历史 - net.minecraft.client.renderer.texture.TextureAtlasSprite

1.21.11

名称

ico

ilp

字段

int: i, padding, field_64248, padding, f_437184_

构造函数

(ResourceLocation, SpriteContents, int, int, int, int)

(Identifier, SpriteContents, int, int, int, int, int)

方法

float (): g, getV0, method_4593, getMinV, m_118411_

float (): f, getV0, method_4593, getMinV, m_118411_

float (): h, getV1, method_4575, getMaxV, m_118412_

float (): g, getV1, method_4575, getMaxV, m_118412_

float (float): b, getUOffset, method_35804, getFrameFromU, m_174727_

float (float): d, getVOffset, method_35805, getFrameFromV, m_174741_

void (): close, close, close

float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_

float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_

TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_

ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_

Identifier (): h, atlasLocation, method_45852, getAtlasId, m_247685_

float (float): c, getV, method_4570, getFrameV, m_118393_

float (float): b, getV, method_4570, getFrameV, m_118393_

void (GpuTexture): a, uploadFirstFrame, method_4584, upload, m_118416_

boolean (): i, isAnimated, method_76321, isAnimated, m_441459_

SpriteContents$AnimationState (GpuBufferSlice, int): a, createAnimationState, method_76319, createAnimator, m_442076_

void (GpuTexture, int): a, uploadFirstFrame, method_4584, upload, m_118416_

void (ByteBuffer, int, int, int, int, int): a, uploadSpriteUbo, method_76320, putSpriteInfo, m_439332_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hrs

ico

字段

int: d, x, field_5258, x, f_118349_

int: c, x, field_5258, x, f_118349_

int: e, y, field_5256, y, f_118350_

int: d, y, field_5256, y, f_118350_

float: f, u0, field_5270, minU, f_118351_

float: e, u0, field_5270, minU, f_118351_

float: g, u1, field_5269, maxU, f_118352_

float: f, u1, field_5269, maxU, f_118352_

float: h, v0, field_5268, minV, f_118353_

float: g, v0, field_5268, minV, f_118353_

float: i, v1, field_5267, maxV, f_118354_

float: h, v1, field_5267, maxV, f_118354_

boolean: c, animated, field_59983, animated, f_399975_

构造函数

方法

float (): h, getV0, method_4593, getMinV, m_118411_

float (): g, getV0, method_4593, getMinV, m_118411_

float (): i, getV1, method_4575, getMaxV, m_118412_

float (): h, getV1, method_4575, getMaxV, m_118412_

float (): l, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_

float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_

float (): k, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_

float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_

TextureAtlasSprite$Ticker (): g, createTicker, method_33437, createAnimation, m_247406_

TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_

ResourceLocation (): j, atlasLocation, method_45852, getAtlasId, m_247685_

ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_

boolean (): f, isAnimated, method_70951, isAnimated, m_402663_

1.21.8

名称

hrr

hrs

字段

构造函数

方法

1.21.7

名称

hrq

hrr

字段

构造函数

方法

1.21.6

名称

hkq

hrq

字段

int: c, x, field_5258, x, f_118349_

int: d, x, field_5258, x, f_118349_

int: d, y, field_5256, y, f_118350_

int: e, y, field_5256, y, f_118350_

float: e, u0, field_5270, minU, f_118351_

float: f, u0, field_5270, minU, f_118351_

float: f, u1, field_5269, maxU, f_118352_

float: g, u1, field_5269, maxU, f_118352_

float: g, v0, field_5268, minV, f_118353_

float: h, v0, field_5268, minV, f_118353_

float: h, v1, field_5267, maxV, f_118354_

float: i, v1, field_5267, maxV, f_118354_

boolean: c, animated, field_59983, animated, f_399975_

构造函数

方法

float (): g, getV0, method_4593, getMinV, m_118411_

float (): h, getV0, method_4593, getMinV, m_118411_

float (): h, getV1, method_4575, getMaxV, m_118412_

float (): i, getV1, method_4575, getMaxV, m_118412_

float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_

float (): l, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_

float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_

float (): k, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_

TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_

TextureAtlasSprite$Ticker (): g, createTicker, method_33437, createAnimation, m_247406_

ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_

ResourceLocation (): j, atlasLocation, method_45852, getAtlasId, m_247685_

boolean (): f, isAnimated, method_70951, isAnimated, m_402663_

1.21.5

名称

het

hkq

字段

构造函数

方法

void (): j, uploadFirstFrame, method_4584, upload, m_118416_

float (): l, atlasSize, method_23841, getFrameDeltaFactor, m_118366_

float (): k, atlasSize, method_23841, getUvScaleDeltaFactor, m_118366_

float (): k, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_

float (): j, uvShrinkRatio, method_23842, getUvScaleDelta, m_118417_

void (GpuTexture): a, uploadFirstFrame, method_4584, upload, m_118416_

1.21.4

名称

hbl

het

字段

构造函数

方法

1.21.3

名称

gql

hbl

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

gpb

gql

字段

构造函数

方法

1.20.6

名称

gen

gpb

字段

构造函数

方法

1.20.4

名称

fze

gen

字段

构造函数

方法

1.20.2

名称

fuv

fze

字段

构造函数

方法

float (double): a, getU, method_4580, getFrameU, m_118367_

float (double): b, getV, method_4570, getFrameV, m_118393_

float (float): a, getUOffset, method_35804, getFrameFromU, m_174727_

float (float): b, getUOffset, method_35804, getFrameFromU, m_174727_

float (float): b, getVOffset, method_35805, getFrameFromV, m_174741_

float (float): d, getVOffset, method_35805, getFrameFromV, m_174741_

float (float): a, getU, method_4580, getFrameU, m_118367_

float (float): c, getV, method_4570, getFrameV, m_118393_

1.20.1

名称

ftc

fuv

字段

构造函数

方法

float (float): a, getUOffset, method_35804, method_35804, m_174727_

float (float): a, getUOffset, method_35804, getFrameFromU, m_174727_

float (float): b, getVOffset, method_35805, method_35805, m_174741_

float (float): b, getVOffset, method_35805, getFrameFromV, m_174741_

1.19.4

名称

fol

ftc

字段

float: e, u0, field_5270, uMin, f_118351_

float: e, u0, field_5270, minU, f_118351_

float: f, u1, field_5269, uMax, f_118352_

float: f, u1, field_5269, maxU, f_118352_

float: g, v0, field_5268, vMin, f_118353_

float: g, v0, field_5268, minV, f_118353_

float: h, v1, field_5267, vMax, f_118354_

float: h, v1, field_5267, maxV, f_118354_

构造函数

方法

1.19.3

名称

fke

fol

字段

int: h, x, field_5258, x, f_118349_

int: c, x, field_5258, x, f_118349_

int: i, y, field_5256, y, f_118350_

int: d, y, field_5256, y, f_118350_

int: e, width, field_28466, width, f_174723_

int: f, height, field_28467, height, f_174724_

float: j, u0, field_5270, uMin, f_118351_

float: e, u0, field_5270, uMin, f_118351_

float: k, u1, field_5269, uMax, f_118352_

float: f, u1, field_5269, uMax, f_118352_

float: l, v0, field_5268, vMin, f_118353_

float: g, v0, field_5268, vMin, f_118353_

float: m, v1, field_5267, vMax, f_118354_

float: h, v1, field_5267, vMax, f_118354_

ResourceLocation: d, name, field_28465, id, f_174722_

NativeImage[]: a, mainImage, field_5262, images, f_118342_

TextureAtlas: c, atlas, field_21750, atlas, f_118343_

TextureAtlasSprite$AnimatedTexture: g, animatedTexture, field_28468, animation, f_174725_

org.slf4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_

ResourceLocation: a, atlasLocation, field_40552, atlasId, f_244141_

SpriteContents: b, contents, field_40553, contents, f_244165_

构造函数

(TextureAtlas, TextureAtlasSprite$Info, int, int, int, int, int, NativeImage)

(ResourceLocation, SpriteContents, int, int, int, int)

方法

int (): f, getWidth, method_4578, getWidth, m_118405_

int (): g, getHeight, method_4595, getHeight, m_118408_

float (): h, getU0, method_4594, getMinU, m_118409_

float (): c, getU0, method_4594, getMinU, m_118409_

float (): i, getU1, method_4577, getMaxU, m_118410_

float (): d, getU1, method_4577, getMaxU, m_118410_

float (): j, getV0, method_4593, getMinV, m_118411_

float (): g, getV0, method_4593, getMinV, m_118411_

float (): k, getV1, method_4575, getMaxV, m_118412_

float (): h, getV1, method_4575, getMaxV, m_118412_

int (): a, getFrameCount, method_4592, getFrameCount, m_118415_

void (int, int, NativeImage[]): a, upload, method_4579, upload, m_118375_

ResourceLocation (): l, getName, method_4598, getId, m_118413_

boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, m_118371_

void (): o, uploadFirstFrame, method_4584, upload, m_118416_

void (): j, uploadFirstFrame, method_4584, upload, m_118416_

TextureAtlas (): m, atlas, method_24119, getAtlas, m_118414_

void (): close, close, close

float (): b, atlasSize, method_23841, getFrameDeltaFactor, m_118366_

float (): l, atlasSize, method_23841, getFrameDeltaFactor, m_118366_

float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_

float (): k, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_

TextureAtlasSprite$AnimatedTexture (TextureAtlasSprite$Info, int, int, int): a, createTicker, method_33437, createAnimation, m_174729_

int (): d, getX, method_35806, getX, m_174743_

int (): a, getX, method_35806, getX, m_174743_

int (): e, getY, method_35807, getY, m_174744_

int (): b, getY, method_35807, getY, m_174744_

IntStream (): n, getUniqueFrames, method_33442, getDistinctFrameCount, m_174745_

Tickable (): q, getAnimationTicker, method_33443, getAnimation, m_174746_

SpriteContents (): e, contents, method_45851, getContents, m_245424_

TextureAtlasSprite$Ticker (): f, createTicker, method_33437, createAnimation, m_247406_

