历史 - net.minecraft.network.protocol.game.ServerboundPlaceRecipePacket
1.21.11
名称
aiw
ajg
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
air
aiw
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aie
air
字段
构造函数
方法
1.21.5
名称
ahk
aie
字段
构造函数
方法
1.21.4
名称
aip
ahk
字段
构造函数
方法
PacketType<ServerboundPlaceRecipePacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundPlaceRecipePacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
ahk
aip
字段
int: b, containerId, field_12933, syncId, f_134235_
int: b, containerId, comp_3243, syncId, f_134235_
boolean: d, shiftDown, field_12932, craftAll, f_134237_
ResourceLocation: c, recipe, field_12931, recipeId, f_134236_
RecipeDisplayId: c, recipe, comp_3244, recipeId, f_134236_
boolean: d, useMaxItems, comp_3245, craftAll, f_346396_
构造函数
(int, RecipeHolder<?>, boolean)
(int, RecipeDisplayId, boolean)
方法
void (FriendlyByteBuf): a, write, method_55986, write, m_134250_
int (): b, getContainerId, method_12318, getSyncId, m_134249_
boolean (): f, isShiftDown, method_12319, shouldCraftAll, m_134253_
ResourceLocation (): e, getRecipe, method_12320, getRecipeId, m_134252_
int (): b, containerId, comp_3243, syncId, f_134235_
RecipeDisplayId (): e, recipe, comp_3244, recipeId, f_134236_
boolean (): f, useMaxItems, comp_3245, craftAll, f_346396_
1.21.1
名称
字段
构造函数
方法
1.21
名称
ahy
ahk
字段
ResourceLocation: c, recipe, field_12931, recipe, f_134236_
ResourceLocation: c, recipe, field_12931, recipeId, f_134236_
构造函数
方法
ResourceLocation (): e, getRecipe, method_12320, getRecipe, m_134252_
ResourceLocation (): e, getRecipe, method_12320, getRecipeId, m_134252_
1.20.6
名称
aek
ahy
字段
int: a, containerId, field_12933, syncId, f_134235_
int: b, containerId, field_12933, syncId, f_134235_
boolean: c, shiftDown, field_12932, craftAll, f_134237_
boolean: d, shiftDown, field_12932, craftAll, f_134237_
ResourceLocation: b, recipe, field_12931, recipe, f_134236_
ResourceLocation: c, recipe, field_12931, recipe, f_134236_
StreamCodec<FriendlyByteBuf, ServerboundPlaceRecipePacket>: a, STREAM_CODEC, field_48205, CODEC, f_316340_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55986, write, m_134250_
int (): a, getContainerId, method_12318, getSyncId, m_134249_
int (): b, getContainerId, method_12318, getSyncId, m_134249_
boolean (): e, isShiftDown, method_12319, shouldCraftAll, m_134253_
boolean (): f, isShiftDown, method_12319, shouldCraftAll, m_134253_
ResourceLocation (): d, getRecipe, method_12320, getRecipe, m_134252_
ResourceLocation (): e, getRecipe, method_12320, getRecipe, m_134252_
PacketType<ServerboundPlaceRecipePacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
acc
aek
字段
构造函数
方法
1.20.2
名称
aab
acc
字段
构造函数
(int, Recipe<?>, boolean)
(int, RecipeHolder<?>, boolean)
方法
boolean (): d, isShiftDown, method_12319, shouldCraftAll, m_134253_
boolean (): e, isShiftDown, method_12319, shouldCraftAll, m_134253_
ResourceLocation (): c, getRecipe, method_12320, getRecipe, m_134252_
ResourceLocation (): d, getRecipe, method_12320, getRecipe, m_134252_
1.20.1
名称
aao
aab
字段
构造函数
方法
1.19.4
名称
zq
aao
字段
构造函数
方法
int (): b, getContainerId, method_12318, getSyncId, m_134249_
int (): a, getContainerId, method_12318, getSyncId, m_134249_
1.19.3
名称
ym
zq
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xu
ym
net.minecraft.network.protocol.game.PacketPlayInAutoRecipe
字段
构造函数
方法
1.19
名称
wf
xu
net.minecraft.network.protocol.game.PacketPlayInAutoRecipe
字段
构造函数
方法
1.18.2
名称
