历史 - net.minecraft.world.entity.projectile.EvokerFangs

1.21.11

名称

daa

ddw

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cvg

daa

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

csv

cvg

字段

LivingEntity: i, owner, field_7605, owner, f_36920_

UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_

EntityReference<LivingEntity>: i, owner, field_7605, owner, f_36920_

构造函数

方法

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

1.21.5

名称

cpj

csv

字段

int: d, warmupDelayTicks, field_7609, warmup, f_36916_

int: e, warmupDelayTicks, field_7609, warmup, f_36916_

boolean: e, sentSpikeEvent, field_7610, startedAttack, f_36917_

boolean: f, sentSpikeEvent, field_7610, startedAttack, f_36917_

int: f, lifeTicks, field_7607, ticksLeft, f_36918_

int: g, lifeTicks, field_7607, ticksLeft, f_36918_

boolean: g, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

boolean: h, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

LivingEntity: h, owner, field_7605, owner, f_36920_

LivingEntity: i, owner, field_7605, owner, f_36920_

UUID: i, ownerUUID, field_7606, ownerUuid, f_36921_

UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_

int: d, DEFAULT_WARMUP_DELAY, field_57737, DEFAULT_WARMUP, f_381185_

构造函数

方法

LivingEntity (): l, getOwner, method_7470, getOwner, m_19749_

LivingEntity (): e, getOwner, method_7470, getOwner, m_19749_

void (): h, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773, tick, m_8119_

1.21.4

名称

cqi

cpj

字段

构造函数

方法

1.21.3

名称

cnh

cqi

字段

int: e, warmupDelayTicks, field_7609, warmup, f_36916_

int: d, warmupDelayTicks, field_7609, warmup, f_36916_

boolean: f, sentSpikeEvent, field_7610, startedAttack, f_36917_

boolean: e, sentSpikeEvent, field_7610, startedAttack, f_36917_

int: g, lifeTicks, field_7607, ticksLeft, f_36918_

int: f, lifeTicks, field_7607, ticksLeft, f_36918_

boolean: h, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

boolean: g, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

LivingEntity: i, owner, field_7605, owner, f_36920_

LivingEntity: h, owner, field_7605, owner, f_36920_

UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_

UUID: i, ownerUUID, field_7606, ownerUuid, f_36921_

int: b, ATTACK_DURATION, field_30662, field_30662, f_150133_

int: a, ATTACK_DURATION, field_30662, field_30662, f_150133_

int: c, LIFE_OFFSET, field_30663, field_30663, f_150134_

int: b, LIFE_OFFSET, field_30663, field_30663, f_150134_

int: d, ATTACK_TRIGGER_TICKS, field_30664, field_30664, f_150135_

int: c, ATTACK_TRIGGER_TICKS, field_30664, field_30664, f_150135_

构造函数

方法

LivingEntity (): p, getOwner, method_7470, getOwner, m_19749_

LivingEntity (): l, getOwner, method_7470, getOwner, m_19749_

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick, m_8119_

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cnj

cnh

字段

构造函数

方法

1.20.6

名称

cfs

cnj

字段

构造函数

方法

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

LivingEntity (): q, getOwner, method_7470, getOwner, m_19749_

LivingEntity (): p, getOwner, method_7470, getOwner, m_19749_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

1.20.4

名称

cce

cfs

字段

构造函数

方法

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

1.20.2

名称

byy

cce

字段

构造函数

方法

LivingEntity (): j, getOwner, method_7470, getOwner, m_19749_

LivingEntity (): q, getOwner, method_7470, getOwner, m_19749_

1.20.1

名称

byw

byy

字段

构造函数

方法

LivingEntity (): i, getOwner, method_7470, getOwner, m_19749_

LivingEntity (): j, getOwner, method_7470, getOwner, m_19749_

1.19.4

名称

bwz

byw

字段

int: ao, lifeTicks, field_7607, ticksLeft, f_36918_

int: g, lifeTicks, field_7607, ticksLeft, f_36918_

boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

boolean: h, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

LivingEntity: aq, owner, field_7605, owner, f_36920_

LivingEntity: i, owner, field_7605, owner, f_36920_

UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_

UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_

构造函数

方法

LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_

LivingEntity (): i, getOwner, method_7470, getOwner, m_19749_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

