历史 - net.minecraft.world.phys.shapes.Shapes
1.21.11
名称
foz
fud
字段
构造函数
方法
it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): a, makeAxis, method_66498, transform, m_384672_
it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): a, flipAxisIfNeeded, method_66498, transform, m_439539_
Map<Direction, VoxelShape> (VoxelShape, Vec3): c, rotateHorizontal, method_66502, createHorizontalFacingShapeMap, m_387977_
Map<Direction, VoxelShape> (VoxelShape, Vec3): d, rotateAll, method_66505, createFacingShapeMap, m_388985_
Map<Direction, VoxelShape> (VoxelShape, Vec3): c, rotateAll, method_76595, createFacingShapeMap, m_388985_
Map<Direction, VoxelShape> (VoxelShape, OctahedralGroup): b, rotateHorizontal, method_76593, createHorizontalFacingShapeMap, m_447596_
Map<Direction, VoxelShape> (VoxelShape, OctahedralGroup, Vec3): b, rotateHorizontal, method_66502, createHorizontalFacingShapeMap, m_387977_
Map<Direction, VoxelShape> (VoxelShape, OctahedralGroup, Vec3): c, rotateAll, method_66505, createFacingShapeMap, m_445394_
Map<AttachFace, Map<Direction, VoxelShape>> (VoxelShape, OctahedralGroup): c, rotateAttachFace, method_76594, createBlockFaceHorizontalFacingShapeMap, m_444075_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fjj
foz
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fgt
fjj
字段
构造函数
方法
1.21.5
名称
fbs
fgt
字段
VoxelShape: e, EMPTY, field_1384, EMPTY, f_83038_
VoxelShape: f, EMPTY, field_1384, EMPTY, f_83038_
Vec3: e, BLOCK_CENTER, field_55842, BLOCK_CENTER, f_381403_
构造函数
方法
boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, m_83117_
boolean (VoxelShape, VoxelShape, Direction): a, blockOccludes, method_1083, isSideCovered, m_83117_
VoxelShape (VoxelShape, OctahedralGroup): a, rotate, method_66496, transform, m_386570_
VoxelShape (VoxelShape, OctahedralGroup, Vec3): a, rotate, method_66497, transform, m_388241_
it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): a, makeAxis, method_66498, transform, m_384672_
boolean (VoxelShape, VoxelShape): c, equal, method_66503, equal, m_384831_
Map<Direction$Axis, VoxelShape> (VoxelShape): a, rotateHorizontalAxis, method_66494, createHorizontalAxisShapeMap, m_385627_
Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3): a, rotateHorizontalAxis, method_66495, createHorizontalAxisShapeMap, m_389047_
Map<Direction$Axis, VoxelShape> (VoxelShape): b, rotateAllAxis, method_66499, createAxisShapeMap, m_388654_
Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3): b, rotateAllAxis, method_66500, createAxisShapeMap, m_387646_
Map<Direction, VoxelShape> (VoxelShape): c, rotateHorizontal, method_66501, createHorizontalFacingShapeMap, m_387425_
Map<Direction, VoxelShape> (VoxelShape, Vec3): c, rotateHorizontal, method_66502, createHorizontalFacingShapeMap, m_387977_
Map<Direction, VoxelShape> (VoxelShape): d, rotateAll, method_66504, createFacingShapeMap, m_385556_
Map<Direction, VoxelShape> (VoxelShape, Vec3): d, rotateAll, method_66505, createFacingShapeMap, m_388985_
Map<AttachFace, Map<Direction, VoxelShape>> (VoxelShape): e, rotateAttachFace, method_66506, createBlockFaceHorizontalFacingShapeMap, m_384225_
1.21.4
名称
fcp
fbs
字段
构造函数
方法
1.21.3
名称
exs
fcp
字段
构造函数
方法
VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, m_83121_
1.21.1
名称
字段
构造函数
方法
1.21
名称
ewj
exs
字段
构造函数
方法
1.20.6
名称
emj
ewj
字段
构造函数
方法
1.20.4
名称
eid
emj
字段
构造函数
方法
1.20.2
名称
eey
eid
字段
构造函数
方法
1.20.1
名称
edu
eey
字段
构造函数
方法
1.19.4
名称
eau
edu
字段
构造函数
方法
1.19.3
名称
dxg
eau
字段
double: a, EPSILON, field_31880, field_31880, f_166025_
double: a, EPSILON, field_31880, MIN_SIZE, f_166025_
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dwj
dxg
net.minecraft.world.phys.shapes.VoxelShapes
字段
构造函数
方法
1.19
名称
dqe
dwj
net.minecraft.world.phys.shapes.VoxelShapes
字段
构造函数
方法
1.18.2
名称
dpc
dqe
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dnq
dpc
字段
构造函数
方法
VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, m_83048_, create
VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, m_83048_
double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, m_83134_
double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, m_83127_
double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, m_83066_
int (double, double, double): a, lastC, method_17943, clamp, m_83044_
double (Direction$Axis, AABB, Iterable<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, m_193135_
1.17.1
名称
字段
构造函数
方法
1.17
名称
dde
dnq
