历史 - net.minecraft.client.gui.navigation.ScreenRectangle
1.21.11
名称
gju
gpm
字段
构造函数
方法
ScreenRectangle (org.joml.Matrix3x2f): a, transformAxisAligned, method_65185, transform, m_374263_
ScreenRectangle (org.joml.Matrix3x2f): b, transformMaxBounds, method_71523, transformEachVertex, m_402401_
ScreenRectangle (org.joml.Matrix3x2fc): a, transformAxisAligned, method_65185, transform, m_374263_
ScreenRectangle (org.joml.Matrix3x2fc): b, transformMaxBounds, method_71523, transformEachVertex, m_402401_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gcd
gju
字段
构造函数
方法
1.21.8
名称
gcc
gcd
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fyf
gcc
字段
构造函数
方法
ScreenRectangle (org.joml.Matrix4f): a, transformAxisAligned, method_65185, transform, m_374263_
boolean (ScreenRectangle): c, intersects, method_71524, intersects, m_404475_
boolean (ScreenRectangle): d, encompasses, method_71525, contains, m_403752_
ScreenRectangle (org.joml.Matrix3x2f): a, transformAxisAligned, method_65185, transform, m_374263_
ScreenRectangle (org.joml.Matrix3x2f): b, transformMaxBounds, method_71523, transformEachVertex, m_402401_
1.21.5
名称
ftb
fyf
字段
构造函数
方法
1.21.4
名称
fsn
ftb
字段
构造函数
方法
ScreenRectangle (org.joml.Matrix4f): a, transformAxisAligned, method_65185, transform, m_374263_
1.21.3
名称
fms
fsn
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
flm
fms
字段
构造函数
方法
1.20.6
名称
fbj
flm
字段
构造函数
方法
boolean (int, int): a, containsPoint, method_58137, contains, m_319431_
1.20.4
名称
ews
fbj
字段
构造函数
方法
1.20.2
名称
esz
ews
字段
构造函数
方法
1.20.1
名称
ern
esz
字段
构造函数
方法
1.19.4
名称
ern
net.minecraft.client.gui.navigation.ScreenRectangle
net.minecraft.class_8030
net.minecraft.client.gui.ScreenRect
net.minecraft.src.C_263595_
字段
ScreenPosition: a, position, comp_1195, position, f_263846_
int: b, width, comp_1196, width, f_263770_
int: c, height, comp_1197, height, f_263800_
ScreenRectangle: d, EMPTY, field_41835, EMPTY, f_263720_
构造函数
(int, int, int, int)
(ScreenPosition, int, int)
方法
ScreenRectangle (): a, empty, method_48248, empty, m_264427_
ScreenRectangle (ScreenAxis, int, int, int, int): a, of, method_48250, of, m_264109_
ScreenRectangle (ScreenDirection): a, step, method_48251, add, m_264049_
int (ScreenAxis): a, getLength, method_48249, getLength, m_264323_
int (ScreenDirection): b, getBoundInDirection, method_48255, getBoundingCoordinate, m_264095_
ScreenRectangle (ScreenDirection): c, getBorder, method_48256, getBorder, m_264525_
boolean (ScreenRectangle): a, overlaps, method_48252, overlaps, m_264295_
boolean (ScreenRectangle, ScreenAxis): a, overlapsInAxis, method_48253, overlaps, m_264632_
int (ScreenAxis): b, getCenterInAxis, method_48254, getCenter, m_264037_
ScreenRectangle (ScreenRectangle): b, intersection, method_49701, intersection, m_275842_
int (): b, top, method_49618, getTop, m_274449_
int (): c, bottom, method_49619, getBottom, m_274349_
int (): d, left, method_49620, getLeft, m_274563_
int (): e, right, method_49621, getRight, m_274445_
ScreenPosition (): f, position, comp_1195, position, f_263846_
int (): g, width, comp_1196, width, f_263770_
int (): h, height, comp_1197, height, f_263800_