历史 - net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerStateData
1.21.11
名称
eiq
enl
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
edg
eiq
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eau
edg
net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerData
net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerStateData
net.minecraft.src.C_301979_
net.minecraft.src.C_398513_
字段
String: a, TAG_SPAWN_DATA, field_47369, SPAWN_DATA_KEY, f_302545_
String: j, TAG_SPAWN_DATA, field_47369, SPAWN_DATA_KEY, f_399616_
String: m, TAG_NEXT_MOB_SPAWNS_AT, field_47382, NEXT_MOB_SPAWNS_AT_KEY, f_303495_
String: k, TAG_NEXT_MOB_SPAWNS_AT, field_47382, NEXT_MOB_SPAWNS_AT_KEY, f_400016_
com.mojang.serialization.MapCodec<TrialSpawnerData>: b, MAP_CODEC, field_47370, codec, f_302600_
Set<UUID>: c, detectedPlayers, field_47371, players, f_303462_
Set<UUID>: a, detectedPlayers, field_47371, players, f_399573_
Set<UUID>: d, currentMobs, field_47372, spawnedMobsAlive, f_302440_
Set<UUID>: b, currentMobs, field_47372, spawnedMobsAlive, f_399438_
long: e, cooldownEndsAt, field_47373, cooldownEnd, f_303712_
long: c, cooldownEndsAt, field_47373, cooldownEnd, f_400220_
long: f, nextMobSpawnsAt, field_47374, nextMobSpawnsAt, f_302458_
long: d, nextMobSpawnsAt, field_47374, nextMobSpawnsAt, f_399657_
int: g, totalMobsSpawned, field_47375, totalSpawnedMobs, f_302930_
int: e, totalMobsSpawned, field_47375, totalSpawnedMobs, f_399539_
Optional<SpawnData>: h, nextSpawnData, field_47376, spawnData, f_303191_
Optional<SpawnData>: f, nextSpawnData, field_47376, spawnData, f_400297_
Optional<ResourceKey<LootTable>>: i, ejectingLootTable, field_47377, rewardLootTable, f_303012_
Optional<ResourceKey<LootTable>>: g, ejectingLootTable, field_47377, rewardLootTable, f_400362_
Entity: j, displayEntity, field_47379, displayEntity, f_302195_
Entity: n, displayEntity, field_47379, displayEntity, f_398923_
double: k, spin, field_47380, displayEntityRotation, f_302632_
double: h, spin, field_47380, displayEntityRotation, f_399571_
double: l, oSpin, field_47381, lastDisplayEntityRotation, f_303293_
double: i, oSpin, field_47381, lastDisplayEntityRotation, f_399827_
int: n, DELAY_BETWEEN_PLAYER_SCANS, field_50190, field_50190, f_315937_
int: l, DELAY_BETWEEN_PLAYER_SCANS, field_50190, field_50190, f_399410_
int: o, TRIAL_OMEN_PER_BAD_OMEN_LEVEL, field_50191, field_50191, f_314589_
int: m, TRIAL_OMEN_PER_BAD_OMEN_LEVEL, field_50191, field_50191, f_400322_
WeightedList<ItemStack>: p, dispensing, field_50192, itemsToDropWhenOminous, f_314593_
WeightedList<ItemStack>: o, dispensing, field_50192, itemsToDropWhenOminous, f_398892_
构造函数
(Set<UUID>, Set<UUID>, long, long, int, Optional<SpawnData>, Optional<ResourceKey<LootTable>>)
方法
void (): a, reset, method_55182, reset, m_305301_
void (): b, reset, method_55182, reset, m_402868_
boolean (TrialSpawnerConfig, int): a, hasFinishedSpawningAllMobs, method_55192, hasSpawnedAllMobs, m_305025_
boolean (TrialSpawnerConfig, int): a, hasFinishedSpawningAllMobs, method_55192, hasSpawnedAllMobs, m_402773_
boolean (): c, haveAllCurrentMobsDied, method_55200, areMobsDead, m_307352_
boolean (): d, haveAllCurrentMobsDied, method_55200, areMobsDead, m_402634_
boolean (ServerLevel, TrialSpawnerConfig, int): a, isReadyToSpawnNextMob, method_55185, canSpawnMore, m_305681_
boolean (ServerLevel, TrialSpawnerConfig, int): a, isReadyToSpawnNextMob, method_55185, canSpawnMore, m_403686_
int (BlockPos): a, countAdditionalPlayers, method_55195, getAdditionalPlayers, m_305480_
int (BlockPos): a, countAdditionalPlayers, method_55195, getAdditionalPlayers, m_403034_
