历史 - net.minecraft.world.entity.ai.goal.MoveThroughVillageGoal
1.21.11
名称
cmf
cpb
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
chu
cmf
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cfn
chu
字段
构造函数
方法
1.21.5
名称
ccs
cfn
字段
构造函数
方法
1.21.4
名称
cdq
ccs
字段
构造函数
方法
1.21.3
名称
cay
cdq
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cbb
cay
字段
构造函数
方法
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): c, start, method_6269, start, m_8056_
void (): d, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, m_8041_
void (): e, stop, method_6270, stop, m_8041_
1.20.6
名称
btt
cbb
字段
构造函数
方法
1.20.4
名称
bqn
btt
字段
构造函数
方法
1.20.2
名称
bnh
bqn
字段
构造函数
方法
1.20.1
名称
bnf
bnh
字段
构造函数
方法
1.19.4
名称
blk
bnf
字段
构造函数
方法
1.19.3
名称
bjb
blk
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bie
bjb
字段
构造函数
方法
1.19
名称
bef
bie
字段
构造函数
方法
1.18.2
名称
bdn
bef
字段
构造函数
方法
void (): g, updateVisited, method_6297, forgetOldTarget, m_25597_
void (): h, updateVisited, method_6297, forgetOldTarget, m_25597_
1.18.1
名称
字段
构造函数
方法
1.18
名称
bab
bdn
字段
构造函数
方法
1.17.1
名称
baa
bab
字段
构造函数
方法
1.17
名称
awi
baa
net.minecraft.entity.ai.goal.MoveThroughVillageGoal
net.minecraft.src.C_705_
net.minecraft.server.v1_16_R3.PathfinderGoalMoveThroughVillage
net.minecraft.world.entity.ai.goal.PathfinderGoalMoveThroughVillage
字段
PathfinderMob: a, mob, field_6525, mob, field_75420_a
PathfinderMob: a, mob, field_6525, mob, f_25573_
double: b, speedModifier, field_6520, speed, field_75418_b
double: b, speedModifier, field_6520, speed, f_25574_
Path: c, path, field_6523, targetPath, field_75419_c
Path: c, path, field_6523, targetPath, f_25575_
boolean: e, onlyAtNight, field_6524, requiresNighttime, field_75417_e
boolean: e, onlyAtNight, field_6524, requiresNighttime, f_25577_
List<BlockPos>: f, visited, field_18413, visitedTargets, field_75415_f
List<BlockPos>: f, visited, field_18413, visitedTargets, f_25578_
BlockPos: d, poiPos, field_18412, target, field_220735_d
BlockPos: d, poiPos, field_18412, target, f_25576_
int: g, distanceToPoi, field_18414, distance, field_220736_g
int: g, distanceToPoi, field_18414, distance, f_25579_
BooleanSupplier: h, canDealWithDoors, field_18415, doorPassingThroughGetter, field_220737_h
BooleanSupplier: h, canDealWithDoors, field_18415, doorPassingThroughGetter, f_25580_
构造函数
方法
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): c, start, method_6269, start, func_75249_e
void (): c, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, m_8041_
void (): g, updateVisited, method_6297, forgetOldTarget, func_75414_f
void (): g, updateVisited, method_6297, forgetOldTarget, m_25597_
boolean (BlockPos): a, hasNotVisited, method_19052, shouldVisit, func_220733_a
boolean (BlockPos): a, hasNotVisited, method_19052, shouldVisit, m_25592_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
awf
awi
net.minecraft.server.v1_16_R2.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_16_R3.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
aut
awf
net.minecraft.server.v1_16_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_16_R2.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
boolean (): h, hasGroundPathNavigation, method_30147, method_30147, func_241380_h_
1.16.1
名称
aps
aut
net.minecraft.server.v1_15_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_16_R1.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
boolean (): h, hasGroundPathNavigation, method_30147, method_30147, func_241380_h_
1.15.2
名称
app
aps
字段
构造函数
方法
1.15.1
名称
字段
List<BlockPos>: f, visited, field_18413, field_75415_f
List<BlockPos>: f, visited, field_18413, visitedTargets, field_75415_f
int: g, distanceToPoi, field_18414, field_220736_g
int: g, distanceToPoi, field_18414, distance, field_220736_g
BooleanSupplier: h, canDealWithDoors, field_18415, field_220737_h
BooleanSupplier: h, canDealWithDoors, field_18415, doorPassingThroughGetter, field_220737_h
构造函数
方法
void (): g, updateVisited, method_6297, func_75414_f
void (): g, updateVisited, method_6297, forgetOldTarget, func_75414_f
boolean (BlockPos): a, hasNotVisited, method_19052, func_220733_a
boolean (BlockPos): a, hasNotVisited, method_19052, shouldVisit, func_220733_a
1.15
名称
anq
app
net.minecraft.server.v1_14_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_15_R1.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.14.4
名称
anl
anq
net.minecraft.world.entity.ai.goal.MoveThroughVillageGoal
字段
EntityCreature: a, field_6525, mob, field_75420_a
PathfinderMob: a, mob, field_6525, mob, field_75420_a
double: b, field_6520, speed, field_75418_b
double: b, speedModifier, field_6520, speed, field_75418_b
PathEntity: c, field_6523, targetPath, field_75419_c
Path: c, path, field_6523, targetPath, field_75419_c
boolean: e, field_6524, requiresNighttime, field_75417_e
boolean: e, onlyAtNight, field_6524, requiresNighttime, field_75417_e
List<BlockPosition>: f, field_18413, field_18413, field_75415_f
List<BlockPos>: f, visited, field_18413, field_75415_f
BlockPosition: d, field_18412, target, field_220735_d
BlockPos: d, poiPos, field_18412, target, field_220735_d
int: g, field_18414, field_18414, field_220736_g
int: g, distanceToPoi, field_18414, field_220736_g
BooleanSupplier: h, field_18415, field_18415, field_220737_h
