历史 - net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket

1.21.11

名称

acz

adj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

acy

acz

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

acn

acy

字段

构造函数

方法

1.21.5

名称

abu

acn

字段

构造函数

方法

1.21.4

名称

ada

abu

字段

构造函数

方法

PacketType<ClientboundBlockUpdatePacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ClientboundBlockUpdatePacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

acd

ada

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

acr

acd

字段

构造函数

方法

1.20.6

名称

zj

acr

字段

BlockPos: a, pos, field_12052, pos, f_131731_

BlockPos: b, pos, field_12052, pos, f_131731_

BlockState: b, blockState, field_12051, state, f_131732_

BlockState: c, blockState, field_12051, state, f_131732_

StreamCodec<RegistryFriendlyByteBuf, ClientboundBlockUpdatePacket>: a, STREAM_CODEC, field_47905, CODEC, f_314688_

构造函数

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

BlockPos (): d, getPos, method_11309, getPos, m_131749_

BlockPos (): e, getPos, method_11309, getPos, m_131749_

BlockState (): a, getBlockState, method_11308, getState, m_131746_

BlockState (): b, getBlockState, method_11308, getState, m_131746_

PacketType<ClientboundBlockUpdatePacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

xf

zj

字段

构造函数

方法

1.20.2

名称

vb

xf

字段

构造函数

方法

BlockPos (): c, getPos, method_11309, getPos, m_131749_

BlockPos (): d, getPos, method_11309, getPos, m_131749_

1.20.1

名称

vo

vb

字段

构造函数

方法

1.19.4

名称

uu

vo

字段

构造函数

方法

BlockState (): b, getBlockState, method_11308, getState, m_131746_

BlockState (): a, getBlockState, method_11308, getState, m_131746_

1.19.3

名称

tp

uu

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

tb

tp

net.minecraft.network.protocol.game.PacketPlayOutBlockChange

字段

构造函数

方法

1.19

名称

rs

tb

net.minecraft.network.protocol.game.PacketPlayOutBlockChange

字段

构造函数

方法

1.18.2

名称

rh

rs

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

qa

rh

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

oy

qa

net.minecraft.network.play.server.SChangeBlockPacket

net.minecraft.src.C_5043_

net.minecraft.server.v1_16_R3.PacketPlayOutBlockChange

net.minecraft.network.protocol.game.PacketPlayOutBlockChange

字段

BlockPos: a, pos, field_12052, pos, field_179828_a

BlockPos: a, pos, field_12052, pos, f_131731_

BlockState: b, blockState, field_12051, state, field_197686_b, block

BlockState: b, blockState, field_12051, state, f_131732_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ClientGamePacketListener): a, handle, method_11310, apply, func_148833_a

void (ClientGamePacketListener): a, handle, method_11310, apply, m_5797_

BlockPos (): c, getPos, method_11309, getPos, func_179827_b

BlockPos (): c, getPos, method_11309, getPos, m_131749_

BlockState (): b, getBlockState, method_11308, getState, func_197685_a

BlockState (): b, getBlockState, method_11308, getState, m_131746_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutBlockChange

net.minecraft.server.v1_16_R3.PacketPlayOutBlockChange

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

nx

oy

net.minecraft.server.v1_16_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_16_R2.PacketPlayOutBlockChange

字段

构造函数

(BlockPos, BlockState)

方法

1.16.1

名称

mj

nx

net.minecraft.server.v1_15_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_16_R1.PacketPlayOutBlockChange

字段

构造函数

方法

1.15.2

名称

net.minecraft.client.network.packet.BlockUpdateS2CPacket

net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ks

mj

net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket

net.minecraft.client.network.packet.BlockUpdateS2CPacket

net.minecraft.server.v1_14_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_15_R1.PacketPlayOutBlockChange

