历史 - net.minecraft.world.entity.projectile.EvokerFangs
1.21.11
名称
daa
ddw
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cvg
daa
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
csv
cvg
字段
LivingEntity: i, owner, field_7605, owner, f_36920_
UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_
EntityReference<LivingEntity>: i, owner, field_7605, owner, f_36920_
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_
void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_
1.21.5
名称
cpj
csv
字段
int: d, warmupDelayTicks, field_7609, warmup, f_36916_
int: e, warmupDelayTicks, field_7609, warmup, f_36916_
boolean: e, sentSpikeEvent, field_7610, startedAttack, f_36917_
boolean: f, sentSpikeEvent, field_7610, startedAttack, f_36917_
int: f, lifeTicks, field_7607, ticksLeft, f_36918_
int: g, lifeTicks, field_7607, ticksLeft, f_36918_
boolean: g, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
boolean: h, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
LivingEntity: h, owner, field_7605, owner, f_36920_
LivingEntity: i, owner, field_7605, owner, f_36920_
UUID: i, ownerUUID, field_7606, ownerUuid, f_36921_
UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_
int: d, DEFAULT_WARMUP_DELAY, field_57737, DEFAULT_WARMUP, f_381185_
构造函数
方法
LivingEntity (): l, getOwner, method_7470, getOwner, m_19749_
LivingEntity (): e, getOwner, method_7470, getOwner, m_19749_
void (): h, tick, method_5773, tick, m_8119_
void (): g, tick, method_5773, tick, m_8119_
1.21.4
名称
cqi
cpj
字段
构造函数
方法
1.21.3
名称
cnh
cqi
字段
int: e, warmupDelayTicks, field_7609, warmup, f_36916_
int: d, warmupDelayTicks, field_7609, warmup, f_36916_
boolean: f, sentSpikeEvent, field_7610, startedAttack, f_36917_
boolean: e, sentSpikeEvent, field_7610, startedAttack, f_36917_
int: g, lifeTicks, field_7607, ticksLeft, f_36918_
int: f, lifeTicks, field_7607, ticksLeft, f_36918_
boolean: h, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
boolean: g, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
LivingEntity: i, owner, field_7605, owner, f_36920_
LivingEntity: h, owner, field_7605, owner, f_36920_
UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_
UUID: i, ownerUUID, field_7606, ownerUuid, f_36921_
int: b, ATTACK_DURATION, field_30662, field_30662, f_150133_
int: a, ATTACK_DURATION, field_30662, field_30662, f_150133_
int: c, LIFE_OFFSET, field_30663, field_30663, f_150134_
int: b, LIFE_OFFSET, field_30663, field_30663, f_150134_
int: d, ATTACK_TRIGGER_TICKS, field_30664, field_30664, f_150135_
int: c, ATTACK_TRIGGER_TICKS, field_30664, field_30664, f_150135_
构造函数
方法
LivingEntity (): p, getOwner, method_7470, getOwner, m_19749_
LivingEntity (): l, getOwner, method_7470, getOwner, m_19749_
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick, m_8119_
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage, m_351622_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cnj
cnh
字段
构造函数
方法
1.20.6
名称
cfs
cnj
字段
构造函数
方法
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
LivingEntity (): q, getOwner, method_7470, getOwner, m_19749_
LivingEntity (): p, getOwner, method_7470, getOwner, m_19749_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
1.20.4
名称
cce
cfs
字段
构造函数
方法
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
1.20.2
名称
byy
cce
字段
构造函数
方法
LivingEntity (): j, getOwner, method_7470, getOwner, m_19749_
LivingEntity (): q, getOwner, method_7470, getOwner, m_19749_
1.20.1
名称
byw
byy
字段
构造函数
方法
LivingEntity (): i, getOwner, method_7470, getOwner, m_19749_
LivingEntity (): j, getOwner, method_7470, getOwner, m_19749_
1.19.4
名称
bwz
byw
字段
int: ao, lifeTicks, field_7607, ticksLeft, f_36918_
int: g, lifeTicks, field_7607, ticksLeft, f_36918_
boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
boolean: h, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
LivingEntity: aq, owner, field_7605, owner, f_36920_
LivingEntity: i, owner, field_7605, owner, f_36920_
UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_
UUID: j, ownerUUID, field_7606, ownerUuid, f_36921_
构造函数
方法
LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_
LivingEntity (): i, getOwner, method_7470, getOwner, m_19749_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
1.19.3
名称
bum
bwz
字段
构造函数
方法
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
btp
bum
字段
构造函数
方法
1.19
名称
bor
btp
字段
构造函数
方法
1.18.2
名称
bnz
bor
字段
int: ap, lifeTicks, field_7607, ticksLeft, f_36918_
int: ao, lifeTicks, field_7607, ticksLeft, f_36918_
boolean: aq, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
LivingEntity: ar, owner, field_7605, owner, f_36920_
LivingEntity: aq, owner, field_7605, owner, f_36920_
UUID: as, ownerUUID, field_7606, ownerUuid, f_36921_
UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bkm
bnz
字段
int: ao, lifeTicks, field_7607, ticksLeft, f_36918_
int: ap, lifeTicks, field_7607, ticksLeft, f_36918_
boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
boolean: aq, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
LivingEntity: aq, owner, field_7605, owner, f_36920_
LivingEntity: ar, owner, field_7605, owner, f_36920_
UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_
UUID: as, ownerUUID, field_7606, ownerUuid, f_36921_
构造函数
方法
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_, getOwner
LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket
Packet<?> (): S, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_
1.17.1
名称
bkl
bkm
字段
构造函数
方法
1.17
名称
bge
bkl
net.minecraft.entity.projectile.EvokerFangsEntity
net.minecraft.src.C_1156_
net.minecraft.server.v1_16_R3.EntityEvokerFangs
net.minecraft.world.entity.projectile.EntityEvokerFangs
字段
int: b, warmupDelayTicks, field_7609, warmup, field_190553_a
int: e, warmupDelayTicks, field_7609, warmup, f_36916_
boolean: c, sentSpikeEvent, field_7610, startedAttack, field_190554_b
boolean: f, sentSpikeEvent, field_7610, startedAttack, f_36917_
int: d, lifeTicks, field_7607, ticksLeft, field_190555_c
int: ao, lifeTicks, field_7607, ticksLeft, f_36918_
boolean: e, clientSideAttackStarted, field_7608, playingAnimation, field_190556_d
boolean: ap, clientSideAttackStarted, field_7608, playingAnimation, f_36919_
LivingEntity: f, owner, field_7605, owner, field_190557_e
LivingEntity: aq, owner, field_7605, owner, f_36920_
UUID: g, ownerUUID, field_7606, ownerUuid, field_190558_f
UUID: ar, ownerUUID, field_7606, ownerUuid, f_36921_
int: b, ATTACK_DURATION, field_30662, field_30662, f_150133_
int: c, LIFE_OFFSET, field_30663, field_30663, f_150134_
int: d, ATTACK_TRIGGER_TICKS, field_30664, field_30664, f_150135_
构造函数
方法
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (LivingEntity): a, setOwner, method_7473, setOwner, func_190549_a
void (LivingEntity): a, setOwner, method_7473, setOwner, m_36938_
LivingEntity (): g, getOwner, method_7470, getOwner, func_190552_j, getOwner
LivingEntity (): h, getOwner, method_7470, getOwner, m_36947_, getOwner
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c
void (LivingEntity): c, dealDamageTo, method_7471, damage, m_36944_
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
float (float): a, getAnimationProgress, method_7472, getAnimationProgress, func_190550_a
float (float): a, getAnimationProgress, method_7472, getAnimationProgress, m_36936_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, m_5654_, getPacket
1.16.5
名称
字段
构造函数
方法
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
1.16.4
名称
bgb
bge
net.minecraft.server.v1_16_R2.EntityEvokerFangs
