历史 - net.minecraft.network.protocol.game.ClientboundMountScreenOpenPacket
1.21.11
名称
aee
aez
net.minecraft.network.protocol.game.ClientboundHorseScreenOpenPacket
net.minecraft.network.protocol.game.ClientboundMountScreenOpenPacket
net.minecraft.network.packet.s2c.play.OpenHorseScreenS2CPacket
net.minecraft.network.packet.s2c.play.OpenMountScreenS2CPacket
net.minecraft.src.C_5068_
net.minecraft.src.C_433022_
字段
int: b, containerId, field_12144, syncId, f_132190_
int: b, containerId, field_12144, syncId, f_435571_
int: c, inventoryColumns, field_12143, slotColumnCount, f_337482_
int: c, inventoryColumns, field_12143, slotColumnCount, f_435782_
int: d, entityId, field_12142, horseId, f_132192_
int: d, entityId, field_12142, mountId, f_435323_
StreamCodec<FriendlyByteBuf, ClientboundHorseScreenOpenPacket>: a, STREAM_CODEC, field_47928, CODEC, f_314879_
StreamCodec<FriendlyByteBuf, ClientboundMountScreenOpenPacket>: a, STREAM_CODEC, field_47928, CODEC, f_435988_
构造函数
方法
void (FriendlyByteBuf): a, write, method_55880, write, m_132205_
void (FriendlyByteBuf): a, write, method_55880, write, m_439816_
int (): b, getContainerId, method_11432, getSyncId, m_132204_
int (): b, getContainerId, method_11432, getSyncId, m_447138_
int (): e, getInventoryColumns, method_11434, getSlotColumnCount, m_339890_
int (): e, getInventoryColumns, method_11434, getSlotColumnCount, m_440553_
int (): f, getEntityId, method_11433, getHorseId, m_132208_
int (): f, getEntityId, method_11433, getMountId, m_439308_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ady
aee
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
adn
ady
字段
构造函数
方法
1.21.5
名称
acu
adn
字段
构造函数
方法
1.21.4
名称
aea
acu
字段
构造函数
方法
PacketType<ClientboundHorseScreenOpenPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundHorseScreenOpenPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
adc
aea
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
adq
adc
字段
int: c, size, field_12143, slotCount, f_132191_
int: c, inventoryColumns, field_12143, slotColumnCount, f_337482_
构造函数
方法
int (): e, getSize, method_11434, getSlotCount, m_132207_
int (): e, getInventoryColumns, method_11434, getSlotColumnCount, m_339890_
1.20.6
名称
aag
adq
字段
int: a, containerId, field_12144, syncId, f_132190_
int: b, containerId, field_12144, syncId, f_132190_
int: b, size, field_12143, slotCount, f_132191_
int: c, size, field_12143, slotCount, f_132191_
int: c, entityId, field_12142, horseId, f_132192_
int: d, entityId, field_12142, horseId, f_132192_
StreamCodec<FriendlyByteBuf, ClientboundHorseScreenOpenPacket>: a, STREAM_CODEC, field_47928, CODEC, f_314879_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55880, write, m_132205_
int (): a, getContainerId, method_11432, getSyncId, m_132204_
int (): b, getContainerId, method_11432, getSyncId, m_132204_
int (): d, getSize, method_11434, getSlotCount, m_132207_
int (): e, getSize, method_11434, getSlotCount, m_132207_
int (): e, getEntityId, method_11433, getHorseId, m_132208_
int (): f, getEntityId, method_11433, getHorseId, m_132208_
PacketType<ClientboundHorseScreenOpenPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
yc
aag
字段
构造函数
方法
1.20.2
名称
vy
yc
字段
构造函数
方法
int (): c, getSize, method_11434, getSlotCount, m_132207_
int (): d, getSize, method_11434, getSlotCount, m_132207_
int (): d, getEntityId, method_11433, getHorseId, m_132208_
int (): e, getEntityId, method_11433, getHorseId, m_132208_
1.20.1
名称
wl
vy
字段
构造函数
方法
1.19.4
名称
vo
wl
字段
构造函数
方法
int (): b, getContainerId, method_11432, getSyncId, m_132204_
int (): a, getContainerId, method_11432, getSyncId, m_132204_
1.19.3
名称
uk
vo
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
tu
uk
net.minecraft.network.protocol.game.PacketPlayOutOpenWindowHorse
字段
构造函数
方法
1.19
名称
sl
tu
net.minecraft.network.protocol.game.PacketPlayOutOpenWindowHorse
字段
构造函数
方法
1.18.2
名称
sa
sl
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
qt
sa
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
pr
qt
net.minecraft.network.play.server.SOpenHorseWindowPacket
net.minecraft.src.C_5068_
net.minecraft.server.v1_16_R3.PacketPlayOutOpenWindowHorse
net.minecraft.network.protocol.game.PacketPlayOutOpenWindowHorse
字段
int: a, containerId, field_12144, syncId, field_218705_a
int: a, containerId, field_12144, syncId, f_132190_
int: b, size, field_12143, slotCount, field_218706_b
int: b, size, field_12143, slotCount, f_132191_
int: c, entityId, field_12142, horseId, field_218707_c
int: c, entityId, field_12142, horseId, f_132192_
构造函数
()
方法
void (ClientGamePacketListener): a, handle, method_11437, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11437, apply, m_5797_
