, delay, method_8282, updateSpawns, m_151350_

void (Level, BlockPos, CompoundTag): a, load, method_8280, readNbt, m_151328_

CompoundTag (Level, BlockPos, CompoundTag): b, save, method_8272, writeNbt, m_151339_

Entity (Level): a, getOrCreateDisplayEntity, method_8283, getRenderedEntity, m_151314_

boolean (Level, int): a, onEventTriggered, method_8275, method_8275, m_151316_

void (Level, BlockPos, SpawnData): a, setNextSpawnData, method_8277, setSpawnEntry, m_142667_, setSpawnData

void (Level, BlockPos, int): a, broadcastEvent, method_8273, sendStatus, m_142523_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bqw

bqz

net.minecraft.server.v1_16_R2.MobSpawnerAbstract

net.minecraft.server.v1_16_R3.MobSpawnerAbstract

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bpd

bqw

net.minecraft.server.v1_16_R1.MobSpawnerAbstract

net.minecraft.server.v1_16_R2.MobSpawnerAbstract

字段

构造函数

方法

void (Entity): a, addWithPassengers, method_18086, spawnEntity, func_221409_a

1.16.1

名称

bjd

bpd

net.minecraft.server.v1_15_R1.MobSpawnerAbstract

net.minecraft.server.v1_16_R1.MobSpawnerAbstract

字段

double: e, spin, field_9161, field_98287_c

double: e, spin, field_9161, field_9161, field_98287_c

double: f, oSpin, field_9159, field_98284_d

double: f, oSpin, field_9159, field_9159, field_98284_d

构造函数

方法

void (CompoundTag): a, load, method_8280, deserialize, func_98270_a

void (CompoundTag): a, load, method_8280, fromTag, func_98270_a

boolean (int): b, onEventTriggered, method_8275, func_98268_b

boolean (int): b, onEventTriggered, method_8275, method_8275, func_98268_b

double (): e, getSpin, method_8278, func_177222_d

double (): e, getSpin, method_8278, method_8278, func_177222_d

double (): f, getoSpin, method_8279, func_177223_e

double (): f, getoSpin, method_8279, method_8279, func_177223_e

CompoundTag (CompoundTag): b, save, method_8272, serialize, func_189530_b

CompoundTag (CompoundTag): b, save, method_8272, toTag, func_189530_b

1.15.2

名称

bja

bjd

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bgy

bja

net.minecraft.server.v1_14_R1.MobSpawnerAbstract

net.minecraft.server.v1_15_R1.MobSpawnerAbstract

字段

构造函数

方法

1.14.4

名称

bgt

bgy

net.minecraft.world.level.BaseSpawner

字段

int: b, field_9154, spawnDelay, field_98286_b, spawnDelay

int: b, spawnDelay, field_9154, spawnDelay, field_98286_b, spawnDelay

List<MobSpawnerData>: c, field_9152, spawnPotentials, field_98285_e, mobs

List<SpawnData>: c, spawnPotentials, field_9152, spawnPotentials, field_98285_e, mobs

double: e, field_9161, field_9161, field_98287_c

double: e, spin, field_9161, field_98287_c

double: f, field_9159, field_9159, field_98284_d

double: f, oSpin, field_9159, field_98284_d

int: g, field_9151, minSpawnDelay, field_98283_g, minSpawnDelay

int: g, minSpawnDelay, field_9151, minSpawnDelay, field_98283_g, minSpawnDelay

int: h, field_9150, maxSpawnDelay, field_98293_h, maxSpawnDelay

int: h, maxSpawnDelay, field_9150, maxSpawnDelay, field_98293_h, maxSpawnDelay

int: i, field_9149, spawnCount, field_98294_i, spawnCount

int: i, spawnCount, field_9149, spawnCount, field_98294_i, spawnCount

Entity: j, field_9153, renderedEntity, field_98291_j

Entity: j, displayEntity, field_9153, renderedEntity, field_98291_j

int: k, field_9160, maxNearbyEntities, field_98292_k, maxNearbyEntities

int: k, maxNearbyEntities, field_9160, maxNearbyEntities, field_98292_k, maxNearbyEntities

