历史 - com.mojang.blaze3d.platform.Lighting
1.21.11
名称
fsu
fyd
字段
int: i, paddedSize, field_60024, roundedUboSize, f_399520_
long: i, paddedSize, field_60024, roundedUboSize, f_399520_
构造函数
方法
void (boolean): a, updateLevel, method_71036, updateLevelBuffer, m_402157_
void (DimensionType$CardinalLightType): a, updateLevel, method_71036, updateLevelBuffer, m_402157_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fnb
fsu
字段
构造函数
方法
1.21.8
名称
fna
fnb
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fkb
fna
字段
org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, DEFAULT_DIFFUSION_LIGHT_0, f_84919_
org.joml.Vector3f: b, DIFFUSE_LIGHT_0, field_24426, DEFAULT_DIFFUSION_LIGHT_0, f_84919_
org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, DEFAULT_DIFFUSION_LIGHT_1, f_84920_
org.joml.Vector3f: c, DIFFUSE_LIGHT_1, field_24427, DEFAULT_DIFFUSION_LIGHT_1, f_84920_
org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, WORLD_DIFFUSION_LIGHT_0, f_84921_
org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_0, field_24428, DARKENED_DIFFUSION_LIGHT_0, f_84921_
org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, WORLD_DIFFUSION_LIGHT_1, f_84922_
org.joml.Vector3f: e, NETHER_DIFFUSE_LIGHT_1, field_24429, DARKENED_DIFFUSION_LIGHT_1, f_84922_
org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, INVENTORY_DIFFUSION_LIGHT_0, f_166381_
org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_0, field_29567, INVENTORY_DIFFUSION_LIGHT_0, f_166381_
org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, INVENTORY_DIFFUSION_LIGHT_1, f_166382_
org.joml.Vector3f: g, INVENTORY_DIFFUSE_LIGHT_1, field_29568, INVENTORY_DIFFUSION_LIGHT_1, f_166382_
int: a, UBO_SIZE, field_60022, UBO_SIZE, f_399918_
GpuBuffer: h, buffer, field_60023, buffer, f_399465_
int: i, paddedSize, field_60024, roundedUboSize, f_399520_
构造函数
方法
void (): a, setupNetherLevel, method_1452, enableForLevel, m_252995_
void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_
void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_
void (): e, setupForEntityInInventory, method_34742, enableGuiShaderLighting, m_166384_
void (): b, setupLevel, method_27869, disableForLevel, m_252756_
void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, rotateGuiShaderLighting, m_321715_
void (boolean): a, updateLevel, method_71036, updateLevelBuffer, m_402157_
void (Lighting$Entry, org.joml.Vector3f, org.joml.Vector3f): a, updateBuffer, method_71035, updateBuffer, m_404525_
void (Lighting$Entry): a, setupFor, method_71034, setShaderLights, m_401086_
void (): close, close, close
1.21.5
名称
fer
fkb
字段
org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_
org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, DEFAULT_DIFFUSION_LIGHT_0, f_84919_
org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_
org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, DEFAULT_DIFFUSION_LIGHT_1, f_84920_
org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_
org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, WORLD_DIFFUSION_LIGHT_0, f_84921_
org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_
org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, WORLD_DIFFUSION_LIGHT_1, f_84922_
org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_
org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, INVENTORY_DIFFUSION_LIGHT_0, f_166381_
org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_
org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, INVENTORY_DIFFUSION_LIGHT_1, f_166382_
构造函数
方法
void (): e, setupForEntityInInventory, method_34742, method_34742, m_166384_
void (): e, setupForEntityInInventory, method_34742, enableGuiShaderLighting, m_166384_
void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, method_56819, m_321715_
void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, rotateGuiShaderLighting, m_321715_
1.21.4
名称
ffo
fer
字段
构造函数
方法
1.21.3
名称
faf
ffo
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
eyw
faf
字段
构造函数
方法
1.20.6
名称
eox
eyw
字段
构造函数
方法
void (): a, setupNetherLevel, method_1452, enableForLevel, m_252995_
void (): a, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_
void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_
void (): b, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_
void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_
