历史 - net.minecraft.network.protocol.game.ServerboundChatPacket

1.21.11

名称

aia

aik

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ahv

aia

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ahi

ahv

字段

构造函数

方法

1.21.5

名称

ago

ahi

字段

构造函数

方法

1.21.4

名称

ahu

ago

字段

构造函数

方法

PacketType<ServerboundChatPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundChatPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

agq

ahu

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ahe

agq

字段

构造函数

方法

1.20.6

名称

adr

ahe

字段

String: a, message, comp_945, chatMessage, f_133827_

String: b, message, comp_945, chatMessage, f_133827_

Instant: b, timeStamp, comp_946, timestamp, f_237950_

Instant: c, timeStamp, comp_946, timestamp, f_237950_

long: c, salt, comp_947, salt, f_240906_

long: d, salt, comp_947, salt, f_240906_

MessageSignature: d, signature, comp_948, signature, f_240898_

MessageSignature: e, signature, comp_948, signature, f_240898_

LastSeenMessages$Update: e, lastSeenMessages, comp_970, acknowledgment, f_241662_

LastSeenMessages$Update: f, lastSeenMessages, comp_970, acknowledgment, f_241662_

StreamCodec<FriendlyByteBuf, ServerboundChatPacket>: a, STREAM_CODEC, field_48179, CODEC, f_315924_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55965, write, m_133838_

String (): a, message, comp_945, chatMessage, f_133827_

String (): b, message, comp_945, chatMessage, f_133827_

Instant (): d, timeStamp, comp_946, timestamp, f_237950_

Instant (): e, timeStamp, comp_946, timestamp, f_237950_

long (): e, salt, comp_947, salt, f_240906_

long (): f, salt, comp_947, salt, f_240906_

MessageSignature (): f, signature, comp_948, signature, f_240898_

MessageSignature (): g, signature, comp_948, signature, f_240898_

LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_

LastSeenMessages$Update (): h, lastSeenMessages, comp_970, acknowledgment, f_241662_

PacketType<ServerboundChatPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

abk

adr

字段

构造函数

方法

1.20.2

名称

zi

abk

字段

构造函数

方法

Instant (): c, timeStamp, comp_946, timestamp, f_237950_

Instant (): d, timeStamp, comp_946, timestamp, f_237950_

long (): d, salt, comp_947, salt, f_240906_

long (): e, salt, comp_947, salt, f_240906_

MessageSignature (): e, signature, comp_948, signature, f_240898_

MessageSignature (): f, signature, comp_948, signature, f_240898_

LastSeenMessages$Update (): f, lastSeenMessages, comp_970, acknowledgment, f_241662_

LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_

1.20.1

名称

zv

zi

字段

构造函数

方法

1.19.4

名称

yx

zv

字段

构造函数

方法

String (): b, message, comp_945, chatMessage, f_133827_

String (): a, message, comp_945, chatMessage, f_133827_

1.19.3

名称

xt

yx

字段

boolean: e, signedPreview, comp_949, signedPreview, f_237952_

LastSeenMessages$Update: f, lastSeenMessages, comp_970, acknowledgment, f_241662_

LastSeenMessages$Update: e, lastSeenMessages, comp_970, acknowledgment, f_241662_

构造函数

(String, Instant, long, MessageSignature, boolean, LastSeenMessages$Update)

(String, Instant, long, MessageSignature, LastSeenMessages$Update)

方法

boolean (): f, signedPreview, comp_949, signedPreview, f_237952_

MessageSigner (ServerPlayer): a, getSigner, method_44892, getMetadata, m_240947_

LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_

LastSeenMessages$Update (): f, lastSeenMessages, comp_970, acknowledgment, f_241662_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xb

xt

net.minecraft.network.protocol.game.PacketPlayInChat

字段

String: b, message, field_12764, chatMessage, f_133827_

String: a, message, comp_945, chatMessage, f_133827_

Duration: a, MESSAGE_EXPIRES_AFTER, field_39086, TIME_TO_LIVE, f_237949_

Instant: c, timeStamp, field_39087, timestamp, f_237950_

Instant: b, timeStamp, comp_946, timestamp, f_237950_

Crypt$SaltSignaturePair: d, saltSignature, field_39088, signature, f_237951_

boolean: e, signedPreview, field_39390, previewed, f_237952_

boolean: e, signedPreview, comp_949, signedPreview, f_237952_

long: c, salt, comp_947, salt, f_240906_

MessageSignature: d, signature, comp_948, signature, f_240898_

LastSeenMessages$Update: f, lastSeenMessages, comp_970, acknowledgment, f_241662_

构造函数

(String, MessageSignature, boolean)

(String, Instant, long, MessageSignature, boolean, LastSeenMessages$Update)

方法

String (): b, getMessage, method_12114, getChatMessage, m_133837_

MessageSignature (UUID): a, getSignature, method_43899, createSignatureInstance, m_237958_

