历史 - net.minecraft.client.resources.model.EquipmentClientInfo$Builder
1.21.11
名称
ieq$a
inr$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
htz$a
ieq$a
字段
构造函数
方法
1.21.8
名称
hty$a
htz$a
字段
构造函数
方法
1.21.7
名称
htx$a
hty$a
字段
构造函数
方法
1.21.6
名称
hmw$a
htx$a
字段
构造函数
方法
1.21.5
名称
hgz$a
hmw$a
字段
构造函数
方法
1.21.4
名称
dfs$a
hgz$a
net.minecraft.world.item.equipment.EquipmentModel$Builder
net.minecraft.client.resources.model.EquipmentClientInfo$Builder
net.minecraft.item.equipment.EquipmentModel$Builder
net.minecraft.client.render.entity.equipment.EquipmentModel$Builder
net.minecraft.src.C_345718_$C_346017_
net.minecraft.src.C_370279_$C_370457_
net.minecraft.world.item.equipment.EquipmentModel$a
字段
Map<EquipmentModel$LayerType, List<EquipmentModel$Layer>>: a, layersByType, field_54122, layers, f_348990_
Map<EquipmentClientInfo$LayerType, List<EquipmentClientInfo$Layer>>: a, layersByType, field_54122, layers, f_370561_
构造函数
方法
EquipmentModel$Builder (ResourceLocation): a, addHumanoidLayers, method_63998, addHumanoidLayers, m_354822_
EquipmentClientInfo$Builder (ResourceLocation): a, addHumanoidLayers, method_63998, addHumanoidLayers, m_373771_
EquipmentModel$Builder (ResourceLocation, boolean): a, addHumanoidLayers, method_63999, addHumanoidLayers, m_352897_
EquipmentClientInfo$Builder (ResourceLocation, boolean): a, addHumanoidLayers, method_63999, addHumanoidLayers, m_374542_
EquipmentModel$Builder (ResourceLocation, boolean): b, addMainHumanoidLayer, method_64003, addMainHumanoidLayer, m_353864_
EquipmentClientInfo$Builder (ResourceLocation, boolean): b, addMainHumanoidLayer, method_64003, addMainHumanoidLayer, m_373999_
EquipmentModel$Builder (EquipmentModel$LayerType, EquipmentModel$Layer...): a, addLayers, method_64001, addLayers, m_356772_
EquipmentClientInfo$Builder (EquipmentClientInfo$LayerType, EquipmentClientInfo$Layer...): a, addLayers, method_64001, addLayers, m_373790_
EquipmentModel (): a, build, method_63997, build, m_352757_
EquipmentClientInfo (): a, build, method_63997, build, m_372147_
1.21.3
名称
dfs$a
net.minecraft.world.item.equipment.EquipmentModel$Builder
net.minecraft.class_10186$class_10187
net.minecraft.item.equipment.EquipmentModel$Builder
net.minecraft.src.C_345718_$C_346017_
net.minecraft.world.item.equipment.EquipmentModel$a
字段
Map<EquipmentModel$LayerType, List<EquipmentModel$Layer>>: a, layersByType, field_54122, layers, f_348990_
构造函数
()
方法
EquipmentModel$Builder (ResourceLocation): a, addHumanoidLayers, method_63998, addHumanoidLayers, m_354822_
EquipmentModel$Builder (ResourceLocation, boolean): a, addHumanoidLayers, method_63999, addHumanoidLayers, m_352897_
EquipmentModel$Builder (ResourceLocation, boolean): b, addMainHumanoidLayer, method_64003, addMainHumanoidLayer, m_353864_
EquipmentModel$Builder (EquipmentModel$LayerType, EquipmentModel$Layer...): a, addLayers, method_64001, addLayers, m_356772_
EquipmentModel (): a, build, method_63997, build, m_352757_