历史 - net.minecraft.data.advancements.packs.VanillaAdventureAdvancements

1.21.11

名称

nd

mx

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

na

nd

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

mv

na

字段

List<EntityType<?>>: a, MOBS_TO_KILL, field_11294, MONSTERS, f_244488_

List<EntityType<?>>: g, MOBS_TO_KILL, field_11294, MONSTERS, f_244488_

org.slf4j.Logger: a, LOGGER, field_60599, LOGGER, f_398753_

Map<MobCategory, Set<EntityType<?>>>: f, EXCEPTIONS_BY_EXPECTED_CATEGORIES, field_60600, EXCEPTIONS, f_399127_

构造函数

方法

Criterion<ItemUsedOnLocationTrigger$TriggerInstance> (HolderGetter<Block>, TagKey<Block>): a, placedBlockActivatesCreakingHeart, method_70959, requirePlacedPaleOakLog, m_401542_

List<EntityType<?>> (List<EntityType<?>>, HolderLookup<EntityType<?>>): a, validateMobsToKill, method_71660, validateKillAllMobsTypeList, m_401896_

1.21.5

名称

mp

mv

字段

构造函数

方法

1.21.4

名称

mo

mp

net.minecraft.data.server.advancement.vanilla.VanillaAdventureTabAdvancementGenerator

net.minecraft.data.advancement.vanilla.VanillaAdventureTabAdvancementGenerator

字段

构造函数

方法

1.21.3

名称

mh

mo

字段

构造函数

方法

Advancement$Builder (Advancement$Builder): c, respectingTheRemnantsCriterions, method_51692, requireSalvagedSherd, m_284287_

Criterion<UsingItemTrigger$TriggerInstance> (EntityType<?>, Item): a, lookAtThroughItem, method_37315, createLookingAtEntityUsing, m_247530_

Criterion<ItemUsedOnLocationTrigger$TriggerInstance> (Block): a, placedBlockReadByComparator, method_51815, requirePlacedBlockReadByComparator, m_286005_

Criterion<ItemUsedOnLocationTrigger$TriggerInstance> (Block): b, placedComparatorReadingBlock, method_51819, requirePlacedComparatorReadingBlock, m_285999_

AdvancementHolder (AdvancementHolder, Consumer<AdvancementHolder>, List<EntityType<?>>): a, createMonsterHunterAdvancement, method_55581, createKillMobAdvancements, m_305193_

Advancement$Builder (Advancement$Builder, List<EntityType<?>>): a, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

Criterion<UsingItemTrigger$TriggerInstance> (EntityPredicate$Builder, ItemPredicate$Builder): a, lookAtThroughItem, method_37315, createLookingAtEntityUsing, m_247530_

AdvancementHolder (AdvancementHolder, Consumer<AdvancementHolder>, HolderGetter<EntityType<?>>, List<EntityType<?>>): a, createMonsterHunterAdvancement, method_55581, createKillMobAdvancements, m_305193_

Criterion<ItemUsedOnLocationTrigger$TriggerInstance> (HolderGetter<Block>, Block): a, placedBlockReadByComparator, method_51815, requirePlacedBlockReadByComparator, m_286005_

Criterion<ItemUsedOnLocationTrigger$TriggerInstance> (HolderGetter<Block>, Block): b, placedComparatorReadingBlock, method_51819, requirePlacedComparatorReadingBlock, m_285999_

Advancement$Builder (HolderGetter<Item>, Advancement$Builder): a, respectingTheRemnantsCriterions, method_51692, requireSalvagedSherd, m_284287_

Advancement$Builder (Advancement$Builder, HolderGetter<EntityType<?>>, List<EntityType<?>>): a, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