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
int (): b, getContainerId, method_11432, getSyncId, func_218704_b
int (): b, getContainerId, method_11432, getSyncId, m_132204_
int (): c, getSize, method_11434, getSlotCount, func_218702_c
int (): c, getSize, method_11434, getSlotCount, m_132207_
int (): d, getEntityId, method_11433, getHorseId, func_218703_d
int (): d, getEntityId, method_11433, getHorseId, m_132208_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutOpenWindowHorse
net.minecraft.server.v1_16_R3.PacketPlayOutOpenWindowHorse
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
or
pr
net.minecraft.server.v1_16_R1.PacketPlayOutOpenWindowHorse
net.minecraft.server.v1_16_R2.PacketPlayOutOpenWindowHorse
字段
构造函数
方法
1.16.1
名称
nd
or
net.minecraft.network.packet.s2c.play.OpenHorseContainerS2CPacket
net.minecraft.network.packet.s2c.play.OpenHorseScreenS2CPacket
net.minecraft.server.v1_15_R1.PacketPlayOutOpenWindowHorse
net.minecraft.server.v1_16_R1.PacketPlayOutOpenWindowHorse
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.GuiOpenS2CPacket
net.minecraft.network.packet.s2c.play.OpenHorseContainerS2CPacket
字段
int: a, containerId, field_12144, id, field_218705_a
int: a, containerId, field_12144, syncId, field_218705_a
int: c, entityId, field_12142, entityHorseId, field_218707_c
int: c, entityId, field_12142, horseId, field_218707_c
构造函数
方法
int (): b, getContainerId, method_11432, getId, func_218704_b
int (): b, getContainerId, method_11432, getSyncId, func_218704_b
1.15.1
名称
字段
构造函数
方法
1.15
名称
lm
nd
net.minecraft.network.packet.s2c.play.OpenHorseContainerS2CPacket
net.minecraft.client.network.packet.GuiOpenS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutOpenWindowHorse
net.minecraft.server.v1_15_R1.PacketPlayOutOpenWindowHorse
字段
int: a, containerId, field_12144, syncId, field_218705_a
int: a, containerId, field_12144, id, field_218705_a
int: c, entityId, field_12142, horseId, field_218707_c
int: c, entityId, field_12142, entityHorseId, field_218707_c
构造函数
方法
int (): b, getContainerId, method_11432, getSyncId, func_218704_b
int (): b, getContainerId, method_11432, getId, func_218704_b
1.14.4
名称
lk
lm
net.minecraft.network.protocol.game.ClientboundHorseScreenOpenPacket
net.minecraft.client.network.packet.GuiOpenS2CPacket
net.minecraft.network.packet.s2c.play.OpenHorseContainerS2CPacket
字段
int: a, field_12144, id, field_218705_a
int: a, containerId, field_12144, syncId, field_218705_a
int: b, field_12143, slotCount, field_218706_b
int: b, size, field_12143, slotCount, field_218706_b
int: c, field_12142, entityHorseId, field_218707_c
int: c, entityId, field_12142, horseId, field_218707_c
构造函数
方法
void (PacketListenerPlayOut): a, method_11437, method_11437, func_148833_a
void (ClientGamePacketListener): a, handle, method_11437, apply, func_148833_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
int (): b, method_11432, getId, func_218704_b
int (): b, getContainerId, method_11432, getSyncId, func_218704_b
int (): c, method_11434, getSlotCount, func_218702_c
int (): c, getSize, method_11434, getSlotCount, func_218702_c
int (): d, method_11433, getHorseId, func_218703_d
int (): d, getEntityId, method_11433, getHorseId, func_218703_d
1.14.3
名称
lj
lk
net.minecraft.client.network.packet.GuiOpenS2CPacket
字段
int: a, field_12144, field_218705_a
int: a, field_12144, id, field_218705_a
int: b, field_12143, field_218706_b
int: b, field_12143, slotCount, field_218706_b
int: c, field_12142, field_218707_c
int: c, field_12142, entityHorseId, field_218707_c
构造函数
方法
void (PacketListenerPlayOut): a, method_11437, func_148833_a
void (PacketListenerPlayOut): a, method_11437, method_11437, func_148833_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
int (): b, method_11432, func_218704_b
int (): b, method_11432, getId, func_218704_b
int (): c, method_11434, func_218702_c
int (): c, method_11434, getSlotCount, func_218702_c
int (): d, method_11433, func_218703_d
int (): d, method_11433, getHorseId, func_218703_d
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
lj
net.minecraft.class_2648
net.minecraft.network.play.server.SOpenHorseWindowPacket
net.minecraft.server.v1_14_R1.PacketPlayOutOpenWindowHorse
字段
int: a, field_12144, field_218705_a
int: b, field_12143, field_218706_b
int: c, field_12142, field_218707_c
构造函数
()
(int, int, int)
方法
void (PacketListenerPlayOut): a, method_11437, func_148833_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
int (): b, method_11432, func_218704_b
int (): c, method_11434, func_218702_c
int (): d, method_11433, func_218703_d