void (): c, setupForEntityInInventory, method_34742, method_34742, m_166384_
void (): e, setupForEntityInInventory, method_34742, method_34742, m_166384_
void (org.joml.Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_252995_
void (org.joml.Matrix4f): b, setupLevel, method_27869, disableForLevel, m_252756_
void (): b, setupLevel, method_27869, disableForLevel, m_252756_
void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, method_56819, m_321715_
1.20.4
名称
ekl
eox
字段
构造函数
方法
1.20.2
名称
ehf
ekl
字段
构造函数
方法
1.20.1
名称
ega
ehf
字段
构造函数
方法
1.19.4
名称
ecz
ega
字段
构造函数
方法
1.19.3
名称
dzl
ecz
字段
Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_
Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_
Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_
Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_
Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_
Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_
org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_
org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_
org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_
org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_
org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_
org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_
构造函数
方法
void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_84925_
void (Matrix4f): b, setupLevel, method_27869, disableForLevel, m_84928_
void (org.joml.Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_252995_
void (org.joml.Matrix4f): b, setupLevel, method_27869, disableForLevel, m_252756_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dyo
dzl
字段
构造函数
方法
1.19
名称
dsi
dyo
字段
构造函数
方法
1.18.2
名称
drg
dsi
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dph
drg
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
dep
dph
net.minecraft.client.renderer.RenderHelper
net.minecraft.src.C_3144_
字段
Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, field_237529_a_
Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_
Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, field_237530_b_
Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_
Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, field_237531_c_
Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_
Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, field_237532_d_
Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_
Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_
Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_
构造函数
()
方法
void (): b, turnOff, method_1450, disable, func_74518_a
void (): a, turnBackOn, method_22890, enable, func_227780_a_
void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, func_237533_a_
void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_84925_
void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, func_227783_c_
void (): a, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_
void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, func_227784_d_
void (): b, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_
void (Matrix4f): b, setupLevel, method_27869, disableForLevel, func_227781_a_
void (Matrix4f): b, setupLevel, method_27869, disableForLevel, m_84928_
void (): c, setupForEntityInInventory, method_34742, method_34742, m_166384_
1.16.5
名称
字段
构造函数
方法
void (Matrix4f): b, setupLevel, method_27869, method_27869, func_227781_a_
void (Matrix4f): b, setupLevel, method_27869, disableForLevel, func_227781_a_
1.16.4
名称
dem
dep
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dgo
dem
字段
构造函数
方法
1.16.1
名称
cxn
dgo
字段
Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, field_237529_a_
Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, field_237530_b_
Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, field_237531_c_
Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, field_237532_d_
构造函数
方法
void (Matrix4f): a, setupLevel, method_1452, enableForLevel, func_227781_a_
void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, func_237533_a_
void (Matrix4f): b, setupLevel, method_27869, method_27869, func_227781_a_
1.15.2
名称
cxk
cxn
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cuf
cxk
字段
FloatBuffer: a, BUFFER, field_1675, buffer, field_74522_a
Vector3f: b, LIGHT_0, field_1677, towardLight, field_82884_b
Vector3f: c, LIGHT_1, field_1676, oppositeLight, field_82885_c
