历史 - net.minecraft.world.level.levelgen.structure.pools.EmptyPoolElement
1.21.11
名称
fbo
fgp
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
evz
fbo
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eto
evz
字段
构造函数
方法
1.21.5
名称
eoo
eto
字段
构造函数
方法
1.21.4
名称
epl
eoo
字段
构造函数
方法
1.21.3
名称
eks
epl
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ejm
eks
字段
构造函数
方法
boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, boolean): a, place, method_16626, generate, m_213695_
boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, LiquidSettings, boolean): a, place, method_16626, generate, m_213695_
1.20.6
名称
eag
ejm
字段
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, CODEC, f_210174_
com.mojang.serialization.MapCodec<EmptyPoolElement>: a, CODEC, field_24947, CODEC, f_210174_
构造函数
方法
1.20.4
名称
dwi
eag
字段
构造函数
方法
1.20.2
名称
dta
dwi
字段
构造函数
方法
1.20.1
名称
dsp
dta
字段
构造函数
方法
1.19.4
名称
dpp
dsp
字段
构造函数
方法
1.19.3
名称
dmb
dpp
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dle
dmb
net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolEmpty
字段
构造函数
方法
1.19
名称
dgj
dle
net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolEmpty
字段
构造函数
方法
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_207245_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_207470_
BoundingBox (StructureTemplateManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_214015_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_207251_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_207466_
Vec3i (StructureTemplateManager, Rotation): a, getSize, method_16601, getStart, m_213577_
List<StructureTemplate$StructureBlockInfo> (StructureTemplateManager, BlockPos, Rotation, RandomSource): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_213638_
boolean (StructureTemplateManager, WorldGenLevel, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, RandomSource, boolean): a, place, method_16626, generate, m_213695_
1.18.2
名称
dbr
dgj
net.minecraft.world.level.levelgen.feature.structures.EmptyPoolElement
net.minecraft.world.level.levelgen.structure.pools.EmptyPoolElement
net.minecraft.src.C_2395_
net.minecraft.src.C_207030_
net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructurePoolEmpty
net.minecraft.world.level.levelgen.structure.pools.WorldGenFeatureDefinedStructurePoolEmpty
字段
EmptyPoolElement: b, INSTANCE, field_16663, INSTANCE, f_68856_
EmptyPoolElement: b, INSTANCE, field_16663, INSTANCE, f_210175_
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, CODEC, f_68855_
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, CODEC, f_210174_
构造函数
方法
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_6439_
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_207245_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_6867_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_207470_
StructurePoolElementType<?> (): a, getType, method_16757, getType, m_6379_
StructurePoolElementType<?> (): a, getType, method_16757, getType, m_207234_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_6791_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_207251_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_141911_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_207466_
1.18.1
名称
字段
构造函数
方法
1.18
名称
cxt
dbr
字段
构造函数
方法
1.17.1
名称
cxs
cxt
字段
构造函数
方法
1.17
名称
cob
cxs
net.minecraft.world.gen.feature.jigsaw.EmptyJigsawPiece
net.minecraft.src.C_2395_
net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructurePoolEmpty
net.minecraft.world.level.levelgen.feature.structures.WorldGenFeatureDefinedStructurePoolEmpty
字段
EmptyPoolElement: b, INSTANCE, field_16663, INSTANCE, field_214856_a
EmptyPoolElement: b, INSTANCE, field_16663, INSTANCE, f_68856_
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, CODEC, field_236814_a_
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, CODEC, f_68855_
构造函数
方法
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, func_214849_a
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, m_6439_
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, func_214852_a
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, m_6867_
StructurePoolElementType<?> (): a, getType, method_16757, getType, func_214853_a
StructurePoolElementType<?> (): a, getType, method_16757, getType, m_6379_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, func_230378_a_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, m_6791_
Vec3i (StructureManager, Rotation): a, getSize, method_16601, getStart, m_141911_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cny
cob
net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolEmpty
net.minecraft.server.v1_16_R3.WorldGenFeatureDefinedStructurePoolEmpty
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cpw