boolean (ServerLevel): a, isCooldownFinished, method_55183, isCooldownOver, m_305171_
boolean (ServerLevel): a, isCooldownFinished, method_55183, isCooldownOver, m_402995_
SpawnData (TrialSpawner, RandomSource): b, getOrCreateNextSpawnData, method_55188, getSpawnData, m_306716_
SpawnData (TrialSpawner, RandomSource): b, getOrCreateNextSpawnData, method_55188, getSpawnData, m_402214_
Entity (TrialSpawner, Level, TrialSpawnerState): a, getOrCreateDisplayEntity, method_55190, setDisplayEntity, m_307031_
Entity (TrialSpawner, Level, TrialSpawnerState): a, getOrCreateDisplayEntity, method_55190, setDisplayEntity, m_401438_
CompoundTag (TrialSpawnerState): a, getUpdateTag, method_55194, getSpawnDataNbt, m_307504_
CompoundTag (TrialSpawnerState): a, getUpdateTag, method_55194, getSpawnDataNbt, m_401138_
double (): d, getSpin, method_55202, getDisplayEntityRotation, m_306486_
double (): e, getSpin, method_55202, getDisplayEntityRotation, m_401484_
double (): e, getOSpin, method_55204, getLastDisplayEntityRotation, m_305098_
double (): f, getOSpin, method_55204, getLastDisplayEntityRotation, m_401981_
boolean (TrialSpawner, RandomSource): a, hasMobToSpawn, method_55197, hasSpawnData, m_306286_
boolean (TrialSpawner, RandomSource): a, hasMobToSpawn, method_55197, hasSpawnData, m_401120_
void (ServerLevel, BlockPos, TrialSpawner): a, tryDetectPlayers, method_55186, updatePlayers, m_304942_
void (ServerLevel, BlockPos, TrialSpawner): a, tryDetectPlayers, method_55186, updatePlayers, m_402903_
void (TrialSpawner, ServerLevel): a, resetAfterBecomingOminous, method_58717, resetAndClearMobs, m_321694_
void (TrialSpawner, ServerLevel): a, resetAfterBecomingOminous, method_58717, resetAndClearMobs, m_403936_
boolean (ServerLevel, float, int): a, isReadyToOpenShutter, method_55184, isCooldownPast, m_305761_
boolean (ServerLevel, float, int): a, isReadyToOpenShutter, method_55184, isCooldownPast, m_402695_
boolean (ServerLevel, float, int): b, isReadyToEjectItems, method_55198, isCooldownAtRepeating, m_305594_
boolean (ServerLevel, float, int): b, isReadyToEjectItems, method_55198, isCooldownAtRepeating, m_402644_
long (ServerLevel, BlockPos): a, lowResolutionPosition, method_58715, getLootSeed, m_324844_
long (ServerLevel, BlockPos): a, lowResolutionPosition, method_58715, getLootSeed, m_402244_
Optional<com.mojang.datafixers.util.Pair<Player, Holder<MobEffect>>> (ServerLevel, List<UUID>): a, findPlayerWithOminousEffect, method_60789, findPlayerWithOmen, m_340436_
Optional<com.mojang.datafixers.util.Pair<Player, Holder<MobEffect>>> (ServerLevel, List<UUID>): a, findPlayerWithOminousEffect, method_60789, findPlayerWithOmen, m_401634_
void (Player): a, transformBadOmenIntoTrialOmen, method_58716, applyTrialOmen, m_319436_
void (Player): a, transformBadOmenIntoTrialOmen, method_58716, applyTrialOmen, m_402511_
void (): b, resetStatistics, method_61763, deactivate, m_354144_
void (): c, resetStatistics, method_61763, deactivate, m_402944_
WeightedList<ItemStack> (ServerLevel, TrialSpawnerConfig, BlockPos): a, getDispensingItems, method_58714, getItemsToDropWhenOminous, m_319751_
WeightedList<ItemStack> (ServerLevel, TrialSpawnerConfig, BlockPos): a, getDispensingItems, method_58714, getItemsToDropWhenOminous, m_404204_
TrialSpawnerStateData$Packed (): a, pack, method_71409, pack, m_401386_
void (TrialSpawnerStateData$Packed): a, apply, method_71410, unpack, m_401935_
1.21.5
名称
dwd
eau
字段
SimpleWeightedRandomList<ItemStack>: p, dispensing, field_50192, itemsToDropWhenOminous, f_314593_
WeightedList<ItemStack>: p, dispensing, field_50192, itemsToDropWhenOminous, f_314593_
构造函数
方法