1.21.1

名称

字段

构造函数

方法

1.21

名称

mf

mh

字段

构造函数

方法

1.20.6

名称

kt

mf

字段

构造函数

方法

Advancement$Builder (Advancement$Builder, List<ResourceKey<Biome>>): a, addBiomes, method_10337, requireListedBiomesVisited, m_246284_

void (Consumer<AdvancementHolder>, AdvancementHolder, MultiNoiseBiomeSourceParameterList$Preset): a, createAdventuringTime, method_49356, buildAdventuringTime, m_274337_

Advancement$Builder (Advancement$Builder, List<EntityType<?>>): b, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

Advancement$Builder (Advancement$Builder, List<EntityType<?>>): a, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

void (HolderLookup$Provider, Consumer<AdvancementHolder>, AdvancementHolder, MultiNoiseBiomeSourceParameterList$Preset): a, createAdventuringTime, method_49356, buildAdventuringTime, m_274337_

Advancement$Builder (Advancement$Builder, HolderLookup$Provider, List<ResourceKey<Biome>>): a, addBiomes, method_10337, requireListedBiomesVisited, m_246284_

1.20.4

名称

jp

kt

字段

EntityType<?>[]: e, MOBS_TO_KILL, field_11294, MONSTERS, f_244488_

int: a, DISTANCE_FROM_BOTTOM_TO_TOP, field_35091, OVERWORLD_HEIGHT, f_243785_

int: b, DISTANCE_FROM_BOTTOM_TO_TOP, field_35091, OVERWORLD_HEIGHT, f_243785_

int: b, Y_COORDINATE_AT_TOP, field_35092, OVERWORLD_MAX_Y, f_243873_

int: c, Y_COORDINATE_AT_TOP, field_35092, OVERWORLD_MAX_Y, f_243873_

int: c, Y_COORDINATE_AT_BOTTOM, field_35093, OVERWORLD_MIN_Y, f_244108_

int: d, Y_COORDINATE_AT_BOTTOM, field_35093, OVERWORLD_MIN_Y, f_244108_

int: d, BEDROCK_THICKNESS, field_35094, OVERWORLD_BEDROCK_LAYER_HEIGHT, f_244595_

int: e, BEDROCK_THICKNESS, field_35094, OVERWORLD_BEDROCK_LAYER_HEIGHT, f_244595_

List<EntityType<?>>: a, MOBS_TO_KILL, field_11294, MONSTERS, f_244488_

构造函数

方法

Advancement$Builder (Advancement$Builder): d, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

AdvancementHolder (AdvancementHolder, Consumer<AdvancementHolder>, List<EntityType<?>>): a, createMonsterHunterAdvancement, method_55581, createKillMobAdvancements, m_305193_

Advancement$Builder (Advancement$Builder, List<EntityType<?>>): b, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

1.20.2

名称

字段

构造函数

方法

LightningStrikeTrigger$TriggerInstance (MinMaxBounds$Ints, EntityPredicate): a, fireCountAndBystander, method_37316, createLightningStrike, m_246578_

UsingItemTrigger$TriggerInstance (EntityType<?>, Item): a, lookAtThroughItem, method_37315, createLookingAtEntityUsing, m_247530_

void (Consumer<Advancement>, Advancement, MultiNoiseBiomeSourceParameterList$Preset): a, createAdventuringTime, method_49356, buildAdventuringTime, m_274337_

CriterionTriggerInstance (Block): a, placedBlockReadByComparator, method_51815, requirePlacedBlockReadByComparator, m_286005_

CriterionTriggerInstance (Block): b, placedComparatorReadingBlock, method_51819, requirePlacedComparatorReadingBlock, m_285999_

Criterion<LightningStrikeTrigger$TriggerInstance> (MinMaxBounds$Ints, Optional<EntityPredicate>): a, fireCountAndBystander, method_37316, createLightningStrike, m_246578_

Criterion<UsingItemTrigger$TriggerInstance> (EntityType<?>, Item): a, lookAtThroughItem, method_37315, createLookingAtEntityUsing, m_247530_

Criterion<ItemUsedOnLocationTrigger$TriggerInstance> (Block): a, placedBlockReadByComparator, method_51815, requirePlacedBlockReadByComparator, m_286005_

