历史 - net.minecraft.world.level.block.WallSignBlock
1.21.11
名称
eeq
ejl
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dzq
eeq
字段
构造函数
方法
Vec3 (BlockState): o, getSignHitboxCenterPosition, method_50003, getCenter, m_278172_
Vec3 (BlockState): p, getSignHitboxCenterPosition, method_50003, getCenter, m_278172_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dxf
dzq
字段
构造函数
方法
1.21.5
名称
dss
dxf
字段
Map<Direction, VoxelShape>: i, AABBS, field_11727, FACING_TO_SHAPE, f_58065_
Map<Direction, VoxelShape>: c, SHAPES, field_11727, SHAPES_BY_DIRECTION, f_381628_
float: c, AABB_THICKNESS, field_31282, field_31282, f_154882_
float: d, AABB_BOTTOM, field_31283, field_31283, f_154883_
float: e, AABB_TOP, field_31284, field_31284, f_154884_
构造函数
方法
1.21.4
名称
dtp
dss
字段
构造函数
方法
1.21.3
名称
doz
dtp
字段
DirectionProperty: b, FACING, field_11726, FACING, f_58064_
EnumProperty<Direction>: b, FACING, field_11726, FACING, f_58064_
构造函数
方法
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
Vec3 (BlockState): m, getSignHitboxCenterPosition, method_50003, getCenter, m_278172_
Vec3 (BlockState): o, getSignHitboxCenterPosition, method_50003, getCenter, m_278172_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dob
doz
字段
构造函数
方法
1.20.6
名称
dfo
dob
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
Vec3 (BlockState): h, getSignHitboxCenterPosition, method_50003, getCenter, m_278172_
Vec3 (BlockState): m, getSignHitboxCenterPosition, method_50003, getCenter, m_278172_
1.20.4
名称
dbt
dfo
字段
DirectionProperty: a, FACING, field_11726, FACING, f_58064_
DirectionProperty: b, FACING, field_11726, FACING, f_58064_
Map<Direction, VoxelShape>: h, AABBS, field_11727, FACING_TO_SHAPE, f_58065_
Map<Direction, VoxelShape>: i, AABBS, field_11727, FACING_TO_SHAPE, f_58065_
float: b, AABB_THICKNESS, field_31282, field_31282, f_154882_
float: c, AABB_THICKNESS, field_31282, field_31282, f_154882_
float: c, AABB_BOTTOM, field_31283, field_31283, f_154883_
float: d, AABB_BOTTOM, field_31283, field_31283, f_154883_
float: d, AABB_TOP, field_31284, field_31284, f_154884_
float: e, AABB_TOP, field_31284, field_31284, f_154884_
com.mojang.serialization.MapCodec<WallSignBlock>: a, CODEC, field_46489, CODEC, f_302902_
构造函数
(BlockBehaviour$Properties, WoodType)
(WoodType, BlockBehaviour$Properties)
方法
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
com.mojang.serialization.MapCodec<WallSignBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cyl
dbt
字段
构造函数
方法
1.20.1
名称
cyc
cyl
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
Vec3 (BlockState): h, getSignHitboxCenterPosition, method_50003, getCenter, m_278172_
1.19.4
名称
cvj
cyc
字段
构造函数
方法
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.19.3
名称
csf
cvj
字段
DirectionProperty: d, FACING, field_11726, FACING, f_58064_
DirectionProperty: a, FACING, field_11726, FACING, f_58064_
float: e, AABB_THICKNESS, field_31282, field_31282, f_154882_
float: b, AABB_THICKNESS, field_31282, field_31282, f_154882_
float: f, AABB_BOTTOM, field_31283, field_31283, f_154883_
float: c, AABB_BOTTOM, field_31283, field_31283, f_154883_
float: g, AABB_TOP, field_31284, field_31284, f_154884_
float: d, AABB_TOP, field_31284, field_31284, f_154884_
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cri
csf
net.minecraft.world.level.block.BlockWallSign
字段
构造函数
方法
1.19
名称
clp
cri
net.minecraft.world.level.block.BlockWallSign
字段
构造函数
方法
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_
1.18.2
名称
ckx
clp
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cho
ckx
字段
构造函数
方法
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.17.1
名称
chn
cho
字段
构造函数
方法
1.17
名称
cbl
chn
net.minecraft.block.WallSignBlock
net.minecraft.src.C_1958_
net.minecraft.server.v1_16_R3.BlockWallSign
net.minecraft.world.level.block.BlockWallSign
字段
DirectionProperty: c, FACING, field_11726, FACING, field_176412_a, FACING
DirectionProperty: d, FACING, field_11726, FACING, f_58064_
Map<Direction, VoxelShape>: d, AABBS, field_11727, FACING_TO_SHAPE, field_196341_B
Map<Direction, VoxelShape>: h, AABBS, field_11727, FACING_TO_SHAPE, f_58065_
float: e, AABB_THICKNESS, field_31282, field_31282, f_154882_
float: f, AABB_BOTTOM, field_31283, field_31283, f_154883_
float: g, AABB_TOP, field_31284, field_31284, f_154884_
构造函数
方法
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cbi
cbl
net.minecraft.server.v1_16_R2.BlockWallSign