ResourceLocation (): i, atlasLocation, method_45852, getAtlasId, m_247685_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fig

fke

字段

构造函数

方法

1.19

名称

fay

fig

字段

构造函数

方法

1.18.2

名称

ezr

fay

字段

org.apache.logging.log4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_

org.slf4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

exm

ezr

字段

构造函数

方法

1.17.1

名称

exl

exm

字段

构造函数

方法

1.17

名称

ekc

exl

net.minecraft.client.renderer.texture.TextureAtlasSprite

net.minecraft.src.C_4486_

字段

AnimationMetadataSection: d, metadata, field_5271, animationMetadata, field_110982_k

int: h, x, field_5258, x, field_110975_c

int: h, x, field_5258, x, f_118349_

int: i, y, field_5256, y, field_110974_d

int: i, y, field_5256, y, f_118350_

int: e, width, field_28466, width, f_174723_

int: f, height, field_28467, height, f_174724_

float: j, u0, field_5270, uMin, field_110979_l

float: j, u0, field_5270, uMin, f_118351_

float: k, u1, field_5269, uMax, field_110980_m

float: k, u1, field_5269, uMax, f_118352_

float: l, v0, field_5268, vMin, field_110977_n

float: l, v0, field_5268, vMin, f_118353_

float: m, v1, field_5267, vMax, field_110978_o

float: m, v1, field_5267, vMax, f_118354_

int: n, frame, field_5273, frameIndex, field_110973_g

int: o, subFrame, field_5272, frameTicks, field_110983_h

ResourceLocation: d, name, field_28465, id, f_174722_

NativeImage[]: a, mainImage, field_5262, images, field_195670_c

NativeImage[]: a, mainImage, field_5262, images, f_118342_

int[]: e, framesX, field_5265, frameXs, field_195671_d

int[]: f, framesY, field_5264, frameYs, field_195672_e

TextureAtlas: b, atlas, field_21750, atlas, field_229225_b_

TextureAtlas: c, atlas, field_21750, atlas, f_118343_

TextureAtlasSprite$Info: c, info, field_21751, info, field_229226_c_

TextureAtlasSprite$InterpolationData: g, interpolationData, field_21752, interpolation, field_229227_g_

org.apache.logging.log4j.Logger: b, LOGGER, field_28464, LOGGER, f_174721_

TextureAtlasSprite$AnimatedTexture: g, animatedTexture, field_28468, animation, f_174725_

构造函数

方法

int (): f, getWidth, method_4578, getWidth, func_94211_a

int (): f, getWidth, method_4578, getWidth, m_118405_

int (): g, getHeight, method_4595, getHeight, func_94216_b

int (): g, getHeight, method_4595, getHeight, m_118408_

float (): h, getU0, method_4594, getMinU, func_94209_e

float (): h, getU0, method_4594, getMinU, m_118409_

float (): i, getU1, method_4577, getMaxU, func_94212_f

float (): i, getU1, method_4577, getMaxU, m_118410_

float (double): a, getU, method_4580, getFrameU, func_94214_a

float (double): a, getU, method_4580, getFrameU, m_118367_

float (): j, getV0, method_4593, getMinV, func_94206_g

float (): j, getV0, method_4593, getMinV, m_118411_

float (): k, getV1, method_4575, getMaxV, func_94210_h

float (): k, getV1, method_4575, getMaxV, m_118412_

float (double): b, getV, method_4570, getFrameV, func_94207_b

float (double): b, getV, method_4570, getFrameV, m_118393_

void (): q, cycleFrames, method_4597, tickAnimation, func_94219_l

int (): n, getFrameCount, method_4592, getFrameCount, func_110970_k

int (): a, getFrameCount, method_4592, getFrameCount, m_118415_

boolean (): r, isAnimation, method_4599, isAnimated, func_130098_m

float (float): a, getUOffset, method_35804, method_35804, m_174727_

float (float): b, getVOffset, method_35805, method_35805, m_174741_

void (int): a, upload, method_4573, upload, func_195659_d

void (int, int, NativeImage[]): a, upload, method_4579, upload, func_195667_a

void (int, int, NativeImage[]): a, upload, method_4579, upload, m_118375_

ResourceLocation (): l, getName, method_4598, getId, func_195668_m

ResourceLocation (): l, getName, method_4598, getId, m_118413_

boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, func_195662_a

boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, m_118371_

void (): o, uploadFirstFrame, method_4584, upload, func_195663_q

void (): o, uploadFirstFrame, method_4584, upload, m_118416_

TextureAtlas (): m, atlas, method_24119, getAtlas, func_229241_m_

TextureAtlas (): m, atlas, method_24119, getAtlas, m_118414_

void (): close, close, close, close, close

void (): close, close, close

float (): a, atlasSize, method_23841, getFrameDeltaFactor, func_229228_a_

float (): b, atlasSize, method_23841, getFrameDeltaFactor, m_118366_

float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, func_229242_p_

float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, m_118417_

VertexConsumer (VertexConsumer): a, wrap, method_24108, getTextureSpecificVertexConsumer, func_229230_a_

VertexConsumer (VertexConsumer): a, wrap, method_24108, getTextureSpecificVertexConsumer, m_118381_

TextureAtlasSprite$AnimatedTexture (TextureAtlasSprite$Info, int, int, int): a, createTicker, method_33437, createAnimation, m_174729_

int (): d, getX, method_35806, getX, m_174743_

int (): e, getY, method_35807, getY, m_174744_

IntStream (): n, getUniqueFrames, method_33442, getDistinctFrameCount, m_174745_

Tickable (): q, getAnimationTicker, method_33443, getAnimation, m_174746_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

eju

ekc

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

elv

eju

字段

构造函数

方法

1.16.1

名称

eaj

elv

字段

构造函数

方法

void (): close, close, close, close

void (): close, close, close, close, close

1.15.2

名称

eag

eaj

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dxb

eag

字段

AnimationMetadataSection: l, metadata, field_5271, animationMetadata, field_110982_k

