历史 - com.mojang.realmsclient.RealmsMainScreen$AvailableSnapshotEntry

1.21.11

名称

fui$a

fzu$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fol$a

fui$a

字段

RealmsServer: i, parent, field_46679, server, f_302888_

RealmsServer: j, parent, field_46679, server, f_302888_

WidgetTooltipHolder: h, tooltip, field_46678, tooltip, f_302574_

WidgetTooltipHolder: i, tooltip, field_46678, tooltip, f_302574_

构造函数

方法

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_

boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_

boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_

1.21.8

名称

fok$a

fol$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fll$a

fok$a

字段

构造函数

方法

1.21.5

名称

fgg$a

fll$a

字段

构造函数

方法

1.21.4

名称

fhd$a

fgg$a

字段

构造函数

方法

1.21.3

名称

fbt$a

fhd$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

fal$a

fbt$a

字段

Component: c, START_SNAPSHOT_REALM, field_46676, START_TEXT, f_302194_

Component: f, START_SNAPSHOT_REALM, field_46676, START_TEXT, f_302194_

int: d, TEXT_PADDING, field_46677, field_46677, f_302397_

int: g, TEXT_PADDING, field_46677, field_46677, f_302397_

RealmsServer: f, parent, field_46679, server, f_302888_

RealmsServer: i, parent, field_46679, server, f_302888_

WidgetTooltipHolder: e, tooltip, field_46678, tooltip, f_302574_

WidgetTooltipHolder: h, tooltip, field_46678, tooltip, f_302574_

构造函数

方法

1.20.6

名称

eqm$a

fal$a

字段

Tooltip: e, tooltip, field_46678, tooltip, f_302574_

WidgetTooltipHolder: e, tooltip, field_46678, tooltip, f_302574_

构造函数

方法

1.20.4

名称

eqm$a

com.mojang.realmsclient.RealmsMainScreen$AvailableSnapshotEntry

net.minecraft.class_4325$class_8840

net.minecraft.client.realms.gui.screen.RealmsMainScreen$SnapshotEntry

net.minecraft.src.C_3197_$C_302059_

字段

Component: c, START_SNAPSHOT_REALM, field_46676, START_TEXT, f_302194_

int: d, TEXT_PADDING, field_46677, field_46677, f_302397_

Tooltip: e, tooltip, field_46678, tooltip, f_302574_

RealmsServer: f, parent, field_46679, server, f_302888_

构造函数

(RealmsMainScreen, RealmsServer)

方法

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_

boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_

void (): c, addSnapshotRealm, method_54344, showPopup, m_305349_

Component (): a, getNarration, method_37006, getNarration, m_142172_