历史 - net.minecraft.world.entity.monster.piglin.AbstractPiglin

1.21.11

名称

cxz

dbi

字段

构造函数

方法

void (): n, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): gP, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): m, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): p, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): s, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gQ, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gI, isAdult, method_30236, isAdult, m_34667_

boolean (): gR, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): ag_, getTarget, method_5968, getTarget, m_5448_

boolean (): gK, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gT, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): X, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): T, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): gL, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gU, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gJ, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gS, getArmPose, method_24705, getActivity, m_6389_

void (int): b, setTimeInOverworld, method_63664, setTimeInOverworld, m_354741_

void (int): a, setTimeInOverworld, method_63664, setTimeInOverworld, m_354741_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cth

cxz

字段

构造函数

方法

boolean (): l, canHunt, method_26952, canHunt, m_7121_

boolean (): k, canHunt, method_26952, canHunt, m_7121_

boolean (): t, isConverting, method_30235, shouldZombify, m_34666_

boolean (): s, isConverting, method_30235, shouldZombify, m_34666_

void (ServerLevel): g, finishConversion, method_24694, zombify, m_8063_

void (ServerLevel): h, finishConversion, method_24694, zombify, m_8063_

boolean (): gH, isAdult, method_30236, isAdult, m_34667_

boolean (): gI, isAdult, method_30236, isAdult, m_34667_

boolean (): gJ, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gK, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): ah, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): gK, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gL, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gI, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gJ, getArmPose, method_24705, getActivity, m_6389_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cqw

cth

字段

int: e, DEFAULT_TIME_IN_OVERWORLD, field_57706, DEFAULT_TIME_IN_OVERWORLD, f_382128_

int: f, DEFAULT_TIME_IN_OVERWORLD, field_57706, DEFAULT_TIME_IN_OVERWORLD, f_382128_

boolean: e, DEFAULT_PICK_UP_LOOT, field_60362, field_60362, f_399621_

构造函数

方法

void (): u, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): n, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): m, canHunt, method_26952, canHunt, m_7121_

boolean (): l, canHunt, method_26952, canHunt, m_7121_

void (boolean): w, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

void (boolean): x, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

boolean (): p, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): m, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

boolean (): gu, isConverting, method_30235, shouldZombify, m_34666_

boolean (): t, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gv, isAdult, method_30236, isAdult, m_34667_

boolean (): gH, isAdult, method_30236, isAdult, m_34667_

boolean (): gx, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gJ, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): X, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): ab, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ah, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): gy, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gK, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gw, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gI, getArmPose, method_24705, getActivity, m_6389_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

1.21.5

名称

cnl

cqw

字段

boolean: d, DEFAULT_IMMUNE_TO_ZOMBIFICATION, field_57705, DEFAULT_IS_IMMUNE_TO_ZOMBIFICATION, f_381078_

int: e, DEFAULT_TIME_IN_OVERWORLD, field_57706, DEFAULT_TIME_IN_OVERWORLD, f_382128_

构造函数

方法

void (): t, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): u, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (boolean): x, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

void (boolean): w, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

boolean (): x, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gu, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gs, isAdult, method_30236, isAdult, m_34667_

boolean (): gv, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_

boolean (): gu, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gx, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): U, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): ac, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ab, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): gv, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gy, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gt, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gw, getArmPose, method_24705, getActivity, m_6389_

1.21.4

名称

cok

cnl

字段

构造函数

方法

boolean (): go, isAdult, method_30236, isAdult, m_34667_

boolean (): gs, isAdult, method_30236, isAdult, m_34667_

boolean (): gq, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gu, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): U, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ac, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): gr, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gv, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gp, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gt, getArmPose, method_24705, getActivity, m_6389_

1.21.3

名称

clm

cok

字段

EntityDataAccessor<Boolean>: b, DATA_IMMUNE_TO_ZOMBIFICATION, field_25758, IMMUNE_TO_ZOMBIFICATION, f_34648_