1.19.3

名称

bum

bwz

字段

构造函数

方法

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

btp

bum

字段

构造函数

方法

1.19

名称

bor

btp

字段

构造函数

方法

1.18.2

名称

bnz

bor

字段

int: ap, lifeTicks, field_7607, ticksLeft, f_36918_

int: ao, lifeTicks, field_7607, ticksLeft, f_36918_

boolean: aq, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

LivingEntity: ar, owner, field_7605, owner, f_36920_

LivingEntity: aq, owner, field_7605, owner, f_36920_

UUID: as, ownerUUID, field_7606, ownerUuid, f_36921_

UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bkm

bnz

字段

int: ao, lifeTicks, field_7607, ticksLeft, f_36918_

int: ap, lifeTicks, field_7607, ticksLeft, f_36918_

boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

boolean: aq, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

LivingEntity: aq, owner, field_7605, owner, f_36920_

LivingEntity: ar, owner, field_7605, owner, f_36920_

UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_

UUID: as, ownerUUID, field_7606, ownerUuid, f_36921_

构造函数

方法

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_, getOwner

LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (): k, tick, method_5773, tick, m_8119_, tick

void (): k, tick, method_5773, tick, m_8119_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket

Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_

1.17.1

名称

bkl

bkm

字段

构造函数

方法

1.17

名称

bge

bkl

net.minecraft.entity.projectile.EvokerFangsEntity

net.minecraft.src.C_1156_

net.minecraft.server.v1_16_R3.EntityEvokerFangs

net.minecraft.world.entity.projectile.EntityEvokerFangs

字段

int: b, warmupDelayTicks, field_7609, warmup, field_190553_a

int: e, warmupDelayTicks, field_7609, warmup, f_36916_

boolean: c, sentSpikeEvent, field_7610, startedAttack, field_190554_b

boolean: f, sentSpikeEvent, field_7610, startedAttack, f_36917_

int: d, lifeTicks, field_7607, ticksLeft, field_190555_c

int: ao, lifeTicks, field_7607, ticksLeft, f_36918_

boolean: e, clientSideAttackStarted, field_7608, playingAnimation, field_190556_d

boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_

LivingEntity: f, owner, field_7605, owner, field_190557_e

LivingEntity: aq, owner, field_7605, owner, f_36920_

UUID: g, ownerUUID, field_7606, ownerUuid, field_190558_f

UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_

int: b, ATTACK_DURATION, field_30662, field_30662, f_150133_

int: c, LIFE_OFFSET, field_30663, field_30663, f_150134_

int: d, ATTACK_TRIGGER_TICKS, field_30664, field_30664, f_150135_

构造函数

方法

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (LivingEntity): a, setOwner, method_7473, setOwner, func_190549_a

void (LivingEntity): a, setOwner, method_7473, setOwner, m_36938_

LivingEntity (): g, getOwner, method_7470, getOwner, func_190552_j, getOwner

LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_, getOwner

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (): j, tick, method_5773, tick, func_70071_h_, tick

void (): k, tick, method_5773, tick, m_8119_, tick

void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c

void (LivingEntity): c, dealDamageTo, method_7471, damage, m_36944_

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

float (float): a, getAnimationProgress, method_7472, getAnimationProgress, func_190550_a

float (float): a, getAnimationProgress, method_7472, getAnimationProgress, m_36936_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket

1.16.5

名称

字段

构造函数

方法

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

1.16.4

名称

bgb

bge

net.minecraft.server.v1_16_R2.EntityEvokerFangs

net.minecraft.server.v1_16_R3.EntityEvokerFangs

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bek

bgb

net.minecraft.server.v1_16_R1.EntityEvokerFangs

net.minecraft.server.v1_16_R2.EntityEvokerFangs

字段

构造函数

方法

void (LivingEntity): d, dealDamageTo, method_7471, damage, func_190551_c

void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c

Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

1.16.1

名称

ayr

bek

net.minecraft.server.v1_15_R1.EntityEvokerFangs

net.minecraft.server.v1_16_R1.EntityEvokerFangs

字段

boolean: c, sentSpikeEvent, field_7610, field_190554_b

boolean: c, sentSpikeEvent, field_7610, startedAttack, field_190554_b

boolean: e, clientSideAttackStarted, field_7608, hasAttacked, field_190556_d

boolean: e, clientSideAttackStarted, field_7608, playingAnimation, field_190556_d

构造函数

方法

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

LivingEntity (): f, getOwner, method_7470, getOwner, func_190552_j, getOwner

LivingEntity (): g, getOwner, method_7470, getOwner, func_190552_j, getOwner

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (): h, tick, method_5773, tick, func_70071_h_, tick

void (): j, tick, method_5773, tick, func_70071_h_, tick

void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c

void (LivingEntity): d, dealDamageTo, method_7471, damage, func_190551_c

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

1.15.2

名称

ayo

ayr

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

awo

ayo

net.minecraft.server.v1_14_R1.EntityEvokerFangs

net.minecraft.server.v1_15_R1.EntityEvokerFangs

字段

构造函数

方法

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

1.14.4

名称

awj

awo

net.minecraft.world.entity.projectile.EvokerFangs

字段

int: b, field_7609, warmup, field_190553_a

int: b, warmupDelayTicks, field_7609, warmup, field_190553_a

boolean: c, field_7610, field_7610, field_190554_b

boolean: c, sentSpikeEvent, field_7610, field_190554_b

int: d, field_7607, ticksLeft, field_190555_c

int: d, lifeTicks, field_7607, ticksLeft, field_190555_c

boolean: e, field_7608, hasAttacked, field_190556_d

boolean: e, clientSideAttackStarted, field_7608, hasAttacked, field_190556_d

EntityLiving: f, field_7605, owner, field_190557_e

LivingEntity: f, owner, field_7605, owner, field_190557_e

UUID: g, field_7606, ownerUuid, field_190558_f

UUID: g, ownerUUID, field_7606, ownerUuid, field_190558_f

构造函数

方法

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (EntityLiving): a, method_7473, setOwner, func_190549_a

void (LivingEntity): a, setOwner, method_7473, setOwner, func_190549_a

EntityLiving (): f, method_7470, getOwner, func_190552_j, getOwner

LivingEntity (): f, getOwner, method_7470, getOwner, func_190552_j, getOwner

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (): h, method_5773, tick, func_70071_h_, tick

void (): h, tick, method_5773, tick, func_70071_h_, tick

void (EntityLiving): c, method_7471, damage, func_190551_c

void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c

void (byte): a, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

float (float): a, method_7472, getAnimationProgress, func_190550_a

float (float): a, getAnimationProgress, method_7472, getAnimationProgress, func_190550_a

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N

Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N

1.14.3

名称

awg

awj

net.minecraft.entity.mob.EvokerFangsEntity

字段

int: b, field_7609, field_190553_a

int: b, field_7609, warmup, field_190553_a

boolean: c, field_7610, field_190554_b

boolean: c, field_7610, field_7610, field_190554_b

int: d, field_7607, field_190555_c

int: d, field_7607, ticksLeft, field_190555_c

boolean: e, field_7608, field_190556_d

boolean: e, field_7608, hasAttacked, field_190556_d

EntityLiving: f, field_7605, field_190557_e

EntityLiving: f, field_7605, owner, field_190557_e

UUID: g, field_7606, field_190558_f

UUID: g, field_7606, ownerUuid, field_190558_f

构造函数

方法

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (EntityLiving): a, method_7473, func_190549_a

void (EntityLiving): a, method_7473, setOwner, func_190549_a

EntityLiving (): f, method_7470, func_190552_j, getOwner

EntityLiving (): f, method_7470, getOwner, func_190552_j, getOwner

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (): h, method_5773, func_70071_h_, tick

