历史 - net.minecraft.world.level.dimension.NetherDimension

1.15.2

名称

cbg

cbj

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

byo

cbg

net.minecraft.server.v1_14_R1.WorldProviderHell

net.minecraft.server.v1_15_R1.WorldProviderHell

字段

Vec3: f, NETHER_FOG_COLOR, field_21216, field_227177_f_

构造函数

方法

void (): a, updateLightRamp, method_12447, initializeLightLevelToBrightness, func_76556_a

boolean (): n, isNaturalDimension, method_12462, hasVisibleSky, func_76569_d, isOverworld

boolean (): l, isNaturalDimension, method_12462, hasVisibleSky, func_76569_d, isOverworld

boolean (): o, mayRespawn, method_12448, canPlayersSleep, func_76567_e, canRespawn

boolean (): m, mayRespawn, method_12448, canPlayersSleep, func_76567_e, canRespawn

WorldBorder (): j, createWorldBorder, method_12463, createWorldBorder, func_177501_r, getWorldBorder

WorldBorder (): h, createWorldBorder, method_12463, createWorldBorder, func_177501_r, getWorldBorder

ChunkGenerator<?> (): m, createRandomLevelGenerator, method_12443, createChunkGenerator, func_186060_c, getChunkGenerator

ChunkGenerator<?> (): k, createRandomLevelGenerator, method_12443, createChunkGenerator, func_186060_c, getChunkGenerator

DimensionType (): p, getType, method_12460, getType, func_186058_p, getDimensionManager

DimensionType (): n, getType, method_12460, getType, func_186058_p, getDimensionManager

1.14.4

名称

byj

byo

net.minecraft.world.level.dimension.NetherDimension

字段

构造函数

方法

void (): a, method_12447, initializeLightLevelToBrightness, func_76556_a

void (): a, updateLightRamp, method_12447, initializeLightLevelToBrightness, func_76556_a

boolean (): n, method_12462, hasVisibleSky, func_76569_d, isOverworld

boolean (): n, isNaturalDimension, method_12462, hasVisibleSky, func_76569_d, isOverworld

float (long, float): a, method_12464, getSkyAngle, func_76563_a

float (long, float): a, getTimeOfDay, method_12464, getSkyAngle, func_76563_a

boolean (): o, method_12448, canPlayersSleep, func_76567_e, canRespawn

boolean (): o, mayRespawn, method_12448, canPlayersSleep, func_76567_e, canRespawn

WorldBorder (): j, method_12463, createWorldBorder, func_177501_r, getWorldBorder

WorldBorder (): j, createWorldBorder, method_12463, createWorldBorder, func_177501_r, getWorldBorder

Vec3D (float, float): b, method_12445, getFogColor, func_76562_b

Vec3 (float, float): b, getFogColor, method_12445, getFogColor, func_76562_b

boolean (int, int): a, method_12453, shouldRenderFog, func_76568_b

boolean (int, int): a, isFoggyAt, method_12453, isFogThick, func_76568_b

ChunkGenerator<?> (): m, method_12443, createChunkGenerator, func_186060_c, getChunkGenerator

ChunkGenerator<?> (): m, createRandomLevelGenerator, method_12443, createChunkGenerator, func_186060_c, getChunkGenerator

DimensionManager (): p, method_12460, getType, func_186058_p, getDimensionManager

DimensionType (): p, getType, method_12460, getType, func_186058_p, getDimensionManager

BlockPosition (ChunkCoordIntPair, boolean): a, method_12452, getSpawningBlockInChunk, func_206920_a

BlockPos (ChunkPos, boolean): a, getSpawnPosInChunk, method_12452, getSpawningBlockInChunk, func_206920_a

BlockPosition (int, int, boolean): a, method_12444, getTopSpawningBlockPosition, func_206921_a

BlockPos (int, int, boolean): a, getValidSpawnPosition, method_12444, getTopSpawningBlockPosition, func_206921_a

1.14.3

名称

byf

byj

net.minecraft.world.dimension.TheNetherDimension

字段

构造函数

方法

void (): a, method_12447, func_76556_a

void (): a, method_12447, initializeLightLevelToBrightness, func_76556_a

boolean (): n, method_12462, func_76569_d, isOverworld

boolean (): n, method_12462, hasVisibleSky, func_76569_d, isOverworld

float (long, float): a, method_12464, func_76563_a

float (long, float): a, method_12464, getSkyAngle, func_76563_a

boolean (): o, method_12448, func_76567_e, canRespawn

boolean (): o, method_12448, canPlayersSleep, func_76567_e, canRespawn

WorldBorder (): j, method_12463, func_177501_r, getWorldBorder

WorldBorder (): j, method_12463, createWorldBorder, func_177501_r, getWorldBorder

Vec3D (float, float): b, method_12445, func_76562_b

Vec3D (float, float): b, method_12445, getFogColor, func_76562_b

boolean (int, int): a, method_12453, func_76568_b

boolean (int, int): a, method_12453, shouldRenderFog, func_76568_b

ChunkGenerator<?> (): m, method_12443, func_186060_c, getChunkGenerator

ChunkGenerator<?> (): m, method_12443, createChunkGenerator, func_186060_c, getChunkGenerator

DimensionManager (): p, method_12460, func_186058_p, getDimensionManager

DimensionManager (): p, method_12460, getType, func_186058_p, getDimensionManager

BlockPosition (ChunkCoordIntPair, boolean): a, method_12452, func_206920_a

BlockPosition (ChunkCoordIntPair, boolean): a, method_12452, getSpawningBlockInChunk, func_206920_a