构造函数
方法
void (): a, turnOff, method_1450, disable, func_74518_a
void (): b, turnOff, method_1450, disable, func_74518_a
void (): b, turnOn, method_1452, enable, func_74519_b
FloatBuffer (float, float, float, float): a, getBuffer, method_1451, singletonBuffer, func_74521_a
void (): c, turnOnGui, method_1453, enableForItems, func_74520_c
Vector3f (float, float, float): a, createVector, method_15980, createNormalVector, func_216509_a
void (): a, turnBackOn, method_22890, enable, func_227780_a_
void (Matrix4f): a, setupLevel, method_1452, enableForLevel, func_227781_a_
void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, func_227783_c_
void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, func_227784_d_
1.14.4
名称
cty
cuf
com.mojang.blaze3d.platform.Lighting
net.minecraft.client.render.GuiLighting
net.minecraft.client.render.DiffuseLighting
字段
FloatBuffer: a, field_1675, buffer, field_74522_a
FloatBuffer: a, BUFFER, field_1675, buffer, field_74522_a
Vector3fa: b, field_1677, towardLight, field_82884_b
Vector3f: b, LIGHT_0, field_1677, towardLight, field_82884_b
Vector3fa: c, field_1676, oppositeLight, field_82885_c
Vector3f: c, LIGHT_1, field_1676, oppositeLight, field_82885_c
构造函数
方法
void (): a, method_1450, disable, func_74518_a
void (): a, turnOff, method_1450, disable, func_74518_a
void (): b, method_1452, enable, func_74519_b
void (): b, turnOn, method_1452, enable, func_74519_b
FloatBuffer (float, float, float, float): a, method_1451, singletonBuffer, func_74521_a
FloatBuffer (float, float, float, float): a, getBuffer, method_1451, singletonBuffer, func_74521_a
void (): c, method_1453, enableForItems, func_74520_c
void (): c, turnOnGui, method_1453, enableForItems, func_74520_c
Vector3fa (float, float, float): a, method_15980, createNormalVector, func_216509_a
Vector3f (float, float, float): a, createVector, method_15980, createNormalVector, func_216509_a
1.14.3
名称
ctu
cty
net.minecraft.client.render.GuiLighting
字段
FloatBuffer: a, field_1675, field_74522_a
FloatBuffer: a, field_1675, buffer, field_74522_a
Vector3fa: b, field_1677, field_82884_b
Vector3fa: b, field_1677, towardLight, field_82884_b
Vector3fa: c, field_1676, field_82885_c
Vector3fa: c, field_1676, oppositeLight, field_82885_c
构造函数
方法
void (): a, method_1450, func_74518_a
void (): a, method_1450, disable, func_74518_a
void (): b, method_1452, func_74519_b
void (): b, method_1452, enable, func_74519_b
FloatBuffer (float, float, float, float): a, method_1451, func_74521_a
FloatBuffer (float, float, float, float): a, method_1451, singletonBuffer, func_74521_a
void (): c, method_1453, func_74520_c
void (): c, method_1453, enableForItems, func_74520_c
Vector3fa (float, float, float): a, method_15980, func_216509_a
Vector3fa (float, float, float): a, method_15980, createNormalVector, func_216509_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cts
ctu
字段
构造函数
方法
1.14
名称
cfr
cts
net.minecraft.class_308
字段
FloatBuffer: a, field_74522_a
FloatBuffer: a, field_1675, field_74522_a
Vec3D: b, field_82884_b
Vec3D: c, field_82885_c
Vector3fa: b, field_1677, field_82884_b
Vector3fa: c, field_1676, field_82885_c
构造函数
方法
void (): a, func_74518_a
void (): a, method_1450, func_74518_a
void (): b, func_74519_b
void (): b, method_1452, func_74519_b
FloatBuffer (double, double, double, double): a, func_74517_a
FloatBuffer (float, float, float, float): a, func_74521_a
FloatBuffer (float, float, float, float): a, method_1451, func_74521_a
void (): c, func_74520_c
void (): c, method_1453, func_74520_c
Vector3fa (float, float, float): a, method_15980, func_216509_a
1.13.2
名称
cfq
cfr
字段
构造函数
方法
1.13.1
名称
cfg
cfq
字段
构造函数
方法
1.13
名称
bhz
cfg
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bhx
bhz
字段
构造函数
方法
1.12
名称
beq
bhx
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
beo
beq
字段
构造函数
方法
1.11
名称
bcv
beo
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bcb
bcv
字段
构造函数
方法
1.9.4
名称
bca
bcb
字段
构造函数
方法
1.9.2
名称
bcd
bca
字段
构造函数
方法
1.9
名称
avc
bcd
字段
构造函数
方法
1.8.8
名称
avc
net.minecraft.client.renderer.RenderHelper
字段
FloatBuffer: a, field_74522_a
Vec3D: b, field_82884_b
Vec3D: c, field_82885_c
构造函数
方法
void (): a, func_74518_a
void (): b, func_74519_b
FloatBuffer (double, double, double, double): a, func_74517_a
FloatBuffer (float, float, float, float): a, func_74521_a
void (): c, func_74520_c