历史 - net.minecraft.network.protocol.game.ServerboundEditBookPacket

1.21.11

名称

aim

aiw

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aih

aim

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ahu

aih

字段

构造函数

方法

1.21.5

名称

aha

ahu

字段

构造函数

方法

1.21.4

名称

aig

aha

字段

构造函数

方法

PacketType<ServerboundEditBookPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundEditBookPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

ahb

aig

字段

int: c, slot, comp_2285, slot, f_133997_

int: b, slot, comp_2285, slot, f_133997_

int: a, MAX_BYTES_PER_CHAR, field_34038, field_34038, f_182742_

int: f, TITLE_MAX_CHARS, field_34039, MAX_TITLE_LENGTH, f_182743_

int: g, PAGE_MAX_CHARS, field_34040, MAX_PAGE_LENGTH, f_182744_

int: h, MAX_PAGES_COUNT, field_34046, MAX_PAGES, f_182745_

List<String>: d, pages, comp_2286, pages, f_182746_

List<String>: c, pages, comp_2286, pages, f_182746_

Optional<String>: e, title, comp_2287, title, f_182747_

Optional<String>: d, title, comp_2287, title, f_182747_

StreamCodec<FriendlyByteBuf, ServerboundEditBookPacket>: b, STREAM_CODEC, field_48193, CODEC, f_316818_

StreamCodec<FriendlyByteBuf, ServerboundEditBookPacket>: a, STREAM_CODEC, field_48193, CODEC, f_316818_

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ahp

ahb

字段

构造函数

方法

1.20.6

名称

aeb

ahp

字段

int: e, slot, field_26897, slot, f_133997_

int: c, slot, comp_2285, slot, f_133997_

int: b, TITLE_MAX_CHARS, field_34039, MAX_TITLE_LENGTH, f_182743_

int: f, TITLE_MAX_CHARS, field_34039, MAX_TITLE_LENGTH, f_182743_

int: c, PAGE_MAX_CHARS, field_34040, MAX_PAGE_LENGTH, f_182744_

int: g, PAGE_MAX_CHARS, field_34040, MAX_PAGE_LENGTH, f_182744_

int: d, MAX_PAGES_COUNT, field_34046, MAX_PAGES, f_182745_

int: h, MAX_PAGES_COUNT, field_34046, MAX_PAGES, f_182745_

List<String>: f, pages, field_34041, pages, f_182746_

List<String>: d, pages, comp_2286, pages, f_182746_

Optional<String>: g, title, field_34042, title, f_182747_

Optional<String>: e, title, comp_2287, title, f_182747_

StreamCodec<FriendlyByteBuf, ServerboundEditBookPacket>: b, STREAM_CODEC, field_48193, CODEC, f_316818_

构造函数

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

int (): e, getSlot, method_12235, getSlot, m_134013_

List<String> (): a, getPages, method_37442, getPages, m_182755_

Optional<String> (): d, getTitle, method_37445, getTitle, m_182761_

PacketType<ServerboundEditBookPacket> (): a, type, method_55846, getPacketId, m_5779_

int (): b, slot, comp_2285, slot, f_133997_

List<String> (): e, pages, comp_2286, pages, f_182746_

Optional<String> (): f, title, comp_2287, title, f_182747_

1.20.4

名称

abt

aeb

字段

构造函数

方法

1.20.2

名称

zr

abt

字段

构造函数

方法

int (): d, getSlot, method_12235, getSlot, m_134013_

int (): e, getSlot, method_12235, getSlot, m_134013_

Optional<String> (): c, getTitle, method_37445, getTitle, m_182761_

Optional<String> (): d, getTitle, method_37445, getTitle, m_182761_

1.20.1

名称

aae

zr

字段

构造函数

方法

1.19.4

名称

zg

aae

字段

构造函数

方法

List<String> (): b, getPages, method_37442, getPages, m_182755_

List<String> (): a, getPages, method_37442, getPages, m_182755_

1.19.3

名称

yc

zg

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xk

yc

net.minecraft.network.protocol.game.PacketPlayInBEdit

字段

构造函数

方法

1.19

名称

vv

xk

net.minecraft.network.protocol.game.PacketPlayInBEdit

字段

构造函数

方法

1.18.2

名称

vj

vv

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

tz

vj

字段

构造函数

方法

1.17.1

名称

字段

ItemStack: a, book, field_12863, book, f_133995_

boolean: b, signing, field_12864, signed, f_133996_

int: c, slot, field_26897, slot, f_133997_

int: e, slot, field_26897, slot, f_133997_

int: a, MAX_BYTES_PER_CHAR, field_34038, field_34038, f_182742_

int: b, TITLE_MAX_CHARS, field_34039, MAX_TITLE_LENGTH, f_182743_

int: c, PAGE_MAX_CHARS, field_34040, MAX_PAGE_LENGTH, f_182744_

int: d, MAX_PAGES_COUNT, field_34046, MAX_PAGES, f_182745_

List<String>: f, pages, field_34041, pages, f_182746_

Optional<String>: g, title, field_34042, title, f_182747_

构造函数

(ItemStack, boolean, int)

(int, List<String>, Optional<String>)

