历史 - net.minecraft.world.phys.shapes.Shapes

1.21.11

名称

foz

fud

字段

构造函数

方法

it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): a, makeAxis, method_66498, transform, m_384672_

it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): a, flipAxisIfNeeded, method_66498, transform, m_439539_

Map<Direction, VoxelShape> (VoxelShape, Vec3): c, rotateHorizontal, method_66502, createHorizontalFacingShapeMap, m_387977_

Map<Direction, VoxelShape> (VoxelShape, Vec3): d, rotateAll, method_66505, createFacingShapeMap, m_388985_

Map<Direction, VoxelShape> (VoxelShape, Vec3): c, rotateAll, method_76595, createFacingShapeMap, m_388985_

Map<Direction, VoxelShape> (VoxelShape, OctahedralGroup): b, rotateHorizontal, method_76593, createHorizontalFacingShapeMap, m_447596_

Map<Direction, VoxelShape> (VoxelShape, OctahedralGroup, Vec3): b, rotateHorizontal, method_66502, createHorizontalFacingShapeMap, m_387977_

Map<Direction, VoxelShape> (VoxelShape, OctahedralGroup, Vec3): c, rotateAll, method_66505, createFacingShapeMap, m_445394_

Map<AttachFace, Map<Direction, VoxelShape>> (VoxelShape, OctahedralGroup): c, rotateAttachFace, method_76594, createBlockFaceHorizontalFacingShapeMap, m_444075_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fjj

foz

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fgt

fjj

字段

构造函数

方法

1.21.5

名称

fbs

fgt

字段

VoxelShape: e, EMPTY, field_1384, EMPTY, f_83038_

VoxelShape: f, EMPTY, field_1384, EMPTY, f_83038_

Vec3: e, BLOCK_CENTER, field_55842, BLOCK_CENTER, f_381403_

构造函数

方法

boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, m_83117_

boolean (VoxelShape, VoxelShape, Direction): a, blockOccludes, method_1083, isSideCovered, m_83117_

VoxelShape (VoxelShape, OctahedralGroup): a, rotate, method_66496, transform, m_386570_

VoxelShape (VoxelShape, OctahedralGroup, Vec3): a, rotate, method_66497, transform, m_388241_

it.unimi.dsi.fastutil.doubles.DoubleList (it.unimi.dsi.fastutil.doubles.DoubleList, boolean, double, double): a, makeAxis, method_66498, transform, m_384672_

boolean (VoxelShape, VoxelShape): c, equal, method_66503, equal, m_384831_

Map<Direction$Axis, VoxelShape> (VoxelShape): a, rotateHorizontalAxis, method_66494, createHorizontalAxisShapeMap, m_385627_

Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3): a, rotateHorizontalAxis, method_66495, createHorizontalAxisShapeMap, m_389047_

Map<Direction$Axis, VoxelShape> (VoxelShape): b, rotateAllAxis, method_66499, createAxisShapeMap, m_388654_

Map<Direction$Axis, VoxelShape> (VoxelShape, Vec3): b, rotateAllAxis, method_66500, createAxisShapeMap, m_387646_

Map<Direction, VoxelShape> (VoxelShape): c, rotateHorizontal, method_66501, createHorizontalFacingShapeMap, m_387425_

Map<Direction, VoxelShape> (VoxelShape, Vec3): c, rotateHorizontal, method_66502, createHorizontalFacingShapeMap, m_387977_

Map<Direction, VoxelShape> (VoxelShape): d, rotateAll, method_66504, createFacingShapeMap, m_385556_

Map<Direction, VoxelShape> (VoxelShape, Vec3): d, rotateAll, method_66505, createFacingShapeMap, m_388985_

Map<AttachFace, Map<Direction, VoxelShape>> (VoxelShape): e, rotateAttachFace, method_66506, createBlockFaceHorizontalFacingShapeMap, m_384225_

