历史 - net.minecraft.gametest.framework.GameTestBatchRunner

1.20.4

名称

ps

rk

字段

构造函数

方法

1.20.2

名称

pn

ps

字段

BlockPos$MutableBlockPos: h, nextTestNorthWestCorner, field_20555, reusablePos, f_127560_

BlockPos$MutableBlockPos: j, nextTestNorthWestCorner, field_20555, reusablePos, f_127560_

int: h, count, field_46071, testCount, f_291863_

AABB: i, rowBounds, field_46072, rowBoundingBox, f_290967_

构造函数

方法

1.20.1

名称

qa

pn

字段

构造函数

方法

1.19.4

名称

pl

qa

字段

构造函数

方法

1.19.3

名称

of

pl

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

net.minecraft.gametest.framework.GameTestHarnessBatchRunner

字段

构造函数

方法

1.19

名称

ng

of

net.minecraft.gametest.framework.GameTestHarnessBatchRunner

字段

构造函数

方法

1.18.2

名称

my

ng

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_20546, LOGGER, f_127550_

org.slf4j.Logger: a, LOGGER, field_20546, LOGGER, f_127550_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

lw

my

字段

构造函数

方法

Map<GameTestInfo, BlockPos> (Collection<GameTestInfo>): a, createStructuresForBatch, method_29401, method_29401, m_177075_

Map<GameTestInfo, BlockPos> (Collection<GameTestInfo>): a, createStructuresForBatch, method_29401, alignTestStructures, m_177075_

1.17.1

名称

字段

构造函数

方法

1.17

名称

lb

lw

net.minecraft.test.TestExecutor

net.minecraft.src.C_4885_

net.minecraft.server.v1_16_R3.GameTestHarnessBatchRunner

net.minecraft.gametest.framework.GameTestHarnessBatchRunner

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_20546, LOGGER, field_229466_a_

org.apache.logging.log4j.Logger: a, LOGGER, field_20546, LOGGER, f_127550_

BlockPos: b, firstTestNorthWestCorner, field_20548, pos, field_229467_b_

BlockPos: b, firstTestNorthWestCorner, field_20548, pos, f_127551_

ServerLevel: c, level, field_20549, world, field_229468_c_

ServerLevel: c, level, field_20549, world, f_127552_

GameTestTicker: d, testTicker, field_20550, testManager, field_229469_d_

GameTestTicker: d, testTicker, field_20550, testManager, f_127553_

List<GameTestInfo>: f, allTestInfos, field_20551, tests, field_229470_e_

List<GameTestInfo>: f, allTestInfos, field_20551, tests, f_127555_

List<com.mojang.datafixers.util.Pair<GameTestBatch, Collection<GameTestInfo>>>: h, batches, field_20547, batches, field_229471_f_

List<com.mojang.datafixers.util.Pair<GameTestBatch, Collection<GameTestInfo>>>: g, batches, field_20547, batches, f_127557_

MultipleTestTracker: i, currentBatchTracker, field_20553, currentBatchTests, field_229472_g_

int: j, currentBatchIndex, field_20554, currentBatchIndex, field_229473_h_

BlockPos$MutableBlockPos: k, nextTestNorthWestCorner, field_20555, reusablePos, field_229474_i_

BlockPos$MutableBlockPos: h, nextTestNorthWestCorner, field_20555, reusablePos, f_127560_

int: e, testsPerRow, field_20556, sizeZ, field_240536_e_

int: e, testsPerRow, field_20556, sizeZ, f_127554_

Map<GameTestInfo, BlockPos>: g, northWestCorners, field_25300, field_25300, field_240537_g_

构造函数

方法

List<GameTestInfo> (): a, getTestInfos, method_22155, getTests, func_229476_a_

List<GameTestInfo> (): a, getTestInfos, method_22155, getTests, m_127569_

void (): b, start, method_22160, run, func_229482_b_

void (): b, start, method_22160, run, m_127583_

void (int): a, runBatch, method_22156, runBatch, func_229477_a_

void (int): a, runBatch, method_22156, runBatch, m_127570_

void (GameTestInfo): a, testCompleted, method_22159, onTestCompleted, func_229479_a_

void (Collection<GameTestInfo>): a, createStructuresForBatch, method_29401, method_29401, func_229480_a_