int: l, field_9158, requiredPlayerRange, field_98289_l, requiredPlayerRange

int: l, requiredPlayerRange, field_9158, requiredPlayerRange, field_98289_l, requiredPlayerRange

int: m, field_9157, spawnRange, field_98290_m, spawnRange

int: m, spawnRange, field_9157, spawnRange, field_98290_m, spawnRange

MobSpawnerData: d, field_9155, spawnEntry, field_98282_f, spawnData

SpawnData: d, nextSpawnData, field_9155, spawnEntry, field_98282_f, spawnData

org.apache.logging.log4j.Logger: a, field_9156, LOGGER, field_209160_a

org.apache.logging.log4j.Logger: a, LOGGER, field_9156, LOGGER, field_209160_a

构造函数

方法

boolean (): h, method_8284, isPlayerInRange, func_98279_f

boolean (): h, isNearPlayer, method_8284, isPlayerInRange, func_98279_f

void (): c, method_8285, update, func_98278_g

void (): c, tick, method_8285, update, func_98278_g

void (): i, method_8282, updateSpawns, func_98273_j

void (): i, delay, method_8282, updateSpawns, func_98273_j

void (NBTTagCompound): a, method_8280, deserialize, func_98270_a

void (CompoundTag): a, load, method_8280, deserialize, func_98270_a

boolean (int): b, method_8275, method_8275, func_98268_b

boolean (int): b, onEventTriggered, method_8275, func_98268_b

void (int): a, method_8273, sendStatus, func_98267_a

void (int): a, broadcastEvent, method_8273, sendStatus, func_98267_a

World (): a, method_8271, getWorld, func_98271_a

Level (): a, getLevel, method_8271, getWorld, func_98271_a

BlockPosition (): b, method_8276, getPos, func_177221_b

BlockPos (): b, getPos, method_8276, getPos, func_177221_b

double (): e, method_8278, method_8278, func_177222_d

double (): e, getSpin, method_8278, func_177222_d

double (): f, method_8279, method_8279, func_177223_e

double (): f, getoSpin, method_8279, func_177223_e

void (MobSpawnerData): a, method_8277, setSpawnEntry, func_184993_a, setSpawnData

void (SpawnData): a, setNextSpawnData, method_8277, setSpawnEntry, func_184993_a, setSpawnData

Entity (): d, method_8283, getRenderedEntity, func_184994_d

Entity (): d, getOrCreateDisplayEntity, method_8283, getRenderedEntity, func_184994_d

NBTTagCompound (NBTTagCompound): b, method_8272, serialize, func_189530_b

CompoundTag (CompoundTag): b, save, method_8272, serialize, func_189530_b

MinecraftKey (): g, method_8281, getEntityId, func_190895_g, getMobName

ResourceLocation (): g, getEntityId, method_8281, getEntityId, func_190895_g, getMobName

void (EntityTypes<?>): a, method_8274, setEntityId, func_200876_a, setMobName

void (EntityType<?>): a, setEntityId, method_8274, setEntityId, func_200876_a, setMobName

void (Entity): a, method_18086, spawnEntity, func_221409_a

void (Entity): a, addWithPassengers, method_18086, spawnEntity, func_221409_a

1.14.3

名称

bgp

bgt

net.minecraft.world.MobSpawnerLogic

字段

int: b, field_9154, field_98286_b, spawnDelay

int: b, field_9154, spawnDelay, field_98286_b, spawnDelay

List<MobSpawnerData>: c, field_9152, field_98285_e, mobs

List<MobSpawnerData>: c, field_9152, spawnPotentials, field_98285_e, mobs

double: e, field_9161, field_98287_c

double: e, field_9161, field_9161, field_98287_c

double: f, field_9159, field_98284_d

double: f, field_9159, field_9159, field_98284_d

int: g, field_9151, field_98283_g, minSpawnDelay

int: g, field_9151, minSpawnDelay, field_98283_g, minSpawnDelay

int: h, field_9150, field_98293_h, maxSpawnDelay

int: h, field_9150, maxSpawnDelay, field_98293_h, maxSpawnDelay

int: i, field_9149, field_98294_i, spawnCount

int: i, field_9149, spawnCount, field_98294_i, spawnCount

Entity: j, field_9153, field_98291_j

Entity: j, field_9153, renderedEntity, field_98291_j

int: k, field_9160, field_98292_k, maxNearbyEntities

int: k, field_9160, maxNearbyEntities, field_98292_k, maxNearbyEntities

int: l, field_9158, field_98289_l, requiredPlayerRange

int: l, field_9158, requiredPlayerRange, field_98289_l, requiredPlayerRange

int: m, field_9157, field_98290_m, spawnRange

int: m, field_9157, spawnRange, field_98290_m, spawnRange

MobSpawnerData: d, field_9155, field_98282_f, spawnData

MobSpawnerData: d, field_9155, spawnEntry, field_98282_f, spawnData

org.apache.logging.log4j.Logger: a, field_9156, field_209160_a

org.apache.logging.log4j.Logger: a, field_9156, LOGGER, field_209160_a

构造函数

方法

boolean (): h, method_8284, func_98279_f

boolean (): h, method_8284, isPlayerInRange, func_98279_f

void (): c, method_8285, func_98278_g

void (): c, method_8285, update, func_98278_g

void (): i, method_8282, func_98273_j

void (): i, method_8282, updateSpawns, func_98273_j

void (NBTTagCompound): a, method_8280, func_98270_a

void (NBTTagCompound): a, method_8280, deserialize, func_98270_a

boolean (int): b, method_8275, func_98268_b

boolean (int): b, method_8275, method_8275, func_98268_b

void (int): a, method_8273, func_98267_a

void (int): a, method_8273, sendStatus, func_98267_a

World (): a, method_8271, func_98271_a

World (): a, method_8271, getWorld, func_98271_a

BlockPosition (): b, method_8276, func_177221_b

BlockPosition (): b, method_8276, getPos, func_177221_b

double (): e, method_8278, func_177222_d

double (): e, method_8278, method_8278, func_177222_d

double (): f, method_8279, func_177223_e

double (): f, method_8279, method_8279, func_177223_e

void (MobSpawnerData): a, method_8277, func_184993_a, setSpawnData

void (MobSpawnerData): a, method_8277, setSpawnEntry, func_184993_a, setSpawnData

Entity (): d, method_8283, func_184994_d

Entity (): d, method_8283, getRenderedEntity, func_184994_d

NBTTagCompound (NBTTagCompound): b, method_8272, func_189530_b

NBTTagCompound (NBTTagCompound): b, method_8272, serialize, func_189530_b

MinecraftKey (): g, method_8281, func_190895_g, getMobName

MinecraftKey (): g, method_8281, getEntityId, func_190895_g, getMobName

void (EntityTypes<?>): a, method_8274, func_200876_a, setMobName

void (EntityTypes<?>): a, method_8274, setEntityId, func_200876_a, setMobName

void (Entity): a, method_18086, func_221409_a

void (Entity): a, method_18086, spawnEntity, func_221409_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bgo