1.21.4

名称

fcp

fbs

字段

构造函数

方法

1.21.3

名称

exs

fcp

字段

构造函数

方法

VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, m_83121_

1.21.1

名称

字段

构造函数

方法

1.21

名称

ewj

exs

字段

构造函数

方法

1.20.6

名称

emj

ewj

字段

构造函数

方法

1.20.4

名称

eid

emj

字段

构造函数

方法

1.20.2

名称

eey

eid

字段

构造函数

方法

1.20.1

名称

edu

eey

字段

构造函数

方法

1.19.4

名称

eau

edu

字段

构造函数

方法

1.19.3

名称

dxg

eau

字段

double: a, EPSILON, field_31880, field_31880, f_166025_

double: a, EPSILON, field_31880, MIN_SIZE, f_166025_

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dwj

dxg

net.minecraft.world.phys.shapes.VoxelShapes

字段

构造函数

方法

1.19

名称

dqe

dwj

net.minecraft.world.phys.shapes.VoxelShapes

字段

构造函数

方法

1.18.2

名称

dpc

dqe

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dnq

dpc

字段

构造函数

方法

VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, m_83048_, create

VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, m_83048_

double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, m_83134_

double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, m_83127_

double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, m_83066_

int (double, double, double): a, lastC, method_17943, clamp, m_83044_

double (Direction$Axis, AABB, Iterable<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, m_193135_

1.17.1

名称

字段

构造函数

方法

1.17

名称

dde

dnq

net.minecraft.util.math.shapes.VoxelShapes

net.minecraft.src.C_3068_

net.minecraft.server.v1_16_R3.VoxelShapes

net.minecraft.world.phys.shapes.VoxelShapes

字段

VoxelShape: c, EMPTY, field_1384, EMPTY, field_197886_a

VoxelShape: e, EMPTY, field_1384, EMPTY, f_83038_

VoxelShape: b, BLOCK, field_1385, FULL_CUBE, field_197887_b

VoxelShape: d, BLOCK, field_1385, FULL_CUBE, f_83037_

VoxelShape: a, INFINITY, field_17669, UNBOUNDED, field_216389_a

VoxelShape: c, INFINITY, field_17669, UNBOUNDED, f_83036_

double: a, EPSILON, field_31880, field_31880, f_166025_

double: b, BIG_EPSILON, field_31881, field_31881, f_166026_

构造函数

()

方法

VoxelShape (): a, empty, method_1073, empty, func_197880_a

VoxelShape (): a, empty, method_1073, empty, m_83040_

VoxelShape (): b, block, method_1077, fullCube, func_197868_b

VoxelShape (): b, block, method_1077, fullCube, m_83144_

VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, func_197873_a, create

VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, m_83048_, create

VoxelShape (AABB): a, create, method_1078, cuboid, func_197881_a

VoxelShape (AABB): a, create, method_1078, cuboid, m_83064_

int (double, double): a, findBits, method_1086, findRequiredBitResolution, func_197885_a

int (double, double): a, findBits, method_1086, findRequiredBitResolution, m_83041_

long (int, int): a, lcm, method_1079, lcm, func_197877_a

long (int, int): a, lcm, method_1079, lcm, m_83055_

VoxelShape (VoxelShape, VoxelShape): a, or, method_1084, union, func_197872_a

VoxelShape (VoxelShape, VoxelShape): a, or, method_1084, union, m_83110_

VoxelShape (VoxelShape, VoxelShape, BooleanOp): a, join, method_1072, combineAndSimplify, func_197878_a

VoxelShape (VoxelShape, VoxelShape, BooleanOp): a, join, method_1072, combineAndSimplify, m_83113_

VoxelShape (VoxelShape, VoxelShape, BooleanOp): b, joinUnoptimized, method_1082, combine, func_197882_b