Criterion<ItemUsedOnLocationTrigger$TriggerInstance> (Block): b, placedComparatorReadingBlock, method_51819, requirePlacedComparatorReadingBlock, m_285999_

void (Consumer<AdvancementHolder>, AdvancementHolder, MultiNoiseBiomeSourceParameterList$Preset): a, createAdventuringTime, method_49356, buildAdventuringTime, m_274337_

1.20.1

名称

jr

jp

字段

构造函数

方法

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

Advancement$Builder (Advancement$Builder): d, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

CriterionTriggerInstance (Block): a, placedBlockReadByComparator, method_51815, requirePlacedBlockReadByComparator, m_286005_

CriterionTriggerInstance (Block): b, placedComparatorReadingBlock, method_51819, requirePlacedComparatorReadingBlock, m_285999_

Advancement$Builder (Advancement$Builder): a, smithingWithStyle, method_51689, requireAllExclusiveTrimmedArmor, m_284237_

Advancement$Builder (Advancement$Builder): b, craftingANewLook, method_51691, requireTrimmedArmor, m_284219_

Advancement$Builder (Advancement$Builder): c, respectingTheRemnantsCriterions, method_51692, requireSalvagedSherd, m_284287_

1.19.4

名称

jm

jr

net.minecraft.data.server.advancement.AdventureTabAdvancementGenerator

net.minecraft.data.server.advancement.vanilla.VanillaAdventureTabAdvancementGenerator

字段

构造函数

方法

void (Consumer<Advancement>, Advancement, MultiNoiseBiomeSourceParameterList$Preset): a, createAdventuringTime, method_49356, buildAdventuringTime, m_274337_

1.19.3

名称

jc

jm

net.minecraft.data.advancements.AdventureAdvancements

net.minecraft.data.advancements.packs.VanillaAdventureAdvancements

net.minecraft.data.server.AdventureTabAdvancementGenerator

net.minecraft.data.server.advancement.AdventureTabAdvancementGenerator

net.minecraft.src.C_4768_

net.minecraft.src.C_243527_

字段

EntityType<?>[]: e, MOBS_TO_KILL, field_11294, MONSTERS, f_123979_

EntityType<?>[]: e, MOBS_TO_KILL, field_11294, MONSTERS, f_244488_

int: a, DISTANCE_FROM_BOTTOM_TO_TOP, field_35091, OVERWORLD_HEIGHT, f_194669_

int: a, DISTANCE_FROM_BOTTOM_TO_TOP, field_35091, OVERWORLD_HEIGHT, f_243785_

int: b, Y_COORDINATE_AT_TOP, field_35092, OVERWORLD_MAX_Y, f_194670_

int: b, Y_COORDINATE_AT_TOP, field_35092, OVERWORLD_MAX_Y, f_243873_

int: c, Y_COORDINATE_AT_BOTTOM, field_35093, OVERWORLD_MIN_Y, f_194671_

int: c, Y_COORDINATE_AT_BOTTOM, field_35093, OVERWORLD_MIN_Y, f_244108_

int: d, BEDROCK_THICKNESS, field_35094, OVERWORLD_BEDROCK_LAYER_HEIGHT, f_194672_

int: d, BEDROCK_THICKNESS, field_35094, OVERWORLD_BEDROCK_LAYER_HEIGHT, f_244595_

构造函数

方法

void (Consumer<Advancement>): a, accept, method_10335, accept, accept

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, requireListedMobsKilled, m_123984_

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, requireListedMobsKilled, m_247704_

Advancement$Builder (Advancement$Builder, List<ResourceKey<Biome>>): a, addBiomes, method_10337, requireListedBiomesVisited, m_123986_

Advancement$Builder (Advancement$Builder, List<ResourceKey<Biome>>): a, addBiomes, method_10337, requireListedBiomesVisited, m_246284_