字段

构造函数

方法

1.14.4

名称

kq

ks

net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket

net.minecraft.client.network.packet.BlockUpdateS2CPacket

net.minecraft.network.packet.s2c.play.BlockUpdateS2CPacket

字段

BlockPosition: a, field_12052, pos, field_179828_a

BlockPos: a, pos, field_12052, pos, field_179828_a

IBlockData: b, field_12051, state, field_197686_b, block

BlockState: b, blockState, field_12051, state, field_197686_b, block

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11310, method_11310, func_148833_a

void (ClientGamePacketListener): a, handle, method_11310, apply, func_148833_a

BlockPosition (): c, method_11309, getPos, func_179827_b

BlockPos (): c, getPos, method_11309, getPos, func_179827_b

IBlockData (): b, method_11308, getState, func_197685_a

BlockState (): b, getBlockState, method_11308, getState, func_197685_a

1.14.3

名称

kp

kq

net.minecraft.client.network.packet.BlockUpdateS2CPacket

字段

BlockPosition: a, field_12052, field_179828_a

BlockPosition: a, field_12052, pos, field_179828_a

IBlockData: b, field_12051, field_197686_b, block

IBlockData: b, field_12051, state, field_197686_b, block

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11310, func_148833_a

void (PacketListenerPlayOut): a, method_11310, method_11310, func_148833_a

BlockPosition (): c, method_11309, func_179827_b

BlockPosition (): c, method_11309, getPos, func_179827_b

IBlockData (): b, method_11308, func_197685_a

IBlockData (): b, method_11308, getState, func_197685_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

jk

kp

net.minecraft.class_2626

net.minecraft.network.play.server.SPacketBlockChange

net.minecraft.network.play.server.SChangeBlockPacket

net.minecraft.server.v1_13_R2.PacketPlayOutBlockChange

net.minecraft.server.v1_14_R1.PacketPlayOutBlockChange

字段

BlockPosition: a, field_179828_a

BlockPosition: a, field_12052, field_179828_a

IBlockData: b, field_197686_b, block

IBlockData: b, field_12051, field_197686_b, block

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

void (PacketListenerPlayOut): a, method_11310, func_148833_a

BlockPosition (): c, func_179827_b

BlockPosition (): c, method_11309, func_179827_b

IBlockData (): b, func_197685_a

IBlockData (): b, method_11308, func_197685_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_13_R2.PacketPlayOutBlockChange

字段

构造函数

方法

1.13

名称

ij

jk

net.minecraft.server.v1_12_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_13_R1.PacketPlayOutBlockChange

字段

IBlockData: b, field_148883_d, block

IBlockData: b, field_197686_b, block

构造函数

(World, BlockPosition)

(IBlockAccess, BlockPosition)

方法

IBlockData (): a, func_180728_a

BlockPosition (): b, func_179827_b

BlockPosition (): c, func_179827_b

IBlockData (): b, func_197685_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

gb

ij

net.minecraft.server.v1_11_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_12_R1.PacketPlayOutBlockChange

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

fy

gb

net.minecraft.server.v1_10_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_11_R1.PacketPlayOutBlockChange

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

fw

fy

net.minecraft.server.v1_9_R2.PacketPlayOutBlockChange

net.minecraft.server.v1_10_R1.PacketPlayOutBlockChange

字段

构造函数

方法

1.9.4

名称

fu

fw

net.minecraft.server.v1_9_R1.PacketPlayOutBlockChange

net.minecraft.server.v1_9_R2.PacketPlayOutBlockChange

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

fv

fu

net.minecraft.network.play.server.S23PacketBlockChange

net.minecraft.network.play.server.SPacketBlockChange

net.minecraft.server.v1_8_R3.PacketPlayOutBlockChange

net.minecraft.server.v1_9_R1.PacketPlayOutBlockChange

字段

构造函数

方法

1.8.8

名称

fv

net.minecraft.network.play.server.S23PacketBlockChange

net.minecraft.server.v1_8_R3.PacketPlayOutBlockChange

字段

BlockPosition: a, field_179828_a

IBlockData: b, field_148883_d, block

构造函数

()

(World, BlockPosition)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

IBlockData (): a, func_180728_a

BlockPosition (): b, func_179827_b