历史 - net.minecraft.client.resources.model.EquipmentClientInfo$Builder

1.21.11

名称

ieq$a

inr$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

htz$a

ieq$a

字段

构造函数

方法

1.21.8

名称

hty$a

htz$a

字段

构造函数

方法

1.21.7

名称

htx$a

hty$a

字段

构造函数

方法

1.21.6

名称

hmw$a

htx$a

字段

构造函数

方法

1.21.5

名称

hgz$a

hmw$a

字段

构造函数

方法

1.21.4

名称

dfs$a

hgz$a

net.minecraft.world.item.equipment.EquipmentModel$Builder

net.minecraft.client.resources.model.EquipmentClientInfo$Builder

net.minecraft.item.equipment.EquipmentModel$Builder

net.minecraft.client.render.entity.equipment.EquipmentModel$Builder

net.minecraft.src.C_345718_$C_346017_

net.minecraft.src.C_370279_$C_370457_

net.minecraft.world.item.equipment.EquipmentModel$a

字段

Map<EquipmentModel$LayerType, List<EquipmentModel$Layer>>: a, layersByType, field_54122, layers, f_348990_

Map<EquipmentClientInfo$LayerType, List<EquipmentClientInfo$Layer>>: a, layersByType, field_54122, layers, f_370561_

构造函数

方法

EquipmentModel$Builder (ResourceLocation): a, addHumanoidLayers, method_63998, addHumanoidLayers, m_354822_

EquipmentClientInfo$Builder (ResourceLocation): a, addHumanoidLayers, method_63998, addHumanoidLayers, m_373771_

EquipmentModel$Builder (ResourceLocation, boolean): a, addHumanoidLayers, method_63999, addHumanoidLayers, m_352897_

EquipmentClientInfo$Builder (ResourceLocation, boolean): a, addHumanoidLayers, method_63999, addHumanoidLayers, m_374542_

EquipmentModel$Builder (ResourceLocation, boolean): b, addMainHumanoidLayer, method_64003, addMainHumanoidLayer, m_353864_

EquipmentClientInfo$Builder (ResourceLocation, boolean): b, addMainHumanoidLayer, method_64003, addMainHumanoidLayer, m_373999_

EquipmentModel$Builder (EquipmentModel$LayerType, EquipmentModel$Layer...): a, addLayers, method_64001, addLayers, m_356772_

EquipmentClientInfo$Builder (EquipmentClientInfo$LayerType, EquipmentClientInfo$Layer...): a, addLayers, method_64001, addLayers, m_373790_

EquipmentModel (): a, build, method_63997, build, m_352757_

EquipmentClientInfo (): a, build, method_63997, build, m_372147_

1.21.3

名称

dfs$a

net.minecraft.world.item.equipment.EquipmentModel$Builder

net.minecraft.class_10186$class_10187

net.minecraft.item.equipment.EquipmentModel$Builder

net.minecraft.src.C_345718_$C_346017_

net.minecraft.world.item.equipment.EquipmentModel$a

字段

Map<EquipmentModel$LayerType, List<EquipmentModel$Layer>>: a, layersByType, field_54122, layers, f_348990_

构造函数

()

方法

EquipmentModel$Builder (ResourceLocation): a, addHumanoidLayers, method_63998, addHumanoidLayers, m_354822_

EquipmentModel$Builder (ResourceLocation, boolean): a, addHumanoidLayers, method_63999, addHumanoidLayers, m_352897_

EquipmentModel$Builder (ResourceLocation, boolean): b, addMainHumanoidLayer, method_64003, addMainHumanoidLayer, m_353864_

EquipmentModel$Builder (EquipmentModel$LayerType, EquipmentModel$Layer...): a, addLayers, method_64001, addLayers, m_356772_

EquipmentModel (): a, build, method_63997, build, m_352757_