SimpleWeightedRandomList<ItemStack> (ServerLevel, TrialSpawnerConfig, BlockPos): a, getDispensingItems, method_58714, getItemsToDropWhenOminous, m_319751_
WeightedList<ItemStack> (ServerLevel, TrialSpawnerConfig, BlockPos): a, getDispensingItems, method_58714, getItemsToDropWhenOminous, m_319751_
1.21.4
名称
dxa
dwd
字段
构造函数
方法
void (TrialSpawner, RandomSource, EntityType<?>): a, setEntityId, method_55189, setEntityType, m_307184_
1.21.3
名称
dsh
dxa
字段
构造函数
方法
boolean (): b, haveAllCurrentMobsDied, method_55200, areMobsDead, m_307352_
boolean (): c, haveAllCurrentMobsDied, method_55200, areMobsDead, m_307352_
double (): c, getSpin, method_55202, getDisplayEntityRotation, m_306486_
double (): d, getSpin, method_55202, getDisplayEntityRotation, m_306486_
double (): d, getOSpin, method_55204, getLastDisplayEntityRotation, m_305098_
double (): e, getOSpin, method_55204, getLastDisplayEntityRotation, m_305098_
void (): b, resetStatistics, method_61763, deactivate, m_354144_
1.21.1
名称
字段
构造函数
方法
1.21
名称
drj
dsh
字段
构造函数
方法
void (Player, MobEffectInstance): a, transformBadOmenIntoTrialOmen, method_58716, applyTrialOmen, m_319436_
Optional<com.mojang.datafixers.util.Pair<Player, Holder<MobEffect>>> (ServerLevel, List<UUID>): a, findPlayerWithOminousEffect, method_60789, findPlayerWithOmen, m_340436_
void (Player): a, transformBadOmenIntoTrialOmen, method_58716, applyTrialOmen, m_319436_
1.20.6
名称
dit
drj
字段
String: n, TAG_NEXT_MOB_SPAWNS_AT, field_47382, NEXT_MOB_SPAWNS_AT_KEY, f_303495_
String: m, TAG_NEXT_MOB_SPAWNS_AT, field_47382, NEXT_MOB_SPAWNS_AT_KEY, f_303495_
SimpleWeightedRandomList<SpawnData>: j, spawnPotentials, field_47378, spawnDataPool, f_302396_
Entity: k, displayEntity, field_47379, displayEntity, f_302195_
Entity: j, displayEntity, field_47379, displayEntity, f_302195_
double: l, spin, field_47380, displayEntityRotation, f_302632_
double: k, spin, field_47380, displayEntityRotation, f_302632_
double: m, oSpin, field_47381, lastDisplayEntityRotation, f_303293_
double: l, oSpin, field_47381, lastDisplayEntityRotation, f_303293_
int: n, DELAY_BETWEEN_PLAYER_SCANS, field_50190, field_50190, f_315937_
int: o, TRIAL_OMEN_PER_BAD_OMEN_LEVEL, field_50191, field_50191, f_314589_
SimpleWeightedRandomList<ItemStack>: p, dispensing, field_50192, itemsToDropWhenOminous, f_314593_
构造函数
方法
void (TrialSpawnerConfig): a, setSpawnPotentialsFromConfig, method_55191, populateSpawnDataPool, m_305185_
boolean (): b, hasMobToSpawn, method_55197, hasSpawnData, m_306286_
boolean (): c, haveAllCurrentMobsDied, method_55200, areMobsDead, m_307352_
boolean (): b, haveAllCurrentMobsDied, method_55200, areMobsDead, m_307352_
void (ServerLevel, BlockPos, PlayerDetector, int): a, tryDetectPlayers, method_55186, updatePlayers, m_304942_
boolean (ServerLevel, TrialSpawnerConfig, float): a, isReadyToOpenShutter, method_55184, isCooldownPast, m_305761_
boolean (ServerLevel, TrialSpawnerConfig, float): b, isReadyToEjectItems, method_55198, isCooldownAtRepeating, m_305594_
SpawnData (TrialSpawner, RandomSource): a, getOrCreateNextSpawnData, method_55188, getSpawnData, m_306716_
SpawnData (TrialSpawner, RandomSource): b, getOrCreateNextSpawnData, method_55188, getSpawnData, m_306716_
double (): d, getSpin, method_55202, getDisplayEntityRotation, m_306486_
double (): c, getSpin, method_55202, getDisplayEntityRotation, m_306486_
double (): e, getOSpin, method_55204, getLastDisplayEntityRotation, m_305098_
double (): d, getOSpin, method_55204, getLastDisplayEntityRotation, m_305098_
boolean (TrialSpawner, RandomSource): a, hasMobToSpawn, method_55197, hasSpawnData, m_306286_
void (ServerLevel, BlockPos, TrialSpawner): a, tryDetectPlayers, method_55186, updatePlayers, m_304942_