LightningStrikeTrigger$TriggerInstance (MinMaxBounds$Ints, EntityPredicate): a, fireCountAndBystander, method_37316, createLightningStrike, m_176029_

LightningStrikeTrigger$TriggerInstance (MinMaxBounds$Ints, EntityPredicate): a, fireCountAndBystander, method_37316, createLightningStrike, m_246578_

UsingItemTrigger$TriggerInstance (EntityType<?>, Item): a, lookAtThroughItem, method_37315, createLookingAtEntityUsing, m_176026_

UsingItemTrigger$TriggerInstance (EntityType<?>, Item): a, lookAtThroughItem, method_37315, createLookingAtEntityUsing, m_247530_

void (HolderLookup$Provider, Consumer<Advancement>): a, generate, method_10335, accept, m_245571_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

字段

构造函数

方法

1.19

名称

io

jc

字段

构造函数

方法

List<ResourceKey<Biome>> (): a, getAllOverworldBiomes, method_39492, getOverworldBiomes, m_194673_

1.18.2

名称

ij

io

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ih

ij

字段

EntityType<?>[]: b, MOBS_TO_KILL, field_11294, MONSTERS, f_123979_

EntityType<?>[]: e, MOBS_TO_KILL, field_11294, MONSTERS, f_123979_

List<ResourceKey<Biome>>: a, EXPLORABLE_BIOMES, field_11293, BIOMES, f_123978_

int: a, DISTANCE_FROM_BOTTOM_TO_TOP, field_35091, OVERWORLD_HEIGHT, f_194669_

int: b, Y_COORDINATE_AT_TOP, field_35092, OVERWORLD_MAX_Y, f_194670_

int: c, Y_COORDINATE_AT_BOTTOM, field_35093, OVERWORLD_MIN_Y, f_194671_

int: d, BEDROCK_THICKNESS, field_35094, OVERWORLD_BEDROCK_LAYER_HEIGHT, f_194672_

构造函数

方法

List<ResourceKey<Biome>> (): a, getAllOverworldBiomes, method_39492, getOverworldBiomes, m_194673_

1.17.1

名称

字段

构造函数

方法

1.17

名称

hp

ih

net.minecraft.data.advancements.AdventureAdvancements

net.minecraft.src.C_4768_

字段

EntityType<?>[]: b, MOBS_TO_KILL, field_11294, MONSTERS, field_218459_b

EntityType<?>[]: b, MOBS_TO_KILL, field_11294, MONSTERS, f_123979_

List<ResourceKey<Biome>>: a, EXPLORABLE_BIOMES, field_11293, BIOMES, field_204286_a

List<ResourceKey<Biome>>: a, EXPLORABLE_BIOMES, field_11293, BIOMES, f_123978_

构造函数

方法

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, requireListedMobsKilled, func_204284_a

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, requireListedMobsKilled, m_123984_

Advancement$Builder (Advancement$Builder, List<ResourceKey<Biome>>): a, addBiomes, method_10337, requireListedBiomesVisited, func_243675_a

Advancement$Builder (Advancement$Builder, List<ResourceKey<Biome>>): a, addBiomes, method_10337, requireListedBiomesVisited, m_123986_

LightningStrikeTrigger$TriggerInstance (MinMaxBounds$Ints, EntityPredicate): a, fireCountAndBystander, method_37316, createLightningStrike, m_176029_

UsingItemTrigger$TriggerInstance (EntityType<?>, Item): a, lookAtThroughItem, method_37315, createLookingAtEntityUsing, m_176026_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ho

hp

字段

Biome[]: a, EXPLORABLE_BIOMES, field_11293, BIOMES, field_204286_a

List<ResourceKey<Biome>>: a, EXPLORABLE_BIOMES, field_11293, BIOMES, field_204286_a

构造函数

方法

Advancement$Builder (Advancement$Builder, Biome[]): a, addBiomes, method_10337, requireListedBiomesVisited, func_204285_b