bgp

字段

构造函数

方法

void (MobSpawnerData): a, method_8277, func_184993_a

void (MobSpawnerData): a, method_8277, func_184993_a, setSpawnData

1.14

名称

axi

bgo

net.minecraft.class_1917

net.minecraft.tileentity.MobSpawnerBaseLogic

net.minecraft.world.spawner.AbstractSpawner

net.minecraft.server.v1_13_R2.MobSpawnerAbstract

net.minecraft.server.v1_14_R1.MobSpawnerAbstract

字段

int: b, field_98286_b, spawnDelay

int: b, field_9154, field_98286_b, spawnDelay

List<MobSpawnerData>: c, field_98285_e, mobs

List<MobSpawnerData>: c, field_9152, field_98285_e, mobs

double: e, field_98287_c

double: e, field_9161, field_98287_c

double: f, field_98284_d

double: f, field_9159, field_98284_d

int: g, field_98283_g, minSpawnDelay

int: g, field_9151, field_98283_g, minSpawnDelay

int: h, field_98293_h, maxSpawnDelay

int: h, field_9150, field_98293_h, maxSpawnDelay

int: i, field_98294_i, spawnCount

int: i, field_9149, field_98294_i, spawnCount

Entity: j, field_98291_j

Entity: j, field_9153, field_98291_j

int: k, field_98292_k, maxNearbyEntities

int: k, field_9160, field_98292_k, maxNearbyEntities

int: l, field_98289_l, requiredPlayerRange

int: l, field_9158, field_98289_l, requiredPlayerRange

int: m, field_98290_m, spawnRange

int: m, field_9157, field_98290_m, spawnRange

MobSpawnerData: d, field_98282_f, spawnData

MobSpawnerData: d, field_9155, field_98282_f, spawnData

org.apache.logging.log4j.Logger: a, field_209160_a

org.apache.logging.log4j.Logger: a, field_9156, field_209160_a

构造函数

方法

boolean (): h, func_98279_f

boolean (): h, method_8284, func_98279_f

void (): c, func_98278_g

void (): c, method_8285, func_98278_g

void (): i, func_98273_j

void (): i, method_8282, func_98273_j

void (NBTTagCompound): a, func_98270_a

void (NBTTagCompound): a, method_8280, func_98270_a

boolean (int): b, func_98268_b

boolean (int): b, method_8275, func_98268_b

void (int): a, func_98267_a

void (int): a, method_8273, func_98267_a

World (): a, func_98271_a

World (): a, method_8271, func_98271_a

BlockPosition (): b, func_177221_b

BlockPosition (): b, method_8276, func_177221_b

double (): e, func_177222_d

double (): e, method_8278, func_177222_d

double (): f, func_177223_e

double (): f, method_8279, func_177223_e

void (MobSpawnerData): a, func_184993_a

void (MobSpawnerData): a, method_8277, func_184993_a

Entity (): d, func_184994_d

Entity (): d, method_8283, func_184994_d

NBTTagCompound (NBTTagCompound): b, func_189530_b

NBTTagCompound (NBTTagCompound): b, method_8272, func_189530_b

MinecraftKey (): g, func_190895_g, getMobName

MinecraftKey (): g, method_8281, func_190895_g, getMobName

void (EntityTypes<?>): a, func_200876_a, setMobName

void (EntityTypes<?>): a, method_8274, func_200876_a, setMobName

void (Entity): a, method_18086, func_221409_a

1.13.2

名称

axh

axi

字段

构造函数

方法

1.13.1

名称

axe

axh

net.minecraft.server.v1_13_R1.MobSpawnerAbstract

net.minecraft.server.v1_13_R2.MobSpawnerAbstract

字段

构造函数

方法

1.13

名称

amk

axe

net.minecraft.server.v1_12_R1.MobSpawnerAbstract

net.minecraft.server.v1_13_R1.MobSpawnerAbstract

字段

int: a, field_98286_b, spawnDelay

int: b, field_98286_b, spawnDelay

List<MobSpawnerData>: b, field_98285_e, mobs

List<MobSpawnerData>: c, field_98285_e, mobs

double: d, field_98287_c

double: e, field_98287_c

double: e, field_98284_d

double: f, field_98284_d

int: f, field_98283_g, minSpawnDelay

int: g, field_98283_g, minSpawnDelay

int: g, field_98293_h, maxSpawnDelay

int: h, field_98293_h, maxSpawnDelay

int: h, field_98294_i, spawnCount

int: i, field_98294_i, spawnCount

Entity: i, field_98291_j

Entity: j, field_98291_j

int: j, field_98292_k, maxNearbyEntities

int: k, field_98292_k, maxNearbyEntities

int: k, field_98289_l, requiredPlayerRange

int: l, field_98289_l, requiredPlayerRange

int: l, field_98290_m, spawnRange

int: m, field_98290_m, spawnRange

MobSpawnerData: c, field_98282_f, spawnData