vt
wf
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
uj
vt
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
sx
uj
net.minecraft.network.play.client.CPlaceRecipePacket
net.minecraft.src.C_5173_
net.minecraft.server.v1_16_R3.PacketPlayInAutoRecipe
net.minecraft.network.protocol.game.PacketPlayInAutoRecipe
字段
int: a, containerId, field_12933, syncId, field_194320_a
int: a, containerId, field_12933, syncId, f_134235_
boolean: c, shiftDown, field_12932, craftAll, field_194322_c
boolean: c, shiftDown, field_12932, craftAll, f_134237_
ResourceLocation: b, recipe, field_12931, recipe, field_194321_b
ResourceLocation: b, recipe, field_12931, recipe, f_134236_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12317, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12317, apply, m_5797_
int (): b, getContainerId, method_12318, getSyncId, func_194318_a
int (): b, getContainerId, method_12318, getSyncId, m_134249_
boolean (): d, isShiftDown, method_12319, shouldCraftAll, func_194319_c
boolean (): d, isShiftDown, method_12319, shouldCraftAll, m_134253_
ResourceLocation (): c, getRecipe, method_12320, getRecipe, func_199618_b
ResourceLocation (): c, getRecipe, method_12320, getRecipe, m_134252_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInAutoRecipe
net.minecraft.server.v1_16_R3.PacketPlayInAutoRecipe
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rw
sx
net.minecraft.server.v1_16_R1.PacketPlayInAutoRecipe
net.minecraft.server.v1_16_R2.PacketPlayInAutoRecipe
字段
构造函数
方法
1.16.1
名称
qh
rw
net.minecraft.server.v1_15_R1.PacketPlayInAutoRecipe
net.minecraft.server.v1_16_R1.PacketPlayInAutoRecipe
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.CraftRequestC2SPacket
net.minecraft.network.packet.c2s.play.CraftRequestC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
oq
qh
net.minecraft.network.packet.c2s.play.CraftRequestC2SPacket
net.minecraft.server.network.packet.CraftRequestC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInAutoRecipe
net.minecraft.server.v1_15_R1.PacketPlayInAutoRecipe
字段
构造函数
方法
1.14.4
名称
oo
oq
net.minecraft.network.protocol.game.ServerboundPlaceRecipePacket
net.minecraft.server.network.packet.CraftRequestC2SPacket
net.minecraft.network.packet.c2s.play.CraftRequestC2SPacket
字段
int: a, field_12933, syncId, field_194320_a
int: a, containerId, field_12933, syncId, field_194320_a
boolean: c, field_12932, craftAll, field_194322_c
boolean: c, shiftDown, field_12932, craftAll, field_194322_c
MinecraftKey: b, field_12931, recipe, field_194321_b
ResourceLocation: b, recipe, field_12931, recipe, field_194321_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12317, method_12317, func_148833_a
void (ServerGamePacketListener): a, handle, method_12317, apply, func_148833_a
int (): b, method_12318, getSyncId, func_194318_a
int (): b, getContainerId, method_12318, getSyncId, func_194318_a
boolean (): d, method_12319, shouldCraftAll, func_194319_c
boolean (): d, isShiftDown, method_12319, shouldCraftAll, func_194319_c
MinecraftKey (): c, method_12320, getRecipe, func_199618_b
ResourceLocation (): c, getRecipe, method_12320, getRecipe, func_199618_b
1.14.3
名称
on
oo
net.minecraft.server.network.packet.CraftRequestC2SPacket
字段
int: a, field_12933, field_194320_a
int: a, field_12933, syncId, field_194320_a
boolean: c, field_12932, field_194322_c
boolean: c, field_12932, craftAll, field_194322_c
MinecraftKey: b, field_12931, field_194321_b
