历史 - net.minecraft.client.audio.ChannelLWJGL3

1.13.2

名称

dgn

dgo

字段

构造函数

方法

1.13.1

名称

dge

dgn

字段

构造函数

方法

1.13

名称

dge

net.minecraft.client.audio.ChannelLWJGL3

字段

IntBuffer: a, field_195851_a

int: b, field_195852_b

int: c, field_195853_c

float: d, field_195854_d

构造函数

(int, IntBuffer)

方法

void (): cleanup, cleanup

boolean (IntBuffer): a, func_195847_a

void (AudioFormat): setAudioFormat, setAudioFormat

void (int, int): a, func_195848_a

boolean (LinkedList<byte[]>): preLoadBuffers, preLoadBuffers

boolean (byte[]): queueBuffer, queueBuffer

int (byte[]): feedRawAudioData, feedRawAudioData

float (int): a, func_195850_a

float (): millisecondsPlayed, millisecondsPlayed

int (): buffersProcessed, buffersProcessed

void (): flush, flush

void (): close, close

void (): play, play

void (): pause, pause

void (): stop, stop

void (): rewind, rewind

boolean (): playing, playing

boolean (): a, func_195849_a