net.minecraft.util.math.shapes.VoxelShapes
net.minecraft.src.C_3068_
net.minecraft.server.v1_16_R3.VoxelShapes
net.minecraft.world.phys.shapes.VoxelShapes
字段
VoxelShape: c, EMPTY, field_1384, EMPTY, field_197886_a
VoxelShape: e, EMPTY, field_1384, EMPTY, f_83038_
VoxelShape: b, BLOCK, field_1385, FULL_CUBE, field_197887_b
VoxelShape: d, BLOCK, field_1385, FULL_CUBE, f_83037_
VoxelShape: a, INFINITY, field_17669, UNBOUNDED, field_216389_a
VoxelShape: c, INFINITY, field_17669, UNBOUNDED, f_83036_
double: a, EPSILON, field_31880, field_31880, f_166025_
double: b, BIG_EPSILON, field_31881, field_31881, f_166026_
构造函数
()
方法
VoxelShape (): a, empty, method_1073, empty, func_197880_a
VoxelShape (): a, empty, method_1073, empty, m_83040_
VoxelShape (): b, block, method_1077, fullCube, func_197868_b
VoxelShape (): b, block, method_1077, fullCube, m_83144_
VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, func_197873_a, create
VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, m_83048_, create
VoxelShape (AABB): a, create, method_1078, cuboid, func_197881_a
VoxelShape (AABB): a, create, method_1078, cuboid, m_83064_
int (double, double): a, findBits, method_1086, findRequiredBitResolution, func_197885_a
int (double, double): a, findBits, method_1086, findRequiredBitResolution, m_83041_
long (int, int): a, lcm, method_1079, lcm, func_197877_a
long (int, int): a, lcm, method_1079, lcm, m_83055_
VoxelShape (VoxelShape, VoxelShape): a, or, method_1084, union, func_197872_a
VoxelShape (VoxelShape, VoxelShape): a, or, method_1084, union, m_83110_
VoxelShape (VoxelShape, VoxelShape, BooleanOp): a, join, method_1072, combineAndSimplify, func_197878_a
VoxelShape (VoxelShape, VoxelShape, BooleanOp): a, join, method_1072, combineAndSimplify, m_83113_
VoxelShape (VoxelShape, VoxelShape, BooleanOp): b, joinUnoptimized, method_1082, combine, func_197882_b
VoxelShape (VoxelShape, VoxelShape, BooleanOp): b, joinUnoptimized, method_1082, combine, m_83148_
boolean (VoxelShape, VoxelShape, BooleanOp): c, joinIsNotEmpty, method_1074, matchesAnywhere, func_197879_c
boolean (VoxelShape, VoxelShape, BooleanOp): c, joinIsNotEmpty, method_1074, matchesAnywhere, m_83157_
boolean (IndexMerger, IndexMerger, IndexMerger, DiscreteVoxelShape, DiscreteVoxelShape, BooleanOp): a, joinIsNotEmpty, method_1071, matchesAnywhere, func_197874_a
boolean (IndexMerger, IndexMerger, IndexMerger, DiscreteVoxelShape, DiscreteVoxelShape, BooleanOp): a, joinIsNotEmpty, method_1071, matchesAnywhere, m_83103_
boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, adjacentSidesCoverSquare, func_204642_b
boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, adjacentSidesCoverSquare, m_83152_
IndexMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, createIndexMerger, method_1069, createListPair, func_199410_a
IndexMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, createIndexMerger, method_1069, createListPair, m_83058_
boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, func_197875_a
boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, m_83117_
double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, func_212437_a
double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, m_83134_
VoxelShape (VoxelShape, VoxelShape...): a, or, method_17786, union, func_216384_a
VoxelShape (VoxelShape, VoxelShape...): a, or, method_17786, union, m_83124_
double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, func_216383_a
double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, m_83127_
double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, func_216386_a
double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, m_83066_
int (double, double, double): a, lastC, method_17943, clamp, func_216385_a
int (double, double, double): a, lastC, method_17943, clamp, m_83044_
VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, func_216387_a
VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, m_83121_
boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, unionCoversFullCube, func_223416_b
boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, unionCoversFullCube, m_83145_
VoxelShape (double, double, double, double, double, double): b, create, method_31943, cuboidUnchecked, m_166049_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ddb
dde
net.minecraft.server.v1_16_R2.VoxelShapes
net.minecraft.server.v1_16_R3.VoxelShapes
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dfd
