历史 - net.minecraft.client.renderer.texture.TextureAtlasSprite
1.21.11
名称
ico
ilp
字段
int: i, padding, field_64248, padding, f_437184_
构造函数
(ResourceLocation, SpriteContents, int, int, int, int)
(Identifier, SpriteContents, int, int, int, int, int)
方法
float (): g, getV0, method_4593, getMinV, m_118411_
float (): f, getV0, method_4593, getMinV, m_118411_
float (): h, getV1, method_4575, getMaxV, m_118412_
float (): g, getV1, method_4575, getMaxV, m_118412_
float (float): b, getUOffset, method_35804, getFrameFromU, m_174727_
float (float): d, getVOffset, method_35805, getFrameFromV, m_174741_
void (): close, close, close
float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_
float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_
TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_
ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_
Identifier (): h, atlasLocation, method_45852, getAtlasId, m_247685_
float (float): c, getV, method_4570, getFrameV, m_118393_
float (float): b, getV, method_4570, getFrameV, m_118393_
void (GpuTexture): a, uploadFirstFrame, method_4584, upload, m_118416_
boolean (): i, isAnimated, method_76321, isAnimated, m_441459_
SpriteContents$AnimationState (GpuBufferSlice, int): a, createAnimationState, method_76319, createAnimator, m_442076_
void (GpuTexture, int): a, uploadFirstFrame, method_4584, upload, m_118416_
void (ByteBuffer, int, int, int, int, int): a, uploadSpriteUbo, method_76320, putSpriteInfo, m_439332_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hrs
ico
字段
int: d, x, field_5258, x, f_118349_
int: c, x, field_5258, x, f_118349_
int: e, y, field_5256, y, f_118350_
int: d, y, field_5256, y, f_118350_
float: f, u0, field_5270, minU, f_118351_
float: e, u0, field_5270, minU, f_118351_
float: g, u1, field_5269, maxU, f_118352_
float: f, u1, field_5269, maxU, f_118352_
float: h, v0, field_5268, minV, f_118353_
float: g, v0, field_5268, minV, f_118353_
float: i, v1, field_5267, maxV, f_118354_
float: h, v1, field_5267, maxV, f_118354_
boolean: c, animated, field_59983, animated, f_399975_
构造函数
方法
float (): h, getV0, method_4593, getMinV, m_118411_
float (): g, getV0, method_4593, getMinV, m_118411_
float (): i, getV1, method_4575, getMaxV, m_118412_
float (): h, getV1, method_4575, getMaxV, m_118412_
float (): l, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_
float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_
float (): k, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_
float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_
TextureAtlasSprite$Ticker (): g, createTicker, method_33437, createAnimation, m_247406_
TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_
ResourceLocation (): j, atlasLocation, method_45852, getAtlasId, m_247685_
ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_
boolean (): f, isAnimated, method_70951, isAnimated, m_402663_
1.21.8
名称
hrr
hrs
字段
构造函数
方法
1.21.7
名称
hrq
hrr
字段
构造函数
方法
1.21.6
名称
hkq
hrq
字段
int: c, x, field_5258, x, f_118349_
int: d, x, field_5258, x, f_118349_
int: d, y, field_5256, y, f_118350_
int: e, y, field_5256, y, f_118350_
float: e, u0, field_5270, minU, f_118351_
float: f, u0, field_5270, minU, f_118351_
float: f, u1, field_5269, maxU, f_118352_
float: g, u1, field_5269, maxU, f_118352_
float: g, v0, field_5268, minV, f_118353_
float: h, v0, field_5268, minV, f_118353_
float: h, v1, field_5267, maxV, f_118354_
float: i, v1, field_5267, maxV, f_118354_
boolean: c, animated, field_59983, animated, f_399975_
构造函数
方法
float (): g, getV0, method_4593, getMinV, m_118411_
float (): h, getV0, method_4593, getMinV, m_118411_
float (): h, getV1, method_4575, getMaxV, m_118412_
float (): i, getV1, method_4575, getMaxV, m_118412_
float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_
float (): l, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_
float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_
float (): k, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_
TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_
TextureAtlasSprite$Ticker (): g, createTicker, method_33437, createAnimation, m_247406_
ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_
ResourceLocation (): j, atlasLocation, method_45852, getAtlasId, m_247685_
boolean (): f, isAnimated, method_70951, isAnimated, m_402663_
1.21.5
名称
het
hkq
字段
构造函数
方法
void (): j, uploadFirstFrame, method_4584, upload, m_118416_
float (): l, atlasSize, method_23841, getFrameDeltaFactor, m_118366_
float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_
float (): k, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_
float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_
void (GpuTexture): a, uploadFirstFrame, method_4584, upload, m_118416_
1.21.4
名称
hbl
het
字段
构造函数
方法
1.21.3
名称
gql
hbl
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
gpb
gql
字段
构造函数
方法