MinecraftKey: b, field_12931, recipe, field_194321_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12317, func_148833_a
void (PacketListenerPlayIn): a, method_12317, method_12317, func_148833_a
int (): b, method_12318, func_194318_a
int (): b, method_12318, getSyncId, func_194318_a
boolean (): d, method_12319, func_194319_c
boolean (): d, method_12319, shouldCraftAll, func_194319_c
MinecraftKey (): c, method_12320, func_199618_b
MinecraftKey (): c, method_12320, getRecipe, func_199618_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
my
on
net.minecraft.class_2840
net.minecraft.network.play.client.CPacketPlaceRecipe
net.minecraft.network.play.client.CPlaceRecipePacket
net.minecraft.server.v1_13_R2.PacketPlayInAutoRecipe
net.minecraft.server.v1_14_R1.PacketPlayInAutoRecipe
字段
int: a, field_194320_a
int: a, field_12933, field_194320_a
boolean: c, field_194322_c
boolean: c, field_12932, field_194322_c
MinecraftKey: b, field_194321_b
MinecraftKey: b, field_12931, field_194321_b
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12317, func_148833_a
int (): b, func_194318_a
int (): b, method_12318, func_194318_a
boolean (): d, func_194319_c
boolean (): d, method_12319, func_194319_c
MinecraftKey (): c, func_199618_b
MinecraftKey (): c, method_12320, func_199618_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInAutoRecipe
net.minecraft.server.v1_13_R2.PacketPlayInAutoRecipe
字段
构造函数
方法
1.13
名称
ln
my
net.minecraft.server.v1_12_R1.PacketPlayInAutoRecipe
net.minecraft.server.v1_13_R1.PacketPlayInAutoRecipe
字段
IRecipe: b, field_194321_b
MinecraftKey: b, field_194321_b
构造函数
方法
int (): a, func_194318_a
int (): b, func_194318_a
IRecipe (): b, func_194317_b
boolean (): c, func_194319_c
boolean (): d, func_194319_c
MinecraftKey (): c, func_199618_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
ky
ln
net.minecraft.network.play.client.CPacketRecipePlacement
net.minecraft.network.play.client.CPacketPlaceRecipe
字段
int: a, field_192616_a
short: b, field_192617_b
List<PacketPlayInAutoRecipe$a>: c, field_192618_c
List<PacketPlayInAutoRecipe$a>: d, field_192619_d
int: a, field_194320_a
IRecipe: b, field_194321_b
boolean: c, field_194322_c
构造函数
(int, List<PacketPlayInAutoRecipe$a>, List<PacketPlayInAutoRecipe$a>, short)
(int, IRecipe, boolean)
方法
int (): a, func_192613_a
short (): b, func_192614_b
List<PacketPlayInAutoRecipe$a> (PacketDataSerializer): c, func_192611_c
void (PacketDataSerializer, List<PacketPlayInAutoRecipe$a>): a, func_192612_a
List<PacketPlayInAutoRecipe$a> (): c, func_192615_c
List<PacketPlayInAutoRecipe$a> (): d, func_192610_d
int (): a, func_194318_a
IRecipe (): b, func_194317_b
boolean (): c, func_194319_c
1.12
名称
ky
net.minecraft.network.play.client.CPacketRecipePlacement
net.minecraft.server.v1_12_R1.PacketPlayInAutoRecipe
字段
int: a, field_192616_a
short: b, field_192617_b
List<PacketPlayInAutoRecipe$a>: c, field_192618_c
List<PacketPlayInAutoRecipe$a>: d, field_192619_d
构造函数
()
(int, List<PacketPlayInAutoRecipe$a>, List<PacketPlayInAutoRecipe$a>, short)
方法
int (): a, func_192613_a
short (): b, func_192614_b
void (PacketDataSerializer): a, func_148837_a
List<PacketPlayInAutoRecipe$a> (PacketDataSerializer): c, func_192611_c
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer, List<PacketPlayInAutoRecipe$a>): a, func_192612_a
void (PacketListenerPlayIn): a, func_148833_a
List<PacketPlayInAutoRecipe$a> (): c, func_192615_c
List<PacketPlayInAutoRecipe$a> (): d, func_192610_d