VoxelShape (VoxelShape, VoxelShape, BooleanOp): b, joinUnoptimized, method_1082, combine, m_83148_

boolean (VoxelShape, VoxelShape, BooleanOp): c, joinIsNotEmpty, method_1074, matchesAnywhere, func_197879_c

boolean (VoxelShape, VoxelShape, BooleanOp): c, joinIsNotEmpty, method_1074, matchesAnywhere, m_83157_

boolean (IndexMerger, IndexMerger, IndexMerger, DiscreteVoxelShape, DiscreteVoxelShape, BooleanOp): a, joinIsNotEmpty, method_1071, matchesAnywhere, func_197874_a

boolean (IndexMerger, IndexMerger, IndexMerger, DiscreteVoxelShape, DiscreteVoxelShape, BooleanOp): a, joinIsNotEmpty, method_1071, matchesAnywhere, m_83103_

boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, adjacentSidesCoverSquare, func_204642_b

boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, adjacentSidesCoverSquare, m_83152_

IndexMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, createIndexMerger, method_1069, createListPair, func_199410_a

IndexMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, createIndexMerger, method_1069, createListPair, m_83058_

boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, func_197875_a

boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, m_83117_

double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, func_212437_a

double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, m_83134_

VoxelShape (VoxelShape, VoxelShape...): a, or, method_17786, union, func_216384_a

VoxelShape (VoxelShape, VoxelShape...): a, or, method_17786, union, m_83124_

double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, func_216383_a

double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, m_83127_

double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, func_216386_a

double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, m_83066_

int (double, double, double): a, lastC, method_17943, clamp, func_216385_a

int (double, double, double): a, lastC, method_17943, clamp, m_83044_

VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, func_216387_a

VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, m_83121_

boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, unionCoversFullCube, func_223416_b

boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, unionCoversFullCube, m_83145_

VoxelShape (double, double, double, double, double, double): b, create, method_31943, cuboidUnchecked, m_166049_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

ddb

dde

net.minecraft.server.v1_16_R2.VoxelShapes

net.minecraft.server.v1_16_R3.VoxelShapes

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dfd

ddb

net.minecraft.server.v1_16_R1.VoxelShapes

net.minecraft.server.v1_16_R2.VoxelShapes

字段

构造函数

方法

1.16.1

名称

cwc

dfd

net.minecraft.server.v1_15_R1.VoxelShapes

net.minecraft.server.v1_16_R1.VoxelShapes

字段

构造函数

方法

1.15.2

名称

cvz

cwc

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

csz

cvz

net.minecraft.server.v1_14_R1.VoxelShapes

net.minecraft.server.v1_15_R1.VoxelShapes

字段

构造函数

方法

boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, func_204642_b

boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, adjacentSidesCoverSquare, func_204642_b

boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, func_197875_a

boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, isSideCovered, func_197875_a

double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculateSoftOffset, func_216383_a

double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculatePushVelocity, func_216383_a

double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, func_216386_a

double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, calculatePushVelocity, func_216386_a

int (double, double, double): a, lastC, method_17943, func_216385_a

int (double, double, double): a, lastC, method_17943, clamp, func_216385_a

VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, func_216387_a

VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, extrudeFace, func_216387_a

boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, func_223416_b

boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, unionCoversFullCube, func_223416_b

1.14.4

名称

css

csz

net.minecraft.world.phys.shapes.Shapes

字段

VoxelShape: c, field_1384, EMPTY, field_197886_a

VoxelShape: c, EMPTY, field_1384, EMPTY, field_197886_a

VoxelShape: b, field_1385, FULL_CUBE, field_197887_b

VoxelShape: b, BLOCK, field_1385, FULL_CUBE, field_197887_b

VoxelShape: a, field_17669, UNBOUNDED, field_216389_a

VoxelShape: a, INFINITY, field_17669, UNBOUNDED, field_216389_a

构造函数

方法

VoxelShape (): a, method_1073, empty, func_197880_a

VoxelShape (): a, empty, method_1073, empty, func_197880_a

VoxelShape (): b, method_1077, fullCube, func_197868_b

VoxelShape (): b, block, method_1077, fullCube, func_197868_b

VoxelShape (double, double, double, double, double, double): a, method_1081, cuboid, func_197873_a, create