1.20.6
名称
gen
gpb
字段
构造函数
方法
1.20.4
名称
fze
gen
字段
构造函数
方法
1.20.2
名称
fuv
fze
字段
构造函数
方法
float (double): a, getU, method_4580, getFrameU, m_118367_
float (double): b, getV, method_4570, getFrameV, m_118393_
float (float): a, getUOffset, method_35804, getFrameFromU, m_174727_
float (float): b, getUOffset, method_35804, getFrameFromU, m_174727_
float (float): b, getVOffset, method_35805, getFrameFromV, m_174741_
float (float): d, getVOffset, method_35805, getFrameFromV, m_174741_
float (float): a, getU, method_4580, getFrameU, m_118367_
float (float): c, getV, method_4570, getFrameV, m_118393_
1.20.1
名称
ftc
fuv
字段
构造函数
方法
float (float): a, getUOffset, method_35804, method_35804, m_174727_
float (float): a, getUOffset, method_35804, getFrameFromU, m_174727_
float (float): b, getVOffset, method_35805, method_35805, m_174741_
float (float): b, getVOffset, method_35805, getFrameFromV, m_174741_
1.19.4
名称
fol
ftc
字段
float: e, u0, field_5270, uMin, f_118351_
float: e, u0, field_5270, minU, f_118351_
float: f, u1, field_5269, uMax, f_118352_
float: f, u1, field_5269, maxU, f_118352_
float: g, v0, field_5268, vMin, f_118353_
float: g, v0, field_5268, minV, f_118353_
float: h, v1, field_5267, vMax, f_118354_
float: h, v1, field_5267, maxV, f_118354_
构造函数
方法
1.19.3
名称
fke
fol
字段
int: h, x, field_5258, x, f_118349_
int: c, x, field_5258, x, f_118349_
int: i, y, field_5256, y, f_118350_
int: d, y, field_5256, y, f_118350_
int: e, width, field_28466, width, f_174723_
int: f, height, field_28467, height, f_174724_
float: j, u0, field_5270, uMin, f_118351_
float: e, u0, field_5270, uMin, f_118351_
float: k, u1, field_5269, uMax, f_118352_
float: f, u1, field_5269, uMax, f_118352_
float: l, v0, field_5268, vMin, f_118353_
float: g, v0, field_5268, vMin, f_118353_
float: m, v1, field_5267, vMax, f_118354_
float: h, v1, field_5267, vMax, f_118354_
ResourceLocation: d, name, field_28465, id, f_174722_
NativeImage[]: a, mainImage, field_5262, images, f_118342_
TextureAtlas: c, atlas, field_21750, atlas, f_118343_
TextureAtlasSprite$AnimatedTexture: g, animatedTexture, field_28468, animation, f_174725_
org.slf4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_
ResourceLocation: a, atlasLocation, field_40552, atlasId, f_244141_
SpriteContents: b, contents, field_40553, contents, f_244165_
构造函数
(TextureAtlas, TextureAtlasSprite$Info, int, int, int, int, int, NativeImage)
(ResourceLocation, SpriteContents, int, int, int, int)
方法
int (): f, getWidth, method_4578, getWidth, m_118405_
int (): g, getHeight, method_4595, getHeight, m_118408_
float (): h, getU0, method_4594, getMinU, m_118409_
float (): c, getU0, method_4594, getMinU, m_118409_
float (): i, getU1, method_4577, getMaxU, m_118410_
float (): d, getU1, method_4577, getMaxU, m_118410_
float (): j, getV0, method_4593, getMinV, m_118411_
float (): g, getV0, method_4593, getMinV, m_118411_
float (): k, getV1, method_4575, getMaxV, m_118412_
float (): h, getV1, method_4575, getMaxV, m_118412_
int (): a, getFrameCount, method_4592, getFrameCount, m_118415_
void (int, int, NativeImage[]): a, upload, method_4579, upload, m_118375_
ResourceLocation (): l, getName, method_4598, getId, m_118413_
boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, m_118371_
void (): o, uploadFirstFrame, method_4584, upload, m_118416_
void (): j, uploadFirstFrame, method_4584, upload, m_118416_
TextureAtlas (): m, atlas, method_24119, getAtlas, m_118414_
void (): close, close, close
float (): b, atlasSize, method_23841, getFrameDeltaFactor, m_118366_
float (): l, atlasSize, method_23841, getFrameDeltaFactor, m_118366_
float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_
float (): k, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_
TextureAtlasSprite$AnimatedTexture (TextureAtlasSprite$Info, int, int, int): a, createTicker, method_33437, createAnimation, m_174729_
int (): d, getX, method_35806, getX, m_174743_
int (): a, getX, method_35806, getX, m_174743_
int (): e, getY, method_35807, getY, m_174744_
int (): b, getY, method_35807, getY, m_174744_
IntStream (): n, getUniqueFrames, method_33442, getDistinctFrameCount, m_174745_
Tickable (): q, getAnimationTicker, method_33443, getAnimation, m_174746_
SpriteContents (): e, contents, method_45851, getContents, m_245424_
TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_
ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fig
fke
字段
构造函数
方法
1.19
名称
fay
fig
字段
构造函数
方法
1.18.2
名称
ezr
fay
字段
org.apache.logging.log4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_
org.slf4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
exm
ezr
字段
构造函数
方法
1.17.1
名称
exl
exm
字段
构造函数
方法
1.17
名称
ekc
exl
net.minecraft.client.renderer.texture.TextureAtlasSprite
net.minecraft.src.C_4486_
字段
AnimationMetadataSection: d, metadata, field_5271, animationMetadata, field_110982_k
int: h, x, field_5258, x, field_110975_c