BlockPosition (int, int, boolean): a, method_12444, func_206921_a

BlockPosition (int, int, boolean): a, method_12444, getTopSpawningBlockPosition, func_206921_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bye

byf

字段

构造函数

方法

1.14

名称

boe

bye

net.minecraft.class_2872

net.minecraft.server.v1_13_R2.WorldProviderHell

net.minecraft.server.v1_14_R1.WorldProviderHell

字段

构造函数

()

(World, DimensionManager)

方法

void (): m, func_76572_b

void (): a, func_76556_a

void (): a, method_12447, func_76556_a

boolean (): o, func_76569_d, isOverworld

boolean (): n, method_12462, func_76569_d, isOverworld

float (long, float): a, func_76563_a

float (long, float): a, method_12464, func_76563_a

boolean (): p, func_76567_e, canRespawn

boolean (): o, method_12448, func_76567_e, canRespawn

WorldBorder (): j, func_177501_r, getWorldBorder

WorldBorder (): j, method_12463, func_177501_r, getWorldBorder

Vec3D (float, float): b, func_76562_b

Vec3D (float, float): b, method_12445, func_76562_b

boolean (int, int): b, func_76568_b

boolean (int, int): a, method_12453, func_76568_b

ChunkGenerator<?> (): n, func_186060_c, getChunkGenerator

ChunkGenerator<?> (): m, method_12443, func_186060_c, getChunkGenerator

DimensionManager (): q, func_186058_p, getDimensionManager

DimensionManager (): p, method_12460, func_186058_p, getDimensionManager

BlockPosition (ChunkCoordIntPair, boolean): a, func_206920_a

BlockPosition (ChunkCoordIntPair, boolean): a, method_12452, func_206920_a

BlockPosition (int, int, boolean): a, func_206921_a

BlockPosition (int, int, boolean): a, method_12444, func_206921_a

1.13.2

名称

bod

boe

字段

构造函数

方法

boolean (): o, func_76569_d

boolean (): o, func_76569_d, isOverworld

boolean (): p, func_76567_e

boolean (): p, func_76567_e, canRespawn

1.13.1

名称

bnv

bod

net.minecraft.server.v1_13_R1.WorldProviderHell

net.minecraft.server.v1_13_R2.WorldProviderHell

字段

构造函数

方法

1.13

名称

ayo

bnv

net.minecraft.world.WorldProviderHell

net.minecraft.world.dimension.NetherDimension

net.minecraft.server.v1_12_R1.WorldProviderHell

net.minecraft.server.v1_13_R1.WorldProviderHell

字段

构造函数

方法

void (): b, func_76572_b

void (): m, func_76572_b

boolean (): d, func_76569_d

boolean (): o, func_76569_d

boolean (int, int): a, func_76566_a, canSpawn

boolean (): e, func_76567_e

boolean (): p, func_76567_e

WorldBorder (): p, func_177501_r, getWorldBorder

WorldBorder (): j, func_177501_r, getWorldBorder

ChunkGenerator (): c, func_186060_c, getChunkGenerator

ChunkGenerator<?> (): n, func_186060_c, getChunkGenerator

BlockPosition (ChunkCoordIntPair, boolean): a, func_206920_a

BlockPosition (int, int, boolean): a, func_206921_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aym

ayo

字段

构造函数

方法

1.12

名称

avh

aym

net.minecraft.server.v1_11_R1.WorldProviderHell

net.minecraft.server.v1_12_R1.WorldProviderHell

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

avf

avh

字段

构造函数

方法

1.11

名称

atn

avf

net.minecraft.server.v1_10_R1.WorldProviderHell

net.minecraft.server.v1_11_R1.WorldProviderHell

字段

构造函数

方法

WorldBorder (): o, func_177501_r, getWorldBorder

WorldBorder (): p, func_177501_r, getWorldBorder

DimensionManager (): p, func_186058_p, getDimensionManager

DimensionManager (): q, func_186058_p, getDimensionManager

1.10.2

名称

字段

构造函数

方法

1.10

名称

asx

atn

net.minecraft.server.v1_9_R2.WorldProviderHell

net.minecraft.server.v1_10_R1.WorldProviderHell

字段

构造函数

方法

1.9.4

名称

asw

asx

net.minecraft.server.v1_9_R1.WorldProviderHell

net.minecraft.server.v1_9_R2.WorldProviderHell

字段

构造函数

方法

1.9.2

名称

asx

asw

字段

构造函数

方法

1.9

名称

ann

asx

net.minecraft.server.v1_8_R3.WorldProviderHell

net.minecraft.server.v1_9_R1.WorldProviderHell

字段

构造函数

方法

IChunkProvider (): c, func_76555_c, getChunkProvider

String (): k, func_80007_l, getName

String (): l, func_177498_l, getSuffix

WorldBorder (): r, func_177501_r, getWorldBorder

WorldBorder (): o, func_177501_r, getWorldBorder

ChunkGenerator (): c, func_186060_c, getChunkGenerator

DimensionManager (): p, func_186058_p, getDimensionManager

1.8.8

名称

ann

net.minecraft.world.WorldProviderHell

net.minecraft.server.v1_8_R3.WorldProviderHell

字段

构造函数

()

方法

void (): b, func_76572_b

void (): a, func_76556_a

IChunkProvider (): c, func_76555_c, getChunkProvider

boolean (): d, func_76569_d

boolean (int, int): a, func_76566_a, canSpawn

float (long, float): a, func_76563_a

boolean (): e, func_76567_e

String (): k, func_80007_l, getName

String (): l, func_177498_l, getSuffix

WorldBorder (): r, func_177501_r, getWorldBorder

Vec3D (float, float): b, func_76562_b

boolean (int, int): b, func_76568_b