历史 - com.mojang.blaze3d.platform.Lighting

1.21.11

名称

fsu

fyd

字段

int: i, paddedSize, field_60024, roundedUboSize, f_399520_

long: i, paddedSize, field_60024, roundedUboSize, f_399520_

构造函数

方法

void (boolean): a, updateLevel, method_71036, updateLevelBuffer, m_402157_

void (DimensionType$CardinalLightType): a, updateLevel, method_71036, updateLevelBuffer, m_402157_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fnb

fsu

字段

构造函数

方法

1.21.8

名称

fna

fnb

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fkb

fna

字段

org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, DEFAULT_DIFFUSION_LIGHT_0, f_84919_

org.joml.Vector3f: b, DIFFUSE_LIGHT_0, field_24426, DEFAULT_DIFFUSION_LIGHT_0, f_84919_

org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, DEFAULT_DIFFUSION_LIGHT_1, f_84920_

org.joml.Vector3f: c, DIFFUSE_LIGHT_1, field_24427, DEFAULT_DIFFUSION_LIGHT_1, f_84920_

org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, WORLD_DIFFUSION_LIGHT_0, f_84921_

org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_0, field_24428, DARKENED_DIFFUSION_LIGHT_0, f_84921_

org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, WORLD_DIFFUSION_LIGHT_1, f_84922_

org.joml.Vector3f: e, NETHER_DIFFUSE_LIGHT_1, field_24429, DARKENED_DIFFUSION_LIGHT_1, f_84922_

org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, INVENTORY_DIFFUSION_LIGHT_0, f_166381_

org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_0, field_29567, INVENTORY_DIFFUSION_LIGHT_0, f_166381_

org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, INVENTORY_DIFFUSION_LIGHT_1, f_166382_

org.joml.Vector3f: g, INVENTORY_DIFFUSE_LIGHT_1, field_29568, INVENTORY_DIFFUSION_LIGHT_1, f_166382_

int: a, UBO_SIZE, field_60022, UBO_SIZE, f_399918_

GpuBuffer: h, buffer, field_60023, buffer, f_399465_

int: i, paddedSize, field_60024, roundedUboSize, f_399520_

构造函数

方法

void (): a, setupNetherLevel, method_1452, enableForLevel, m_252995_

void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_

void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_

void (): e, setupForEntityInInventory, method_34742, enableGuiShaderLighting, m_166384_

void (): b, setupLevel, method_27869, disableForLevel, m_252756_

void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, rotateGuiShaderLighting, m_321715_

void (boolean): a, updateLevel, method_71036, updateLevelBuffer, m_402157_

void (Lighting$Entry, org.joml.Vector3f, org.joml.Vector3f): a, updateBuffer, method_71035, updateBuffer, m_404525_

void (Lighting$Entry): a, setupFor, method_71034, setShaderLights, m_401086_

void (): close, close, close

1.21.5

名称

fer

fkb

字段

org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_

org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, DEFAULT_DIFFUSION_LIGHT_0, f_84919_

org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_

org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, DEFAULT_DIFFUSION_LIGHT_1, f_84920_

org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_

org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, WORLD_DIFFUSION_LIGHT_0, f_84921_

org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_

org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, WORLD_DIFFUSION_LIGHT_1, f_84922_

org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_

org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, INVENTORY_DIFFUSION_LIGHT_0, f_166381_

org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_

org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, INVENTORY_DIFFUSION_LIGHT_1, f_166382_

构造函数

方法

void (): e, setupForEntityInInventory, method_34742, method_34742, m_166384_

void (): e, setupForEntityInInventory, method_34742, enableGuiShaderLighting, m_166384_

void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, method_56819, m_321715_

void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, rotateGuiShaderLighting, m_321715_

1.21.4

名称

ffo

fer

字段

构造函数

方法

1.21.3

名称

faf

ffo

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eyw

faf

字段

构造函数

方法

1.20.6

名称

eox

eyw

字段

构造函数

方法

void (): a, setupNetherLevel, method_1452, enableForLevel, m_252995_

void (): a, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_

void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_

void (): b, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_

void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_

void (): c, setupForEntityInInventory, method_34742, method_34742, m_166384_

void (): e, setupForEntityInInventory, method_34742, method_34742, m_166384_

void (org.joml.Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_252995_

void (org.joml.Matrix4f): b, setupLevel, method_27869, disableForLevel, m_252756_

void (): b, setupLevel, method_27869, disableForLevel, m_252756_

void (org.joml.Quaternionf): a, setupForEntityInInventory, method_56819, method_56819, m_321715_