int: h, x, field_5258, x, f_118349_
int: i, y, field_5256, y, field_110974_d
int: i, y, field_5256, y, f_118350_
int: e, width, field_28466, width, f_174723_
int: f, height, field_28467, height, f_174724_
float: j, u0, field_5270, uMin, field_110979_l
float: j, u0, field_5270, uMin, f_118351_
float: k, u1, field_5269, uMax, field_110980_m
float: k, u1, field_5269, uMax, f_118352_
float: l, v0, field_5268, vMin, field_110977_n
float: l, v0, field_5268, vMin, f_118353_
float: m, v1, field_5267, vMax, field_110978_o
float: m, v1, field_5267, vMax, f_118354_
int: n, frame, field_5273, frameIndex, field_110973_g
int: o, subFrame, field_5272, frameTicks, field_110983_h
ResourceLocation: d, name, field_28465, id, f_174722_
NativeImage[]: a, mainImage, field_5262, images, field_195670_c
NativeImage[]: a, mainImage, field_5262, images, f_118342_
int[]: e, framesX, field_5265, frameXs, field_195671_d
int[]: f, framesY, field_5264, frameYs, field_195672_e
TextureAtlas: b, atlas, field_21750, atlas, field_229225_b_
TextureAtlas: c, atlas, field_21750, atlas, f_118343_
TextureAtlasSprite$Info: c, info, field_21751, info, field_229226_c_
TextureAtlasSprite$InterpolationData: g, interpolationData, field_21752, interpolation, field_229227_g_
org.apache.logging.log4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_
TextureAtlasSprite$AnimatedTexture: g, animatedTexture, field_28468, animation, f_174725_
构造函数
方法
int (): f, getWidth, method_4578, getWidth, func_94211_a
int (): f, getWidth, method_4578, getWidth, m_118405_
int (): g, getHeight, method_4595, getHeight, func_94216_b
int (): g, getHeight, method_4595, getHeight, m_118408_
float (): h, getU0, method_4594, getMinU, func_94209_e
float (): h, getU0, method_4594, getMinU, m_118409_
float (): i, getU1, method_4577, getMaxU, func_94212_f
float (): i, getU1, method_4577, getMaxU, m_118410_
float (double): a, getU, method_4580, getFrameU, func_94214_a
float (double): a, getU, method_4580, getFrameU, m_118367_
float (): j, getV0, method_4593, getMinV, func_94206_g
float (): j, getV0, method_4593, getMinV, m_118411_
float (): k, getV1, method_4575, getMaxV, func_94210_h
float (): k, getV1, method_4575, getMaxV, m_118412_
float (double): b, getV, method_4570, getFrameV, func_94207_b
float (double): b, getV, method_4570, getFrameV, m_118393_
void (): q, cycleFrames, method_4597, tickAnimation, func_94219_l
int (): n, getFrameCount, method_4592, getFrameCount, func_110970_k
int (): a, getFrameCount, method_4592, getFrameCount, m_118415_
boolean (): r, isAnimation, method_4599, isAnimated, func_130098_m
float (float): a, getUOffset, method_35804, method_35804, m_174727_
float (float): b, getVOffset, method_35805, method_35805, m_174741_
void (int): a, upload, method_4573, upload, func_195659_d
void (int, int, NativeImage[]): a, upload, method_4579, upload, func_195667_a
void (int, int, NativeImage[]): a, upload, method_4579, upload, m_118375_
ResourceLocation (): l, getName, method_4598, getId, func_195668_m
ResourceLocation (): l, getName, method_4598, getId, m_118413_
boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, func_195662_a
boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, m_118371_
void (): o, uploadFirstFrame, method_4584, upload, func_195663_q
void (): o, uploadFirstFrame, method_4584, upload, m_118416_
TextureAtlas (): m, atlas, method_24119, getAtlas, func_229241_m_
TextureAtlas (): m, atlas, method_24119, getAtlas, m_118414_
void (): close, close, close, close, close
void (): close, close, close
float (): a, atlasSize, method_23841, getFrameDeltaFactor, func_229228_a_
float (): b, atlasSize, method_23841, getFrameDeltaFactor, m_118366_
float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, func_229242_p_
float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_
VertexConsumer (VertexConsumer): a, wrap, method_24108, getTextureSpecificVertexConsumer, func_229230_a_
VertexConsumer (VertexConsumer): a, wrap, method_24108, getTextureSpecificVertexConsumer, m_118381_
TextureAtlasSprite$AnimatedTexture (TextureAtlasSprite$Info, int, int, int): a, createTicker, method_33437, createAnimation, m_174729_
int (): d, getX, method_35806, getX, m_174743_
int (): e, getY, method_35807, getY, m_174744_
IntStream (): n, getUniqueFrames, method_33442, getDistinctFrameCount, m_174745_
Tickable (): q, getAnimationTicker, method_33443, getAnimation, m_174746_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
eju
ekc
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
elv
eju
字段
构造函数
方法
1.16.1
名称
eaj
elv
字段
构造函数
方法
void (): close, close, close, close
void (): close, close, close, close, close
1.15.2
名称
eag
eaj
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dxb
eag
字段
AnimationMetadataSection: l, metadata, field_5271, animationMetadata, field_110982_k
