历史 - net.minecraft.advancements.criterion.PlayerHurtEntityTrigger

1.21.11

名称

dc

cv

net.minecraft.advancements.critereon.PlayerHurtEntityTrigger

net.minecraft.advancements.criterion.PlayerHurtEntityTrigger

net.minecraft.src.C_2045_

net.minecraft.src.C_432784_

net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity

net.minecraft.advancements.criterion.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, m_60112_

void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, m_443388_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

字段

构造函数

方法

1.21.5

名称

dq

dc

字段

构造函数

方法

1.21.4

名称

dp

dq

字段

构造函数

方法

1.21.3

名称

dm

dp

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

di

dm

字段

构造函数

方法

1.20.6

名称

co

di

字段

构造函数

方法

1.20.4

名称

cp

co

字段

构造函数

方法

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_

com.mojang.serialization.Codec<PlayerHurtEntityTrigger$TriggerInstance> (): a, codec, method_54937, getConditionsCodec, m_5868_

1.20.2

名称

cn

cp

字段

ResourceLocation: a, ID, field_9732, ID, f_60108_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, m_7295_

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_

1.20.1

名称

字段

构造函数

方法

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_

1.19.4

名称

cl

cn

字段

构造函数

方法

1.19.3

名称

co

cl

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

1.19

名称

cn

co

net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

1.18.2

名称

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cm

cn

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

ce

cm

net.minecraft.advancements.criterion.PlayerHurtEntityTrigger

net.minecraft.src.C_2045_

net.minecraft.server.v1_16_R3.CriterionTriggerPlayerHurtEntity

net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity

字段

ResourceLocation: a, ID, field_9732, ID, field_192222_a

ResourceLocation: a, ID, field_9732, ID, f_60108_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, m_7295_

void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, func_192220_a

void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, m_60112_

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, func_230241_b_

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionTriggerPlayerHurtEntity

net.minecraft.server.v1_16_R3.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cc

ce

net.minecraft.server.v1_16_R1.CriterionTriggerPlayerHurtEntity

net.minecraft.server.v1_16_R2.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

1.16.1

名称

bw

cc

net.minecraft.server.v1_15_R1.CriterionTriggerPlayerHurtEntity

net.minecraft.server.v1_16_R1.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_9098, conditionsFromJson, func_192166_a

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, func_230241_b_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bn

bw

net.minecraft.server.v1_14_R1.CriterionTriggerPlayerHurtEntity

net.minecraft.server.v1_15_R1.CriterionTriggerPlayerHurtEntity

字段

Map<PlayerAdvancements, PlayerHurtEntityTrigger$PlayerListeners>: b, players, field_9733, handlers, field_192223_b

构造函数

方法

void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

1.14.4

名称

net.minecraft.advancements.critereon.PlayerHurtEntityTrigger

字段

MinecraftKey: a, field_9732, ID, field_192222_a

ResourceLocation: a, ID, field_9732, ID, field_192222_a

Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, handlers, field_192223_b

Map<PlayerAdvancements, PlayerHurtEntityTrigger$PlayerListeners>: b, players, field_9733, handlers, field_192223_b

构造函数

方法

MinecraftKey (): a, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, method_9098, func_192166_a

PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_9098, conditionsFromJson, func_192166_a

void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, handle, func_192220_a

void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, func_192220_a

1.14.3

名称

net.minecraft.advancement.criterion.PlayerHurtEntityCriterion

字段

MinecraftKey: a, field_9732, field_192222_a

MinecraftKey: a, field_9732, ID, field_192222_a

Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, field_192223_b

Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, handlers, field_192223_b

构造函数

方法

MinecraftKey (): a, method_794, func_192163_a

MinecraftKey (): a, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, func_192167_a

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, func_192166_a

CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, method_9098, func_192166_a

void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, func_192220_a

void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, handle, func_192220_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

bf

bn

net.minecraft.class_2115

net.minecraft.server.v1_13_R2.CriterionTriggerPlayerHurtEntity

net.minecraft.server.v1_14_R1.CriterionTriggerPlayerHurtEntity

字段

MinecraftKey: a, field_192222_a

MinecraftKey: a, field_9732, field_192222_a

Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_192223_b

Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, field_192223_b

构造函数

方法

MinecraftKey (): a, func_192163_a

MinecraftKey (): a, method_794, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

void (AdvancementDataPlayer): a, method_791, func_192167_a

CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, func_192166_a

void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, func_192220_a

void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, func_192220_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionTriggerPlayerHurtEntity

net.minecraft.server.v1_13_R2.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

1.13

名称

ax

bf

net.minecraft.advancements.critereon.PlayerHurtEntityTrigger

net.minecraft.advancements.criterion.PlayerHurtEntityTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerPlayerHurtEntity

net.minecraft.server.v1_13_R1.CriterionTriggerPlayerHurtEntity

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

ax

net.minecraft.advancements.critereon.PlayerHurtEntityTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerPlayerHurtEntity

字段

MinecraftKey: a, field_192222_a

Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_192223_b

构造函数

()

方法

MinecraftKey (): a, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, func_192220_a