BooleanSupplier: h, canDealWithDoors, field_18415, field_220737_h
构造函数
方法
boolean (): a, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): b, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
void (): c, method_6269, start, func_75249_e
void (): c, start, method_6269, start, func_75249_e
void (): d, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, func_75251_c
void (): g, method_6297, method_6297, func_75414_f
void (): g, updateVisited, method_6297, func_75414_f
boolean (BlockPosition): a, method_19052, method_19052, func_220733_a
boolean (BlockPos): a, hasNotVisited, method_19052, func_220733_a
1.14.3
名称
anj
anl
net.minecraft.entity.ai.goal.MoveThroughVillageGoal
字段
EntityCreature: a, field_6525, field_75420_a
EntityCreature: a, field_6525, mob, field_75420_a
double: b, field_6520, field_75418_b
double: b, field_6520, speed, field_75418_b
PathEntity: c, field_6523, field_75419_c
PathEntity: c, field_6523, targetPath, field_75419_c
boolean: e, field_6524, field_75417_e
boolean: e, field_6524, requiresNighttime, field_75417_e
List<BlockPosition>: f, field_18413, field_75415_f
List<BlockPosition>: f, field_18413, field_18413, field_75415_f
BlockPosition: d, field_18412, field_220735_d
BlockPosition: d, field_18412, target, field_220735_d
int: g, field_18414, field_220736_g
int: g, field_18414, field_18414, field_220736_g
BooleanSupplier: h, field_18415, field_220737_h
BooleanSupplier: h, field_18415, field_18415, field_220737_h
构造函数
方法
boolean (): a, method_6264, func_75250_a
boolean (): a, method_6264, canStart, func_75250_a
boolean (): b, method_6266, func_75253_b
boolean (): b, method_6266, shouldContinue, func_75253_b
void (): c, method_6269, func_75249_e
void (): c, method_6269, start, func_75249_e
void (): d, method_6270, func_75251_c
void (): d, method_6270, stop, func_75251_c
void (): g, method_6297, func_75414_f
void (): g, method_6297, method_6297, func_75414_f
boolean (BlockPosition): a, method_19052, func_220733_a
boolean (BlockPosition): a, method_19052, method_19052, func_220733_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ani
anj
字段
构造函数
方法
1.14
名称
ahg
ani
net.minecraft.class_1368
net.minecraft.entity.ai.EntityAIMoveThroughVillage
net.minecraft.entity.ai.goal.MoveThroughVillageGoal
net.minecraft.server.v1_13_R2.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_14_R1.PathfinderGoalMoveThroughVillage
字段
EntityCreature: a, field_75420_a
EntityCreature: a, field_6525, field_75420_a
double: b, field_75418_b
double: b, field_6520, field_75418_b
PathEntity: c, field_75419_c
PathEntity: c, field_6523, field_75419_c
VillageDoor: d, field_75416_d
boolean: e, field_75417_e
boolean: e, field_6524, field_75417_e
List<VillageDoor>: f, field_75415_f
List<BlockPosition>: f, field_18413, field_75415_f
BlockPosition: d, field_18412, field_220735_d
int: g, field_18414, field_220736_g
BooleanSupplier: h, field_18415, field_220737_h
构造函数
(EntityCreature, double, boolean)
(EntityCreature, double, boolean, int, BooleanSupplier)
方法
boolean (): a, func_75250_a
boolean (): a, method_6264, func_75250_a
boolean (): b, func_75253_b
boolean (): b, method_6266, func_75253_b
void (): c, func_75249_e
void (): c, method_6269, func_75249_e
void (): d, func_75251_c
void (): d, method_6270, func_75251_c
VillageDoor (Village): a, func_75412_a
boolean (VillageDoor): a, func_75413_a
void (): g, func_75414_f
void (): g, method_6297, func_75414_f
boolean (BlockPosition): a, method_19052, func_220733_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
ahd
ahg
net.minecraft.server.v1_13_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_13_R2.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.13
名称
xq
ahd
net.minecraft.server.v1_12_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_13_R1.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
void (): f, func_75414_f
void (): g, func_75414_f
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
xo
xq
字段
构造函数
方法
1.12
名称
ut
xo
net.minecraft.server.v1_11_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_12_R1.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
us
ut
字段
构造函数
方法
1.11
名称
ua
us
net.minecraft.server.v1_10_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_11_R1.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
tu
ua
net.minecraft.server.v1_9_R2.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_10_R1.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_9_R2.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
rn
tu
net.minecraft.server.v1_8_R3.PathfinderGoalMoveThroughVillage
net.minecraft.server.v1_9_R1.PathfinderGoalMoveThroughVillage
字段
构造函数
方法
1.8.8
名称
rn
net.minecraft.entity.ai.EntityAIMoveThroughVillage
net.minecraft.server.v1_8_R3.PathfinderGoalMoveThroughVillage
字段
EntityCreature: a, field_75420_a
double: b, field_75418_b
PathEntity: c, field_75419_c
VillageDoor: d, field_75416_d
boolean: e, field_75417_e
List<VillageDoor>: f, field_75415_f
构造函数
(EntityCreature, double, boolean)
方法
boolean (): a, func_75250_a
boolean (): b, func_75253_b
void (): c, func_75249_e
void (): d, func_75251_c
VillageDoor (Village): a, func_75412_a
boolean (VillageDoor): a, func_75413_a
void (): f, func_75414_f