AnimationMetadataSection: d, metadata, field_5271, animationMetadata, field_110982_k

int: g, x, field_5258, x, field_110975_c

int: h, x, field_5258, x, field_110975_c

int: h, y, field_5256, y, field_110974_d

int: i, y, field_5256, y, field_110974_d

int: a, width, field_5261, width, field_130223_c

int: b, height, field_5260, height, field_130224_d

float: m, u0, field_5270, uMin, field_110979_l

float: j, u0, field_5270, uMin, field_110979_l

float: n, u1, field_5269, uMax, field_110980_m

float: k, u1, field_5269, uMax, field_110980_m

float: o, v0, field_5268, vMin, field_110977_n

float: l, v0, field_5268, vMin, field_110977_n

float: p, v1, field_5267, vMax, field_110978_o

float: m, v1, field_5267, vMax, field_110978_o

int: i, frame, field_5273, frameIndex, field_110973_g

int: n, frame, field_5273, frameIndex, field_110973_g

int: j, subFrame, field_5272, frameTicks, field_110983_h

int: o, subFrame, field_5272, frameTicks, field_110983_h

ResourceLocation: k, name, field_5257, id, field_110984_i

NativeImage[]: c, mainImage, field_5262, images, field_195670_c

NativeImage[]: a, mainImage, field_5262, images, field_195670_c

int[]: d, framesX, field_5265, frameXs, field_195671_d

int[]: e, framesX, field_5265, frameXs, field_195671_d

int[]: e, framesY, field_5264, frameYs, field_195672_e

int[]: f, framesY, field_5264, frameYs, field_195672_e

NativeImage[]: f, activeFrame, field_5263, interpolatedImages, field_176605_b

float[]: q, POW22, field_5274, srgbLinearMap, field_195674_s

TextureAtlas: b, atlas, field_21750, atlas, field_229225_b_

TextureAtlasSprite$Info: c, info, field_21751, info, field_229226_c_

TextureAtlasSprite$InterpolationData: g, interpolationData, field_21752, interpolation, field_229227_g_

构造函数

(ResourceLocation, int, int)

(ResourceLocation, PngInfo, AnimationMetadataSection)

(TextureAtlas, TextureAtlasSprite$Info, int, int, int, int, int, NativeImage)

方法

int (): g, getWidth, method_4578, getWidth, func_94211_a

int (): f, getWidth, method_4578, getWidth, func_94211_a

int (): h, getHeight, method_4595, getHeight, func_94216_b

int (): g, getHeight, method_4595, getHeight, func_94216_b

float (): i, getU0, method_4594, getMinU, func_94209_e

float (): h, getU0, method_4594, getMinU, func_94209_e

float (): j, getU1, method_4577, getMaxU, func_94212_f

float (): i, getU1, method_4577, getMaxU, func_94212_f

float (): k, getV0, method_4593, getMinV, func_94206_g

float (): j, getV0, method_4593, getMinV, func_94206_g

float (): l, getV1, method_4575, getMaxV, func_94210_h

float (): k, getV1, method_4575, getMaxV, func_94210_h

void (): n, cycleFrames, method_4597, tickAnimation, func_94219_l

void (): q, cycleFrames, method_4597, tickAnimation, func_94219_l

void (): a, uploadInterpolatedFrame, method_4585, interpolateFrames, func_180599_n

int (): o, getFrameCount, method_4592, getFrameCount, func_110970_k

int (): n, getFrameCount, method_4592, getFrameCount, func_110970_k

void (int): a, applyMipmapping, method_4590, generateMipmaps, func_147963_d

void (): c, wipeFrameData, method_4588, destroy, func_130103_l

boolean (): p, isAnimation, method_4599, isAnimated, func_130098_m

boolean (): r, isAnimation, method_4599, isAnimated, func_130098_m

float (float): a, getUOffset, method_4582, getXFromU, func_188537_a

float (float): b, getVOffset, method_4572, getYFromV, func_188536_b

int (double, int, int): a, mix, method_4571, lerp, func_188535_a

void (int): b, generateMipLevels, method_4591, generateMipmapsInternal, func_195666_b

int (int, int, int, int, boolean): a, alphaBlend, method_4581, blendPixels, func_195661_b

int (int, int, int, int, int): a, gammaBlend, method_4600, blendPixelsComponent, func_195669_a

float (int): c, getPow22, method_4574, srgbToLinear, func_195660_c

void (int): d, upload, method_4573, upload, func_195659_d

void (int): a, upload, method_4573, upload, func_195659_d

ResourceLocation (): m, getName, method_4598, getId, func_195668_m

ResourceLocation (): l, getName, method_4598, getId, func_195668_m

void (Resource, int): a, loadData, method_4576, load, func_195664_a

int (int, int, int, int): c, getPixel, method_4589, getFramePixel, func_195665_a

void (): q, uploadFirstFrame, method_4584, upload, func_195663_q

void (): o, uploadFirstFrame, method_4584, upload, func_195663_q

com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, getFrameSize, method_18341, getDimensions, func_217788_b

boolean (int, int): a, isDivisionInteger, method_18340, isDivisibleBy, func_217787_a

void (int, int, int, int): a, init, method_4587, init, func_217789_a

TextureAtlas (): m, atlas, method_24119, getAtlas, func_229241_m_

void (): close, close, close, close

float (): a, atlasSize, method_23841, getFrameDeltaFactor, func_229228_a_

float (): p, uvShrinkRatio, method_23842, getAnimationFrameDelta, func_229242_p_

VertexConsumer (VertexConsumer): a, wrap, method_24108, getTextureSpecificVertexConsumer, func_229230_a_

