历史 - net.minecraft.advancements.criterion.PlayerHurtEntityTrigger
1.21.11
名称
dc
cv
net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
net.minecraft.advancements.criterion.PlayerHurtEntityTrigger
net.minecraft.src.C_2045_
net.minecraft.src.C_432784_
net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity
net.minecraft.advancements.criterion.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, m_60112_
void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, m_443388_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
字段
构造函数
方法
1.21.5
名称
dq
dc
字段
构造函数
方法
1.21.4
名称
dp
dq
字段
构造函数
方法
1.21.3
名称
dm
dp
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
di
dm
字段
构造函数
方法
1.20.6
名称
co
di
字段
构造函数
方法
1.20.4
名称
cp
co
字段
构造函数
方法
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_
com.mojang.serialization.Codec<PlayerHurtEntityTrigger$TriggerInstance> (): a, codec, method_54937, getConditionsCodec, m_5868_
1.20.2
名称
cn
cp
字段
ResourceLocation: a, ID, field_9732, ID, f_60108_
构造函数
方法
ResourceLocation (): a, getId, method_794, getId, m_7295_
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_
1.20.1
名称
字段
构造函数
方法
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_
1.19.4
名称
cl
cn
字段
构造函数
方法
1.19.3
名称
co
cl
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
1.19
名称
cn
co
net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
1.18.2
名称
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cm
cn
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
ce
cm
net.minecraft.advancements.criterion.PlayerHurtEntityTrigger
net.minecraft.src.C_2045_
net.minecraft.server.v1_16_R3.CriterionTriggerPlayerHurtEntity
net.minecraft.advancements.critereon.CriterionTriggerPlayerHurtEntity
字段
ResourceLocation: a, ID, field_9732, ID, field_192222_a
ResourceLocation: a, ID, field_9732, ID, f_60108_
构造函数
方法
ResourceLocation (): a, getId, method_794, getId, func_192163_a
ResourceLocation (): a, getId, method_794, getId, m_7295_
void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, func_192220_a
void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, m_60112_
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, func_230241_b_
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, m_7214_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.CriterionTriggerPlayerHurtEntity
net.minecraft.server.v1_16_R3.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cc
ce
net.minecraft.server.v1_16_R1.CriterionTriggerPlayerHurtEntity
net.minecraft.server.v1_16_R2.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
1.16.1
名称
bw
cc
net.minecraft.server.v1_15_R1.CriterionTriggerPlayerHurtEntity
net.minecraft.server.v1_16_R1.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_9098, conditionsFromJson, func_192166_a
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_9098, conditionsFromJson, func_230241_b_
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bn
bw
net.minecraft.server.v1_14_R1.CriterionTriggerPlayerHurtEntity
net.minecraft.server.v1_15_R1.CriterionTriggerPlayerHurtEntity
字段
Map<PlayerAdvancements, PlayerHurtEntityTrigger$PlayerListeners>: b, players, field_9733, handlers, field_192223_b
构造函数
方法
void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a
void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b
void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a
1.14.4
名称
net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
字段
MinecraftKey: a, field_9732, ID, field_192222_a
ResourceLocation: a, ID, field_9732, ID, field_192222_a
Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, handlers, field_192223_b
Map<PlayerAdvancements, PlayerHurtEntityTrigger$PlayerListeners>: b, players, field_9733, handlers, field_192223_b
构造函数
方法
MinecraftKey (): a, method_794, getId, func_192163_a
ResourceLocation (): a, getId, method_794, getId, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, beginTrackingCondition, func_192165_a
void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, endTrackingCondition, func_192164_b
void (PlayerAdvancements, CriterionTrigger$Listener<PlayerHurtEntityTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b
void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a
void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a
CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, method_9098, func_192166_a
PlayerHurtEntityTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_9098, conditionsFromJson, func_192166_a
void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, handle, func_192220_a
void (ServerPlayer, Entity, DamageSource, float, float, boolean): a, trigger, method_9097, trigger, func_192220_a
1.14.3
名称
net.minecraft.advancement.criterion.PlayerHurtEntityCriterion
字段
MinecraftKey: a, field_9732, field_192222_a
MinecraftKey: a, field_9732, ID, field_192222_a
Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, field_192223_b
Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, handlers, field_192223_b
构造函数
方法
MinecraftKey (): a, method_794, func_192163_a
MinecraftKey (): a, method_794, getId, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, beginTrackingCondition, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, func_192164_b
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, endTrackingCondition, func_192164_b
void (AdvancementDataPlayer): a, method_791, func_192167_a
void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a
CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, func_192166_a
CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, method_9098, func_192166_a
void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, func_192220_a
void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, handle, func_192220_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
bf
bn
net.minecraft.class_2115
net.minecraft.server.v1_13_R2.CriterionTriggerPlayerHurtEntity
net.minecraft.server.v1_14_R1.CriterionTriggerPlayerHurtEntity
字段
MinecraftKey: a, field_192222_a
MinecraftKey: a, field_9732, field_192222_a
Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_192223_b
Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_9733, field_192223_b
构造函数
方法
MinecraftKey (): a, func_192163_a
MinecraftKey (): a, method_794, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, method_792, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, func_192164_b
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, method_793, func_192164_b
void (AdvancementDataPlayer): a, func_192167_a
void (AdvancementDataPlayer): a, method_791, func_192167_a
CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a
CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_9098, func_192166_a
void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, func_192220_a
void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, method_9097, func_192220_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.CriterionTriggerPlayerHurtEntity
net.minecraft.server.v1_13_R2.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
1.13
名称
ax
bf
net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
net.minecraft.advancements.criterion.PlayerHurtEntityTrigger
net.minecraft.server.v1_12_R1.CriterionTriggerPlayerHurtEntity
net.minecraft.server.v1_13_R1.CriterionTriggerPlayerHurtEntity
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
ax
net.minecraft.advancements.critereon.PlayerHurtEntityTrigger
net.minecraft.server.v1_12_R1.CriterionTriggerPlayerHurtEntity
字段
MinecraftKey: a, field_192222_a
Map<AdvancementDataPlayer, CriterionTriggerPlayerHurtEntity$a>: b, field_192223_b
构造函数
()
方法
MinecraftKey (): a, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): a, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerPlayerHurtEntity$b>): b, func_192164_b
void (AdvancementDataPlayer): a, func_192167_a
CriterionTriggerPlayerHurtEntity$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a
void (EntityPlayer, Entity, DamageSource, float, float, boolean): a, func_192220_a