历史 - net.minecraft.world.RandomSequences
1.21.11
名称
cbw
cdi
字段
long: b, worldSeed, field_44862, seed, f_290669_
SavedDataType<RandomSequences>: a, TYPE, field_56420, STATE_TYPE, f_382099_
SavedDataType<RandomSequences>: b, TYPE, field_56420, STATE_TYPE, f_382099_
com.mojang.serialization.Codec<RandomSequences>: a, CODEC, field_63283, CODEC, f_433258_
构造函数
(long)
(long, int, boolean, boolean, Map<ResourceLocation, RandomSequence>)
()
(int, boolean, boolean, Map<Identifier, RandomSequence>)
方法
RandomSource (ResourceLocation): a, get, method_51843, getOrCreate, m_287292_
RandomSequence (ResourceLocation): c, createSequence, method_52519, createSequence, m_294862_
RandomSequence (ResourceLocation, int, boolean, boolean): b, createSequence, method_52518, createSequence, m_292708_
void (ResourceLocation): b, reset, method_52517, reset, m_294388_
void (ResourceLocation, int, boolean, boolean): a, reset, method_52512, reset, m_295700_
com.mojang.serialization.Codec<RandomSequences> (long): a, codec, method_67337, createCodec, m_387533_
RandomSource (Identifier, long): a, get, method_51843, getOrCreate, m_287292_
RandomSequence (Identifier, long): c, createSequence, method_52519, createSequence, m_294862_
RandomSequence (Identifier, long, int, boolean, boolean): b, createSequence, method_52518, createSequence, m_292708_
void (Identifier, long): b, reset, method_52517, reset, m_295700_
void (Identifier, long, int, boolean, boolean): a, reset, method_52512, reset, m_294388_
int (): b, salt, method_75101, getSalt, m_443374_
boolean (): c, includeWorldSeed, method_75102, shouldIncludeWorldSeed, m_443523_
boolean (): d, includeSequenceId, method_75103, shouldIncludeSequenceId, m_439777_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
bxp
cbw
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
bvh
bxp
字段
构造函数
方法
1.21.5
名称
bsq
bvh
字段
org.slf4j.Logger: a, LOGGER, field_44861, LOGGER, f_286984_
Map<ResourceLocation, RandomSequence>: f, sequences, field_44863, sequences, f_286954_
Map<ResourceLocation, RandomSequence>: f, sequences, field_56421, sequences, f_286954_
SavedDataType<RandomSequences>: a, TYPE, field_56420, STATE_TYPE, f_382099_
构造函数
(long, int, boolean, boolean, Map<ResourceLocation, RandomSequence>)
方法
RandomSequences (long, CompoundTag): a, load, method_51842, fromNbt, m_287187_
SavedData$Factory<RandomSequences> (long): a, factory, method_52511, getPersistentStateType, m_295760_
boolean (CompoundTag, String, boolean): a, getBooleanWithDefault, method_52514, getBooleanFromNbtOrFallback, m_295631_
CompoundTag (CompoundTag, HolderLookup$Provider): a, save, method_75, writeNbt, m_7176_
com.mojang.serialization.Codec<RandomSequences> (long): a, codec, method_67337, createCodec, m_387533_
1.21.4
名称
bto
bsq
字段
构造函数
方法
1.21.3
名称
bqy
bto
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
brd
bqy
字段
构造函数
方法
1.20.6
名称
bkh
brd
字段
构造函数
方法
CompoundTag (CompoundTag): a, save, method_75, writeNbt, m_7176_
CompoundTag (CompoundTag, HolderLookup$Provider): a, save, method_75, writeNbt, m_7176_
1.20.4
名称
bhe
bkh
字段
构造函数
方法
1.20.2
名称
bed
bhe
字段
long: b, seed, field_44862, seed, f_286938_
long: b, worldSeed, field_44862, seed, f_290669_
Map<ResourceLocation, RandomSequence>: c, sequences, field_44863, sequences, f_286954_
Map<ResourceLocation, RandomSequence>: f, sequences, field_44863, sequences, f_286954_
int: c, salt, field_45100, salt, f_290528_
boolean: d, includeWorldSeed, field_45101, includeWorldSeed, f_291706_
boolean: e, includeSequenceId, field_45102, includeSequenceId, f_291446_
构造函数
方法
SavedData$Factory<RandomSequences> (long): a, factory, method_52511, getPersistentStateType, m_295760_
RandomSequence (ResourceLocation): c, createSequence, method_52519, createSequence, m_294862_
RandomSequence (ResourceLocation, int, boolean, boolean): b, createSequence, method_52518, createSequence, m_292708_
void (BiConsumer<ResourceLocation, RandomSequence>): a, forAllSequences, method_52513, forEachSequence, m_293664_
void (int, boolean, boolean): a, setSeedDefaults, method_52510, setDefaultParameters, m_293057_
boolean (CompoundTag, String, boolean): a, getBooleanWithDefault, method_52514, getBooleanFromNbtOrFallback, m_295631_
int (): a, clear, method_52509, resetAll, m_292818_
void (ResourceLocation): b, reset, method_52517, reset, m_294388_
void (ResourceLocation, int, boolean, boolean): a, reset, method_52512, reset, m_295700_
1.20.1
名称
bed
net.minecraft.world.RandomSequences
net.minecraft.class_8565
net.minecraft.util.math.random.RandomSequencesState
net.minecraft.src.C_286923_
net.minecraft.world.RandomSequences
字段
org.slf4j.Logger: a, LOGGER, field_44861, LOGGER, f_286984_
long: b, seed, field_44862, seed, f_286938_
Map<ResourceLocation, RandomSequence>: c, sequences, field_44863, sequences, f_286954_
构造函数
(long)
方法
RandomSource (ResourceLocation): a, get, method_51843, getOrCreate, m_287292_
CompoundTag (CompoundTag): a, save, method_75, writeNbt, m_7176_
RandomSequences (long, CompoundTag): a, load, method_51842, fromNbt, m_287187_