历史 - net.minecraft.world.level.block.WallSkullBlock

1.21.11

名称

eer

ejm

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dzr

eer

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dxg

dzr

字段

构造函数

方法

1.21.5

名称

dst

dxg

字段

Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_

Map<Direction, VoxelShape>: b, SHAPES, field_11725, SHAPES_BY_DIRECTION, f_382207_

构造函数

方法

1.21.4

名称

dtq

dst

字段

构造函数

方法

1.21.3

名称

dpa

dtq

字段

DirectionProperty: d, FACING, field_11724, FACING, f_58097_

EnumProperty<Direction>: d, FACING, field_11724, FACING, f_58097_

构造函数

方法

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.21.1

名称

字段

构造函数

方法

1.21

名称

doc

dpa

字段

构造函数

方法

1.20.6

名称

dfp

doc

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.20.4

名称

dbu

dfp

字段

DirectionProperty: b, FACING, field_11724, FACING, f_58097_

DirectionProperty: d, FACING, field_11724, FACING, f_58097_

Map<Direction, VoxelShape>: c, AABBS, field_11725, FACING_TO_SHAPE, f_58098_

Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_

com.mojang.serialization.MapCodec<WallSkullBlock>: c, CODEC, field_46490, CODEC, f_303396_

构造函数

方法

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

com.mojang.serialization.MapCodec<? extends WallSkullBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cym

dbu

字段

DirectionProperty: a, FACING, field_11724, FACING, f_58097_

DirectionProperty: b, FACING, field_11724, FACING, f_58097_

Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_

Map<Direction, VoxelShape>: c, AABBS, field_11725, FACING_TO_SHAPE, f_58098_

构造函数

方法

1.20.1

名称

cyd

cym

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.4

名称

cvk

cyd

字段

构造函数

方法

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.3

名称

csg

cvk

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

crj

csg

net.minecraft.world.level.block.BlockSkullWall

字段

构造函数

方法

1.19

名称

clq

crj

net.minecraft.world.level.block.BlockSkullWall

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.18.2

名称

cky

clq

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

chp

cky

字段

构造函数

方法

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

1.17.1

名称

cho

chp

字段

构造函数

方法

1.17

名称

cbm

cho

net.minecraft.block.WallSkullBlock

net.minecraft.src.C_1959_

net.minecraft.server.v1_16_R3.BlockSkullWall

net.minecraft.world.level.block.BlockSkullWall

字段

DirectionProperty: a, FACING, field_11724, FACING, field_196302_a

DirectionProperty: a, FACING, field_11724, FACING, f_58097_

Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, field_196303_A

Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, f_58098_

构造函数

方法

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cbj

cbm

net.minecraft.server.v1_16_R2.BlockSkullWall

net.minecraft.server.v1_16_R3.BlockSkullWall

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cco

cbj

net.minecraft.server.v1_16_R1.BlockSkullWall

net.minecraft.server.v1_16_R2.BlockSkullWall

字段

构造函数

方法

1.16.1

名称

bvq

cco

net.minecraft.server.v1_15_R1.BlockSkullWall

net.minecraft.server.v1_16_R1.BlockSkullWall

字段

构造函数

(SkullBlock$Type, Block$Properties)

(SkullBlock$Type, BlockBehaviour$Properties)

方法

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

名称

bvn

bvq

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

btc

bvn

net.minecraft.server.v1_14_R1.BlockSkullWall

net.minecraft.server.v1_15_R1.BlockSkullWall

字段

构造函数

方法

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

1.14.4

名称

bsx

btc

net.minecraft.world.level.block.WallSkullBlock

字段

BlockStateDirection: a, field_11724, FACING, field_196302_a

DirectionProperty: a, FACING, field_11724, FACING, field_196302_a

Map<EnumDirection, VoxelShape>: b, field_11725, FACING_TO_SHAPE, field_196303_A

Map<Direction, VoxelShape>: b, AABBS, field_11725, FACING_TO_SHAPE, field_196303_A

构造函数

方法

String (): l, method_9539, getTranslationKey, func_149739_a

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

bst

bsx

net.minecraft.block.WallSkullBlock

字段

BlockStateDirection: a, field_11724, field_196302_a

BlockStateDirection: a, field_11724, FACING, field_196302_a

Map<EnumDirection, VoxelShape>: b, field_11725, field_196303_A

Map<EnumDirection, VoxelShape>: b, field_11725, FACING_TO_SHAPE, field_196303_A

构造函数

方法

String (): l, method_9539, func_149739_a

String (): l, method_9539, getTranslationKey, func_149739_a

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bss

bst

字段

构造函数

方法

1.14

名称

biu

bss

net.minecraft.class_2549

net.minecraft.block.BlockSkullWall

net.minecraft.block.WallSkullBlock

net.minecraft.server.v1_13_R2.BlockSkullWall

net.minecraft.server.v1_14_R1.BlockSkullWall

字段

BlockStateDirection: a, field_196302_a

BlockStateDirection: a, field_11724, field_196302_a

Map<EnumDirection, VoxelShape>: b, field_196303_A

Map<EnumDirection, VoxelShape>: b, field_11725, field_196303_A

构造函数

方法

String (): m, func_149739_a

String (): l, method_9539, func_149739_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

bit

biu

字段

构造函数

方法

1.13.1

名称

bil

bit

net.minecraft.server.v1_13_R1.BlockSkullWall

net.minecraft.server.v1_13_R2.BlockSkullWall

字段

构造函数

方法

1.13

名称

bil

net.minecraft.block.BlockSkullWall

net.minecraft.server.v1_13_R1.BlockSkullWall

字段

BlockStateDirection: a, field_196302_a

Map<EnumDirection, VoxelShape>: b, field_196303_A

构造函数

(BlockSkull$a, Block$Info)

方法

String (): m, func_149739_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a