历史 - net.minecraft.world.level.block.BushBlock

1.21.11

名称

dvf

eaa

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dqj

dvf

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dny

dqj

字段

构造函数

方法

1.21.5

名称

djx

dny

net.minecraft.class_2261

net.minecraft.class_10735

net.minecraft.block.PlantBlock

net.minecraft.block.BushBlock

字段

com.mojang.serialization.MapCodec<BushBlock>: a, CODEC, field_56456, CODEC, f_379419_

VoxelShape: b, SHAPE, field_56457, SHAPE, f_382354_

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_

boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_

void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_

1.21.4

名称

dkw

djx

字段

构造函数

方法

1.21.3

名称

dgh

dkw

字段

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dfk

dgh

字段

构造函数

方法

1.20.6

名称

cwz

dfk

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

名称

ctd

cwz

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_

com.mojang.serialization.MapCodec<? extends BushBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cpv

ctd

字段

构造函数

方法

1.20.1

名称

cpp

cpv

字段

构造函数

方法

1.19.4

名称

cna

cpp

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_

1.19.3

名称

cka

cna

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cjd

cka

net.minecraft.world.level.block.BlockPlant

字段

构造函数

方法

1.19

名称

cdx

cjd

net.minecraft.world.level.block.BlockPlant

字段

构造函数

方法

1.18.2

名称

cdf

cdx

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bzw

cdf

字段

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

1.17.1

名称

bzv

bzw

字段

构造函数

方法

1.17

名称

buu

bzv

net.minecraft.block.BushBlock

net.minecraft.src.C_1715_

net.minecraft.server.v1_16_R3.BlockPlant

net.minecraft.world.level.block.BlockPlant

字段

构造函数

方法

boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bur

buu

net.minecraft.server.v1_16_R2.BlockPlant

net.minecraft.server.v1_16_R3.BlockPlant

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bvx

bur

net.minecraft.server.v1_16_R1.BlockPlant

net.minecraft.server.v1_16_R2.BlockPlant

字段

构造函数

方法

1.16.1

名称

bpn

bvx

net.minecraft.server.v1_15_R1.BlockPlant

net.minecraft.server.v1_16_R1.BlockPlant

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

名称

bpk

bpn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bnb

bpk

net.minecraft.server.v1_14_R1.BlockPlant

net.minecraft.server.v1_15_R1.BlockPlant

字段

构造函数

方法

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.4

名称

bmw

bnb

net.minecraft.world.level.block.BushBlock

字段

构造函数

方法

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_

boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i

1.14.3

名称

bms

bmw

net.minecraft.block.PlantBlock

字段

构造函数

方法

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bmr

bms

字段

构造函数

方法

1.14

名称

bda

bmr

net.minecraft.class_2261

net.minecraft.block.BlockBush

net.minecraft.block.BushBlock

net.minecraft.server.v1_13_R2.BlockPlant

net.minecraft.server.v1_14_R1.BlockPlant

字段

构造函数

方法

boolean (IBlockData): a, func_149686_d

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_

boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i

1.13.2

名称

bcz

bda

字段

构造函数

方法

1.13.1

名称

bcr

bcz

net.minecraft.server.v1_13_R1.BlockPlant

net.minecraft.server.v1_13_R2.BlockPlant

字段

构造函数

方法

1.13

名称

apc

bcr

net.minecraft.server.v1_12_R1.BlockPlant

net.minecraft.server.v1_13_R1.BlockPlant

字段

AxisAlignedBB: b, field_185515_b

构造函数

()

(Material)

(Material, MaterialMapColor)

(Block$Info)

方法

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): e, func_176475_e

boolean (World, BlockPosition, IBlockData): f, func_180671_f

boolean (IBlockData): x, func_185514_i

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

apa

apc

字段

构造函数

方法

1.12

名称

ama

apa

net.minecraft.server.v1_11_R1.BlockPlant

net.minecraft.server.v1_12_R1.BlockPlant

字段

构造函数

方法

boolean (IBlockData): i, func_185514_i

boolean (IBlockData): x, func_185514_i

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aly

ama

字段

构造函数

方法

1.11

名称

akl

aly

net.minecraft.server.v1_10_R1.BlockPlant

net.minecraft.server.v1_11_R1.BlockPlant

字段

构造函数

方法

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

ajy

akl

net.minecraft.server.v1_9_R2.BlockPlant

net.minecraft.server.v1_10_R1.BlockPlant

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockPlant

net.minecraft.server.v1_9_R2.BlockPlant

字段

构造函数

方法

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

名称

字段

构造函数

方法

1.9

名称

afm

ajy

net.minecraft.server.v1_8_R3.BlockPlant

net.minecraft.server.v1_9_R1.BlockPlant

字段

AxisAlignedBB: b, field_185515_b

构造函数

方法

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (Block): c, func_149854_a

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

EnumWorldBlockLayer (): m, func_180664_k

boolean (IBlockData): i, func_185514_i

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

BlockRenderLayer (): f, func_180664_k

1.8.8

名称

afm

net.minecraft.block.BlockBush

net.minecraft.server.v1_8_R3.BlockPlant

字段

构造函数

()

(Material)

(Material, MaterialMapColor)

方法

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (Block): c, func_149854_a

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (World, BlockPosition, IBlockData, Random): b, func_180650_b

void (World, BlockPosition, IBlockData): e, func_176475_e

boolean (World, BlockPosition, IBlockData): f, func_180671_f

AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

EnumWorldBlockLayer (): m, func_180664_k