历史 - net.minecraft.advancements.criterion.LevitationTrigger$TriggerInstance

1.21.11

名称

cr$a

ck$a

net.minecraft.advancements.critereon.LevitationTrigger$TriggerInstance

net.minecraft.advancements.criterion.LevitationTrigger$TriggerInstance

net.minecraft.src.C_1687_$C_1688_

net.minecraft.src.C_433029_$C_432288_

net.minecraft.advancements.critereon.CriterionTriggerLevitation$a

net.minecraft.advancements.criterion.CriterionTriggerLevitation$a

字段

MinMaxBounds$Ints: d, duration, comp_2071, duration, f_49135_

MinMaxBounds$Ints: d, duration, comp_2071, duration, f_435136_

Optional<DistancePredicate>: c, distance, comp_2070, distance, f_49134_

Optional<DistancePredicate>: c, distance, comp_2070, distance, f_434302_

Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_302967_

Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_435525_

com.mojang.serialization.Codec<LevitationTrigger$TriggerInstance>: a, CODEC, field_47305, CODEC, f_303228_

com.mojang.serialization.Codec<LevitationTrigger$TriggerInstance>: a, CODEC, field_47305, CODEC, f_434310_

构造函数

方法

boolean (ServerPlayer, Vec3, int): a, matches, method_9014, matches, m_49140_

boolean (ServerPlayer, Vec3, int): a, matches, method_9014, matches, m_446068_

Criterion<LevitationTrigger$TriggerInstance> (DistancePredicate): a, levitated, method_9013, create, m_49144_

Criterion<LevitationTrigger$TriggerInstance> (DistancePredicate): a, levitated, method_9013, create, m_446660_

Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_

Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_438860_

Optional<DistancePredicate> (): b, distance, comp_2070, distance, f_49134_

Optional<DistancePredicate> (): b, distance, comp_2070, distance, f_434302_

MinMaxBounds$Ints (): c, duration, comp_2071, duration, f_49135_

MinMaxBounds$Ints (): c, duration, comp_2071, duration, f_435136_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

字段

构造函数

方法

1.21.5

名称

de$a

cr$a

字段

构造函数

方法

1.21.4

名称

dd$a

de$a

字段

构造函数

方法

1.21.3

名称

db$a

dd$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

cy$a

db$a

字段

构造函数

方法

1.20.6

名称

ce$a

cy$a

字段

构造函数

方法

1.20.4

名称

cf$a

ce$a

字段

MinMaxBounds$Ints: b, duration, field_9676, duration, f_49135_

MinMaxBounds$Ints: d, duration, comp_2071, duration, f_49135_

Optional<DistancePredicate>: a, distance, field_9675, distance, f_49134_

Optional<DistancePredicate>: c, distance, comp_2070, distance, f_49134_

Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_302967_

com.mojang.serialization.Codec<LevitationTrigger$TriggerInstance>: a, CODEC, field_47305, CODEC, f_303228_

构造函数

方法

com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_

Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_

Optional<DistancePredicate> (): b, distance, comp_2070, distance, f_49134_

MinMaxBounds$Ints (): c, duration, comp_2071, duration, f_49135_

1.20.2

名称

cd$a

cf$a

字段

DistancePredicate: a, distance, field_9675, distance, f_49134_

Optional<DistancePredicate>: a, distance, field_9675, distance, f_49134_

构造函数

(ContextAwarePredicate, DistancePredicate, MinMaxBounds$Ints)

(Optional<ContextAwarePredicate>, Optional<DistancePredicate>, MinMaxBounds$Ints)

方法

LevitationTrigger$TriggerInstance (DistancePredicate): a, levitated, method_9013, create, m_49144_

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_

Criterion<LevitationTrigger$TriggerInstance> (DistancePredicate): a, levitated, method_9013, create, m_49144_

com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_

1.20.1

名称

cc$a

cd$a

字段

构造函数

(EntityPredicate$Composite, DistancePredicate, MinMaxBounds$Ints)

(ContextAwarePredicate, DistancePredicate, MinMaxBounds$Ints)

方法

1.19.4

名称

ca$a

cc$a

字段

构造函数

方法

1.19.3

名称

cd$a

ca$a

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_1688_

net.minecraft.src.C_1687_$C_1688_

字段

构造函数

方法

1.19.1

名称

字段

构造函数

方法

1.19

名称

cc$a

cd$a

net.minecraft.src.C_1687_$C_1688_

net.minecraft.src.C_1688_

字段

构造函数

方法

1.18.2

名称

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ca$a

cc$a

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

bu$a

ca$a

net.minecraft.advancements.criterion.LevitationTrigger$Instance

net.minecraft.src.C_1687_$C_1688_

net.minecraft.server.v1_16_R3.CriterionTriggerLevitation$a

net.minecraft.advancements.critereon.CriterionTriggerLevitation$a

字段

DistancePredicate: a, distance, field_9675, distance, field_193202_a

DistancePredicate: a, distance, field_9675, distance, f_49134_

MinMaxBounds$Ints: b, duration, field_9676, duration, field_193203_b

MinMaxBounds$Ints: b, duration, field_9676, duration, f_49135_

构造函数

方法

LevitationTrigger$TriggerInstance (DistancePredicate): a, levitated, method_9013, create, func_203930_a