EntityDataAccessor<Boolean>: a, DATA_IMMUNE_TO_ZOMBIFICATION, field_25758, IMMUNE_TO_ZOMBIFICATION, f_34648_

int: d, timeInOverworld, field_25759, timeInOverworld, f_34649_

int: c, timeInOverworld, field_25759, timeInOverworld, f_34649_

int: c, CONVERSION_TIME, field_30547, TIME_TO_ZOMBIFY, f_149917_

int: b, CONVERSION_TIME, field_30547, TIME_TO_ZOMBIFY, f_149917_

构造函数

方法

void (): x, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): t, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): s, canHunt, method_26952, canHunt, m_7121_

boolean (): m, canHunt, method_26952, canHunt, m_7121_

boolean (): t, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): p, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): gk, isConverting, method_30235, shouldZombify, m_34666_

boolean (): x, isConverting, method_30235, shouldZombify, m_34666_

void (ServerLevel): a, finishConversion, method_24694, zombify, m_8063_

void (ServerLevel): g, finishConversion, method_24694, zombify, m_8063_

boolean (): gl, isAdult, method_30236, isAdult, m_34667_

boolean (): go, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

boolean (): gn, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gq, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): go, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gr, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gm, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gp, getArmPose, method_24705, getActivity, m_6389_

void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_

void (int): b, setTimeInOverworld, method_63664, setTimeInOverworld, m_354741_

1.21.1

名称

字段

构造函数

方法

1.21

名称

clo

clm

字段

构造函数

方法

void (): y, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): x, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (boolean): w, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

void (boolean): x, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

boolean (): u, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): t, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): gq, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gk, isConverting, method_30235, shouldZombify, m_34666_

void (ServerLevel): c, finishConversion, method_24694, zombify, m_8063_

void (ServerLevel): a, finishConversion, method_24694, zombify, m_8063_

boolean (): gr, isAdult, method_30236, isAdult, m_34667_

boolean (): gl, isAdult, method_30236, isAdult, m_34667_

boolean (): gt, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gn, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): Q, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): gu, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): go, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gs, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gm, getArmPose, method_24705, getActivity, m_6389_

1.20.6

名称

cdx

clo

字段

int: e, timeInOverworld, field_25759, timeInOverworld, f_34649_

int: d, timeInOverworld, field_25759, timeInOverworld, f_34649_

float: d, PIGLIN_EYE_HEIGHT, field_41030, EYE_HEIGHT, f_256822_

构造函数

方法

void (): A, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): y, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): u, canHunt, method_26952, canHunt, m_7121_

boolean (): s, canHunt, method_26952, canHunt, m_7121_

boolean (): w, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): u, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): ge, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gq, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gf, isAdult, method_30236, isAdult, m_34667_

boolean (): gr, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_

boolean (): gh, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gt, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): Q, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): gi, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gu, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gg, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gs, getArmPose, method_24705, getActivity, m_6389_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

1.20.4

名称

caj

cdx

字段

构造函数

方法

void (): y, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): A, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): s, canHunt, method_26952, canHunt, m_7121_

boolean (): u, canHunt, method_26952, canHunt, m_7121_

boolean (): t, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): w, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): gd, isConverting, method_30235, shouldZombify, m_34666_

boolean (): ge, isConverting, method_30235, shouldZombify, m_34666_

boolean (): ge, isAdult, method_30236, isAdult, m_34667_

boolean (): gf, isAdult, method_30236, isAdult, m_34667_

boolean (): gg, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gh, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): P, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): gh, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gi, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): gf, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gg, getArmPose, method_24705, getActivity, m_6389_

1.20.2

名称

bxd

caj

字段

构造函数

方法

void (): w, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): y, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): q, canHunt, method_26952, canHunt, m_7121_

boolean (): s, canHunt, method_26952, canHunt, m_7121_

boolean (): r, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): t, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): fY, isConverting, method_30235, shouldZombify, m_34666_

boolean (): gd, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fZ, isAdult, method_30236, isAdult, m_34667_

boolean (): ge, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_

boolean (): gb, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gg, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): N, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): P, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): gc, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gh, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): ga, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): gf, getArmPose, method_24705, getActivity, m_6389_

float (Entity): l, ridingOffset, method_52537, getUnscaledRidingOffset, m_292595_

org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_

1.20.1

名称

bxb

bxd

字段

构造函数

方法

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): fS, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fY, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fT, isAdult, method_30236, isAdult, m_34667_

boolean (): fZ, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_

boolean (): fV, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): gb, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): L, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): N, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): fW, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): gc, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fU, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): ga, getArmPose, method_24705, getActivity, m_6389_