AnimationMetadataSection: d, metadata, field_5271, animationMetadata, field_110982_k
int: g, x, field_5258, x, field_110975_c
int: h, x, field_5258, x, field_110975_c
int: h, y, field_5256, y, field_110974_d
int: i, y, field_5256, y, field_110974_d
int: a, width, field_5261, width, field_130223_c
int: b, height, field_5260, height, field_130224_d
float: m, u0, field_5270, uMin, field_110979_l
float: j, u0, field_5270, uMin, field_110979_l
float: n, u1, field_5269, uMax, field_110980_m
float: k, u1, field_5269, uMax, field_110980_m
float: o, v0, field_5268, vMin, field_110977_n
float: l, v0, field_5268, vMin, field_110977_n
float: p, v1, field_5267, vMax, field_110978_o
float: m, v1, field_5267, vMax, field_110978_o
int: i, frame, field_5273, frameIndex, field_110973_g
int: n, frame, field_5273, frameIndex, field_110973_g
int: j, subFrame, field_5272, frameTicks, field_110983_h
int: o, subFrame, field_5272, frameTicks, field_110983_h
ResourceLocation: k, name, field_5257, id, field_110984_i
NativeImage[]: c, mainImage, field_5262, images, field_195670_c
NativeImage[]: a, mainImage, field_5262, images, field_195670_c
int[]: d, framesX, field_5265, frameXs, field_195671_d
int[]: e, framesX, field_5265, frameXs, field_195671_d
int[]: e, framesY, field_5264, frameYs, field_195672_e
int[]: f, framesY, field_5264, frameYs, field_195672_e
NativeImage[]: f, activeFrame, field_5263, interpolatedImages, field_176605_b
float[]: q, POW22, field_5274, srgbLinearMap, field_195674_s
TextureAtlas: b, atlas, field_21750, atlas, field_229225_b_
TextureAtlasSprite$Info: c, info, field_21751, info, field_229226_c_
TextureAtlasSprite$InterpolationData: g, interpolationData, field_21752, interpolation, field_229227_g_
构造函数
(ResourceLocation, int, int)
(ResourceLocation, PngInfo, AnimationMetadataSection)
(TextureAtlas, TextureAtlasSprite$Info, int, int, int, int, int, NativeImage)
方法
int (): g, getWidth, method_4578, getWidth, func_94211_a
int (): f, getWidth, method_4578, getWidth, func_94211_a
int (): h, getHeight, method_4595, getHeight, func_94216_b
int (): g, getHeight, method_4595, getHeight, func_94216_b
float (): i, getU0, method_4594, getMinU, func_94209_e
float (): h, getU0, method_4594, getMinU, func_94209_e
float (): j, getU1, method_4577, getMaxU, func_94212_f
float (): i, getU1, method_4577, getMaxU, func_94212_f
float (): k, getV0, method_4593, getMinV, func_94206_g
float (): j, getV0, method_4593, getMinV, func_94206_g
float (): l, getV1, method_4575, getMaxV, func_94210_h
float (): k, getV1, method_4575, getMaxV, func_94210_h
void (): n, cycleFrames, method_4597, tickAnimation, func_94219_l
void (): q, cycleFrames, method_4597, tickAnimation, func_94219_l
void (): a, uploadInterpolatedFrame, method_4585, interpolateFrames, func_180599_n
int (): o, getFrameCount, method_4592, getFrameCount, func_110970_k
int (): n, getFrameCount, method_4592, getFrameCount, func_110970_k
void (int): a, applyMipmapping, method_4590, generateMipmaps, func_147963_d
void (): c, wipeFrameData, method_4588, destroy, func_130103_l
boolean (): p, isAnimation, method_4599, isAnimated, func_130098_m
boolean (): r, isAnimation, method_4599, isAnimated, func_130098_m
float (float): a, getUOffset, method_4582, getXFromU, func_188537_a
float (float): b, getVOffset, method_4572, getYFromV, func_188536_b
int (double, int, int): a, mix, method_4571, lerp, func_188535_a
void (int): b, generateMipLevels, method_4591, generateMipmapsInternal, func_195666_b
int (int, int, int, int, boolean): a, alphaBlend, method_4581, blendPixels, func_195661_b
int (int, int, int, int, int): a, gammaBlend, method_4600, blendPixelsComponent, func_195669_a
float (int): c, getPow22, method_4574, srgbToLinear, func_195660_c
void (int): d, upload, method_4573, upload, func_195659_d
void (int): a, upload, method_4573, upload, func_195659_d
ResourceLocation (): m, getName, method_4598, getId, func_195668_m
ResourceLocation (): l, getName, method_4598, getId, func_195668_m
void (Resource, int): a, loadData, method_4576, load, func_195664_a
int (int, int, int, int): c, getPixel, method_4589, getFramePixel, func_195665_a
void (): q, uploadFirstFrame, method_4584, upload, func_195663_q
void (): o, uploadFirstFrame, method_4584, upload, func_195663_q
com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, getFrameSize, method_18341, getDimensions, func_217788_b
boolean (int, int): a, isDivisionInteger, method_18340, isDivisibleBy, func_217787_a
void (int, int, int, int): a, init, method_4587, init, func_217789_a
TextureAtlas (): m, atlas, method_24119, getAtlas, func_229241_m_
void (): close, close, close, close
float (): a, atlasSize, method_23841, getFrameDeltaFactor, func_229228_a_
float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, func_229242_p_
VertexConsumer (VertexConsumer): a, wrap, method_24108, getTextureSpecificVertexConsumer, func_229230_a_