VoxelShape (double, double, double, double, double, double): a, box, method_1081, cuboid, func_197873_a, create

VoxelShape (AxisAlignedBB): a, method_1078, cuboid, func_197881_a

VoxelShape (AABB): a, create, method_1078, cuboid, func_197881_a

int (double, double): a, method_1086, findRequiredBitResolution, func_197885_a

int (double, double): a, findBits, method_1086, findRequiredBitResolution, func_197885_a

long (int, int): a, method_1079, lcm, func_197877_a

long (int, int): a, lcm, method_1079, lcm, func_197877_a

VoxelShape (VoxelShape, VoxelShape): a, method_1084, union, func_197872_a

VoxelShape (VoxelShape, VoxelShape): a, or, method_1084, union, func_197872_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, combineAndSimplify, func_197878_a

VoxelShape (VoxelShape, VoxelShape, BooleanOp): a, join, method_1072, combineAndSimplify, func_197878_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, combine, func_197882_b

VoxelShape (VoxelShape, VoxelShape, BooleanOp): b, joinUnoptimized, method_1082, combine, func_197882_b

boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, matchesAnywhere, func_197879_c

boolean (VoxelShape, VoxelShape, BooleanOp): c, joinIsNotEmpty, method_1074, matchesAnywhere, func_197879_c

boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, matchesAnywhere, func_197874_a

boolean (IndexMerger, IndexMerger, IndexMerger, DiscreteVoxelShape, DiscreteVoxelShape, BooleanOp): a, joinIsNotEmpty, method_1071, matchesAnywhere, func_197874_a

boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, method_1080, func_204642_b

boolean (VoxelShape, VoxelShape, Direction): b, mergedFaceOccludes, method_1080, func_204642_b

VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, createListPair, func_199410_a

IndexMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, createIndexMerger, method_1069, createListPair, func_199410_a

boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, method_1083, func_197875_a

boolean (VoxelShape, VoxelShape, Direction): a, blockOccudes, method_1083, func_197875_a

double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, calculateMaxOffset, func_212437_a

double (Direction$Axis, AABB, Stream<VoxelShape>, double): a, collide, method_1085, calculateMaxOffset, func_212437_a

VoxelShape (VoxelShape, VoxelShape...): a, method_17786, union, func_216384_a

VoxelShape (VoxelShape, VoxelShape...): a, or, method_17786, union, func_216384_a

double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, calculateSoftOffset, func_216383_a

double (Direction$Axis, AABB, LevelReader, double, CollisionContext, Stream<VoxelShape>): a, collide, method_17945, calculateSoftOffset, func_216383_a

double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, method_17944, func_216386_a

double (AABB, LevelReader, double, CollisionContext, AxisCycle, Stream<VoxelShape>): a, collide, method_17944, func_216386_a

int (double, double, double): a, method_17943, method_17943, func_216385_a

int (double, double, double): a, lastC, method_17943, func_216385_a

VoxelShape (VoxelShape, EnumDirection): a, method_16344, method_16344, func_216387_a

VoxelShape (VoxelShape, Direction): a, getFaceShape, method_16344, func_216387_a

boolean (VoxelShape, VoxelShape): b, method_20713, method_20713, func_223416_b

boolean (VoxelShape, VoxelShape): b, faceShapeOccludes, method_20713, func_223416_b

1.14.3

名称

cso

css

net.minecraft.util.shape.VoxelShapes

字段

VoxelShape: c, field_1384, field_197886_a

VoxelShape: c, field_1384, EMPTY, field_197886_a

VoxelShape: b, field_1385, field_197887_b

VoxelShape: b, field_1385, FULL_CUBE, field_197887_b

VoxelShape: a, field_17669, field_216389_a

VoxelShape: a, field_17669, UNBOUNDED, field_216389_a

构造函数

方法

VoxelShape (): a, method_1073, func_197880_a

VoxelShape (): a, method_1073, empty, func_197880_a

VoxelShape (): b, method_1077, func_197868_b

VoxelShape (): b, method_1077, fullCube, func_197868_b

VoxelShape (double, double, double, double, double, double): a, method_1081, func_197873_a, create

