历史 - net.minecraft.world.level.block.BushBlock
1.21.11
名称
dvf
eaa
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dqj
dvf
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dny
dqj
字段
构造函数
方法
1.21.5
名称
djx
dny
net.minecraft.class_2261
net.minecraft.class_10735
net.minecraft.block.PlantBlock
net.minecraft.block.BushBlock
字段
com.mojang.serialization.MapCodec<BushBlock>: a, CODEC, field_56456, CODEC, f_379419_
VoxelShape: b, SHAPE, field_56457, SHAPE, f_382354_
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
1.21.4
名称
dkw
djx
字段
构造函数
方法
1.21.3
名称
dgh
dkw
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState): e_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dfk
dgh
字段
构造函数
方法
1.20.6
名称
cwz
dfk
字段
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_49099_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
名称
ctd
cwz
字段
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): a_, propagatesSkylightDown, method_9579, isTransparent, m_7420_
com.mojang.serialization.MapCodec<? extends BushBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cpv
ctd
字段
构造函数
方法
1.20.1
名称
cpp
cpv
字段
构造函数
方法
1.19.4
名称
cna
cpp
字段
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTransparent, m_7420_
1.19.3
名称
cka
cna
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cjd
cka
net.minecraft.world.level.block.BlockPlant
字段
构造函数
方法
1.19
名称
cdx
cjd
net.minecraft.world.level.block.BlockPlant
字段
构造函数
方法
1.18.2
名称
cdf
cdx
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bzw
cdf
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
1.17.1
名称
bzv
bzw
字段
构造函数
方法
1.17
名称
buu
bzv
net.minecraft.block.BushBlock
net.minecraft.src.C_1715_
net.minecraft.server.v1_16_R3.BlockPlant
net.minecraft.world.level.block.BlockPlant
字段
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): c, propagatesSkylightDown, method_9579, isTranslucent, m_7420_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bur
buu
net.minecraft.server.v1_16_R2.BlockPlant
net.minecraft.server.v1_16_R3.BlockPlant
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bvx
bur
net.minecraft.server.v1_16_R1.BlockPlant
net.minecraft.server.v1_16_R2.BlockPlant
字段
构造函数
方法
1.16.1
名称
bpn
bvx
net.minecraft.server.v1_15_R1.BlockPlant
net.minecraft.server.v1_16_R1.BlockPlant
字段
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
名称
bpk
bpn
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bnb
bpk
net.minecraft.server.v1_14_R1.BlockPlant
net.minecraft.server.v1_15_R1.BlockPlant
字段
构造函数
方法
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.4
名称
bmw
bnb
net.minecraft.world.level.block.BushBlock
字段
构造函数
方法
TextureType (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
boolean (BlockState, BlockGetter, BlockPos): b, propagatesSkylightDown, method_9579, isTranslucent, func_200123_i
1.14.3
名称
bms
bmw
net.minecraft.block.PlantBlock
字段
构造函数
方法
TextureType (): c, method_9551, func_180664_k
TextureType (): c, method_9551, getRenderLayer, func_180664_k
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, isTranslucent, func_200123_i
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bmr
bms
字段
构造函数
方法
1.14
名称
bda
bmr
net.minecraft.class_2261
net.minecraft.block.BlockBush
net.minecraft.block.BushBlock
net.minecraft.server.v1_13_R2.BlockPlant
net.minecraft.server.v1_14_R1.BlockPlant
字段
构造函数
方法
boolean (IBlockData): a, func_149686_d
TextureType (): c, func_180664_k
TextureType (): c, method_9551, func_180664_k
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d
boolean (IBlockData, IBlockAccess, BlockPosition): b, method_9579, func_200123_i
1.13.2
名称
bcz
bda
字段
构造函数
方法
1.13.1
名称
bcr
bcz
net.minecraft.server.v1_13_R1.BlockPlant
net.minecraft.server.v1_13_R2.BlockPlant
字段
构造函数
方法
1.13
名称
apc
bcr
net.minecraft.server.v1_12_R1.BlockPlant
net.minecraft.server.v1_13_R1.BlockPlant
字段
AxisAlignedBB: b, field_185515_b
构造函数
()
(Material)
方法
boolean (World, BlockPosition): a, func_176196_c, canPlace
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, IBlockData): e, func_176475_e
boolean (World, BlockPosition, IBlockData): f, func_180671_f
boolean (IBlockData): x, func_185514_i
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
BlockRenderLayer (): f, func_180664_k
TextureType (): c, func_180664_k
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
apa
apc
字段
构造函数
方法
1.12
名称
ama
apa
net.minecraft.server.v1_11_R1.BlockPlant
net.minecraft.server.v1_12_R1.BlockPlant
字段
构造函数
方法
boolean (IBlockData): i, func_185514_i
boolean (IBlockData): x, func_185514_i
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
aly
ama
字段
构造函数
方法
1.11
名称
akl
aly
net.minecraft.server.v1_10_R1.BlockPlant
net.minecraft.server.v1_11_R1.BlockPlant
字段
构造函数
方法
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
ajy
akl
net.minecraft.server.v1_9_R2.BlockPlant
net.minecraft.server.v1_10_R1.BlockPlant
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockPlant
net.minecraft.server.v1_9_R2.BlockPlant
字段
构造函数
方法
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
名称
字段
构造函数
方法
1.9
名称
afm
ajy
net.minecraft.server.v1_8_R3.BlockPlant
net.minecraft.server.v1_9_R1.BlockPlant
字段
AxisAlignedBB: b, field_185515_b
构造函数
方法
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (Block): c, func_149854_a
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
EnumWorldBlockLayer (): m, func_180664_k
boolean (IBlockData): i, func_185514_i
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
BlockRenderLayer (): f, func_180664_k
1.8.8
名称
afm
net.minecraft.block.BlockBush
net.minecraft.server.v1_8_R3.BlockPlant
字段
构造函数
()
(Material)
方法
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (Block): c, func_149854_a
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
void (World, BlockPosition, IBlockData): e, func_176475_e
boolean (World, BlockPosition, IBlockData): f, func_180671_f
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
EnumWorldBlockLayer (): m, func_180664_k