方法

ItemStack (): b, getBook, method_12237, getBook, m_134009_

boolean (): c, isSigning, method_12238, wasSigned, m_134012_

List<String> (): b, getPages, method_37442, getPages, m_182755_

Optional<String> (): c, getTitle, method_37445, getTitle, m_182761_

1.17

名称

sn

tz

net.minecraft.network.play.client.CEditBookPacket

net.minecraft.src.C_5159_

net.minecraft.server.v1_16_R3.PacketPlayInBEdit

net.minecraft.network.protocol.game.PacketPlayInBEdit

字段

ItemStack: a, book, field_12863, book, field_210347_a

ItemStack: a, book, field_12863, book, f_133995_

boolean: b, signing, field_12864, signed, field_210348_b

boolean: b, signing, field_12864, signed, f_133996_

int: c, slot, field_26897, slot, field_244707_c

int: c, slot, field_26897, slot, f_133997_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12236, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12236, apply, m_5797_

ItemStack (): b, getBook, method_12237, getBook, func_210346_a

ItemStack (): b, getBook, method_12237, getBook, m_134009_

boolean (): c, isSigning, method_12238, wasSigned, func_210345_b

boolean (): c, isSigning, method_12238, wasSigned, m_134012_

int (): d, getSlot, method_12235, getSlot, func_244708_d

int (): d, getSlot, method_12235, getSlot, m_134013_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInBEdit

net.minecraft.server.v1_16_R3.PacketPlayInBEdit

字段

InteractionHand: c, hand, field_12865, hand, field_212645_c

int: c, slot, field_26897, slot, field_244707_c

构造函数

(ItemStack, boolean, InteractionHand)

(ItemStack, boolean, int)

方法

InteractionHand (): d, getHand, method_12235, getHand, func_212644_d

int (): d, getSlot, method_12235, getSlot, func_244708_d

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rm

sn

net.minecraft.server.v1_16_R1.PacketPlayInBEdit

net.minecraft.server.v1_16_R2.PacketPlayInBEdit

字段

构造函数

方法

1.16.1

名称

py

rm

net.minecraft.server.v1_15_R1.PacketPlayInBEdit

net.minecraft.server.v1_16_R1.PacketPlayInBEdit

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.BookUpdateC2SPacket

net.minecraft.network.packet.c2s.play.BookUpdateC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

oh

py

net.minecraft.network.packet.c2s.play.BookUpdateC2SPacket

net.minecraft.server.network.packet.BookUpdateC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInBEdit

net.minecraft.server.v1_15_R1.PacketPlayInBEdit

字段

构造函数

方法

1.14.4

名称

of

oh

net.minecraft.network.protocol.game.ServerboundEditBookPacket

net.minecraft.server.network.packet.BookUpdateC2SPacket

net.minecraft.network.packet.c2s.play.BookUpdateC2SPacket

字段

ItemStack: a, field_12863, book, field_210347_a

ItemStack: a, book, field_12863, book, field_210347_a

boolean: b, field_12864, signed, field_210348_b

boolean: b, signing, field_12864, signed, field_210348_b

EnumHand: c, field_12865, hand, field_212645_c

InteractionHand: c, hand, field_12865, hand, field_212645_c

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12236, method_12236, func_148833_a

void (ServerGamePacketListener): a, handle, method_12236, apply, func_148833_a

ItemStack (): b, method_12237, getBook, func_210346_a

ItemStack (): b, getBook, method_12237, getBook, func_210346_a

boolean (): c, method_12238, wasSigned, func_210345_b

boolean (): c, isSigning, method_12238, wasSigned, func_210345_b

EnumHand (): d, method_12235, getHand, func_212644_d

InteractionHand (): d, getHand, method_12235, getHand, func_212644_d

1.14.3

名称

oe

of

net.minecraft.server.network.packet.BookUpdateC2SPacket

字段

ItemStack: a, field_12863, field_210347_a

ItemStack: a, field_12863, book, field_210347_a

boolean: b, field_12864, field_210348_b

boolean: b, field_12864, signed, field_210348_b

EnumHand: c, field_12865, field_212645_c

EnumHand: c, field_12865, hand, field_212645_c

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12236, func_148833_a

void (PacketListenerPlayIn): a, method_12236, method_12236, func_148833_a

ItemStack (): b, method_12237, func_210346_a

ItemStack (): b, method_12237, getBook, func_210346_a

boolean (): c, method_12238, func_210345_b

boolean (): c, method_12238, wasSigned, func_210345_b

EnumHand (): d, method_12235, func_212644_d

EnumHand (): d, method_12235, getHand, func_212644_d

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

mq

oe

net.minecraft.class_2820

net.minecraft.network.play.client.CPacketEditBook

net.minecraft.network.play.client.CEditBookPacket

net.minecraft.server.v1_13_R2.PacketPlayInBEdit

net.minecraft.server.v1_14_R1.PacketPlayInBEdit

字段

ItemStack: a, field_210347_a

ItemStack: a, field_12863, field_210347_a

boolean: b, field_210348_b

boolean: b, field_12864, field_210348_b

EnumHand: c, field_212645_c

EnumHand: c, field_12865, field_212645_c

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12236, func_148833_a

ItemStack (): b, func_210346_a

ItemStack (): b, method_12237, func_210346_a

boolean (): c, func_210345_b

boolean (): c, method_12238, func_210345_b

EnumHand (): d, func_212644_d

EnumHand (): d, method_12235, func_212644_d

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInBEdit

net.minecraft.server.v1_13_R2.PacketPlayInBEdit

字段

EnumHand: c, field_212645_c

构造函数

(ItemStack, boolean)

(ItemStack, boolean, EnumHand)

方法

EnumHand (): d, func_212644_d

1.13

名称

mq

net.minecraft.network.play.client.CPacketEditBook

net.minecraft.server.v1_13_R1.PacketPlayInBEdit

字段

ItemStack: a, field_210347_a

boolean: b, field_210348_b

构造函数

()

(ItemStack, boolean)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

ItemStack (): b, func_210346_a

boolean (): c, func_210345_b