1.14.4
名称
dun
dxb
net.minecraft.client.renderer.texture.TextureAtlasSprite
字段
AnimationResourceMetadata: l, field_5271, animationMetadata, field_110982_k
AnimationMetadataSection: l, metadata, field_5271, animationMetadata, field_110982_k
int: g, field_5258, x, field_110975_c
int: g, x, field_5258, x, field_110975_c
int: h, field_5256, y, field_110974_d
int: h, y, field_5256, y, field_110974_d
int: a, field_5261, width, field_130223_c
int: a, width, field_5261, width, field_130223_c
int: b, field_5260, height, field_130224_d
int: b, height, field_5260, height, field_130224_d
float: m, field_5270, uMin, field_110979_l
float: m, u0, field_5270, uMin, field_110979_l
float: n, field_5269, uMax, field_110980_m
float: n, u1, field_5269, uMax, field_110980_m
float: o, field_5268, vMin, field_110977_n
float: o, v0, field_5268, vMin, field_110977_n
float: p, field_5267, vMax, field_110978_o
float: p, v1, field_5267, vMax, field_110978_o
int: i, field_5273, frameIndex, field_110973_g
int: i, frame, field_5273, frameIndex, field_110973_g
int: j, field_5272, frameTicks, field_110983_h
int: j, subFrame, field_5272, frameTicks, field_110983_h
MinecraftKey: k, field_5257, id, field_110984_i
ResourceLocation: k, name, field_5257, id, field_110984_i
NativeImage[]: c, field_5262, images, field_195670_c
NativeImage[]: c, mainImage, field_5262, images, field_195670_c
int[]: d, field_5265, frameXs, field_195671_d
int[]: d, framesX, field_5265, frameXs, field_195671_d
int[]: e, field_5264, frameYs, field_195672_e
int[]: e, framesY, field_5264, frameYs, field_195672_e
NativeImage[]: f, field_5263, interpolatedImages, field_176605_b
NativeImage[]: f, activeFrame, field_5263, interpolatedImages, field_176605_b
int[]: q, field_5259, blendedPixelCache, field_195673_r
float[]: r, field_5274, srgbLinearMap, field_195674_s
float[]: q, POW22, field_5274, srgbLinearMap, field_195674_s
构造函数
方法
int (): g, method_4578, getWidth, func_94211_a
int (): g, getWidth, method_4578, getWidth, func_94211_a
int (): h, method_4595, getHeight, func_94216_b
int (): h, getHeight, method_4595, getHeight, func_94216_b
float (): i, method_4594, getMinU, func_94209_e
float (): i, getU0, method_4594, getMinU, func_94209_e
float (): j, method_4577, getMaxU, func_94212_f
float (): j, getU1, method_4577, getMaxU, func_94212_f
float (double): a, method_4580, getU, func_94214_a
float (double): a, getU, method_4580, getFrameU, func_94214_a
float (): k, method_4593, getMinV, func_94206_g
float (): k, getV0, method_4593, getMinV, func_94206_g
float (): l, method_4575, getMaxV, func_94210_h
float (): l, getV1, method_4575, getMaxV, func_94210_h
float (double): b, method_4570, getV, func_94207_b
float (double): b, getV, method_4570, getFrameV, func_94207_b
void (): n, method_4597, tickAnimation, func_94219_l
void (): n, cycleFrames, method_4597, tickAnimation, func_94219_l
void (): a, method_4585, interpolateFrames, func_180599_n
void (): a, uploadInterpolatedFrame, method_4585, interpolateFrames, func_180599_n
int (): o, method_4592, getFrameCount, func_110970_k
int (): o, getFrameCount, method_4592, getFrameCount, func_110970_k
void (int): a, method_4590, generateMipmaps, func_147963_d
void (int): a, applyMipmapping, method_4590, generateMipmaps, func_147963_d
void (): c, method_4588, destroy, func_130103_l
void (): c, wipeFrameData, method_4588, destroy, func_130103_l
boolean (): p, method_4599, isAnimated, func_130098_m
boolean (): p, isAnimation, method_4599, isAnimated, func_130098_m
float (float): a, method_4582, getXFromU, func_188537_a
float (float): a, getUOffset, method_4582, getXFromU, func_188537_a
float (float): b, method_4572, getYFromV, func_188536_b
float (float): b, getVOffset, method_4572, getYFromV, func_188536_b
int (double, int, int): a, method_4571, lerp, func_188535_a
int (double, int, int): a, mix, method_4571, lerp, func_188535_a
void (int): b, method_4591, generateMipmapsInternal, func_195666_b
void (int): b, generateMipLevels, method_4591, generateMipmapsInternal, func_195666_b
int (int, int, int, int, boolean): a, method_4581, blendPixels, func_195661_b
int (int, int, int, int, boolean): a, alphaBlend, method_4581, blendPixels, func_195661_b
int (int, int, int, int, int): a, method_4600, blendPixelsComponent, func_195669_a
int (int, int, int, int, int): a, gammaBlend, method_4600, blendPixelsComponent, func_195669_a
float (int): c, method_4574, srgbToLinear, func_195660_c
float (int): c, getPow22, method_4574, srgbToLinear, func_195660_c
void (int): d, method_4573, upload, func_195659_d
void (int): d, upload, method_4573, upload, func_195659_d
void (int, int, NativeImage[]): a, method_4579, upload, func_195667_a
void (int, int, NativeImage[]): a, upload, method_4579, upload, func_195667_a
MinecraftKey (): m, method_4598, getId, func_195668_m