1.14.4

名称

dun

dxb

net.minecraft.client.renderer.texture.TextureAtlasSprite

字段

AnimationResourceMetadata: l, field_5271, animationMetadata, field_110982_k

AnimationMetadataSection: l, metadata, field_5271, animationMetadata, field_110982_k

int: g, field_5258, x, field_110975_c

int: g, x, field_5258, x, field_110975_c

int: h, field_5256, y, field_110974_d

int: h, y, field_5256, y, field_110974_d

int: a, field_5261, width, field_130223_c

int: a, width, field_5261, width, field_130223_c

int: b, field_5260, height, field_130224_d

int: b, height, field_5260, height, field_130224_d

float: m, field_5270, uMin, field_110979_l

float: m, u0, field_5270, uMin, field_110979_l

float: n, field_5269, uMax, field_110980_m

float: n, u1, field_5269, uMax, field_110980_m

float: o, field_5268, vMin, field_110977_n

float: o, v0, field_5268, vMin, field_110977_n

float: p, field_5267, vMax, field_110978_o

float: p, v1, field_5267, vMax, field_110978_o

int: i, field_5273, frameIndex, field_110973_g

int: i, frame, field_5273, frameIndex, field_110973_g

int: j, field_5272, frameTicks, field_110983_h

int: j, subFrame, field_5272, frameTicks, field_110983_h

MinecraftKey: k, field_5257, id, field_110984_i

ResourceLocation: k, name, field_5257, id, field_110984_i

NativeImage[]: c, field_5262, images, field_195670_c

NativeImage[]: c, mainImage, field_5262, images, field_195670_c

int[]: d, field_5265, frameXs, field_195671_d

int[]: d, framesX, field_5265, frameXs, field_195671_d

int[]: e, field_5264, frameYs, field_195672_e

int[]: e, framesY, field_5264, frameYs, field_195672_e

NativeImage[]: f, field_5263, interpolatedImages, field_176605_b

NativeImage[]: f, activeFrame, field_5263, interpolatedImages, field_176605_b

int[]: q, field_5259, blendedPixelCache, field_195673_r

float[]: r, field_5274, srgbLinearMap, field_195674_s

float[]: q, POW22, field_5274, srgbLinearMap, field_195674_s

构造函数

方法

int (): g, method_4578, getWidth, func_94211_a

int (): g, getWidth, method_4578, getWidth, func_94211_a

int (): h, method_4595, getHeight, func_94216_b

int (): h, getHeight, method_4595, getHeight, func_94216_b

float (): i, method_4594, getMinU, func_94209_e

float (): i, getU0, method_4594, getMinU, func_94209_e

float (): j, method_4577, getMaxU, func_94212_f

float (): j, getU1, method_4577, getMaxU, func_94212_f

float (double): a, method_4580, getU, func_94214_a

float (double): a, getU, method_4580, getFrameU, func_94214_a

float (): k, method_4593, getMinV, func_94206_g

float (): k, getV0, method_4593, getMinV, func_94206_g

float (): l, method_4575, getMaxV, func_94210_h

float (): l, getV1, method_4575, getMaxV, func_94210_h

float (double): b, method_4570, getV, func_94207_b

float (double): b, getV, method_4570, getFrameV, func_94207_b

void (): n, method_4597, tickAnimation, func_94219_l

void (): n, cycleFrames, method_4597, tickAnimation, func_94219_l

void (): a, method_4585, interpolateFrames, func_180599_n

void (): a, uploadInterpolatedFrame, method_4585, interpolateFrames, func_180599_n

int (): o, method_4592, getFrameCount, func_110970_k

int (): o, getFrameCount, method_4592, getFrameCount, func_110970_k

void (int): a, method_4590, generateMipmaps, func_147963_d

void (int): a, applyMipmapping, method_4590, generateMipmaps, func_147963_d

void (): c, method_4588, destroy, func_130103_l

void (): c, wipeFrameData, method_4588, destroy, func_130103_l

boolean (): p, method_4599, isAnimated, func_130098_m

boolean (): p, isAnimation, method_4599, isAnimated, func_130098_m

float (float): a, method_4582, getXFromU, func_188537_a

float (float): a, getUOffset, method_4582, getXFromU, func_188537_a

float (float): b, method_4572, getYFromV, func_188536_b

float (float): b, getVOffset, method_4572, getYFromV, func_188536_b

int (double, int, int): a, method_4571, lerp, func_188535_a

int (double, int, int): a, mix, method_4571, lerp, func_188535_a

void (int): b, method_4591, generateMipmapsInternal, func_195666_b

void (int): b, generateMipLevels, method_4591, generateMipmapsInternal, func_195666_b

int (int, int, int, int, boolean): a, method_4581, blendPixels, func_195661_b

int (int, int, int, int, boolean): a, alphaBlend, method_4581, blendPixels, func_195661_b

int (int, int, int, int, int): a, method_4600, blendPixelsComponent, func_195669_a

int (int, int, int, int, int): a, gammaBlend, method_4600, blendPixelsComponent, func_195669_a

float (int): c, method_4574, srgbToLinear, func_195660_c

float (int): c, getPow22, method_4574, srgbToLinear, func_195660_c

void (int): d, method_4573, upload, func_195659_d

void (int): d, upload, method_4573, upload, func_195659_d

void (int, int, NativeImage[]): a, method_4579, upload, func_195667_a

void (int, int, NativeImage[]): a, upload, method_4579, upload, func_195667_a

MinecraftKey (): m, method_4598, getId, func_195668_m

ResourceLocation (): m, getName, method_4598, getId, func_195668_m

void (IResource, int): a, method_4576, load, func_195664_a

void (Resource, int): a, loadData, method_4576, load, func_195664_a

int (int, int, int, int): c, method_4589, getFramePixel, func_195665_a

int (int, int, int, int): c, getPixel, method_4589, getFramePixel, func_195665_a

boolean (int, int, int): a, method_4583, isPixelTransparent, func_195662_a

boolean (int, int, int): a, isTransparent, method_4583, isPixelTransparent, func_195662_a