Advancement$Builder (Advancement$Builder, List<ResourceKey<Biome>>): a, addBiomes, method_10337, requireListedBiomesVisited, func_243675_a

1.16.1

名称

hc

ho

字段

构造函数

方法

Advancement$Builder (Advancement$Builder): b, addBiomes, method_10337, requireListedBiomesVisited, func_204285_b

Advancement$Builder (Advancement$Builder, Biome[]): a, addBiomes, method_10337, requireListedBiomesVisited, func_204285_b

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, func_204284_a

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, requireListedMobsKilled, func_204284_a

Advancement$Builder (Advancement$Builder): b, addBiomes, method_10337, func_204285_b

Advancement$Builder (Advancement$Builder): b, addBiomes, method_10337, requireListedBiomesVisited, func_204285_b

1.15

名称

go

hc

字段

构造函数

方法

1.14.4

名称

gn

go

net.minecraft.data.advancements.AdventureAdvancements

字段

BiomeBase[]: a, field_11293, BIOMES, field_204286_a

Biome[]: a, EXPLORABLE_BIOMES, field_11293, BIOMES, field_204286_a

EntityTypes<?>[]: b, field_11294, MONSTERS, field_218459_b

EntityType<?>[]: b, MOBS_TO_KILL, field_11294, MONSTERS, field_218459_b

构造函数

方法

void (Consumer<Advancement>): a, method_10335, method_10335, accept

void (Consumer<Advancement>): a, accept, method_10335, accept, accept

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): a, method_10336, method_10336, func_204284_a

Advancement$Builder (Advancement$Builder): a, addMobsToKill, method_10336, func_204284_a

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): b, method_10337, method_10337, func_204285_b

Advancement$Builder (Advancement$Builder): b, addBiomes, method_10337, func_204285_b

1.14.3

名称

gm

gn

net.minecraft.data.server.AdventureTabAdvancementGenerator

字段

BiomeBase[]: a, field_11293, field_204286_a

BiomeBase[]: a, field_11293, BIOMES, field_204286_a

EntityTypes<?>[]: b, field_11294, field_218459_b

EntityTypes<?>[]: b, field_11294, MONSTERS, field_218459_b

构造函数

方法

void (Consumer<Advancement>): a, method_10335, accept

void (Consumer<Advancement>): a, method_10335, method_10335, accept

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): a, method_10336, func_204284_a

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): a, method_10336, method_10336, func_204284_a

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): b, method_10337, func_204285_b

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): b, method_10337, method_10337, func_204285_b

1.14.2

名称

net.minecraft.server.v1_14_R1.DebugReportAdvancementAdventure

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

ft

gm

net.minecraft.class_2412

net.minecraft.server.v1_13_R2.DebugReportAdvancementAdventure

net.minecraft.server.v1_14_R1.DebugReportAdvancementAdventure

字段

BiomeBase[]: a, field_204286_a

BiomeBase[]: a, field_11293, field_204286_a

EntityTypes<?>[]: b, field_204287_b

EntityTypes<?>[]: b, field_11294, field_218459_b

构造函数

方法

void (Consumer<Advancement>): a, accept

void (Consumer<Advancement>): a, method_10335, accept

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): a, func_204284_a

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): a, method_10336, func_204284_a

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): b, func_204285_b

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): b, method_10337, func_204285_b

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.DebugReportAdvancementAdventure

net.minecraft.server.v1_13_R2.DebugReportAdvancementAdventure

字段

构造函数

方法

1.13

名称

ft

net.minecraft.data.advancements.AdventureAdvancements

net.minecraft.server.v1_13_R1.DebugReportAdvancementAdventure

字段

BiomeBase[]: a, field_204286_a

EntityTypes<?>[]: b, field_204287_b

构造函数

()

方法

void (Consumer<Advancement>): a, accept

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): a, func_204284_a

Advancement$SerializedAdvancement (Advancement$SerializedAdvancement): b, func_204285_b