Map<GameTestInfo, BlockPos> (Collection<GameTestInfo>): a, createStructuresForBatch, method_29401, method_29401, m_177075_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.GameTestHarnessBatchRunner

net.minecraft.server.v1_16_R3.GameTestHarnessBatchRunner

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

kc

lb

net.minecraft.server.v1_16_R1.GameTestHarnessBatchRunner

net.minecraft.server.v1_16_R2.GameTestHarnessBatchRunner

字段

构造函数

方法

1.16.1

名称

is

kc

net.minecraft.server.v1_15_R1.GameTestHarnessBatchRunner

net.minecraft.server.v1_16_R1.GameTestHarnessBatchRunner

字段

BlockPos: b, startPos, field_20548, pos, field_229467_b_

BlockPos: b, firstTestNorthWestCorner, field_20548, pos, field_229467_b_

List<GameTestInfo>: e, allTestInfos, field_20551, tests, field_229470_e_

List<GameTestInfo>: f, allTestInfos, field_20551, tests, field_229470_e_

List<com.mojang.datafixers.util.Pair<GameTestBatch, Collection<GameTestInfo>>>: f, batches, field_20547, batches, field_229471_f_

List<com.mojang.datafixers.util.Pair<GameTestBatch, Collection<GameTestInfo>>>: h, batches, field_20547, batches, field_229471_f_

MultipleTestTracker: g, currentBatchTracker, field_20553, currentBatchTests, field_229472_g_

MultipleTestTracker: i, currentBatchTracker, field_20553, currentBatchTests, field_229472_g_

int: h, currentBatchIndex, field_20554, currentBatchIndex, field_229473_h_

int: j, currentBatchIndex, field_20554, currentBatchIndex, field_229473_h_

BlockPos$MutableBlockPos: i, nextTestPos, field_20555, reusablePos, field_229474_i_

BlockPos$MutableBlockPos: k, nextTestNorthWestCorner, field_20555, reusablePos, field_229474_i_

int: j, maxDepthOnThisRow, field_20556, sizeZ, field_229475_j_

int: e, testsPerRow, field_20556, sizeZ, field_240536_e_

Map<GameTestInfo, BlockPos>: g, northWestCorners, field_25300, field_25300, field_240537_g_

构造函数

(Collection<GameTestBatch>, BlockPos, ServerLevel, GameTestTicker)

(Collection<GameTestBatch>, BlockPos, Rotation, ServerLevel, GameTestTicker, int)

方法

void (Collection<GameTestInfo>): a, createStructuresForBatch, method_23632, func_229480_a_

void (Collection<GameTestInfo>): a, createStructuresForBatch, method_29401, method_29401, func_229480_a_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

is

net.minecraft.gametest.framework.GameTestBatchRunner

net.minecraft.class_4515

net.minecraft.test.TestRunner

net.minecraft.test.TestExecutor

net.minecraft.server.v1_15_R1.GameTestHarnessBatchRunner

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_20546, LOGGER, field_229466_a_

BlockPos: b, startPos, field_20548, pos, field_229467_b_

ServerLevel: c, level, field_20549, world, field_229468_c_

GameTestTicker: d, testTicker, field_20550, testManager, field_229469_d_

List<GameTestInfo>: e, allTestInfos, field_20551, tests, field_229470_e_

List<com.mojang.datafixers.util.Pair<GameTestBatch, Collection<GameTestInfo>>>: f, batches, field_20547, batches, field_229471_f_

MultipleTestTracker: g, currentBatchTracker, field_20553, currentBatchTests, field_229472_g_

int: h, currentBatchIndex, field_20554, currentBatchIndex, field_229473_h_

BlockPos$MutableBlockPos: i, nextTestPos, field_20555, reusablePos, field_229474_i_

int: j, maxDepthOnThisRow, field_20556, sizeZ, field_229475_j_

构造函数

(Collection<GameTestBatch>, BlockPos, ServerLevel, GameTestTicker)

方法

List<GameTestInfo> (): a, getTestInfos, method_22155, getTests, func_229476_a_

void (): b, start, method_22160, run, func_229482_b_

void (int): a, runBatch, method_22156, runBatch, func_229477_a_

void (GameTestInfo): a, testCompleted, method_22159, onTestCompleted, func_229479_a_

void (Collection<GameTestInfo>): a, createStructuresForBatch, method_23632, func_229480_a_