历史 - net.minecraft.network.protocol.game.ServerboundChatPacket
1.21.11
名称
aia
aik
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ahv
aia
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ahi
ahv
字段
构造函数
方法
1.21.5
名称
ago
ahi
字段
构造函数
方法
1.21.4
名称
ahu
ago
字段
构造函数
方法
PacketType<ServerboundChatPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundChatPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
agq
ahu
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ahe
agq
字段
构造函数
方法
1.20.6
名称
adr
ahe
字段
String: a, message, comp_945, chatMessage, f_133827_
String: b, message, comp_945, chatMessage, f_133827_
Instant: b, timeStamp, comp_946, timestamp, f_237950_
Instant: c, timeStamp, comp_946, timestamp, f_237950_
long: c, salt, comp_947, salt, f_240906_
long: d, salt, comp_947, salt, f_240906_
MessageSignature: d, signature, comp_948, signature, f_240898_
MessageSignature: e, signature, comp_948, signature, f_240898_
LastSeenMessages$Update: e, lastSeenMessages, comp_970, acknowledgment, f_241662_
LastSeenMessages$Update: f, lastSeenMessages, comp_970, acknowledgment, f_241662_
StreamCodec<FriendlyByteBuf, ServerboundChatPacket>: a, STREAM_CODEC, field_48179, CODEC, f_315924_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55965, write, m_133838_
String (): a, message, comp_945, chatMessage, f_133827_
String (): b, message, comp_945, chatMessage, f_133827_
Instant (): d, timeStamp, comp_946, timestamp, f_237950_
Instant (): e, timeStamp, comp_946, timestamp, f_237950_
long (): e, salt, comp_947, salt, f_240906_
long (): f, salt, comp_947, salt, f_240906_
MessageSignature (): f, signature, comp_948, signature, f_240898_
MessageSignature (): g, signature, comp_948, signature, f_240898_
LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_
LastSeenMessages$Update (): h, lastSeenMessages, comp_970, acknowledgment, f_241662_
PacketType<ServerboundChatPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
abk
adr
字段
构造函数
方法
1.20.2
名称
zi
abk
字段
构造函数
方法
Instant (): c, timeStamp, comp_946, timestamp, f_237950_
Instant (): d, timeStamp, comp_946, timestamp, f_237950_
long (): d, salt, comp_947, salt, f_240906_
long (): e, salt, comp_947, salt, f_240906_
MessageSignature (): e, signature, comp_948, signature, f_240898_
MessageSignature (): f, signature, comp_948, signature, f_240898_
LastSeenMessages$Update (): f, lastSeenMessages, comp_970, acknowledgment, f_241662_
LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_
1.20.1
名称
zv
zi
字段
构造函数
方法
1.19.4
名称
yx
zv
字段
构造函数
方法
String (): b, message, comp_945, chatMessage, f_133827_
String (): a, message, comp_945, chatMessage, f_133827_
1.19.3
名称
xt
yx
字段
boolean: e, signedPreview, comp_949, signedPreview, f_237952_
LastSeenMessages$Update: f, lastSeenMessages, comp_970, acknowledgment, f_241662_
LastSeenMessages$Update: e, lastSeenMessages, comp_970, acknowledgment, f_241662_
构造函数
(String, Instant, long, MessageSignature, boolean, LastSeenMessages$Update)
(String, Instant, long, MessageSignature, LastSeenMessages$Update)
方法
boolean (): f, signedPreview, comp_949, signedPreview, f_237952_
MessageSigner (ServerPlayer): a, getSigner, method_44892, getMetadata, m_240947_
LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_
LastSeenMessages$Update (): f, lastSeenMessages, comp_970, acknowledgment, f_241662_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xb
xt
net.minecraft.network.protocol.game.PacketPlayInChat
字段
String: b, message, field_12764, chatMessage, f_133827_
String: a, message, comp_945, chatMessage, f_133827_
Duration: a, MESSAGE_EXPIRES_AFTER, field_39086, TIME_TO_LIVE, f_237949_
Instant: c, timeStamp, field_39087, timestamp, f_237950_
Instant: b, timeStamp, comp_946, timestamp, f_237950_
Crypt$SaltSignaturePair: d, saltSignature, field_39088, signature, f_237951_
boolean: e, signedPreview, field_39390, previewed, f_237952_
boolean: e, signedPreview, comp_949, signedPreview, f_237952_
long: c, salt, comp_947, salt, f_240906_
MessageSignature: d, signature, comp_948, signature, f_240898_
LastSeenMessages$Update: f, lastSeenMessages, comp_970, acknowledgment, f_241662_
构造函数
(String, MessageSignature, boolean)
(String, Instant, long, MessageSignature, boolean, LastSeenMessages$Update)
方法
String (): b, getMessage, method_12114, getChatMessage, m_133837_
MessageSignature (UUID): a, getSignature, method_43899, createSignatureInstance, m_237958_
Instant (): c, getTimeStamp, method_44315, getTimestamp, m_237960_
boolean (): d, signedPreview, method_44136, isPreviewed, m_237961_
boolean (): f, signedPreview, comp_949, signedPreview, f_237952_
MessageSigner (ServerPlayer): a, getSigner, method_44892, getMetadata, m_240947_
String (): b, message, comp_945, chatMessage, f_133827_
Instant (): c, timeStamp, comp_946, timestamp, f_237950_
long (): d, salt, comp_947, salt, f_240906_
MessageSignature (): e, signature, comp_948, signature, f_240898_
LastSeenMessages$Update (): g, lastSeenMessages, comp_970, acknowledgment, f_241662_
1.19
名称
vn
xb
net.minecraft.network.protocol.game.PacketPlayInChat
