历史 - net.minecraft.client.renderer.entity.HappyGhastRenderer
1.21.11
名称
hon
hxf
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
het
hon
字段
ResourceLocation: k, GHAST_BABY_LOCATION, field_59977, BABY_TEXTURE, f_399204_
ResourceLocation: i, GHAST_BABY_LOCATION, field_59977, BABY_TEXTURE, f_399204_
ResourceLocation: l, GHAST_ROPES, field_60153, ROPES_TEXTURE, f_399932_
ResourceLocation: j, GHAST_ROPES, field_60153, ROPES_TEXTURE, f_399932_
构造函数
方法
1.21.8
名称
hes
het
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
hes
net.minecraft.client.renderer.entity.HappyGhastRenderer
net.minecraft.class_11261
net.minecraft.client.render.entity.HappyGhastEntityRenderer
net.minecraft.src.C_398447_
字段
ResourceLocation: a, GHAST_LOCATION, field_59976, TEXTURE, f_399764_
ResourceLocation: k, GHAST_BABY_LOCATION, field_59977, BABY_TEXTURE, f_399204_
ResourceLocation: l, GHAST_ROPES, field_60153, ROPES_TEXTURE, f_399932_
构造函数
(EntityRendererProvider$Context)
方法
ResourceLocation (HappyGhastRenderState): a, getTextureLocation, method_70943, getTexture, m_113764_
HappyGhastRenderState (): b, createRenderState, method_70944, createRenderState, m_5478_
AABB (HappyGhast): a, getBoundingBoxForCulling, method_70941, getBoundingBox, m_352235_
void (HappyGhast, HappyGhastRenderState, float): a, extractRenderState, method_70942, updateRenderState, m_351578_