LevitationTrigger$TriggerInstance (DistancePredicate): a, levitated, method_9013, create, m_49144_

boolean (ServerPlayer, Vec3, int): a, matches, method_9014, matches, func_193201_a

boolean (ServerPlayer, Vec3, int): a, matches, method_9014, matches, m_49140_

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionTriggerLevitation$a

net.minecraft.server.v1_16_R3.CriterionTriggerLevitation$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bs$a

bu$a

net.minecraft.server.v1_16_R1.CriterionTriggerLevitation$a

net.minecraft.server.v1_16_R2.CriterionTriggerLevitation$a

字段

构造函数

方法

1.16.1

名称

bn$a

bs$a

net.minecraft.server.v1_15_R1.CriterionTriggerLevitation$a

net.minecraft.server.v1_16_R1.CriterionTriggerLevitation$a

字段

构造函数

(DistancePredicate, MinMaxBounds$Ints)

(EntityPredicate$Composite, DistancePredicate, MinMaxBounds$Ints)

方法

com.google.gson.JsonElement (): b, serializeToJson, method_807, toJson, func_200288_b

com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bf$b

bn$a

net.minecraft.server.v1_14_R1.CriterionTriggerLevitation$b

net.minecraft.server.v1_15_R1.CriterionTriggerLevitation$a

字段

构造函数

方法

1.14.4

名称

net.minecraft.advancements.critereon.LevitationTrigger$TriggerInstance

字段

CriterionConditionDistance: a, field_9675, distance, field_193202_a

DistancePredicate: a, distance, field_9675, distance, field_193202_a

CriterionConditionValue$IntegerRange: b, field_9676, duration, field_193203_b

MinMaxBounds$Ints: b, duration, field_9676, duration, field_193203_b

构造函数

方法

CriterionTriggerLevitation$b (CriterionConditionDistance): a, method_9013, create, func_203930_a

LevitationTrigger$TriggerInstance (DistancePredicate): a, levitated, method_9013, create, func_203930_a

boolean (EntityPlayer, Vec3D, int): a, method_9014, matches, func_193201_a

boolean (ServerPlayer, Vec3, int): a, matches, method_9014, matches, func_193201_a

com.google.gson.JsonElement (): b, method_807, toJson, func_200288_b

com.google.gson.JsonElement (): b, serializeToJson, method_807, toJson, func_200288_b

1.14.3

名称

net.minecraft.advancement.criterion.LevitationCriterion$Conditions

字段

CriterionConditionDistance: a, field_9675, field_193202_a

CriterionConditionDistance: a, field_9675, distance, field_193202_a

CriterionConditionValue$IntegerRange: b, field_9676, field_193203_b

CriterionConditionValue$IntegerRange: b, field_9676, duration, field_193203_b

构造函数

方法

CriterionTriggerLevitation$b (CriterionConditionDistance): a, method_9013, func_203930_a

CriterionTriggerLevitation$b (CriterionConditionDistance): a, method_9013, create, func_203930_a

boolean (EntityPlayer, Vec3D, int): a, method_9014, func_193201_a

boolean (EntityPlayer, Vec3D, int): a, method_9014, matches, func_193201_a

com.google.gson.JsonElement (): b, method_807, func_200288_b

com.google.gson.JsonElement (): b, method_807, toJson, func_200288_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

ax$b

bf$b

net.minecraft.class_2085$class_2087

net.minecraft.server.v1_13_R2.CriterionTriggerLevitation$b

net.minecraft.server.v1_14_R1.CriterionTriggerLevitation$b

字段

CriterionConditionDistance: a, field_193202_a

CriterionConditionDistance: a, field_9675, field_193202_a

CriterionConditionValue$IntegerRange: b, field_193203_b

CriterionConditionValue$IntegerRange: b, field_9676, field_193203_b

构造函数

方法

CriterionTriggerLevitation$b (CriterionConditionDistance): a, func_203930_a

CriterionTriggerLevitation$b (CriterionConditionDistance): a, method_9013, func_203930_a

boolean (EntityPlayer, Vec3D, int): a, func_193201_a

boolean (EntityPlayer, Vec3D, int): a, method_9014, func_193201_a

com.google.gson.JsonElement (): b, func_200288_b

com.google.gson.JsonElement (): b, method_807, func_200288_b

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionTriggerLevitation$b

net.minecraft.server.v1_13_R2.CriterionTriggerLevitation$b

字段

构造函数

方法

1.13

名称

ax$b

net.minecraft.advancements.criterion.LevitationTrigger$Instance

net.minecraft.server.v1_13_R1.CriterionTriggerLevitation$b

字段

CriterionConditionDistance: a, field_193202_a

CriterionConditionValue$d: b, field_193203_b

构造函数

(CriterionConditionDistance, CriterionConditionValue$d)

方法

CriterionTriggerLevitation$b (CriterionConditionDistance): a, func_203930_a

boolean (EntityPlayer, Vec3D, int): a, func_193201_a

com.google.gson.JsonElement (): b, func_200288_b