1.19.4

名称

bve

bxb

字段

构造函数

方法

void (): t, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): w, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): m, canHunt, method_26952, canHunt, m_7121_

boolean (): q, canHunt, method_26952, canHunt, m_7121_

void (boolean): v, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

void (boolean): w, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

boolean (): p, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): r, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): fM, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fS, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fN, isAdult, method_30236, isAdult, m_34667_

boolean (): fT, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_

boolean (): fP, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): fV, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): fS, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): fW, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fO, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): fU, getArmPose, method_24705, getActivity, m_6389_

1.19.3

名称

bsr

bve

字段

int: d, timeInOverworld, field_25759, timeInOverworld, f_34649_

int: e, timeInOverworld, field_25759, timeInOverworld, f_34649_

float: d, PIGLIN_EYE_HEIGHT, field_41030, EYE_HEIGHT, f_256822_

构造函数

方法

boolean (): n, canHunt, method_26952, canHunt, m_7121_

boolean (): m, canHunt, method_26952, canHunt, m_7121_

boolean (): q, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

boolean (): p, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): fJ, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fM, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fK, isAdult, method_30236, isAdult, m_34667_

boolean (): fN, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

boolean (): fM, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): fP, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): K, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): L, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): fP, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): fS, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fL, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): fO, getArmPose, method_24705, getActivity, m_6389_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bru

bsr

字段

构造函数

方法

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

boolean (): fK, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fJ, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fL, isAdult, method_30236, isAdult, m_34667_

boolean (): fK, isAdult, method_30236, isAdult, m_34667_

boolean (): fN, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): fM, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): fQ, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): fP, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fM, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): fL, getArmPose, method_24705, getActivity, m_6389_

1.19

名称

bne

bru

字段

构造函数

方法

void (): fF, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): t, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (): R, customServerAiStep, method_5958, mobTick, m_8024_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): t, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fK, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fz, isAdult, method_30236, isAdult, m_34667_

boolean (): fL, isAdult, method_30236, isAdult, m_34667_

boolean (): fB, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): fN, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): Q, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): fC, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): fQ, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fA, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): fM, getArmPose, method_24705, getActivity, m_6389_

1.18.2

名称

bmm

bne

字段

构造函数

方法

void (): fE, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): fF, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): fy, isAdult, method_30236, isAdult, m_34667_

boolean (): fz, isAdult, method_30236, isAdult, m_34667_

boolean (): fA, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): fB, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): fB, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): fC, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fz, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): fA, getArmPose, method_24705, getActivity, m_6389_

1.18.1

名称

字段

构造函数

方法

1.18

名称

biz

bmm

字段

构造函数

方法

void (): fC, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): fE, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (boolean): v, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_, setImmuneToZombification

void (boolean): v, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_

boolean (): p, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_, isImmuneToZombification

boolean (): q, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (): eY, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

void (): R, customServerAiStep, method_5958, mobTick, m_8024_

boolean (): t, isConverting, method_30235, shouldZombify, m_34666_, isConverting

boolean (): t, isConverting, method_30235, shouldZombify, m_34666_

boolean (): fw, isAdult, method_30236, isAdult, m_34667_

boolean (): fy, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget

LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_

boolean (): fy, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): fA, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Q, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): fz, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): fB, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fx, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): fz, getArmPose, method_24705, getActivity, m_6389_

1.17.1

名称

biy

biz

字段

构造函数

方法

void (): fB, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): fC, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

void (): eX, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

void (): eY, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

boolean (): fv, isAdult, method_30236, isAdult, m_34667_

boolean (): fw, isAdult, method_30236, isAdult, m_34667_

boolean (): fx, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

boolean (): fy, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): fy, playConvertedSound, method_30238, playZombificationSound, m_7580_

void (): fz, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): fw, getArmPose, method_24705, getActivity, m_6389_

PiglinArmPose (): fx, getArmPose, method_24705, getActivity, m_6389_

1.17

名称

ber

biy

net.minecraft.entity.monster.piglin.AbstractPiglinEntity

net.minecraft.src.C_1100_

net.minecraft.server.v1_16_R3.EntityPiglinAbstract

net.minecraft.world.entity.monster.piglin.EntityPiglinAbstract

字段

EntityDataAccessor<Boolean>: b, DATA_IMMUNE_TO_ZOMBIFICATION, field_25758, IMMUNE_TO_ZOMBIFICATION, field_242333_b