ResourceLocation (): m, getName, method_4598, getId, func_195668_m
void (IResource, int): a, method_4576, load, func_195664_a
void (Resource, int): a, loadData, method_4576, load, func_195664_a
int (int, int, int, int): c, method_4589, getFramePixel, func_195665_a
int (int, int, int, int): c, getPixel, method_4589, getFramePixel, func_195665_a
boolean (int, int, int): a, method_4583, isPixelTransparent, func_195662_a
boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, func_195662_a
void (): q, method_4584, upload, func_195663_q
void (): q, uploadFirstFrame, method_4584, upload, func_195663_q
com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, getDimensions, func_217788_b
com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, getFrameSize, method_18341, getDimensions, func_217788_b
boolean (int, int): a, method_18340, isDivisibleBy, func_217787_a
boolean (int, int): a, isDivisionInteger, method_18340, isDivisibleBy, func_217787_a
void (int, int, int, int): a, method_4587, init, func_217789_a
void (int, int, int, int): a, init, method_4587, init, func_217789_a
1.14.3
名称
duj
dun
net.minecraft.client.texture.Sprite
字段
AnimationMetadataSection: l, field_5271, field_110982_k
AnimationResourceMetadata: l, field_5271, animationMetadata, field_110982_k
int: g, field_5258, field_110975_c
int: g, field_5258, x, field_110975_c
int: h, field_5256, field_110974_d
int: h, field_5256, y, field_110974_d
int: a, field_5261, field_130223_c
int: a, field_5261, width, field_130223_c
int: b, field_5260, field_130224_d
int: b, field_5260, height, field_130224_d
float: m, field_5270, field_110979_l
float: m, field_5270, uMin, field_110979_l
float: n, field_5269, field_110980_m
float: n, field_5269, uMax, field_110980_m
float: o, field_5268, field_110977_n
float: o, field_5268, vMin, field_110977_n
float: p, field_5267, field_110978_o
float: p, field_5267, vMax, field_110978_o
int: i, field_5273, field_110973_g
int: i, field_5273, frameIndex, field_110973_g
int: j, field_5272, field_110983_h
int: j, field_5272, frameTicks, field_110983_h
MinecraftKey: k, field_5257, field_110984_i
MinecraftKey: k, field_5257, id, field_110984_i
NativeImage[]: c, field_5262, field_195670_c
NativeImage[]: c, field_5262, images, field_195670_c
int[]: d, field_5265, field_195671_d
int[]: d, field_5265, frameXs, field_195671_d
int[]: e, field_5264, field_195672_e
int[]: e, field_5264, frameYs, field_195672_e
NativeImage[]: f, field_5263, field_176605_b
NativeImage[]: f, field_5263, interpolatedImages, field_176605_b
int[]: q, field_5259, field_195673_r
int[]: q, field_5259, blendedPixelCache, field_195673_r
float[]: r, field_5274, field_195674_s
float[]: r, field_5274, srgbLinearMap, field_195674_s
构造函数
方法
int (): g, method_4578, func_94211_a
int (): g, method_4578, getWidth, func_94211_a
int (): h, method_4595, func_94216_b
int (): h, method_4595, getHeight, func_94216_b
float (): i, method_4594, func_94209_e
float (): i, method_4594, getMinU, func_94209_e
float (): j, method_4577, func_94212_f
float (): j, method_4577, getMaxU, func_94212_f
float (double): a, method_4580, func_94214_a
float (double): a, method_4580, getU, func_94214_a
float (): k, method_4593, func_94206_g
float (): k, method_4593, getMinV, func_94206_g
float (): l, method_4575, func_94210_h
float (): l, method_4575, getMaxV, func_94210_h
float (double): b, method_4570, func_94207_b
float (double): b, method_4570, getV, func_94207_b
void (): n, method_4597, func_94219_l
void (): n, method_4597, tickAnimation, func_94219_l
void (): a, method_4585, func_180599_n
void (): a, method_4585, interpolateFrames, func_180599_n
int (): o, method_4592, func_110970_k
int (): o, method_4592, getFrameCount, func_110970_k
void (int): a, method_4590, func_147963_d
void (int): a, method_4590, generateMipmaps, func_147963_d
void (): c, method_4588, func_130103_l
void (): c, method_4588, destroy, func_130103_l
boolean (): p, method_4599, func_130098_m
boolean (): p, method_4599, isAnimated, func_130098_m
float (float): a, method_4582, func_188537_a
float (float): a, method_4582, getXFromU, func_188537_a
float (float): b, method_4572, func_188536_b
float (float): b, method_4572, getYFromV, func_188536_b
int (double, int, int): a, method_4571, func_188535_a
int (double, int, int): a, method_4571, lerp, func_188535_a
void (int): b, method_4591, func_195666_b
void (int): b, method_4591, generateMipmapsInternal, func_195666_b
int (int, int, int, int, boolean): a, method_4581, func_195661_b
int (int, int, int, int, boolean): a, method_4581, blendPixels, func_195661_b
int (int, int, int, int, int): a, method_4600, func_195669_a
int (int, int, int, int, int): a, method_4600, blendPixelsComponent, func_195669_a
float (int): c, method_4574, func_195660_c
float (int): c, method_4574, srgbToLinear, func_195660_c
void (int): d, method_4573, func_195659_d
