历史 - net.minecraft.client.renderer.entity.HappyGhastRenderer

1.21.11

名称

hon

hxf

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

het

hon

字段

ResourceLocation: k, GHAST_BABY_LOCATION, field_59977, BABY_TEXTURE, f_399204_

ResourceLocation: i, GHAST_BABY_LOCATION, field_59977, BABY_TEXTURE, f_399204_

ResourceLocation: l, GHAST_ROPES, field_60153, ROPES_TEXTURE, f_399932_

ResourceLocation: j, GHAST_ROPES, field_60153, ROPES_TEXTURE, f_399932_

构造函数

方法

1.21.8

名称

hes

het

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

hes

net.minecraft.client.renderer.entity.HappyGhastRenderer

net.minecraft.class_11261

net.minecraft.client.render.entity.HappyGhastEntityRenderer

net.minecraft.src.C_398447_

字段

ResourceLocation: a, GHAST_LOCATION, field_59976, TEXTURE, f_399764_

ResourceLocation: k, GHAST_BABY_LOCATION, field_59977, BABY_TEXTURE, f_399204_

ResourceLocation: l, GHAST_ROPES, field_60153, ROPES_TEXTURE, f_399932_

构造函数

(EntityRendererProvider$Context)

方法

ResourceLocation (HappyGhastRenderState): a, getTextureLocation, method_70943, getTexture, m_113764_

HappyGhastRenderState (): b, createRenderState, method_70944, createRenderState, m_5478_

AABB (HappyGhast): a, getBoundingBoxForCulling, method_70941, getBoundingBox, m_352235_

void (HappyGhast, HappyGhastRenderState, float): a, extractRenderState, method_70942, updateRenderState, m_351578_