1.20.4

名称

ekl

eox

字段

构造函数

方法

1.20.2

名称

ehf

ekl

字段

构造函数

方法

1.20.1

名称

ega

ehf

字段

构造函数

方法

1.19.4

名称

ecz

ega

字段

构造函数

方法

1.19.3

名称

dzl

ecz

字段

Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_

Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_

Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_

Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_

Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_

Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_

org.joml.Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_

org.joml.Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_

org.joml.Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_

org.joml.Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_

org.joml.Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_

org.joml.Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_

构造函数

方法

void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_84925_

void (Matrix4f): b, setupLevel, method_27869, disableForLevel, m_84928_

void (org.joml.Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_252995_

void (org.joml.Matrix4f): b, setupLevel, method_27869, disableForLevel, m_252756_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dyo

dzl

字段

构造函数

方法

1.19

名称

dsi

dyo

字段

构造函数

方法

1.18.2

名称

drg

dsi

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dph

drg

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

dep

dph

net.minecraft.client.renderer.RenderHelper

net.minecraft.src.C_3144_

字段

Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, field_237529_a_

Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, f_84919_

Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, field_237530_b_

Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, f_84920_

Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, field_237531_c_

Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, f_84921_

Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, field_237532_d_

Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, f_84922_

Vector3f: e, INVENTORY_DIFFUSE_LIGHT_0, field_29567, field_29567, f_166381_

Vector3f: f, INVENTORY_DIFFUSE_LIGHT_1, field_29568, field_29568, f_166382_

构造函数

()

方法

void (): b, turnOff, method_1450, disable, func_74518_a

void (): a, turnBackOn, method_22890, enable, func_227780_a_

void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, func_237533_a_

void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, m_84925_

void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, func_227783_c_

void (): a, setupForFlatItems, method_24210, disableGuiDepthLighting, m_84930_

void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, func_227784_d_

void (): b, setupFor3DItems, method_24211, enableGuiDepthLighting, m_84931_

void (Matrix4f): b, setupLevel, method_27869, disableForLevel, func_227781_a_

void (Matrix4f): b, setupLevel, method_27869, disableForLevel, m_84928_

void (): c, setupForEntityInInventory, method_34742, method_34742, m_166384_

1.16.5

名称

字段

构造函数

方法

void (Matrix4f): b, setupLevel, method_27869, method_27869, func_227781_a_

void (Matrix4f): b, setupLevel, method_27869, disableForLevel, func_227781_a_

1.16.4

名称

dem

dep

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dgo

dem

字段

构造函数

方法

1.16.1

名称

cxn

dgo

字段

Vector3f: a, DIFFUSE_LIGHT_0, field_24426, field_24426, field_237529_a_

Vector3f: b, DIFFUSE_LIGHT_1, field_24427, field_24427, field_237530_b_

Vector3f: c, NETHER_DIFFUSE_LIGHT_0, field_24428, field_24428, field_237531_c_

Vector3f: d, NETHER_DIFFUSE_LIGHT_1, field_24429, field_24429, field_237532_d_

构造函数

方法

void (Matrix4f): a, setupLevel, method_1452, enableForLevel, func_227781_a_

void (Matrix4f): a, setupNetherLevel, method_1452, enableForLevel, func_237533_a_

void (Matrix4f): b, setupLevel, method_27869, method_27869, func_227781_a_

1.15.2

名称

cxk

cxn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cuf

cxk

字段

FloatBuffer: a, BUFFER, field_1675, buffer, field_74522_a

Vector3f: b, LIGHT_0, field_1677, towardLight, field_82884_b

Vector3f: c, LIGHT_1, field_1676, oppositeLight, field_82885_c

构造函数

方法

void (): a, turnOff, method_1450, disable, func_74518_a

void (): b, turnOff, method_1450, disable, func_74518_a

void (): b, turnOn, method_1452, enable, func_74519_b

FloatBuffer (float, float, float, float): a, getBuffer, method_1451, singletonBuffer, func_74521_a

void (): c, turnOnGui, method_1453, enableForItems, func_74520_c

Vector3f (float, float, float): a, createVector, method_15980, createNormalVector, func_216509_a

void (): a, turnBackOn, method_22890, enable, func_227780_a_

void (Matrix4f): a, setupLevel, method_1452, enableForLevel, func_227781_a_

void (): c, setupForFlatItems, method_24210, disableGuiDepthLighting, func_227783_c_

void (): d, setupFor3DItems, method_24211, enableGuiDepthLighting, func_227784_d_