void (int): d, method_4573, upload, func_195659_d
void (int, int, NativeImage[]): a, method_4579, func_195667_a
void (int, int, NativeImage[]): a, method_4579, upload, func_195667_a
MinecraftKey (): m, method_4598, func_195668_m
MinecraftKey (): m, method_4598, getId, func_195668_m
void (IResource, int): a, method_4576, func_195664_a
void (IResource, int): a, method_4576, load, func_195664_a
int (int, int, int, int): c, method_4589, func_195665_a
int (int, int, int, int): c, method_4589, getFramePixel, func_195665_a
boolean (int, int, int): a, method_4583, func_195662_a
boolean (int, int, int): a, method_4583, isPixelTransparent, func_195662_a
void (): q, method_4584, func_195663_q
void (): q, method_4584, upload, func_195663_q
com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, func_217788_b
com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, getDimensions, func_217788_b
boolean (int, int): a, method_18340, func_217787_a
boolean (int, int): a, method_18340, isDivisibleBy, func_217787_a
void (int, int, int, int): a, method_4587, func_217789_a
void (int, int, int, int): a, method_4587, init, func_217789_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dug
duj
字段
构造函数
方法
1.14
名称
ddm
dug
net.minecraft.class_1058
字段
AnimationMetadataSection: m, field_110982_k
AnimationMetadataSection: l, field_5271, field_110982_k
boolean: g, field_130222_e
int: h, field_110975_c
int: g, field_5258, field_110975_c
int: i, field_110974_d
int: h, field_5256, field_110974_d
int: a, field_130223_c
int: a, field_5261, field_130223_c
int: b, field_130224_d
int: b, field_5260, field_130224_d
float: n, field_110979_l
float: m, field_5270, field_110979_l
float: o, field_110980_m
float: n, field_5269, field_110980_m
float: p, field_110977_n
float: o, field_5268, field_110977_n
float: q, field_110978_o
float: p, field_5267, field_110978_o
int: j, field_110973_g
int: i, field_5273, field_110973_g
int: k, field_110983_h
int: j, field_5272, field_110983_h
MinecraftKey: l, field_110984_i
MinecraftKey: k, field_5257, field_110984_i
NativeImage[]: c, field_195670_c
NativeImage[]: c, field_5262, field_195670_c
int[]: d, field_195671_d
int[]: d, field_5265, field_195671_d
int[]: e, field_195672_e
int[]: e, field_5264, field_195672_e
NativeImage[]: f, field_176605_b
NativeImage[]: f, field_5263, field_176605_b
int[]: r, field_195673_r
int[]: q, field_5259, field_195673_r
float[]: s, field_195674_s
float[]: r, field_5274, field_195674_s
构造函数
方法
void (int, int, int, int, boolean): a, func_110971_a
int (): g, func_94211_a
int (): g, method_4578, func_94211_a
int (): h, func_94216_b
int (): h, method_4595, func_94216_b
float (): i, func_94209_e
float (): i, method_4594, func_94209_e
float (): j, func_94212_f
float (): j, method_4577, func_94212_f
float (double): a, func_94214_a
float (double): a, method_4580, func_94214_a
float (): k, func_94206_g
float (): k, method_4593, func_94206_g
float (): l, func_94210_h
float (): l, method_4575, func_94210_h
float (double): b, func_94207_b
float (double): b, method_4570, func_94207_b
void (): n, func_94219_l
void (): n, method_4597, func_94219_l
void (): a, func_180599_n
void (): a, method_4585, func_180599_n
int (): o, func_110970_k
int (): o, method_4592, func_110970_k
void (int): a, func_147963_d
void (int): a, method_4590, func_147963_d
void (): c, func_130103_l
void (): c, method_4588, func_130103_l
boolean (): p, func_130098_m
boolean (): p, method_4599, func_130098_m
float (float): a, func_188537_a
float (float): a, method_4582, func_188537_a
float (float): b, func_188536_b
float (float): b, method_4572, func_188536_b
int (double, int, int): a, func_188535_a
int (double, int, int): a, method_4571, func_188535_a
void (int): b, func_195666_b
void (int): b, method_4591, func_195666_b
int (int, int, int, int, boolean): b, func_195661_b
int (int, int, int, int, boolean): a, method_4581, func_195661_b
int (int, int, int, int, int): a, func_195669_a
int (int, int, int, int, int): a, method_4600, func_195669_a
float (int): c, func_195660_c
float (int): c, method_4574, func_195660_c
void (int): d, func_195659_d
void (int): d, method_4573, func_195659_d
void (int, int, NativeImage[]): a, func_195667_a
void (int, int, NativeImage[]): a, method_4579, func_195667_a
MinecraftKey (): m, func_195668_m
MinecraftKey (): m, method_4598, func_195668_m
void (IResource, int): a, func_195664_a
void (IResource, int): a, method_4576, func_195664_a
int (int, int, int, int): a, func_195665_a
int (int, int, int, int): c, method_4589, func_195665_a
boolean (int, int, int): a, func_195662_a
boolean (int, int, int): a, method_4583, func_195662_a
void (): q, func_195663_q
void (): q, method_4584, func_195663_q
com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, func_217788_b
boolean (int, int): a, method_18340, func_217787_a
void (int, int, int, int): a, method_4587, func_217789_a