Instant (): c, getTimeStamp, method_44315, getTimestamp, m_237960_

boolean (): d, signedPreview, method_44136, isPreviewed, m_237961_

boolean (): f, signedPreview, comp_949, signedPreview, f_237952_

MessageSigner (ServerPlayer): a, getSigner, method_44892, getMetadata, m_240947_

String (): b, message, comp_945, chatMessage, f_133827_

Instant (): c, timeStamp, comp_946, timestamp, f_237950_

long (): d, salt, comp_947, salt, f_240906_

MessageSignature (): e, signature, comp_948, signature, f_240898_

LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_

1.19

名称

vn

xb

net.minecraft.network.protocol.game.PacketPlayInChat

字段

int: a, MAX_MESSAGE_LENGTH, field_33359, MAX_LENGTH, f_179543_

Duration: a, MESSAGE_EXPIRES_AFTER, field_39086, TIME_TO_LIVE, f_237949_

Instant: c, timeStamp, field_39087, timestamp, f_237950_

Crypt$SaltSignaturePair: d, saltSignature, field_39088, signature, f_237951_

boolean: e, signedPreview, field_39390, previewed, f_237952_

构造函数

(String)

(String, MessageSignature, boolean)

方法

MessageSignature (UUID): a, getSignature, method_43899, createSignatureInstance, m_237958_

Instant (): c, getTimeStamp, method_44315, getTimestamp, m_237960_

boolean (): d, signedPreview, method_44136, isPreviewed, m_237961_

1.18.2

名称

vb

vn

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

tr

vb

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

se

tr

net.minecraft.network.play.client.CChatMessagePacket

net.minecraft.src.C_5149_

net.minecraft.server.v1_16_R3.PacketPlayInChat

net.minecraft.network.protocol.game.PacketPlayInChat

字段

String: a, message, field_12764, chatMessage, field_149440_a

String: b, message, field_12764, chatMessage, f_133827_

int: a, MAX_MESSAGE_LENGTH, field_33359, MAX_LENGTH, f_179543_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12115, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12115, apply, m_5797_

String (): b, getMessage, method_12114, getChatMessage, func_149439_c

String (): b, getMessage, method_12114, getChatMessage, m_133837_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInChat

net.minecraft.server.v1_16_R3.PacketPlayInChat

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rd

se

net.minecraft.server.v1_16_R1.PacketPlayInChat

net.minecraft.server.v1_16_R2.PacketPlayInChat

字段

构造函数

方法

1.16.1

名称

pp

rd

net.minecraft.server.v1_15_R1.PacketPlayInChat

net.minecraft.server.v1_16_R1.PacketPlayInChat

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.ChatMessageC2SPacket

net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ny

pp

net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket

net.minecraft.server.network.packet.ChatMessageC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInChat

net.minecraft.server.v1_15_R1.PacketPlayInChat

字段

构造函数

方法

1.14.4

名称

nw

ny

net.minecraft.network.protocol.game.ServerboundChatPacket

net.minecraft.server.network.packet.ChatMessageC2SPacket

net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket

字段

String: a, field_12764, chatMessage, field_149440_a

String: a, message, field_12764, chatMessage, field_149440_a

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12115, method_12115, func_148833_a

void (ServerGamePacketListener): a, handle, method_12115, apply, func_148833_a

String (): b, method_12114, getChatMessage, func_149439_c

String (): b, getMessage, method_12114, getChatMessage, func_149439_c

1.14.3

名称

nv

nw

net.minecraft.server.network.packet.ChatMessageC2SPacket

字段

String: a, field_12764, field_149440_a

String: a, field_12764, chatMessage, field_149440_a

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12115, func_148833_a

void (PacketListenerPlayIn): a, method_12115, method_12115, func_148833_a

String (): b, method_12114, func_149439_c

String (): b, method_12114, getChatMessage, func_149439_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

mh

nv

net.minecraft.class_2797

net.minecraft.network.play.client.CPacketChatMessage

net.minecraft.network.play.client.CChatMessagePacket

net.minecraft.server.v1_13_R2.PacketPlayInChat

net.minecraft.server.v1_14_R1.PacketPlayInChat

字段

String: a, field_149440_a

String: a, field_12764, field_149440_a

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12115, func_148833_a

String (): b, func_149439_c

String (): b, method_12114, func_149439_c

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInChat

net.minecraft.server.v1_13_R2.PacketPlayInChat

字段

构造函数

方法

1.13

名称

la

mh

net.minecraft.server.v1_12_R1.PacketPlayInChat

net.minecraft.server.v1_13_R1.PacketPlayInChat

字段

构造函数

方法

String (): a, func_149439_c

String (): b, func_149439_c

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

ip

la

net.minecraft.server.v1_11_R1.PacketPlayInChat

net.minecraft.server.v1_12_R1.PacketPlayInChat

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

im

ip

net.minecraft.server.v1_10_R1.PacketPlayInChat

net.minecraft.server.v1_11_R1.PacketPlayInChat

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

ik

im

net.minecraft.server.v1_9_R2.PacketPlayInChat

net.minecraft.server.v1_10_R1.PacketPlayInChat

字段

构造函数

方法

1.9.4

名称

ij

ik

net.minecraft.server.v1_9_R1.PacketPlayInChat

net.minecraft.server.v1_9_R2.PacketPlayInChat

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ie

ij

net.minecraft.network.play.client.C01PacketChatMessage

net.minecraft.network.play.client.CPacketChatMessage

net.minecraft.server.v1_8_R3.PacketPlayInChat

net.minecraft.server.v1_9_R1.PacketPlayInChat

字段

构造函数

方法

1.8.8

名称

ie

net.minecraft.network.play.client.C01PacketChatMessage

net.minecraft.server.v1_8_R3.PacketPlayInChat

字段

String: a, field_149440_a

构造函数

()

(String)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

String (): a, func_149439_c