1.14.4

名称

cty

cuf

com.mojang.blaze3d.platform.Lighting

net.minecraft.client.render.GuiLighting

net.minecraft.client.render.DiffuseLighting

字段

FloatBuffer: a, field_1675, buffer, field_74522_a

FloatBuffer: a, BUFFER, field_1675, buffer, field_74522_a

Vector3fa: b, field_1677, towardLight, field_82884_b

Vector3f: b, LIGHT_0, field_1677, towardLight, field_82884_b

Vector3fa: c, field_1676, oppositeLight, field_82885_c

Vector3f: c, LIGHT_1, field_1676, oppositeLight, field_82885_c

构造函数

方法

void (): a, method_1450, disable, func_74518_a

void (): a, turnOff, method_1450, disable, func_74518_a

void (): b, method_1452, enable, func_74519_b

void (): b, turnOn, method_1452, enable, func_74519_b

FloatBuffer (float, float, float, float): a, method_1451, singletonBuffer, func_74521_a

FloatBuffer (float, float, float, float): a, getBuffer, method_1451, singletonBuffer, func_74521_a

void (): c, method_1453, enableForItems, func_74520_c

void (): c, turnOnGui, method_1453, enableForItems, func_74520_c

Vector3fa (float, float, float): a, method_15980, createNormalVector, func_216509_a

Vector3f (float, float, float): a, createVector, method_15980, createNormalVector, func_216509_a

1.14.3

名称

ctu

cty

net.minecraft.client.render.GuiLighting

字段

FloatBuffer: a, field_1675, field_74522_a

FloatBuffer: a, field_1675, buffer, field_74522_a

Vector3fa: b, field_1677, field_82884_b

Vector3fa: b, field_1677, towardLight, field_82884_b

Vector3fa: c, field_1676, field_82885_c

Vector3fa: c, field_1676, oppositeLight, field_82885_c

构造函数

方法

void (): a, method_1450, func_74518_a

void (): a, method_1450, disable, func_74518_a

void (): b, method_1452, func_74519_b

void (): b, method_1452, enable, func_74519_b

FloatBuffer (float, float, float, float): a, method_1451, func_74521_a

FloatBuffer (float, float, float, float): a, method_1451, singletonBuffer, func_74521_a

void (): c, method_1453, func_74520_c

void (): c, method_1453, enableForItems, func_74520_c

Vector3fa (float, float, float): a, method_15980, func_216509_a

Vector3fa (float, float, float): a, method_15980, createNormalVector, func_216509_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cts

ctu

字段

构造函数

方法

1.14

名称

cfr

cts

net.minecraft.class_308

字段

FloatBuffer: a, field_74522_a

FloatBuffer: a, field_1675, field_74522_a

Vec3D: b, field_82884_b

Vec3D: c, field_82885_c

Vector3fa: b, field_1677, field_82884_b

Vector3fa: c, field_1676, field_82885_c

构造函数

方法

void (): a, func_74518_a

void (): a, method_1450, func_74518_a

void (): b, func_74519_b

void (): b, method_1452, func_74519_b

FloatBuffer (double, double, double, double): a, func_74517_a

FloatBuffer (float, float, float, float): a, func_74521_a

FloatBuffer (float, float, float, float): a, method_1451, func_74521_a

void (): c, func_74520_c

void (): c, method_1453, func_74520_c

Vector3fa (float, float, float): a, method_15980, func_216509_a

1.13.2

名称

cfq

cfr

字段

构造函数

方法

1.13.1

名称

cfg

cfq

字段

构造函数

方法

1.13

名称

bhz

cfg

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bhx

bhz

字段

构造函数

方法

1.12

名称

beq

bhx

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

beo

beq

字段

构造函数

方法

1.11

名称

bcv

beo

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bcb

bcv

字段

构造函数

方法

1.9.4

名称

bca

bcb

字段

构造函数

方法

1.9.2

名称

bcd

bca

字段

构造函数

方法

1.9

名称

avc

bcd

字段

构造函数

方法

1.8.8

名称

avc

net.minecraft.client.renderer.RenderHelper

字段

FloatBuffer: a, field_74522_a

Vec3D: b, field_82884_b

Vec3D: c, field_82885_c

构造函数

方法

void (): a, func_74518_a

void (): b, func_74519_b

FloatBuffer (double, double, double, double): a, func_74517_a

FloatBuffer (float, float, float, float): a, func_74521_a

void (): c, func_74520_c