1.13.2
名称
ddl
ddm
字段
构造函数
方法
1.13.1
名称
ddc
ddl
字段
构造函数
方法
1.13
名称
cdq
ddc
字段
String: j, field_110984_i
List<int[][]>: a, field_110976_a
int[][]: b, field_176605_b
AnimationMetadataSection: k, field_110982_k
AnimationMetadataSection: m, field_110982_k
boolean: c, field_130222_e
boolean: g, field_130222_e
int: d, field_110975_c
int: h, field_110975_c
int: e, field_110974_d
int: i, field_110974_d
int: f, field_130223_c
int: a, field_130223_c
int: g, field_130224_d
int: b, field_130224_d
float: l, field_110979_l
float: n, field_110979_l
float: m, field_110980_m
float: o, field_110980_m
float: n, field_110977_n
float: p, field_110977_n
float: o, field_110978_o
float: q, field_110978_o
int: h, field_110973_g
int: j, field_110973_g
int: i, field_110983_h
int: k, field_110983_h
MinecraftKey: l, field_110984_i
NativeImage[]: c, field_195670_c
int[]: d, field_195671_d
int[]: e, field_195672_e
NativeImage[]: f, field_176605_b
int[]: r, field_195673_r
float[]: s, field_195674_s
构造函数
(String)
(MinecraftKey, int, int)
(MinecraftKey, PngSizeInfo, AnimationMetadataSection)
方法
TextureAtlasSprite (MinecraftKey): a, func_176604_a
void (TextureAtlasSprite): a, func_94217_a
int (): a, func_130010_a
int (): b, func_110967_i
int (): c, func_94211_a
int (): g, func_94211_a
int (): d, func_94216_b
int (): h, func_94216_b
float (): e, func_94209_e
float (): i, func_94209_e
float (): f, func_94212_f
float (): j, func_94212_f
float (): g, func_94206_g
float (): k, func_94206_g
float (): h, func_94210_h
float (): l, func_94210_h
String (): i, func_94215_i
void (): j, func_94219_l
void (): n, func_94219_l
void (): n, func_180599_n
void (): a, func_180599_n
int[][] (int): a, func_147965_a
int (): k, func_110970_k
int (): o, func_110970_k
void (int): b, func_110966_b
void (int): c, func_110969_c
void (int): d, func_147963_d
void (int): a, func_147963_d
void (int): e, func_130099_d
int[][] (int[][], int, int, int): a, func_147962_a
void (): l, func_130103_l
void (): c, func_130103_l
boolean (): m, func_130098_m
boolean (): p, func_130098_m
void (List<int[][]>): a, func_110968_a
void (): o, func_130102_n
void (PngSizeInfo, boolean): a, func_188538_a
void (IResource, int): a, func_188539_a
void (int): b, func_195666_b
int (int, int, int, int, boolean): b, func_195661_b
int (int, int, int, int, int): a, func_195669_a
float (int): c, func_195660_c
void (int): d, func_195659_d
void (int, int, NativeImage[]): a, func_195667_a
MinecraftKey (): m, func_195668_m
void (IResource, int): a, func_195664_a
int (int, int, int, int): a, func_195665_a
boolean (int, int, int): a, func_195662_a
void (): q, func_195663_q
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
cdo
cdq
字段
构造函数
方法
1.12
名称
byz
cdo
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
byw
byz
字段
构造函数
方法
1.11
名称
bwe
byw
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bve
bwe
字段
构造函数
方法
1.9.4
名称
字段
构造函数
方法
1.9.2
名称
bvh
bve
字段
构造函数
方法
1.9
名称
bmi
bvh
字段
String: p, field_176607_p
String: q, field_176606_q
构造函数
方法
void (String): a, func_176602_a
void (String): b, func_176603_b
void (BufferedImage[], AnimationMetadataSection): a, func_180598_a
float (float): a, func_188537_a
float (float): b, func_188536_b
int (double, int, int): a, func_188535_a
void (PngSizeInfo, boolean): a, func_188538_a
void (IResource, int): a, func_188539_a
1.8.8
名称
bmi
net.minecraft.client.renderer.texture.TextureAtlasSprite
字段
String: j, field_110984_i
List<int[][]>: a, field_110976_a
int[][]: b, field_176605_b
AnimationMetadataSection: k, field_110982_k
boolean: c, field_130222_e
int: d, field_110975_c
int: e, field_110974_d
int: f, field_130223_c
int: g, field_130224_d
float: l, field_110979_l
float: m, field_110980_m
float: n, field_110977_n
float: o, field_110978_o
int: h, field_110973_g
int: i, field_110983_h
String: p, field_176607_p
String: q, field_176606_q
构造函数
(String)
方法
TextureAtlasSprite (MinecraftKey): a, func_176604_a
void (String): a, func_176602_a
void (String): b, func_176603_b
void (int, int, int, int, boolean): a, func_110971_a
void (TextureAtlasSprite): a, func_94217_a
int (): a, func_130010_a
int (): b, func_110967_i
int (): c, func_94211_a
int (): d, func_94216_b
float (): e, func_94209_e
float (): f, func_94212_f
float (double): a, func_94214_a
float (): g, func_94206_g
float (): h, func_94210_h
float (double): b, func_94207_b
String (): i, func_94215_i
void (): j, func_94219_l
void (): n, func_180599_n
int[][] (int): a, func_147965_a
int (): k, func_110970_k
void (int): b, func_110966_b
void (int): c, func_110969_c
void (BufferedImage[], AnimationMetadataSection): a, func_180598_a
void (int): d, func_147963_d
void (int): e, func_130099_d
int[][] (int[][], int, int, int): a, func_147962_a
void (): l, func_130103_l
boolean (): m, func_130098_m
void (List<int[][]>): a, func_110968_a
void (): o, func_130102_n