net.minecraft.server.v1_16_R3.EntityEvokerFangs
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bek
bgb
net.minecraft.server.v1_16_R1.EntityEvokerFangs
net.minecraft.server.v1_16_R2.EntityEvokerFangs
字段
构造函数
方法
void (LivingEntity): d, dealDamageTo, method_7471, damage, func_190551_c
void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): P, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.16.1
名称
ayr
bek
net.minecraft.server.v1_15_R1.EntityEvokerFangs
net.minecraft.server.v1_16_R1.EntityEvokerFangs
字段
boolean: c, sentSpikeEvent, field_7610, field_190554_b
boolean: c, sentSpikeEvent, field_7610, startedAttack, field_190554_b
boolean: e, clientSideAttackStarted, field_7608, hasAttacked, field_190556_d
boolean: e, clientSideAttackStarted, field_7608, playingAnimation, field_190556_d
构造函数
方法
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
LivingEntity (): f, getOwner, method_7470, getOwner, func_190552_j, getOwner
LivingEntity (): g, getOwner, method_7470, getOwner, func_190552_j, getOwner
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c
void (LivingEntity): d, dealDamageTo, method_7471, damage, func_190551_c
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): O, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.15.2
名称
ayo
ayr
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
awo
ayo
net.minecraft.server.v1_14_R1.EntityEvokerFangs
net.minecraft.server.v1_15_R1.EntityEvokerFangs
字段
构造函数
方法
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): L, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.14.4
名称
awj
awo
net.minecraft.world.entity.projectile.EvokerFangs
字段
int: b, field_7609, warmup, field_190553_a
int: b, warmupDelayTicks, field_7609, warmup, field_190553_a
boolean: c, field_7610, field_7610, field_190554_b
boolean: c, sentSpikeEvent, field_7610, field_190554_b
int: d, field_7607, ticksLeft, field_190555_c
int: d, lifeTicks, field_7607, ticksLeft, field_190555_c
boolean: e, field_7608, hasAttacked, field_190556_d
boolean: e, clientSideAttackStarted, field_7608, hasAttacked, field_190556_d
EntityLiving: f, field_7605, owner, field_190557_e
LivingEntity: f, owner, field_7605, owner, field_190557_e
UUID: g, field_7606, ownerUuid, field_190558_f
UUID: g, ownerUUID, field_7606, ownerUuid, field_190558_f
构造函数
方法
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (EntityLiving): a, method_7473, setOwner, func_190549_a
void (LivingEntity): a, setOwner, method_7473, setOwner, func_190549_a
EntityLiving (): f, method_7470, getOwner, func_190552_j, getOwner
LivingEntity (): f, getOwner, method_7470, getOwner, func_190552_j, getOwner
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (EntityLiving): c, method_7471, damage, func_190551_c
void (LivingEntity): c, dealDamageTo, method_7471, damage, func_190551_c
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
float (float): a, method_7472, getAnimationProgress, func_190550_a
float (float): a, getAnimationProgress, method_7472, getAnimationProgress, func_190550_a
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
Packet<?> (): N, getAddEntityPacket, method_18002, createSpawnPacket, func_213297_N
1.14.3
名称
awg
awj
net.minecraft.entity.mob.EvokerFangsEntity
字段
int: b, field_7609, field_190553_a
int: b, field_7609, warmup, field_190553_a
boolean: c, field_7610, field_190554_b
boolean: c, field_7610, field_7610, field_190554_b
int: d, field_7607, field_190555_c
int: d, field_7607, ticksLeft, field_190555_c
boolean: e, field_7608, field_190556_d
boolean: e, field_7608, hasAttacked, field_190556_d
EntityLiving: f, field_7605, field_190557_e
EntityLiving: f, field_7605, owner, field_190557_e
UUID: g, field_7606, field_190558_f
UUID: g, field_7606, ownerUuid, field_190558_f