EntityDataAccessor<Boolean>: b, DATA_IMMUNE_TO_ZOMBIFICATION, field_25758, IMMUNE_TO_ZOMBIFICATION, f_34648_

int: c, timeInOverworld, field_25759, timeInOverworld, field_242334_c, conversionTicks

int: d, timeInOverworld, field_25759, timeInOverworld, f_34649_

int: c, CONVERSION_TIME, field_30547, TIME_TO_ZOMBIFY, f_149917_

构造函数

方法

void (): eS, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, func_242339_eS

void (): fB, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, m_34669_

boolean (): m, canHunt, method_26952, canHunt, func_234422_eK_

boolean (): n, canHunt, method_26952, canHunt, m_7121_

void (boolean): t, setImmuneToZombification, method_30240, setImmuneToZombification, func_242340_t, setImmuneToZombification

void (boolean): v, setImmuneToZombification, method_30240, setImmuneToZombification, m_34670_, setImmuneToZombification

boolean (): eK, isImmuneToZombification, method_30234, isImmuneToZombification, func_242335_eK, isImmuneToZombification

boolean (): p, isImmuneToZombification, method_30234, isImmuneToZombification, m_34665_, isImmuneToZombification

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

void (): eX, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

boolean (): eL, isConverting, method_30235, shouldZombify, func_242336_eL, isConverting

boolean (): t, isConverting, method_30235, shouldZombify, m_34666_, isConverting

void (ServerLevel): c, finishConversion, method_24694, zombify, func_234416_a_

void (ServerLevel): c, finishConversion, method_24694, zombify, m_8063_

boolean (): eM, isAdult, method_30236, isAdult, func_242337_eM

boolean (): fv, isAdult, method_30236, isAdult, m_34667_

LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget

boolean (): eO, isHoldingMeleeWeapon, method_30237, isHoldingTool, func_242338_eO

boolean (): fx, isHoldingMeleeWeapon, method_30237, isHoldingTool, m_34668_

void (): F, playAmbientSound, method_5966, playAmbientSound, func_70642_aH

void (): K, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): M, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): eP, playConvertedSound, method_30238, playZombificationSound, func_241848_eP

void (): fy, playConvertedSound, method_30238, playZombificationSound, m_7580_

PiglinArmPose (): eN, getArmPose, method_24705, getActivity, func_234424_eM_

PiglinArmPose (): fw, getArmPose, method_24705, getActivity, m_6389_

1.16.5

名称

字段

构造函数

方法

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

1.16.4

名称

beo

ber

net.minecraft.server.v1_16_R2.EntityPiglinAbstract

net.minecraft.server.v1_16_R3.EntityPiglinAbstract

字段

构造函数

方法

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

beo

net.minecraft.world.entity.monster.piglin.AbstractPiglin

net.minecraft.class_5418

net.minecraft.entity.mob.AbstractPiglinEntity

net.minecraft.entity.monster.piglin.AbstractPiglinEntity

net.minecraft.server.v1_16_R2.EntityPiglinAbstract

字段

EntityDataAccessor<Boolean>: b, DATA_IMMUNE_TO_ZOMBIFICATION, field_25758, IMMUNE_TO_ZOMBIFICATION, field_242333_b

int: c, timeInOverworld, field_25759, timeInOverworld, field_242334_c, conversionTicks

构造函数

(EntityType<? extends AbstractPiglin>, Level)

方法

void (): eS, applyOpenDoorsAbility, method_30239, setCanPathThroughDoors, func_242339_eS

boolean (): m, canHunt, method_26952, canHunt, func_234422_eK_

void (boolean): t, setImmuneToZombification, method_30240, setImmuneToZombification, func_242340_t, setImmuneToZombification

boolean (): eK, isImmuneToZombification, method_30234, isImmuneToZombification, func_242335_eK, isImmuneToZombification

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

boolean (): eL, isConverting, method_30235, shouldZombify, func_242336_eL, isConverting

void (ServerLevel): c, finishConversion, method_24694, zombify, func_234416_a_

boolean (): eM, isAdult, method_30236, isAdult, func_242337_eM

LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget

boolean (): eO, isHoldingMeleeWeapon, method_30237, isHoldingTool, func_242338_eO

void (): F, playAmbientSound, method_5966, playAmbientSound, func_70642_aH

void (): M, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K

void (): eP, playConvertedSound, method_30238, playZombificationSound, func_241848_eP

PiglinArmPose (): eN, getArmPose, method_24705, getActivity, func_234424_eM_