void (): h, method_5773, tick, func_70071_h_, tick

void (EntityLiving): c, method_7471, func_190551_c

void (EntityLiving): c, method_7471, damage, func_190551_c

void (byte): a, method_5711, func_70103_a

void (byte): a, method_5711, handleStatus, func_70103_a

float (float): a, method_7472, func_190550_a

float (float): a, method_7472, getAnimationProgress, func_190550_a

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

Packet<?> (): N, method_18002, func_213297_N

Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

awf

awg

字段

构造函数

方法

1.14

名称

aoo

awf

net.minecraft.class_1669

net.minecraft.entity.projectile.EntityEvokerFangs

net.minecraft.entity.projectile.EvokerFangsEntity

net.minecraft.server.v1_13_R2.EntityEvokerFangs

net.minecraft.server.v1_14_R1.EntityEvokerFangs

字段

int: a, field_190553_a

int: b, field_7609, field_190553_a

boolean: b, field_190554_b

boolean: c, field_7610, field_190554_b

int: c, field_190555_c

int: d, field_7607, field_190555_c

boolean: d, field_190556_d

boolean: e, field_7608, field_190556_d

EntityLiving: e, field_190557_e

EntityLiving: f, field_7605, field_190557_e

UUID: f, field_190558_f

UUID: g, field_7606, field_190558_f

构造函数

(World)

(EntityTypes<? extends EntityEvokerFangs>, World)

方法

void (): x_, func_70088_a

void (): u_, method_5693, func_70088_a, initDatawatcher

void (EntityLiving): a, func_190549_a

void (EntityLiving): a, method_7473, func_190549_a

EntityLiving (): f, func_190552_j, getOwner

EntityLiving (): f, method_7470, func_190552_j, getOwner

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): b, func_70014_b

void (): R_, func_70071_h_, tick

void (): h, method_5773, func_70071_h_, tick

void (EntityLiving): c, func_190551_c

void (EntityLiving): c, method_7471, func_190551_c

void (byte): a, func_70103_a

void (byte): a, method_5711, func_70103_a

float (float): a, func_190550_a

float (float): a, method_7472, func_190550_a

void (NBTTagCompound): b, method_5652, func_213281_b

Packet<?> (): N, method_18002, func_213297_N

1.13.2

名称

aon

aoo

字段

构造函数

方法

1.13.1

名称

aok

aon

net.minecraft.server.v1_13_R1.EntityEvokerFangs

net.minecraft.server.v1_13_R2.EntityEvokerFangs

字段

构造函数

方法

1.13

名称

aej

aok

net.minecraft.server.v1_12_R1.EntityEvokerFangs

net.minecraft.server.v1_13_R1.EntityEvokerFangs

字段

构造函数

方法

void (): i, func_70088_a

void (): x_, func_70088_a

EntityLiving (): j, func_190552_j, getOwner

EntityLiving (): f, func_190552_j, getOwner

void (): B_, func_70071_h_

void (): R_, func_70071_h_, tick

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aeh

aej

字段

构造函数

方法

1.12

名称

abd

aeh

net.minecraft.server.v1_11_R1.EntityEvokerFangs

net.minecraft.server.v1_12_R1.EntityEvokerFangs

字段

构造函数

方法

EntityLiving (): j, func_190552_j

EntityLiving (): j, func_190552_j, getOwner

void (): A_, func_70071_h_

void (): B_, func_70071_h_

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

abc

abd

字段

构造函数

方法

1.11

名称

abc

net.minecraft.entity.projectile.EntityEvokerFangs

net.minecraft.server.v1_11_R1.EntityEvokerFangs

字段

int: a, field_190553_a

boolean: b, field_190554_b

int: c, field_190555_c

boolean: d, field_190556_d

EntityLiving: e, field_190557_e

UUID: f, field_190558_f

构造函数

(World)

(World, double, double, double, float, int, EntityLiving)

方法

void (): i, func_70088_a

void (EntityLiving): a, func_190549_a

EntityLiving (): j, func_190552_j

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): b, func_70014_b

void (): A_, func_70071_h_

void (EntityLiving): c, func_190551_c

void (byte): a, func_70103_a

float (float): a, func_190550_a