VoxelShape (double, double, double, double, double, double): a, method_1081, cuboid, func_197873_a, create

VoxelShape (AxisAlignedBB): a, method_1078, func_197881_a

VoxelShape (AxisAlignedBB): a, method_1078, cuboid, func_197881_a

int (double, double): a, method_1086, func_197885_a

int (double, double): a, method_1086, findRequiredBitResolution, func_197885_a

long (int, int): a, method_1079, func_197877_a

long (int, int): a, method_1079, lcm, func_197877_a

VoxelShape (VoxelShape, VoxelShape): a, method_1084, func_197872_a

VoxelShape (VoxelShape, VoxelShape): a, method_1084, union, func_197872_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, func_197878_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, combineAndSimplify, func_197878_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, func_197882_b

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, combine, func_197882_b

boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, func_197879_c

boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, matchesAnywhere, func_197879_c

boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, func_197874_a

boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, matchesAnywhere, func_197874_a

boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, func_204642_b

boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, method_1080, func_204642_b

VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, func_199410_a

VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, createListPair, func_199410_a

boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, func_197875_a

boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, method_1083, func_197875_a

double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, func_212437_a

double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, calculateMaxOffset, func_212437_a

VoxelShape (VoxelShape, VoxelShape...): a, method_17786, func_216384_a

VoxelShape (VoxelShape, VoxelShape...): a, method_17786, union, func_216384_a

double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, func_216383_a

double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, calculateSoftOffset, func_216383_a

double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, func_216386_a

double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, method_17944, func_216386_a

int (double, double, double): a, method_17943, func_216385_a

int (double, double, double): a, method_17943, method_17943, func_216385_a

VoxelShape (VoxelShape, EnumDirection): a, method_16344, func_216387_a

VoxelShape (VoxelShape, EnumDirection): a, method_16344, method_16344, func_216387_a

boolean (VoxelShape, VoxelShape): b, method_20713, method_20713, func_223416_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

csm

cso

字段

构造函数

方法

1.14

名称

cet

csm

net.minecraft.class_259

net.minecraft.server.v1_13_R2.VoxelShapes

net.minecraft.server.v1_14_R1.VoxelShapes

字段

VoxelShape: a, field_197886_a

VoxelShape: c, field_1384, field_197886_a

VoxelShape: b, field_197887_b

VoxelShape: b, field_1385, field_197887_b

VoxelShape: a, field_17669, field_216389_a

构造函数

方法

VoxelShape (): a, func_197880_a

VoxelShape (): a, method_1073, func_197880_a

VoxelShape (): b, func_197868_b

VoxelShape (): b, method_1077, func_197868_b

VoxelShape (double, double, double, double, double, double): a, func_197873_a, create

VoxelShape (double, double, double, double, double, double): a, method_1081, func_197873_a, create

VoxelShape (AxisAlignedBB): a, func_197881_a

VoxelShape (AxisAlignedBB): a, method_1078, func_197881_a

int (double, double): a, func_197885_a

int (double, double): a, method_1086, func_197885_a

long (int, int): a, func_197877_a

long (int, int): a, method_1079, func_197877_a

VoxelShape (VoxelShape, VoxelShape): a, func_197872_a

VoxelShape (VoxelShape, VoxelShape): a, method_1084, func_197872_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, func_197878_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, method_1072, func_197878_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, func_197882_b