MobSpawnerData: d, field_98282_f, spawnData

org.apache.logging.log4j.Logger: a, field_209160_a

构造函数

方法

void (MinecraftKey): a, func_190894_a, setMobName

void (EntityTypes<?>): a, func_200876_a, setMobName

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

ami

amk

字段

构造函数

方法

1.12

名称

aji

ami

net.minecraft.server.v1_11_R1.MobSpawnerAbstract

net.minecraft.server.v1_12_R1.MobSpawnerAbstract

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

ajg

aji

字段

构造函数

方法

1.11

名称

aht

ajg

net.minecraft.server.v1_10_R1.MobSpawnerAbstract

net.minecraft.server.v1_11_R1.MobSpawnerAbstract

字段

构造函数

方法

String (): g, func_98276_e, getMobName

void (String): a, func_98272_a, setMobName

MinecraftKey (): g, func_190895_g, getMobName

void (MinecraftKey): a, func_190894_a, setMobName

1.10.2

名称

字段

构造函数

方法

1.10

名称

ahk

aht

net.minecraft.server.v1_9_R2.MobSpawnerAbstract

net.minecraft.server.v1_10_R1.MobSpawnerAbstract

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.MobSpawnerAbstract

net.minecraft.server.v1_9_R2.MobSpawnerAbstract

字段

构造函数

方法

void (NBTTagCompound): b, func_98280_b

NBTTagCompound (NBTTagCompound): b, func_189530_b

1.9.2

名称

字段

构造函数

方法

1.9

名称

add

ahk

net.minecraft.server.v1_8_R3.MobSpawnerAbstract

net.minecraft.server.v1_9_R1.MobSpawnerAbstract

字段

String: b, field_98288_a, mobName

List<TileEntityMobSpawnerData>: c, field_98285_e, mobs

List<MobSpawnerData>: b, field_98285_e, mobs

TileEntityMobSpawnerData: d, field_98282_f, spawnData

double: e, field_98287_c

double: d, field_98287_c

double: f, field_98284_d

double: e, field_98284_d

int: g, field_98283_g, minSpawnDelay

int: f, field_98283_g, minSpawnDelay

int: h, field_98293_h, maxSpawnDelay

int: g, field_98293_h, maxSpawnDelay

int: i, field_98294_i, spawnCount

int: h, field_98294_i, spawnCount

Entity: j, field_98291_j

Entity: i, field_98291_j

int: k, field_98292_k, maxNearbyEntities

int: j, field_98292_k, maxNearbyEntities

int: l, field_98289_l, requiredPlayerRange

int: k, field_98289_l, requiredPlayerRange

int: m, field_98290_m, spawnRange

int: l, field_98290_m, spawnRange

MobSpawnerData: c, field_98282_f, spawnData

构造函数

方法

String (): f, func_98276_e, getMobName

String (): g, func_98276_e, getMobName

boolean (): g, func_98279_f

boolean (): h, func_98279_f

Entity (Entity, boolean): a, func_180613_a

void (): h, func_98273_j

void (): i, func_98273_j

TileEntityMobSpawnerData (): i, func_98269_i

void (TileEntityMobSpawnerData): a, func_98277_a

Entity (World): a, func_180612_a

double (): d, func_177222_d

double (): e, func_177222_d

double (): e, func_177223_e

double (): f, func_177223_e

void (MobSpawnerData): a, func_184993_a

Entity (): d, func_184994_d

1.8.8

名称

add

net.minecraft.tileentity.MobSpawnerBaseLogic

net.minecraft.server.v1_8_R3.MobSpawnerAbstract

字段

int: a, field_98286_b, spawnDelay

String: b, field_98288_a, mobName

List<TileEntityMobSpawnerData>: c, field_98285_e, mobs

TileEntityMobSpawnerData: d, field_98282_f, spawnData

double: e, field_98287_c

double: f, field_98284_d

int: g, field_98283_g, minSpawnDelay

int: h, field_98293_h, maxSpawnDelay

int: i, field_98294_i, spawnCount

Entity: j, field_98291_j

int: k, field_98292_k, maxNearbyEntities

int: l, field_98289_l, requiredPlayerRange

int: m, field_98290_m, spawnRange

构造函数

()

方法

String (): f, func_98276_e, getMobName

void (String): a, func_98272_a, setMobName

boolean (): g, func_98279_f

void (): c, func_98278_g

Entity (Entity, boolean): a, func_180613_a

void (): h, func_98273_j

void (NBTTagCompound): a, func_98270_a

void (NBTTagCompound): b, func_98280_b

boolean (int): b, func_98268_b

TileEntityMobSpawnerData (): i, func_98269_i

void (TileEntityMobSpawnerData): a, func_98277_a

void (int): a, func_98267_a

World (): a, func_98271_a

BlockPosition (): b, func_177221_b

Entity (World): a, func_180612_a

double (): d, func_177222_d

double (): e, func_177223_e