历史 - com.mojang.realmsclient.RealmsMainScreen$AvailableSnapshotEntry
1.21.11
名称
fui$a
fzu$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fol$a
fui$a
字段
RealmsServer: i, parent, field_46679, server, f_302888_
RealmsServer: j, parent, field_46679, server, f_302888_
WidgetTooltipHolder: h, tooltip, field_46678, tooltip, f_302574_
WidgetTooltipHolder: i, tooltip, field_46678, tooltip, f_302574_
构造函数
方法
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_
boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_
1.21.8
名称
fok$a
fol$a
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fll$a
fok$a
字段
构造函数
方法
1.21.5
名称
fgg$a
fll$a
字段
构造函数
方法
1.21.4
名称
fhd$a
fgg$a
字段
构造函数
方法
1.21.3
名称
fbt$a
fhd$a
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fal$a
fbt$a
字段
Component: c, START_SNAPSHOT_REALM, field_46676, START_TEXT, f_302194_
Component: f, START_SNAPSHOT_REALM, field_46676, START_TEXT, f_302194_
int: d, TEXT_PADDING, field_46677, field_46677, f_302397_
int: g, TEXT_PADDING, field_46677, field_46677, f_302397_
RealmsServer: f, parent, field_46679, server, f_302888_
RealmsServer: i, parent, field_46679, server, f_302888_
WidgetTooltipHolder: e, tooltip, field_46678, tooltip, f_302574_
WidgetTooltipHolder: h, tooltip, field_46678, tooltip, f_302574_
构造函数
方法
1.20.6
名称
eqm$a
fal$a
字段
Tooltip: e, tooltip, field_46678, tooltip, f_302574_
WidgetTooltipHolder: e, tooltip, field_46678, tooltip, f_302574_
构造函数
方法
1.20.4
名称
eqm$a
com.mojang.realmsclient.RealmsMainScreen$AvailableSnapshotEntry
net.minecraft.class_4325$class_8840
net.minecraft.client.realms.gui.screen.RealmsMainScreen$SnapshotEntry
net.minecraft.src.C_3197_$C_302059_
字段
Component: c, START_SNAPSHOT_REALM, field_46676, START_TEXT, f_302194_
int: d, TEXT_PADDING, field_46677, field_46677, f_302397_
Tooltip: e, tooltip, field_46678, tooltip, f_302574_
RealmsServer: f, parent, field_46679, server, f_302888_
构造函数
(RealmsMainScreen, RealmsServer)
方法
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
void (): c, addSnapshotRealm, method_54344, showPopup, m_305349_
Component (): a, getNarration, method_37006, getNarration, m_142172_