void (): q, method_4584, upload, func_195663_q

void (): q, uploadFirstFrame, method_4584, upload, func_195663_q

com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, getDimensions, func_217788_b

com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, getFrameSize, method_18341, getDimensions, func_217788_b

boolean (int, int): a, method_18340, isDivisibleBy, func_217787_a

boolean (int, int): a, isDivisionInteger, method_18340, isDivisibleBy, func_217787_a

void (int, int, int, int): a, method_4587, init, func_217789_a

void (int, int, int, int): a, init, method_4587, init, func_217789_a

1.14.3

名称

duj

dun

net.minecraft.client.texture.Sprite

字段

AnimationMetadataSection: l, field_5271, field_110982_k

AnimationResourceMetadata: l, field_5271, animationMetadata, field_110982_k

int: g, field_5258, field_110975_c

int: g, field_5258, x, field_110975_c

int: h, field_5256, field_110974_d

int: h, field_5256, y, field_110974_d

int: a, field_5261, field_130223_c

int: a, field_5261, width, field_130223_c

int: b, field_5260, field_130224_d

int: b, field_5260, height, field_130224_d

float: m, field_5270, field_110979_l

float: m, field_5270, uMin, field_110979_l

float: n, field_5269, field_110980_m

float: n, field_5269, uMax, field_110980_m

float: o, field_5268, field_110977_n

float: o, field_5268, vMin, field_110977_n

float: p, field_5267, field_110978_o

float: p, field_5267, vMax, field_110978_o

int: i, field_5273, field_110973_g

int: i, field_5273, frameIndex, field_110973_g

int: j, field_5272, field_110983_h

int: j, field_5272, frameTicks, field_110983_h

MinecraftKey: k, field_5257, field_110984_i

MinecraftKey: k, field_5257, id, field_110984_i

NativeImage[]: c, field_5262, field_195670_c

NativeImage[]: c, field_5262, images, field_195670_c

int[]: d, field_5265, field_195671_d

int[]: d, field_5265, frameXs, field_195671_d

int[]: e, field_5264, field_195672_e

int[]: e, field_5264, frameYs, field_195672_e

NativeImage[]: f, field_5263, field_176605_b

NativeImage[]: f, field_5263, interpolatedImages, field_176605_b

int[]: q, field_5259, field_195673_r

int[]: q, field_5259, blendedPixelCache, field_195673_r

float[]: r, field_5274, field_195674_s

float[]: r, field_5274, srgbLinearMap, field_195674_s

构造函数

方法

int (): g, method_4578, func_94211_a

int (): g, method_4578, getWidth, func_94211_a

int (): h, method_4595, func_94216_b

int (): h, method_4595, getHeight, func_94216_b

float (): i, method_4594, func_94209_e

float (): i, method_4594, getMinU, func_94209_e

float (): j, method_4577, func_94212_f

float (): j, method_4577, getMaxU, func_94212_f

float (double): a, method_4580, func_94214_a

float (double): a, method_4580, getU, func_94214_a

float (): k, method_4593, func_94206_g

float (): k, method_4593, getMinV, func_94206_g

float (): l, method_4575, func_94210_h

float (): l, method_4575, getMaxV, func_94210_h

float (double): b, method_4570, func_94207_b

float (double): b, method_4570, getV, func_94207_b

void (): n, method_4597, func_94219_l

void (): n, method_4597, tickAnimation, func_94219_l

void (): a, method_4585, func_180599_n

void (): a, method_4585, interpolateFrames, func_180599_n

int (): o, method_4592, func_110970_k

int (): o, method_4592, getFrameCount, func_110970_k

void (int): a, method_4590, func_147963_d

void (int): a, method_4590, generateMipmaps, func_147963_d

void (): c, method_4588, func_130103_l

void (): c, method_4588, destroy, func_130103_l

boolean (): p, method_4599, func_130098_m

boolean (): p, method_4599, isAnimated, func_130098_m

float (float): a, method_4582, func_188537_a

float (float): a, method_4582, getXFromU, func_188537_a

float (float): b, method_4572, func_188536_b

float (float): b, method_4572, getYFromV, func_188536_b

int (double, int, int): a, method_4571, func_188535_a

int (double, int, int): a, method_4571, lerp, func_188535_a

void (int): b, method_4591, func_195666_b

void (int): b, method_4591, generateMipmapsInternal, func_195666_b

int (int, int, int, int, boolean): a, method_4581, func_195661_b

int (int, int, int, int, boolean): a, method_4581, blendPixels, func_195661_b

int (int, int, int, int, int): a, method_4600, func_195669_a

int (int, int, int, int, int): a, method_4600, blendPixelsComponent, func_195669_a