字段
int: a, MAX_MESSAGE_LENGTH, field_33359, MAX_LENGTH, f_179543_
Duration: a, MESSAGE_EXPIRES_AFTER, field_39086, TIME_TO_LIVE, f_237949_
Instant: c, timeStamp, field_39087, timestamp, f_237950_
Crypt$SaltSignaturePair: d, saltSignature, field_39088, signature, f_237951_
boolean: e, signedPreview, field_39390, previewed, f_237952_
构造函数
(String)
(String, MessageSignature, boolean)
方法
MessageSignature (UUID): a, getSignature, method_43899, createSignatureInstance, m_237958_
Instant (): c, getTimeStamp, method_44315, getTimestamp, m_237960_
boolean (): d, signedPreview, method_44136, isPreviewed, m_237961_
1.18.2
名称
vb
vn
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
tr
vb
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
se
tr
net.minecraft.network.play.client.CChatMessagePacket
net.minecraft.src.C_5149_
net.minecraft.server.v1_16_R3.PacketPlayInChat
net.minecraft.network.protocol.game.PacketPlayInChat
字段
String: a, message, field_12764, chatMessage, field_149440_a
String: b, message, field_12764, chatMessage, f_133827_
int: a, MAX_MESSAGE_LENGTH, field_33359, MAX_LENGTH, f_179543_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12115, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12115, apply, m_5797_
String (): b, getMessage, method_12114, getChatMessage, func_149439_c
String (): b, getMessage, method_12114, getChatMessage, m_133837_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInChat
net.minecraft.server.v1_16_R3.PacketPlayInChat
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rd
se
net.minecraft.server.v1_16_R1.PacketPlayInChat
net.minecraft.server.v1_16_R2.PacketPlayInChat
字段
构造函数
方法
1.16.1
名称
pp
rd
net.minecraft.server.v1_15_R1.PacketPlayInChat
net.minecraft.server.v1_16_R1.PacketPlayInChat
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.ChatMessageC2SPacket
net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ny
pp
net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket
net.minecraft.server.network.packet.ChatMessageC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInChat
net.minecraft.server.v1_15_R1.PacketPlayInChat
字段
构造函数
方法
1.14.4
名称
nw
ny
net.minecraft.network.protocol.game.ServerboundChatPacket
net.minecraft.server.network.packet.ChatMessageC2SPacket
net.minecraft.network.packet.c2s.play.ChatMessageC2SPacket
字段
String: a, field_12764, chatMessage, field_149440_a
String: a, message, field_12764, chatMessage, field_149440_a
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12115, method_12115, func_148833_a
void (ServerGamePacketListener): a, handle, method_12115, apply, func_148833_a
String (): b, method_12114, getChatMessage, func_149439_c
String (): b, getMessage, method_12114, getChatMessage, func_149439_c
1.14.3
名称
nv
nw
net.minecraft.server.network.packet.ChatMessageC2SPacket
字段
String: a, field_12764, field_149440_a
String: a, field_12764, chatMessage, field_149440_a
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12115, func_148833_a
void (PacketListenerPlayIn): a, method_12115, method_12115, func_148833_a
String (): b, method_12114, func_149439_c
String (): b, method_12114, getChatMessage, func_149439_c
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
mh
nv
net.minecraft.class_2797
net.minecraft.network.play.client.CPacketChatMessage
net.minecraft.network.play.client.CChatMessagePacket
net.minecraft.server.v1_13_R2.PacketPlayInChat
net.minecraft.server.v1_14_R1.PacketPlayInChat
字段
String: a, field_149440_a
String: a, field_12764, field_149440_a
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12115, func_148833_a
String (): b, func_149439_c
String (): b, method_12114, func_149439_c
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInChat
net.minecraft.server.v1_13_R2.PacketPlayInChat
字段
构造函数
方法
1.13
名称
la
mh
net.minecraft.server.v1_12_R1.PacketPlayInChat
net.minecraft.server.v1_13_R1.PacketPlayInChat
字段
构造函数
方法
String (): a, func_149439_c
String (): b, func_149439_c
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
ip
la
net.minecraft.server.v1_11_R1.PacketPlayInChat
net.minecraft.server.v1_12_R1.PacketPlayInChat
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
im
ip
net.minecraft.server.v1_10_R1.PacketPlayInChat
net.minecraft.server.v1_11_R1.PacketPlayInChat
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ik
im
net.minecraft.server.v1_9_R2.PacketPlayInChat
net.minecraft.server.v1_10_R1.PacketPlayInChat
字段
构造函数
方法
1.9.4
名称
ij
ik
net.minecraft.server.v1_9_R1.PacketPlayInChat
net.minecraft.server.v1_9_R2.PacketPlayInChat
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
ie
ij
net.minecraft.network.play.client.C01PacketChatMessage
net.minecraft.network.play.client.CPacketChatMessage
net.minecraft.server.v1_8_R3.PacketPlayInChat
net.minecraft.server.v1_9_R1.PacketPlayInChat
字段
构造函数
方法
1.8.8
名称
ie
net.minecraft.network.play.client.C01PacketChatMessage
net.minecraft.server.v1_8_R3.PacketPlayInChat
字段
String: a, field_149440_a
构造函数
()
(String)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
String (): a, func_149439_c