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, method_1082, func_197882_b

boolean (VoxelShape, VoxelShape, OperatorBoolean): c, func_197879_c

boolean (VoxelShape, VoxelShape, OperatorBoolean): c, method_1074, func_197879_c

boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, func_197874_a

boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, method_1071, func_197874_a

boolean (VoxelShape, VoxelShape, EnumDirection): b, func_204642_b

boolean (VoxelShape, VoxelShape, EnumDirection): b, method_1080, func_204642_b

VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, func_199410_a

VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, method_1069, func_199410_a

boolean (VoxelShape, VoxelShape, EnumDirection): a, func_197875_a

boolean (VoxelShape, VoxelShape, EnumDirection): a, method_1083, func_197875_a

double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, func_212437_a

double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, method_1085, func_212437_a

VoxelShape (VoxelShape, VoxelShape...): a, method_17786, func_216384_a

double (EnumDirection$EnumAxis, AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, Stream<VoxelShape>): a, method_17945, func_216383_a

double (AxisAlignedBB, IWorldReader, double, VoxelShapeCollision, EnumAxisCycle, Stream<VoxelShape>): a, method_17944, func_216386_a

int (double, double, double): a, method_17943, func_216385_a

VoxelShape (VoxelShape, EnumDirection): a, method_16344, func_216387_a

1.13.2

名称

ces

cet

字段

构造函数

方法

VoxelShape (double, double, double, double, double, double): a, func_197873_a

VoxelShape (double, double, double, double, double, double): a, func_197873_a, create

1.13.1

名称

cei

ces

net.minecraft.util.math.shapes.ShapeUtils

net.minecraft.util.math.shapes.VoxelShapes

net.minecraft.server.v1_13_R1.VoxelShapes

net.minecraft.server.v1_13_R2.VoxelShapes

字段

构造函数

方法

double (EnumDirection$EnumAxis, AxisAlignedBB, VoxelShape, double): a, func_197884_a

double (EnumAxisCycle, AxisAlignedBB, VoxelShape, double): a, func_197876_a

MovingObjectPosition (VoxelShape, Vec3D, Vec3D, BlockPosition): a, func_197871_a

VoxelShape (VoxelShape, EnumDirection): a, func_208032_a

double (EnumDirection$EnumAxis, AxisAlignedBB, Stream<VoxelShape>, double): a, func_212437_a

1.13

名称

cei

net.minecraft.util.math.shapes.ShapeUtils

net.minecraft.server.v1_13_R1.VoxelShapes

字段

VoxelShape: a, field_197886_a

VoxelShape: b, field_197887_b

构造函数

方法

VoxelShape (): a, func_197880_a

VoxelShape (): b, func_197868_b

VoxelShape (double, double, double, double, double, double): a, func_197873_a

VoxelShape (AxisAlignedBB): a, func_197881_a

int (double, double): a, func_197885_a

long (int, int): a, func_197877_a

VoxelShape (VoxelShape, VoxelShape): a, func_197872_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): a, func_197878_a

VoxelShape (VoxelShape, VoxelShape, OperatorBoolean): b, func_197882_b

boolean (VoxelShape, VoxelShape, OperatorBoolean): c, func_197879_c

boolean (VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeDiscrete, VoxelShapeDiscrete, OperatorBoolean): a, func_197874_a

double (EnumDirection$EnumAxis, AxisAlignedBB, VoxelShape, double): a, func_197884_a

double (EnumAxisCycle, AxisAlignedBB, VoxelShape, double): a, func_197876_a

MovingObjectPosition (VoxelShape, Vec3D, Vec3D, BlockPosition): a, func_197871_a

boolean (VoxelShape, VoxelShape, EnumDirection): b, func_204642_b

VoxelShape (VoxelShape, EnumDirection): a, func_208032_a

VoxelShapeMerger (int, it.unimi.dsi.fastutil.doubles.DoubleList, it.unimi.dsi.fastutil.doubles.DoubleList, boolean, boolean): a, func_199410_a

boolean (VoxelShape, VoxelShape, EnumDirection): a, func_197875_a