void (TrialSpawner, ServerLevel): a, resetAfterBecomingOminous, method_58717, resetAndClearMobs, m_321694_
void (Player, MobEffectInstance): a, transformBadOmenIntoTrialOmen, method_58716, applyTrialOmen, m_319436_
boolean (ServerLevel, float, int): a, isReadyToOpenShutter, method_55184, isCooldownPast, m_305761_
boolean (ServerLevel, float, int): b, isReadyToEjectItems, method_55198, isCooldownAtRepeating, m_305594_
SimpleWeightedRandomList<ItemStack> (ServerLevel, TrialSpawnerConfig, BlockPos): a, getDispensingItems, method_58714, getItemsToDropWhenOminous, m_319751_
long (ServerLevel, BlockPos): a, lowResolutionPosition, method_58715, getLootSeed, m_324844_
1.20.4
名称
dit
net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerData
net.minecraft.class_8966
net.minecraft.block.spawner.TrialSpawnerData
net.minecraft.src.C_301979_
net.minecraft.world.level.block.entity.trialspawner.TrialSpawnerData
字段
String: a, TAG_SPAWN_DATA, field_47369, SPAWN_DATA_KEY, f_302545_
String: n, TAG_NEXT_MOB_SPAWNS_AT, field_47382, NEXT_MOB_SPAWNS_AT_KEY, f_303495_
com.mojang.serialization.MapCodec<TrialSpawnerData>: b, MAP_CODEC, field_47370, codec, f_302600_
Set<UUID>: c, detectedPlayers, field_47371, players, f_303462_
Set<UUID>: d, currentMobs, field_47372, spawnedMobsAlive, f_302440_
long: e, cooldownEndsAt, field_47373, cooldownEnd, f_303712_
long: f, nextMobSpawnsAt, field_47374, nextMobSpawnsAt, f_302458_
int: g, totalMobsSpawned, field_47375, totalSpawnedMobs, f_302930_
Optional<SpawnData>: h, nextSpawnData, field_47376, spawnData, f_303191_
Optional<ResourceLocation>: i, ejectingLootTable, field_47377, rewardLootTable, f_303012_
SimpleWeightedRandomList<SpawnData>: j, spawnPotentials, field_47378, spawnDataPool, f_302396_
Entity: k, displayEntity, field_47379, displayEntity, f_302195_
double: l, spin, field_47380, displayEntityRotation, f_302632_
double: m, oSpin, field_47381, lastDisplayEntityRotation, f_303293_
构造函数
()
(Set<UUID>, Set<UUID>, long, long, int, Optional<SpawnData>, Optional<ResourceLocation>)
方法
void (TrialSpawnerConfig): a, setSpawnPotentialsFromConfig, method_55191, populateSpawnDataPool, m_305185_
void (): a, reset, method_55182, reset, m_305301_
boolean (): b, hasMobToSpawn, method_55197, hasSpawnData, m_306286_
boolean (TrialSpawnerConfig, int): a, hasFinishedSpawningAllMobs, method_55192, hasSpawnedAllMobs, m_305025_
boolean (): c, haveAllCurrentMobsDied, method_55200, areMobsDead, m_307352_
boolean (ServerLevel, TrialSpawnerConfig, int): a, isReadyToSpawnNextMob, method_55185, canSpawnMore, m_305681_
int (BlockPos): a, countAdditionalPlayers, method_55195, getAdditionalPlayers, m_305480_
void (ServerLevel, BlockPos, PlayerDetector, int): a, tryDetectPlayers, method_55186, updatePlayers, m_304942_
boolean (ServerLevel, TrialSpawnerConfig, float): a, isReadyToOpenShutter, method_55184, isCooldownPast, m_305761_
boolean (ServerLevel, TrialSpawnerConfig, float): b, isReadyToEjectItems, method_55198, isCooldownAtRepeating, m_305594_
boolean (ServerLevel): a, isCooldownFinished, method_55183, isCooldownOver, m_305171_
void (TrialSpawner, RandomSource, EntityType<?>): a, setEntityId, method_55189, setEntityType, m_307184_
SpawnData (TrialSpawner, RandomSource): a, getOrCreateNextSpawnData, method_55188, getSpawnData, m_306716_
Entity (TrialSpawner, Level, TrialSpawnerState): a, getOrCreateDisplayEntity, method_55190, setDisplayEntity, m_307031_
CompoundTag (TrialSpawnerState): a, getUpdateTag, method_55194, getSpawnDataNbt, m_307504_
double (): d, getSpin, method_55202, getDisplayEntityRotation, m_306486_
double (): e, getOSpin, method_55204, getLastDisplayEntityRotation, m_305098_