构造函数
方法
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (EntityLiving): a, method_7473, func_190549_a
void (EntityLiving): a, method_7473, setOwner, func_190549_a
EntityLiving (): f, method_7470, func_190552_j, getOwner
EntityLiving (): f, method_7470, getOwner, func_190552_j, getOwner
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
void (EntityLiving): c, method_7471, func_190551_c
void (EntityLiving): c, method_7471, damage, func_190551_c
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
float (float): a, method_7472, func_190550_a
float (float): a, method_7472, getAnimationProgress, func_190550_a
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
Packet<?> (): N, method_18002, func_213297_N
Packet<?> (): N, method_18002, createSpawnPacket, func_213297_N
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
awf
awg
字段
构造函数
方法
1.14
名称
aoo
awf
net.minecraft.class_1669
net.minecraft.entity.projectile.EntityEvokerFangs
net.minecraft.entity.projectile.EvokerFangsEntity
net.minecraft.server.v1_13_R2.EntityEvokerFangs
net.minecraft.server.v1_14_R1.EntityEvokerFangs
字段
int: a, field_190553_a
int: b, field_7609, field_190553_a
boolean: b, field_190554_b
boolean: c, field_7610, field_190554_b
int: c, field_190555_c
int: d, field_7607, field_190555_c
boolean: d, field_190556_d
boolean: e, field_7608, field_190556_d
EntityLiving: e, field_190557_e
EntityLiving: f, field_7605, field_190557_e
UUID: f, field_190558_f
UUID: g, field_7606, field_190558_f
构造函数
(World)
(EntityTypes<? extends EntityEvokerFangs>, World)
方法
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
void (EntityLiving): a, func_190549_a
void (EntityLiving): a, method_7473, func_190549_a
EntityLiving (): f, func_190552_j, getOwner
EntityLiving (): f, method_7470, func_190552_j, getOwner
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): b, func_70014_b
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
void (EntityLiving): c, func_190551_c
void (EntityLiving): c, method_7471, func_190551_c
void (byte): a, func_70103_a
void (byte): a, method_5711, func_70103_a
float (float): a, func_190550_a
float (float): a, method_7472, func_190550_a
void (NBTTagCompound): b, method_5652, func_213281_b
Packet<?> (): N, method_18002, func_213297_N
1.13.2
名称
aon
aoo
字段
构造函数
方法
1.13.1
名称
aok
aon
net.minecraft.server.v1_13_R1.EntityEvokerFangs
net.minecraft.server.v1_13_R2.EntityEvokerFangs
字段
构造函数
方法
1.13
名称
aej
aok
net.minecraft.server.v1_12_R1.EntityEvokerFangs
net.minecraft.server.v1_13_R1.EntityEvokerFangs
字段
构造函数
方法
void (): i, func_70088_a
void (): x_, func_70088_a
EntityLiving (): j, func_190552_j, getOwner
EntityLiving (): f, func_190552_j, getOwner
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
aeh
aej
字段
构造函数
方法
1.12
名称
abd
aeh
net.minecraft.server.v1_11_R1.EntityEvokerFangs
net.minecraft.server.v1_12_R1.EntityEvokerFangs
字段
构造函数
方法
EntityLiving (): j, func_190552_j
EntityLiving (): j, func_190552_j, getOwner
void (): A_, func_70071_h_
void (): B_, func_70071_h_
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
abc
abd
字段
构造函数
方法
1.11
名称
abc
net.minecraft.entity.projectile.EntityEvokerFangs
net.minecraft.server.v1_11_R1.EntityEvokerFangs
字段
int: a, field_190553_a
boolean: b, field_190554_b
int: c, field_190555_c
boolean: d, field_190556_d
EntityLiving: e, field_190557_e
UUID: f, field_190558_f
构造函数
(World)
(World, double, double, double, float, int, EntityLiving)
方法
void (): i, func_70088_a
void (EntityLiving): a, func_190549_a
EntityLiving (): j, func_190552_j
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): b, func_70014_b
void (): A_, func_70071_h_
void (EntityLiving): c, func_190551_c
void (byte): a, func_70103_a
float (float): a, func_190550_a