float (int): c, method_4574, func_195660_c

float (int): c, method_4574, srgbToLinear, func_195660_c

void (int): d, method_4573, func_195659_d

void (int): d, method_4573, upload, func_195659_d

void (int, int, NativeImage[]): a, method_4579, func_195667_a

void (int, int, NativeImage[]): a, method_4579, upload, func_195667_a

MinecraftKey (): m, method_4598, func_195668_m

MinecraftKey (): m, method_4598, getId, func_195668_m

void (IResource, int): a, method_4576, func_195664_a

void (IResource, int): a, method_4576, load, func_195664_a

int (int, int, int, int): c, method_4589, func_195665_a

int (int, int, int, int): c, method_4589, getFramePixel, func_195665_a

boolean (int, int, int): a, method_4583, func_195662_a

boolean (int, int, int): a, method_4583, isPixelTransparent, func_195662_a

void (): q, method_4584, func_195663_q

void (): q, method_4584, upload, func_195663_q

com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, func_217788_b

com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, getDimensions, func_217788_b

boolean (int, int): a, method_18340, func_217787_a

boolean (int, int): a, method_18340, isDivisibleBy, func_217787_a

void (int, int, int, int): a, method_4587, func_217789_a

void (int, int, int, int): a, method_4587, init, func_217789_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dug

duj

字段

构造函数

方法

1.14

名称

ddm

dug

net.minecraft.class_1058

字段

AnimationMetadataSection: m, field_110982_k

AnimationMetadataSection: l, field_5271, field_110982_k

boolean: g, field_130222_e

int: h, field_110975_c

int: g, field_5258, field_110975_c

int: i, field_110974_d

int: h, field_5256, field_110974_d

int: a, field_130223_c

int: a, field_5261, field_130223_c

int: b, field_130224_d

int: b, field_5260, field_130224_d

float: n, field_110979_l

float: m, field_5270, field_110979_l

float: o, field_110980_m

float: n, field_5269, field_110980_m

float: p, field_110977_n

float: o, field_5268, field_110977_n

float: q, field_110978_o

float: p, field_5267, field_110978_o

int: j, field_110973_g

int: i, field_5273, field_110973_g

int: k, field_110983_h

int: j, field_5272, field_110983_h

MinecraftKey: l, field_110984_i

MinecraftKey: k, field_5257, field_110984_i

NativeImage[]: c, field_195670_c

NativeImage[]: c, field_5262, field_195670_c

int[]: d, field_195671_d

int[]: d, field_5265, field_195671_d

int[]: e, field_195672_e

int[]: e, field_5264, field_195672_e

NativeImage[]: f, field_176605_b

NativeImage[]: f, field_5263, field_176605_b

int[]: r, field_195673_r

int[]: q, field_5259, field_195673_r

float[]: s, field_195674_s

float[]: r, field_5274, field_195674_s

构造函数

方法

void (int, int, int, int, boolean): a, func_110971_a

int (): g, func_94211_a

int (): g, method_4578, func_94211_a

int (): h, func_94216_b

int (): h, method_4595, func_94216_b

float (): i, func_94209_e

float (): i, method_4594, func_94209_e

float (): j, func_94212_f

float (): j, method_4577, func_94212_f

float (double): a, func_94214_a

float (double): a, method_4580, func_94214_a

float (): k, func_94206_g

float (): k, method_4593, func_94206_g

float (): l, func_94210_h

float (): l, method_4575, func_94210_h

float (double): b, func_94207_b

float (double): b, method_4570, func_94207_b

void (): n, func_94219_l

void (): n, method_4597, func_94219_l

void (): a, func_180599_n

void (): a, method_4585, func_180599_n

int (): o, func_110970_k

int (): o, method_4592, func_110970_k

void (int): a, func_147963_d

void (int): a, method_4590, func_147963_d

void (): c, func_130103_l

void (): c, method_4588, func_130103_l

boolean (): p, func_130098_m

boolean (): p, method_4599, func_130098_m

float (float): a, func_188537_a

float (float): a, method_4582, func_188537_a

float (float): b, func_188536_b

float (float): b, method_4572, func_188536_b

int (double, int, int): a, func_188535_a

int (double, int, int): a, method_4571, func_188535_a

void (int): b, func_195666_b

void (int): b, method_4591, func_195666_b

int (int, int, int, int, boolean): b, func_195661_b

int (int, int, int, int, boolean): a, method_4581, func_195661_b

int (int, int, int, int, int): a, func_195669_a

int (int, int, int, int, int): a, method_4600, func_195669_a

float (int): c, func_195660_c

float (int): c, method_4574, func_195660_c

void (int): d, func_195659_d

void (int): d, method_4573, func_195659_d

void (int, int, NativeImage[]): a, func_195667_a

void (int, int, NativeImage[]): a, method_4579, func_195667_a

MinecraftKey (): m, func_195668_m

MinecraftKey (): m, method_4598, func_195668_m

void (IResource, int): a, func_195664_a

void (IResource, int): a, method_4576, func_195664_a

int (int, int, int, int): a, func_195665_a

int (int, int, int, int): c, method_4589, func_195665_a

boolean (int, int, int): a, func_195662_a

boolean (int, int, int): a, method_4583, func_195662_a

void (): q, func_195663_q

void (): q, method_4584, func_195663_q

com.mojang.datafixers.util.Pair<Integer, Integer> (int, int, int, int): b, method_18341, func_217788_b

