历史 - net.minecraft.world.RandomSequences

1.21.11

名称

cbw

cdi

字段

long: b, worldSeed, field_44862, seed, f_290669_

SavedDataType<RandomSequences>: a, TYPE, field_56420, STATE_TYPE, f_382099_

SavedDataType<RandomSequences>: b, TYPE, field_56420, STATE_TYPE, f_382099_

com.mojang.serialization.Codec<RandomSequences>: a, CODEC, field_63283, CODEC, f_433258_

构造函数

(long)

(long, int, boolean, boolean, Map<ResourceLocation, RandomSequence>)

()

(int, boolean, boolean, Map<Identifier, RandomSequence>)

方法

RandomSource (ResourceLocation): a, get, method_51843, getOrCreate, m_287292_

RandomSequence (ResourceLocation): c, createSequence, method_52519, createSequence, m_294862_

RandomSequence (ResourceLocation, int, boolean, boolean): b, createSequence, method_52518, createSequence, m_292708_

void (ResourceLocation): b, reset, method_52517, reset, m_294388_

void (ResourceLocation, int, boolean, boolean): a, reset, method_52512, reset, m_295700_

com.mojang.serialization.Codec<RandomSequences> (long): a, codec, method_67337, createCodec, m_387533_

RandomSource (Identifier, long): a, get, method_51843, getOrCreate, m_287292_

RandomSequence (Identifier, long): c, createSequence, method_52519, createSequence, m_294862_

RandomSequence (Identifier, long, int, boolean, boolean): b, createSequence, method_52518, createSequence, m_292708_

void (Identifier, long): b, reset, method_52517, reset, m_295700_

void (Identifier, long, int, boolean, boolean): a, reset, method_52512, reset, m_294388_

int (): b, salt, method_75101, getSalt, m_443374_

boolean (): c, includeWorldSeed, method_75102, shouldIncludeWorldSeed, m_443523_

boolean (): d, includeSequenceId, method_75103, shouldIncludeSequenceId, m_439777_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

bxp

cbw

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

bvh

bxp

字段

构造函数

方法

1.21.5

名称

bsq

bvh

字段

org.slf4j.Logger: a, LOGGER, field_44861, LOGGER, f_286984_

Map<ResourceLocation, RandomSequence>: f, sequences, field_44863, sequences, f_286954_

Map<ResourceLocation, RandomSequence>: f, sequences, field_56421, sequences, f_286954_

SavedDataType<RandomSequences>: a, TYPE, field_56420, STATE_TYPE, f_382099_

构造函数

(long, int, boolean, boolean, Map<ResourceLocation, RandomSequence>)

方法

RandomSequences (long, CompoundTag): a, load, method_51842, fromNbt, m_287187_

SavedData$Factory<RandomSequences> (long): a, factory, method_52511, getPersistentStateType, m_295760_

boolean (CompoundTag, String, boolean): a, getBooleanWithDefault, method_52514, getBooleanFromNbtOrFallback, m_295631_

CompoundTag (CompoundTag, HolderLookup$Provider): a, save, method_75, writeNbt, m_7176_

com.mojang.serialization.Codec<RandomSequences> (long): a, codec, method_67337, createCodec, m_387533_

1.21.4

名称

bto

bsq

字段

构造函数

方法

1.21.3

名称

bqy

bto

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

brd

bqy

字段

构造函数

方法

1.20.6

名称

bkh

brd

字段

构造函数

方法

CompoundTag (CompoundTag): a, save, method_75, writeNbt, m_7176_

CompoundTag (CompoundTag, HolderLookup$Provider): a, save, method_75, writeNbt, m_7176_

1.20.4

名称

bhe

bkh

字段

构造函数

方法

1.20.2

名称

bed

bhe

字段

long: b, seed, field_44862, seed, f_286938_

long: b, worldSeed, field_44862, seed, f_290669_

Map<ResourceLocation, RandomSequence>: c, sequences, field_44863, sequences, f_286954_

Map<ResourceLocation, RandomSequence>: f, sequences, field_44863, sequences, f_286954_

int: c, salt, field_45100, salt, f_290528_

boolean: d, includeWorldSeed, field_45101, includeWorldSeed, f_291706_

boolean: e, includeSequenceId, field_45102, includeSequenceId, f_291446_

构造函数

方法

SavedData$Factory<RandomSequences> (long): a, factory, method_52511, getPersistentStateType, m_295760_

RandomSequence (ResourceLocation): c, createSequence, method_52519, createSequence, m_294862_

RandomSequence (ResourceLocation, int, boolean, boolean): b, createSequence, method_52518, createSequence, m_292708_

void (BiConsumer<ResourceLocation, RandomSequence>): a, forAllSequences, method_52513, forEachSequence, m_293664_

void (int, boolean, boolean): a, setSeedDefaults, method_52510, setDefaultParameters, m_293057_

boolean (CompoundTag, String, boolean): a, getBooleanWithDefault, method_52514, getBooleanFromNbtOrFallback, m_295631_

int (): a, clear, method_52509, resetAll, m_292818_

void (ResourceLocation): b, reset, method_52517, reset, m_294388_

void (ResourceLocation, int, boolean, boolean): a, reset, method_52512, reset, m_295700_

1.20.1

名称

bed

net.minecraft.world.RandomSequences

net.minecraft.class_8565

net.minecraft.util.math.random.RandomSequencesState

net.minecraft.src.C_286923_

net.minecraft.world.RandomSequences

字段

org.slf4j.Logger: a, LOGGER, field_44861, LOGGER, f_286984_

long: b, seed, field_44862, seed, f_286938_

Map<ResourceLocation, RandomSequence>: c, sequences, field_44863, sequences, f_286954_

构造函数

(long)

方法

RandomSource (ResourceLocation): a, get, method_51843, getOrCreate, m_287292_

CompoundTag (CompoundTag): a, save, method_75, writeNbt, m_7176_

RandomSequences (long, CompoundTag): a, load, method_51842, fromNbt, m_287187_