ddb
net.minecraft.server.v1_16_R1.VoxelShapes
net.minecraft.server.v1_16_R2.VoxelShapes
字段
构造函数
方法
1.16.1
名称
cwc
dfd
net.minecraft.server.v1_15_R1.VoxelShapes
net.minecraft.server.v1_16_R1.VoxelShapes
字段
构造函数
方法
1.15.2
名称
cvz
cwc
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
csz
cvz
net.minecraft.server.v1_14_R1.VoxelShapes
net.minecraft.server.v1_15_R1.VoxelShapes
字段
构造函数
方法
boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, func_204642_b
boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, adjacentSidesCoverSquare, func_204642_b
boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, func_197875_a
boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, func_197875_a
double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculateSoftOffset, func_216383_a
double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, func_216383_a
double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, func_216386_a
double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, func_216386_a
int (double, double, double): a, lastC, method_17943, func_216385_a
int (double, double, double): a, lastC, method_17943, clamp, func_216385_a
VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, func_216387_a
VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, func_216387_a
boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, func_223416_b
boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, unionCoversFullCube, func_223416_b
1.14.4
名称
css
csz
net.minecraft.world.phys.shapes.Shapes
字段
VoxelShape: c, field_1384, EMPTY, field_197886_a
VoxelShape: c, EMPTY, field_1384, EMPTY, field_197886_a
VoxelShape: b, field_1385, FULL_CUBE, field_197887_b
VoxelShape: b, BLOCK, field_1385, FULL_CUBE, field_197887_b
VoxelShape: a, field_17669, UNBOUNDED, field_216389_a
VoxelShape: a, INFINITY, field_17669, UNBOUNDED, field_216389_a
构造函数
方法
VoxelShape (): a, method_1073, empty, func_197880_a
VoxelShape (): a, empty, method_1073, empty, func_197880_a
VoxelShape (): b, method_1077, fullCube, func_197868_b
VoxelShape (): b, block, method_1077, fullCube, func_197868_b
VoxelShape (double, double, double, double, double, double): a, method_1081, cuboid, func_197873_a, create
VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, func_197873_a, create
VoxelShape (AxisAlignedBB): a, method_1078, cuboid, func_197881_a
VoxelShape (AABB): a, create, method_1078, cuboid, func_197881_a
int (double, double): a, method_1086, findRequiredBitResolution, func_197885_a
int (double, double): a, findBits, method_1086, findRequiredBitResolution, func_197885_a
long (int, int): a, method_1079, lcm, func_197877_a
long (int, int): a, lcm, method_1079, lcm, func_197877_a
VoxelShape (VoxelShape, VoxelShape): a, method_1084, union, func_197872_a
VoxelShape (VoxelShape, VoxelShape): a, or, method_1084, union, func_197872_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, combineAndSimplify, func_197878_a
VoxelShape (VoxelShape, VoxelShape, BooleanOp): a, join, method_1072, combineAndSimplify, func_197878_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, combine, func_197882_b
VoxelShape (VoxelShape, VoxelShape, BooleanOp): b, joinUnoptimized, method_1082, combine, func_197882_b
boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, matchesAnywhere, func_197879_c
boolean (VoxelShape, VoxelShape, BooleanOp): c, joinIsNotEmpty, method_1074, matchesAnywhere, func_197879_c
boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, matchesAnywhere, func_197874_a
boolean (IndexMerger, IndexMerger, IndexMerger, DiscreteVoxelShape, DiscreteVoxelShape, BooleanOp): a, joinIsNotEmpty, method_1071, matchesAnywhere, func_197874_a
boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, method_1080, func_204642_b
boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, func_204642_b
VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, createListPair, func_199410_a
IndexMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, createIndexMerger, method_1069, createListPair, func_199410_a
boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, method_1083, func_197875_a
boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, func_197875_a
double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, calculateMaxOffset, func_212437_a
double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, func_212437_a
VoxelShape (VoxelShape, VoxelShape...): a, method_17786, union, func_216384_a
VoxelShape (VoxelShape, VoxelShape...): a, or, method_17786, union, func_216384_a
double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, calculateSoftOffset, func_216383_a
double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculateSoftOffset, func_216383_a
double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, method_17944, func_216386_a
double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, func_216386_a
int (double, double, double): a, method_17943, method_17943, func_216385_a
int (double, double, double): a, lastC, method_17943, func_216385_a
VoxelShape (VoxelShape, EnumDirection): a, method_16344, method_16344, func_216387_a
VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, func_216387_a
boolean (VoxelShape, VoxelShape): b, method_20713, method_20713, func_223416_b
boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, func_223416_b
1.14.3
名称
cso
css
net.minecraft.util.shape.VoxelShapes
字段
VoxelShape: c, field_1384, field_197886_a
VoxelShape: c, field_1384, EMPTY, field_197886_a
VoxelShape: b, field_1385, field_197887_b
VoxelShape: b, field_1385, FULL_CUBE, field_197887_b
VoxelShape: a, field_17669, field_216389_a
VoxelShape: a, field_17669, UNBOUNDED, field_216389_a
构造函数
方法
VoxelShape (): a, method_1073, func_197880_a
VoxelShape (): a, method_1073, empty, func_197880_a
VoxelShape (): b, method_1077, func_197868_b
VoxelShape (): b, method_1077, fullCube, func_197868_b
VoxelShape (double, double, double, double, double, double): a, method_1081, func_197873_a, create
VoxelShape (double, double, double, double, double, double): a, method_1081, cuboid, func_197873_a, create
VoxelShape (AxisAlignedBB): a, method_1078, func_197881_a
VoxelShape (AxisAlignedBB): a, method_1078, cuboid, func_197881_a
int (double, double): a, method_1086, func_197885_a
int (double, double): a, method_1086, findRequiredBitResolution, func_197885_a
long (int, int): a, method_1079, func_197877_a
long (int, int): a, method_1079, lcm, func_197877_a
VoxelShape (VoxelShape, VoxelShape): a, method_1084, func_197872_a
VoxelShape (VoxelShape, VoxelShape): a, method_1084, union, func_197872_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, func_197878_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, combineAndSimplify, func_197878_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, func_197882_b
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, combine, func_197882_b
boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, func_197879_c
boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, matchesAnywhere, func_197879_c
boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, func_197874_a
boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, matchesAnywhere, func_197874_a
boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, func_204642_b
boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, method_1080, func_204642_b
VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, func_199410_a
VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, createListPair, func_199410_a
boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, func_197875_a
boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, method_1083, func_197875_a
double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, func_212437_a
double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, calculateMaxOffset, func_212437_a
VoxelShape (VoxelShape, VoxelShape...): a, method_17786, func_216384_a
VoxelShape (VoxelShape, VoxelShape...): a, method_17786, union, func_216384_a
double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, func_216383_a
double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, calculateSoftOffset, func_216383_a
double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, func_216386_a
double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, method_17944, func_216386_a
int (double, double, double): a, method_17943, func_216385_a
int (double, double, double): a, method_17943, method_17943, func_216385_a
VoxelShape (VoxelShape, EnumDirection): a, method_16344, func_216387_a
VoxelShape (VoxelShape, EnumDirection): a, method_16344, method_16344, func_216387_a
boolean (VoxelShape, VoxelShape): b, method_20713, method_20713, func_223416_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
csm
cso
字段
构造函数
方法
1.14
名称
cet
csm
net.minecraft.class_259
net.minecraft.server.v1_13_R2.VoxelShapes
net.minecraft.server.v1_14_R1.VoxelShapes