net.minecraft.server.v1_16_R3.BlockWallSign
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ccn
cbi
net.minecraft.server.v1_16_R1.BlockWallSign
net.minecraft.server.v1_16_R2.BlockWallSign
字段
构造函数
方法
1.16.1
名称
bvp
ccn
net.minecraft.server.v1_15_R1.BlockWallSign
net.minecraft.server.v1_16_R1.BlockWallSign
字段
构造函数
(BlockBehaviour$Properties, WoodType)
方法
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
bvm
bvp
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
btb
bvm
net.minecraft.server.v1_14_R1.BlockWallSign
net.minecraft.server.v1_15_R1.BlockWallSign
字段
构造函数
方法
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a
1.14.4
名称
bsw
btb
net.minecraft.world.level.block.WallSignBlock
字段
BlockStateDirection: c, field_11726, FACING, field_176412_a, FACING
DirectionProperty: c, FACING, field_11726, FACING, field_176412_a, FACING
Map<EnumDirection, VoxelShape>: d, field_11727, FACING_TO_SHAPE, field_196341_B
Map<Direction, VoxelShape>: d, AABBS, field_11727, FACING_TO_SHAPE, field_196341_B
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
String (): l, method_9539, getTranslationKey, func_149739_a
String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
bss
bsw
net.minecraft.block.WallSignBlock
字段
BlockStateDirection: c, field_11726, field_176412_a, FACING
BlockStateDirection: c, field_11726, FACING, field_176412_a, FACING
Map<EnumDirection, VoxelShape>: d, field_11727, field_196341_B
Map<EnumDirection, VoxelShape>: d, field_11727, FACING_TO_SHAPE, field_196341_B
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
String (): l, method_9539, func_149739_a
String (): l, method_9539, getTranslationKey, func_149739_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bsr
bss
字段
构造函数
方法
1.14
名称
bit
bsr
net.minecraft.class_2551
net.minecraft.block.BlockWallSign
net.minecraft.block.WallSignBlock
net.minecraft.server.v1_13_R2.BlockWallSign
net.minecraft.server.v1_14_R1.BlockWallSign
字段
BlockStateDirection: c, field_176412_a, FACING
BlockStateDirection: c, field_11726, field_176412_a, FACING
Map<EnumDirection, VoxelShape>: o, field_196341_B
Map<EnumDirection, VoxelShape>: d, field_11727, field_196341_B
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
String (): m, func_149739_a
String (): l, method_9539, func_149739_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
bis
bit
字段
构造函数
方法
1.13.1
名称
bik
bis
net.minecraft.server.v1_13_R1.BlockWallSign
net.minecraft.server.v1_13_R2.BlockWallSign
字段
Map<EnumDirection, VoxelShape>: p, field_196341_B
Map<EnumDirection, VoxelShape>: o, field_196341_B
构造函数
方法
1.13
名称
auw
bik
net.minecraft.server.v1_12_R1.BlockWallSign
net.minecraft.server.v1_13_R1.BlockWallSign
字段
BlockStateDirection: b, field_176412_a, FACING
BlockStateDirection: c, field_176412_a, FACING
AxisAlignedBB: c, field_185578_c
AxisAlignedBB: d, field_185579_d
AxisAlignedBB: e, field_185580_e
AxisAlignedBB: f, field_185581_f
Map<EnumDirection, VoxelShape>: p, field_196341_B
构造函数
()
方法
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
String (): m, func_149739_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
auu
auw
字段
构造函数
方法
1.12
名称
arr
auu
net.minecraft.server.v1_11_R1.BlockWallSign
net.minecraft.server.v1_12_R1.BlockWallSign
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
arp
arr
字段
构造函数
方法
1.11
名称
aqa
arp
net.minecraft.server.v1_10_R1.BlockWallSign
net.minecraft.server.v1_11_R1.BlockWallSign
字段
构造函数
方法
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
apl
aqa
net.minecraft.server.v1_9_R2.BlockWallSign
net.minecraft.server.v1_10_R1.BlockWallSign
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockWallSign
net.minecraft.server.v1_9_R2.BlockWallSign
字段
构造函数
方法
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
名称
字段
构造函数
方法
1.9
名称
akm
apl
net.minecraft.server.v1_8_R3.BlockWallSign
net.minecraft.server.v1_9_R1.BlockWallSign
字段
BlockStateDirection: a, field_176412_a, FACING
BlockStateDirection: b, field_176412_a, FACING
AxisAlignedBB: c, field_185578_c
AxisAlignedBB: d, field_185579_d
AxisAlignedBB: e, field_185580_e
AxisAlignedBB: f, field_185581_f
构造函数
方法
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
1.8.8
名称
akm
net.minecraft.block.BlockWallSign
net.minecraft.server.v1_8_R3.BlockWallSign
字段
BlockStateDirection: a, field_176412_a, FACING
构造函数
()
方法
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList