历史 - net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket
1.21.11
名称
agi
ags
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
agc
agi
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
afr
agc
字段
构造函数
方法
1.21.5
名称
aey
afr
字段
构造函数
方法
1.21.4
名称
age
aey
字段
构造函数
方法
PacketType<ClientboundSetEquipmentPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundSetEquipmentPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
afc
age
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
afq
afc
字段
int: c, entity, field_12565, id, f_133198_
int: c, entity, field_12565, entityId, f_133198_
构造函数
方法
int (): b, getEntity, method_11820, getId, m_133210_
int (): b, getEntity, method_11820, getEntityId, m_133210_
1.20.6
名称
acf
afq
字段
int: b, entity, field_12565, id, f_133198_
int: c, entity, field_12565, id, f_133198_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>: c, slots, field_25721, equipmentList, f_133199_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>: d, slots, field_25721, equipmentList, f_133199_
byte: a, CONTINUE_MASK, field_33342, field_33342, f_179295_
byte: b, CONTINUE_MASK, field_33342, field_33342, f_179295_
StreamCodec<RegistryFriendlyByteBuf, ClientboundSetEquipmentPacket>: a, STREAM_CODEC, field_47982, CODEC, f_314063_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
int (): a, getEntity, method_11820, getId, m_133210_
int (): b, getEntity, method_11820, getId, m_133210_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): d, getSlots, method_30145, getEquipmentList, m_133213_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): e, getSlots, method_30145, getEquipmentList, m_133213_
void (RegistryFriendlyByteBuf): a, write, method_55929, write, m_133211_
PacketType<ClientboundSetEquipmentPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
aaa
acf
字段
构造函数
方法
1.20.2
名称
xz
aaa
字段
构造函数
方法
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): c, getSlots, method_30145, getEquipmentList, m_133213_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): d, getSlots, method_30145, getEquipmentList, m_133213_
1.20.1
名称
ym
xz
字段
构造函数
方法
1.19.4
名称
xo
ym
字段
构造函数
方法
int (): b, getEntity, method_11820, getId, m_133210_
int (): a, getEntity, method_11820, getId, m_133210_
1.19.3
名称
wl
xo
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
vu
wl
net.minecraft.network.protocol.game.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.19
名称
ui
vu
net.minecraft.network.protocol.game.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.18.2
名称
tx
ui
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
so
tx
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
rd
so
net.minecraft.network.play.server.SEntityEquipmentPacket
net.minecraft.src.C_5119_
net.minecraft.server.v1_16_R3.PacketPlayOutEntityEquipment
net.minecraft.network.protocol.game.PacketPlayOutEntityEquipment
字段
int: a, entity, field_12565, id, field_149394_a
int: b, entity, field_12565, id, f_133198_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>: b, slots, field_25721, equipmentList, field_241789_b_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>: c, slots, field_25721, equipmentList, f_133199_
byte: a, CONTINUE_MASK, field_33342, field_33342, f_179295_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11823, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11823, apply, m_5797_
int (): b, getEntity, method_11820, getId, func_149389_d
int (): b, getEntity, method_11820, getId, m_133210_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): c, getSlots, method_30145, getEquipmentList, func_241790_c_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): c, getSlots, method_30145, getEquipmentList, m_133213_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutEntityEquipment
net.minecraft.server.v1_16_R3.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
qc
rd
net.minecraft.server.v1_16_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_16_R2.PacketPlayOutEntityEquipment
字段
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>: b, slots, field_25721, field_25721, field_241789_b_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>: b, slots, field_25721, equipmentList, field_241789_b_
构造函数
方法
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): c, getSlots, method_30145, method_30145, func_241790_c_
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): c, getSlots, method_30145, getEquipmentList, func_241790_c_
1.16.1
名称
on
qc
net.minecraft.network.protocol.game.ClientboundSetEquippedItemPacket
net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket
net.minecraft.server.v1_15_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_16_R1.PacketPlayOutEntityEquipment
字段
ItemStack: c, itemStack, field_12566, stack, field_149393_c
EquipmentSlot: b, slot, field_12567, slot, field_149392_b
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>: b, slots, field_25721, field_25721, field_241789_b_
构造函数
(int, EquipmentSlot, ItemStack)
(int, List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>>)
方法
ItemStack (): b, getItem, method_11822, getStack, func_149390_c
int (): c, getEntity, method_11820, getId, func_149389_d
int (): b, getEntity, method_11820, getId, func_149389_d
EquipmentSlot (): d, getSlot, method_11821, getSlot, func_186969_c
List<com.mojang.datafixers.util.Pair<EquipmentSlot, ItemStack>> (): c, getSlots, method_30145, method_30145, func_241790_c_
1.15.2
名称
net.minecraft.client.network.packet.EntityEquipmentUpdateS2CPacket
net.minecraft.network.packet.s2c.play.EntityEquipmentUpdateS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
mw
on
net.minecraft.network.packet.s2c.play.EntityEquipmentUpdateS2CPacket
net.minecraft.client.network.packet.EntityEquipmentUpdateS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_15_R1.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.14.4
名称
mu
mw
net.minecraft.network.protocol.game.ClientboundSetEquippedItemPacket
net.minecraft.client.network.packet.EntityEquipmentUpdateS2CPacket
net.minecraft.network.packet.s2c.play.EntityEquipmentUpdateS2CPacket
字段
int: a, field_12565, id, field_149394_a
int: a, entity, field_12565, id, field_149394_a
ItemStack: c, field_12566, stack, field_149393_c
ItemStack: c, itemStack, field_12566, stack, field_149393_c
EnumItemSlot: b, field_12567, slot, field_149392_b
EquipmentSlot: b, slot, field_12567, slot, field_149392_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11823, method_11823, func_148833_a
void (ClientGamePacketListener): a, handle, method_11823, apply, func_148833_a
ItemStack (): b, method_11822, getStack, func_149390_c
ItemStack (): b, getItem, method_11822, getStack, func_149390_c
int (): c, method_11820, getId, func_149389_d
int (): c, getEntity, method_11820, getId, func_149389_d
EnumItemSlot (): d, method_11821, getSlot, func_186969_c
EquipmentSlot (): d, getSlot, method_11821, getSlot, func_186969_c
1.14.3
名称
mt
mu
net.minecraft.client.network.packet.EntityEquipmentUpdateS2CPacket
字段
int: a, field_12565, field_149394_a
int: a, field_12565, id, field_149394_a
ItemStack: c, field_12566, field_149393_c
ItemStack: c, field_12566, stack, field_149393_c
EnumItemSlot: b, field_12567, field_149392_b
EnumItemSlot: b, field_12567, slot, field_149392_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11823, func_148833_a
void (PacketListenerPlayOut): a, method_11823, method_11823, func_148833_a
ItemStack (): b, method_11822, func_149390_c
ItemStack (): b, method_11822, getStack, func_149390_c
int (): c, method_11820, func_149389_d
int (): c, method_11820, getId, func_149389_d
EnumItemSlot (): d, method_11821, func_186969_c
EnumItemSlot (): d, method_11821, getSlot, func_186969_c
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
lj
mt
net.minecraft.class_2744
net.minecraft.network.play.server.SPacketEntityEquipment
net.minecraft.network.play.server.SEntityEquipmentPacket
net.minecraft.server.v1_13_R2.PacketPlayOutEntityEquipment
net.minecraft.server.v1_14_R1.PacketPlayOutEntityEquipment
字段
int: a, field_149394_a
int: a, field_12565, field_149394_a
ItemStack: c, field_149393_c
ItemStack: c, field_12566, field_149393_c
EnumItemSlot: b, field_149392_b
EnumItemSlot: b, field_12567, field_149392_b
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11823, func_148833_a
ItemStack (): b, func_149390_c
ItemStack (): b, method_11822, func_149390_c
int (): c, func_149389_d
int (): c, method_11820, func_149389_d
EnumItemSlot (): d, func_186969_c
EnumItemSlot (): d, method_11821, func_186969_c
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_13_R2.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.13
名称
kg
lj
net.minecraft.server.v1_12_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_13_R1.PacketPlayOutEntityEquipment
字段
构造函数
方法
ItemStack (): a, func_149390_c
ItemStack (): b, func_149390_c
int (): b, func_149389_d
int (): c, func_149389_d
EnumItemSlot (): c, func_186969_c
EnumItemSlot (): d, func_186969_c
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
kf
kg
字段
构造函数
方法
1.12
名称
hv
kf
net.minecraft.server.v1_11_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_12_R1.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
hs
hv
net.minecraft.server.v1_10_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_11_R1.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
hq
hs
net.minecraft.server.v1_9_R2.PacketPlayOutEntityEquipment
net.minecraft.server.v1_10_R1.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.9.4
名称
ho
hq
net.minecraft.server.v1_9_R1.PacketPlayOutEntityEquipment
net.minecraft.server.v1_9_R2.PacketPlayOutEntityEquipment
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
hn
ho
net.minecraft.network.play.server.S04PacketEntityEquipment
net.minecraft.network.play.server.SPacketEntityEquipment
net.minecraft.server.v1_8_R3.PacketPlayOutEntityEquipment
net.minecraft.server.v1_9_R1.PacketPlayOutEntityEquipment
字段
int: b, field_149392_b
EnumItemSlot: b, field_149392_b
构造函数
(int, int, ItemStack)
(int, EnumItemSlot, ItemStack)
方法
int (): c, func_149388_e
EnumItemSlot (): c, func_186969_c
1.8.8
名称
hn
net.minecraft.network.play.server.S04PacketEntityEquipment
net.minecraft.server.v1_8_R3.PacketPlayOutEntityEquipment
字段
int: a, field_149394_a
int: b, field_149392_b
ItemStack: c, field_149393_c
构造函数
()
(int, int, ItemStack)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
ItemStack (): a, func_149390_c
int (): b, func_149389_d
int (): c, func_149388_e