boolean (int, int): a, method_18340, func_217787_a

void (int, int, int, int): a, method_4587, func_217789_a

1.13.2

名称

ddl

ddm

字段

构造函数

方法

1.13.1

名称

ddc

ddl

字段

构造函数

方法

1.13

名称

cdq

ddc

字段

String: j, field_110984_i

List<int[][]>: a, field_110976_a

int[][]: b, field_176605_b

AnimationMetadataSection: k, field_110982_k

AnimationMetadataSection: m, field_110982_k

boolean: c, field_130222_e

boolean: g, field_130222_e

int: d, field_110975_c

int: h, field_110975_c

int: e, field_110974_d

int: i, field_110974_d

int: f, field_130223_c

int: a, field_130223_c

int: g, field_130224_d

int: b, field_130224_d

float: l, field_110979_l

float: n, field_110979_l

float: m, field_110980_m

float: o, field_110980_m

float: n, field_110977_n

float: p, field_110977_n

float: o, field_110978_o

float: q, field_110978_o

int: h, field_110973_g

int: j, field_110973_g

int: i, field_110983_h

int: k, field_110983_h

MinecraftKey: l, field_110984_i

NativeImage[]: c, field_195670_c

int[]: d, field_195671_d

int[]: e, field_195672_e

NativeImage[]: f, field_176605_b

int[]: r, field_195673_r

float[]: s, field_195674_s

构造函数

(String)

(MinecraftKey, int, int)

(MinecraftKey, PngSizeInfo, AnimationMetadataSection)

方法

TextureAtlasSprite (MinecraftKey): a, func_176604_a

void (TextureAtlasSprite): a, func_94217_a

int (): a, func_130010_a

int (): b, func_110967_i

int (): c, func_94211_a

int (): g, func_94211_a

int (): d, func_94216_b

int (): h, func_94216_b

float (): e, func_94209_e

float (): i, func_94209_e

float (): f, func_94212_f

float (): j, func_94212_f

float (): g, func_94206_g

float (): k, func_94206_g

float (): h, func_94210_h

float (): l, func_94210_h

String (): i, func_94215_i

void (): j, func_94219_l

void (): n, func_94219_l

void (): n, func_180599_n

void (): a, func_180599_n

int[][] (int): a, func_147965_a

int (): k, func_110970_k

int (): o, func_110970_k

void (int): b, func_110966_b

void (int): c, func_110969_c

void (int): d, func_147963_d

void (int): a, func_147963_d

void (int): e, func_130099_d

int[][] (int[][], int, int, int): a, func_147962_a

void (): l, func_130103_l

void (): c, func_130103_l

boolean (): m, func_130098_m

boolean (): p, func_130098_m

void (List<int[][]>): a, func_110968_a

void (): o, func_130102_n

void (PngSizeInfo, boolean): a, func_188538_a

void (IResource, int): a, func_188539_a

void (int): b, func_195666_b

int (int, int, int, int, boolean): b, func_195661_b

int (int, int, int, int, int): a, func_195669_a

float (int): c, func_195660_c

void (int): d, func_195659_d

void (int, int, NativeImage[]): a, func_195667_a

MinecraftKey (): m, func_195668_m

void (IResource, int): a, func_195664_a

int (int, int, int, int): a, func_195665_a

boolean (int, int, int): a, func_195662_a

void (): q, func_195663_q

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

cdo

cdq

字段

构造函数

方法

1.12

名称

byz

cdo

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

byw

byz

字段

构造函数

方法

1.11

名称

bwe

byw

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bve

bwe

字段

构造函数

方法

1.9.4

名称

字段

构造函数

方法

1.9.2

名称

bvh

bve

字段

构造函数

方法

1.9

名称

bmi

bvh

字段

String: p, field_176607_p

String: q, field_176606_q

构造函数

方法

void (String): a, func_176602_a

void (String): b, func_176603_b

void (BufferedImage[], AnimationMetadataSection): a, func_180598_a

float (float): a, func_188537_a

float (float): b, func_188536_b

int (double, int, int): a, func_188535_a

void (PngSizeInfo, boolean): a, func_188538_a

void (IResource, int): a, func_188539_a

1.8.8

名称

bmi

net.minecraft.client.renderer.texture.TextureAtlasSprite

字段

String: j, field_110984_i

List<int[][]>: a, field_110976_a

int[][]: b, field_176605_b

AnimationMetadataSection: k, field_110982_k

boolean: c, field_130222_e

int: d, field_110975_c

int: e, field_110974_d

int: f, field_130223_c

int: g, field_130224_d

float: l, field_110979_l

float: m, field_110980_m

float: n, field_110977_n

float: o, field_110978_o

int: h, field_110973_g

int: i, field_110983_h

String: p, field_176607_p

String: q, field_176606_q

构造函数

(String)

方法

TextureAtlasSprite (MinecraftKey): a, func_176604_a

void (String): a, func_176602_a

void (String): b, func_176603_b

void (int, int, int, int, boolean): a, func_110971_a

void (TextureAtlasSprite): a, func_94217_a

int (): a, func_130010_a

int (): b, func_110967_i

int (): c, func_94211_a

int (): d, func_94216_b

float (): e, func_94209_e

float (): f, func_94212_f

float (double): a, func_94214_a

float (): g, func_94206_g

float (): h, func_94210_h

float (double): b, func_94207_b

String (): i, func_94215_i

void (): j, func_94219_l

void (): n, func_180599_n

int[][] (int): a, func_147965_a

int (): k, func_110970_k

void (int): b, func_110966_b

void (int): c, func_110969_c

void (BufferedImage[], AnimationMetadataSection): a, func_180598_a

void (int): d, func_147963_d

void (int): e, func_130099_d

int[][] (int[][], int, int, int): a, func_147962_a

void (): l, func_130103_l

boolean (): m, func_130098_m

void (List<int[][]>): a, func_110968_a

void (): o, func_130102_n