cny
net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructurePoolEmpty
net.minecraft.server.v1_16_R2.WorldGenFeatureDefinedStructurePoolEmpty
字段
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, field_24947, field_236814_a_
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, CODEC, field_236814_a_
构造函数
方法
1.16.1
名称
cie
cpw
net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructurePoolEmpty
net.minecraft.server.v1_16_R1.WorldGenFeatureDefinedStructurePoolEmpty
字段
EmptyPoolElement: a, INSTANCE, field_16663, INSTANCE, field_214856_a
EmptyPoolElement: b, INSTANCE, field_16663, INSTANCE, field_214856_a
com.mojang.serialization.Codec<EmptyPoolElement>: a, CODEC, field_24947, field_24947, field_236814_a_
构造函数
方法
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, getDynamic, method_16625, func_214851_a
boolean (StructureManager, LevelAccessor, ChunkGenerator<?>, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_225575_a_
boolean (StructureManager, WorldGenLevel, StructureFeatureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, BoundingBox, Random, boolean): a, place, method_16626, generate, func_230378_a_
1.15.2
名称
cib
cie
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cfl
cib
net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructurePoolEmpty
net.minecraft.server.v1_15_R1.WorldGenFeatureDefinedStructurePoolEmpty
字段
构造函数
方法
boolean (StructureManager, LevelAccessor, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_214848_a
boolean (StructureManager, LevelAccessor, ChunkGenerator<?>, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_225575_a_
1.14.4
名称
cfg
cfl
net.minecraft.world.level.levelgen.feature.structures.EmptyPoolElement
字段
WorldGenFeatureDefinedStructurePoolEmpty: a, field_16663, INSTANCE, field_214856_a
EmptyPoolElement: a, INSTANCE, field_16663, INSTANCE, field_214856_a
构造函数
方法
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, getStructureBlockInfos, func_214849_a
List<StructureTemplate$StructureBlockInfo> (StructureManager, BlockPos, Rotation, Random): a, getShuffledJigsawBlocks, method_16627, getStructureBlockInfos, func_214849_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, getBoundingBox, func_214852_a
BoundingBox (StructureManager, BlockPos, Rotation): a, getBoundingBox, method_16628, getBoundingBox, func_214852_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, generate, func_214848_a
boolean (StructureManager, LevelAccessor, BlockPos, Rotation, BoundingBox, Random): a, place, method_16626, generate, func_214848_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, getType, func_214853_a
StructurePoolElementType (): a, getType, method_16757, getType, func_214853_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, method_16625, func_214851_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, getDynamic, method_16625, func_214851_a
1.14.3
名称
cfc
cfg
net.minecraft.structure.pool.EmptyPoolElement
字段
WorldGenFeatureDefinedStructurePoolEmpty: a, field_16663, field_214856_a
WorldGenFeatureDefinedStructurePoolEmpty: a, field_16663, INSTANCE, field_214856_a
构造函数
方法
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, func_214849_a
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, getStructureBlockInfos, func_214849_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, func_214852_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, getBoundingBox, func_214852_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, func_214848_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, generate, func_214848_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, func_214853_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, getType, func_214853_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, func_214851_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, method_16625, func_214851_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cfa
cfc
字段
构造函数
方法
1.14
名称
cfa
net.minecraft.class_3777
net.minecraft.world.gen.feature.jigsaw.EmptyJigsawPiece
net.minecraft.server.v1_14_R1.WorldGenFeatureDefinedStructurePoolEmpty
字段
WorldGenFeatureDefinedStructurePoolEmpty: a, field_16663, field_214856_a
构造函数
()
方法
List<DefinedStructure$BlockInfo> (DefinedStructureManager, BlockPosition, EnumBlockRotation, Random): a, method_16627, func_214849_a
StructureBoundingBox (DefinedStructureManager, BlockPosition, EnumBlockRotation): a, method_16628, func_214852_a
boolean (DefinedStructureManager, GeneratorAccess, BlockPosition, EnumBlockRotation, StructureBoundingBox, Random): a, method_16626, func_214848_a
WorldGenFeatureDefinedStructurePools (): a, method_16757, func_214853_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>): a, method_16625, func_214851_a