字段
VoxelShape: a, field_197886_a
VoxelShape: c, field_1384, field_197886_a
VoxelShape: b, field_197887_b
VoxelShape: b, field_1385, field_197887_b
VoxelShape: a, field_17669, field_216389_a
构造函数
方法
VoxelShape (): a, func_197880_a
VoxelShape (): a, method_1073, func_197880_a
VoxelShape (): b, func_197868_b
VoxelShape (): b, method_1077, func_197868_b
VoxelShape (double, double, double, double, double, double): a, func_197873_a, create
VoxelShape (double, double, double, double, double, double): a, method_1081, func_197873_a, create
VoxelShape (AxisAlignedBB): a, func_197881_a
VoxelShape (AxisAlignedBB): a, method_1078, func_197881_a
int (double, double): a, func_197885_a
int (double, double): a, method_1086, func_197885_a
long (int, int): a, func_197877_a
long (int, int): a, method_1079, func_197877_a
VoxelShape (VoxelShape, VoxelShape): a, func_197872_a
VoxelShape (VoxelShape, VoxelShape): a, method_1084, func_197872_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, func_197878_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, func_197878_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, func_197882_b
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, func_197882_b
boolean (VoxelShape, VoxelShape, OperatorBoolean): c, func_197879_c
boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, func_197879_c
boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, func_197874_a
boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, func_197874_a
boolean (VoxelShape, VoxelShape, EnumDirection): b, func_204642_b
boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, func_204642_b
VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, func_199410_a
VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, func_199410_a
boolean (VoxelShape, VoxelShape, EnumDirection): a, func_197875_a
boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, func_197875_a
double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, func_212437_a
double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, func_212437_a
VoxelShape (VoxelShape, VoxelShape...): a, method_17786, func_216384_a
double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, func_216383_a
double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, func_216386_a
int (double, double, double): a, method_17943, func_216385_a
VoxelShape (VoxelShape, EnumDirection): a, method_16344, func_216387_a
1.13.2
名称
ces
cet
字段
构造函数
方法
VoxelShape (double, double, double, double, double, double): a, func_197873_a
VoxelShape (double, double, double, double, double, double): a, func_197873_a, create
1.13.1
名称
cei
ces
net.minecraft.util.math.shapes.ShapeUtils
net.minecraft.util.math.shapes.VoxelShapes
net.minecraft.server.v1_13_R1.VoxelShapes
net.minecraft.server.v1_13_R2.VoxelShapes
字段
构造函数
方法
double (EnumDirection$EnumAxis, AxisAlignedBB, VoxelShape, double): a, func_197884_a
double (EnumAxisCycle, AxisAlignedBB, VoxelShape, double): a, func_197876_a
MovingObjectPosition (VoxelShape, Vec3D, Vec3D, BlockPosition): a, func_197871_a
VoxelShape (VoxelShape, EnumDirection): a, func_208032_a
double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, func_212437_a
1.13
名称
cei
net.minecraft.util.math.shapes.ShapeUtils
net.minecraft.server.v1_13_R1.VoxelShapes
字段
VoxelShape: a, field_197886_a
VoxelShape: b, field_197887_b
构造函数
方法
VoxelShape (): a, func_197880_a
VoxelShape (): b, func_197868_b
VoxelShape (double, double, double, double, double, double): a, func_197873_a
VoxelShape (AxisAlignedBB): a, func_197881_a
int (double, double): a, func_197885_a
long (int, int): a, func_197877_a
VoxelShape (VoxelShape, VoxelShape): a, func_197872_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, func_197878_a
VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, func_197882_b
boolean (VoxelShape, VoxelShape, OperatorBoolean): c, func_197879_c
boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, func_197874_a
double (EnumDirection$EnumAxis, AxisAlignedBB, VoxelShape, double): a, func_197884_a
double (EnumAxisCycle, AxisAlignedBB, VoxelShape, double): a, func_197876_a
MovingObjectPosition (VoxelShape, Vec3D, Vec3D, BlockPosition): a, func_197871_a
boolean (VoxelShape, VoxelShape, EnumDirection): b, func_204642_b
VoxelShape (VoxelShape, EnumDirection): a, func_208032_a
VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, func_199410_a
boolean (VoxelShape, VoxelShape, EnumDirection): a, func_197875_a