历史 - net.minecraft.world.level.block.WallSkullBlock
1.21.11
名称
eer
ejm
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dzr
eer
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dxg
dzr
字段
构造函数
方法
1.21.5
名称
dst
dxg
字段
Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_
Map<Direction, VoxelShape>: b, SHAPES, field_11725, SHAPES_BY_DIRECTION, f_382207_
构造函数
方法
1.21.4
名称
dtq
dst
字段
构造函数
方法
1.21.3
名称
dpa
dtq
字段
DirectionProperty: d, FACING, field_11724, FACING, f_58097_
EnumProperty<Direction>: d, FACING, field_11724, FACING, f_58097_
构造函数
方法
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.21.1
名称
字段
构造函数
方法
1.21
名称
doc
dpa
字段
构造函数
方法
1.20.6
名称
dfp
doc
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.20.4
名称
dbu
dfp
字段
DirectionProperty: b, FACING, field_11724, FACING, f_58097_
DirectionProperty: d, FACING, field_11724, FACING, f_58097_
Map<Direction, VoxelShape>: c, AABBS, field_11725, FACING_TO_SHAPE, f_58098_
Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_
com.mojang.serialization.MapCodec<WallSkullBlock>: c, CODEC, field_46490, CODEC, f_303396_
构造函数
方法
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
com.mojang.serialization.MapCodec<? extends WallSkullBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cym
dbu
字段
DirectionProperty: a, FACING, field_11724, FACING, f_58097_
DirectionProperty: b, FACING, field_11724, FACING, f_58097_
Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_
Map<Direction, VoxelShape>: c, AABBS, field_11725, FACING_TO_SHAPE, f_58098_
构造函数
方法
1.20.1
名称
cyd
cym
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.4
名称
cvk
cyd
字段
构造函数
方法
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.3
名称
csg
cvk
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
crj
csg
net.minecraft.world.level.block.BlockSkullWall
字段
构造函数
方法
1.19
名称
clq
crj
net.minecraft.world.level.block.BlockSkullWall
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.18.2
名称
cky
clq
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
chp
cky
字段
构造函数
方法
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
1.17.1
名称
cho
chp
字段
构造函数
方法
1.17
名称
cbm
cho
net.minecraft.block.WallSkullBlock
net.minecraft.src.C_1959_
net.minecraft.server.v1_16_R3.BlockSkullWall
net.minecraft.world.level.block.BlockSkullWall
字段
DirectionProperty: a, FACING, field_11724, FACING, field_196302_a
DirectionProperty: a, FACING, field_11724, FACING, f_58097_
Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, field_196303_A
Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_
构造函数
方法
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cbj
cbm
net.minecraft.server.v1_16_R2.BlockSkullWall
net.minecraft.server.v1_16_R3.BlockSkullWall
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cco
cbj
net.minecraft.server.v1_16_R1.BlockSkullWall
net.minecraft.server.v1_16_R2.BlockSkullWall
字段
构造函数
方法
1.16.1
名称
bvq
cco
net.minecraft.server.v1_15_R1.BlockSkullWall
net.minecraft.server.v1_16_R1.BlockSkullWall
字段
构造函数
(SkullBlock$Type, Block$Properties)
(SkullBlock$Type, BlockBehaviour$Properties)
方法
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
bvn
bvq
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
btc
bvn
net.minecraft.server.v1_14_R1.BlockSkullWall
net.minecraft.server.v1_15_R1.BlockSkullWall
字段
构造函数
方法
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
1.14.4
名称
bsx
btc
net.minecraft.world.level.block.WallSkullBlock
字段
BlockStateDirection: a, field_11724, FACING, field_196302_a
DirectionProperty: a, FACING, field_11724, FACING, field_196302_a
Map<EnumDirection, VoxelShape>: b, field_11725, FACING_TO_SHAPE, field_196303_A
Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, field_196303_A
构造函数
方法
String (): l, method_9539, getTranslationKey, func_149739_a
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
bst
bsx
net.minecraft.block.WallSkullBlock
字段
BlockStateDirection: a, field_11724, field_196302_a
BlockStateDirection: a, field_11724, FACING, field_196302_a
Map<EnumDirection, VoxelShape>: b, field_11725, field_196303_A
Map<EnumDirection, VoxelShape>: b, field_11725, FACING_TO_SHAPE, field_196303_A
构造函数
方法
String (): l, method_9539, func_149739_a
String (): l, method_9539, getTranslationKey, func_149739_a
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bss
bst
字段
构造函数
方法
1.14
名称
biu
bss
net.minecraft.class_2549
net.minecraft.block.BlockSkullWall
net.minecraft.block.WallSkullBlock
net.minecraft.server.v1_13_R2.BlockSkullWall
net.minecraft.server.v1_14_R1.BlockSkullWall
字段
BlockStateDirection: a, field_196302_a
BlockStateDirection: a, field_11724, field_196302_a
Map<EnumDirection, VoxelShape>: b, field_196303_A
Map<EnumDirection, VoxelShape>: b, field_11725, field_196303_A
构造函数
方法
String (): m, func_149739_a
String (): l, method_9539, func_149739_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
bit
biu
字段
构造函数
方法
1.13.1
名称
bil
bit
net.minecraft.server.v1_13_R1.BlockSkullWall
net.minecraft.server.v1_13_R2.BlockSkullWall
字段
构造函数
方法
1.13
名称
bil
net.minecraft.block.BlockSkullWall
net.minecraft.server.v1_13_R1.BlockSkullWall
字段
BlockStateDirection: a, field_196302_a
Map<EnumDirection, VoxelShape>: b, field_196303_A
构造函数
方法
String (): m, func_149739_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a