历史 - net.minecraft.world.level.lighting.DynamicGraphMinFixedPoint
1.21.11
名称
ffm
fkn
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ezx
ffm
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
exm
ezx
字段
构造函数
方法
1.21.5
名称
esm
exm
字段
构造函数
方法
void (long): e, removeFromQueue, method_15483, removePendingUpdate, m_75600_
void (long): d, removeFromQueue, method_15483, removePendingUpdate, m_75600_
void (long): f, checkNode, method_15491, resetLevel, m_6185_
void (long): e, checkNode, method_15491, resetLevel, m_6185_
boolean (): c, hasWork, method_15489, hasPendingUpdates, m_75587_
boolean (): b, hasWork, method_15489, hasPendingUpdates, m_75587_
int (): d, getQueueSize, method_24208, getPendingUpdateCount, m_75598_
int (): c, getQueueSize, method_24208, getPendingUpdateCount, m_75598_
1.21.4
名称
etj
esm
字段
构造函数
方法
1.21.3
名称
eoq
etj
字段
构造函数
方法
boolean (): b, hasWork, method_15489, hasPendingUpdates, m_75587_
boolean (): c, hasWork, method_15489, hasPendingUpdates, m_75587_
int (): c, getQueueSize, method_24208, getPendingUpdateCount, m_75598_
int (): d, getQueueSize, method_24208, getPendingUpdateCount, m_75598_
1.21.1
名称
字段
构造函数
方法
1.21
名称
enj
eoq
字段
构造函数
方法
1.20.6
名称
eed
enj
字段
构造函数
方法
1.20.4
名称
dzy
eed
字段
构造函数
方法
1.20.2
名称
dwq
dzy
字段
构造函数
方法
1.20.1
名称
dvw
dwq
字段
int: b, levelCount, field_15783, levelCount, f_75537_
int: f, levelCount, field_15783, levelCount, f_75537_
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: c, queues, field_15785, pendingIdUpdatesByLevel, f_75538_
int: e, firstQueuedLevel, field_15781, minPendingLevel, f_75540_
boolean: f, hasWork, field_15782, hasPendingUpdates, f_75541_
boolean: d, hasWork, field_15782, hasPendingUpdates, f_75541_
it.unimi.dsi.fastutil.longs.Long2ByteMap: d, computedLevels, field_15784, pendingUpdates, f_75539_
it.unimi.dsi.fastutil.longs.Long2ByteMap: c, computedLevels, field_15784, pendingUpdates, f_75539_
long: e, SOURCE, field_43397, field_43397, f_278132_
LeveledPriorityQueue: b, priorityQueue, field_43396, pendingUpdateQueue, f_278118_
构造函数
方法
int (int, int): a, getKey, method_15490, minLevel, m_75548_
void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, m_75546_
void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, m_75558_
void (long, int, int): a, enqueue, method_15479, addPendingUpdate, m_75554_
int (int, int): a, calculatePriority, method_50014, calculateLevel, m_278160_
1.19.4
名称
dsw
dvw
字段
构造函数
方法
1.19.3
名称
dpi
dsw
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dol
dpi
net.minecraft.world.level.lighting.LightEngineGraph
字段
构造函数
方法
1.19
名称
dik
dol
net.minecraft.world.level.lighting.LightEngineGraph
字段
构造函数
方法
1.18.2
名称
dhi
dik
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
def
dhi
字段
构造函数
方法
1.17.1
名称
dee
def
字段
构造函数
方法
1.17
名称
cuj
dee
net.minecraft.world.lighting.LevelBasedGraph
net.minecraft.src.C_2672_
net.minecraft.server.v1_16_R3.LightEngineGraph
net.minecraft.world.level.lighting.LightEngineGraph
字段
int: a, levelCount, field_15783, levelCount, field_215486_a
int: b, levelCount, field_15783, levelCount, f_75537_
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, queues, field_15785, pendingIdUpdatesByLevel, field_215487_b
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: c, queues, field_15785, pendingIdUpdatesByLevel, f_75538_
int: d, firstQueuedLevel, field_15781, minPendingLevel, field_215489_d
int: e, firstQueuedLevel, field_15781, minPendingLevel, f_75540_
boolean: e, hasWork, field_15782, hasPendingUpdates, field_215490_e
boolean: f, hasWork, field_15782, hasPendingUpdates, f_75541_
it.unimi.dsi.fastutil.longs.Long2ByteMap: c, computedLevels, field_15784, pendingUpdates, field_215488_c
it.unimi.dsi.fastutil.longs.Long2ByteMap: d, computedLevels, field_15784, pendingUpdates, f_75539_
int: a, NO_COMPUTED_LEVEL, field_31706, MAX_LEVEL, f_164422_
构造函数
方法
int (int, int): a, getKey, method_15490, minLevel, func_215482_a
int (int, int): a, getKey, method_15490, minLevel, m_75548_
void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, func_215472_a
void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, m_75546_
void (long): e, removeFromQueue, method_15483, removePendingUpdate, func_215479_e
void (long): e, removeFromQueue, method_15483, removePendingUpdate, m_75600_
void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, func_215484_a
void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, m_75558_
void (long, int, int): a, enqueue, method_15479, addPendingUpdate, func_215470_a
void (long, int, int): a, enqueue, method_15479, addPendingUpdate, m_75554_
void (long): f, checkNode, method_15491, resetLevel, func_215473_f
void (long): f, checkNode, method_15491, resetLevel, m_6185_
void (long, long, int, boolean): a, checkEdge, method_15478, updateLevel, func_215469_a
void (long, long, int, boolean): a, checkEdge, method_15478, updateLevel, m_75576_
void (long, long, int, int, int, boolean): a, checkEdge, method_15482, updateLevel, func_215474_a
void (long, long, int, int, int, boolean): a, checkEdge, method_15482, updateLevel, m_75569_
void (long, long, int, boolean): b, checkNeighbor, method_15484, propagateLevel, func_215475_b
void (long, long, int, boolean): b, checkNeighbor, method_15484, propagateLevel, m_75593_
boolean (): b, hasWork, method_15489, hasPendingUpdates, func_215481_b
boolean (): b, hasWork, method_15489, hasPendingUpdates, m_75587_
int (int): b, runUpdates, method_15492, applyPendingUpdates, func_215483_b
int (int): b, runUpdates, method_15492, applyPendingUpdates, m_75588_
boolean (long): a, isSource, method_15494, isMarker, func_215485_a
boolean (long): a, isSource, method_15494, isMarker, m_6163_
int (long, long, int): a, getComputedLevel, method_15486, recalculateLevel, func_215477_a
int (long, long, int): a, getComputedLevel, method_15486, recalculateLevel, m_6357_
void (long, int, boolean): a, checkNeighborsAfterUpdate, method_15487, propagateLevel, func_215478_a
void (long, int, boolean): a, checkNeighborsAfterUpdate, method_15487, propagateLevel, m_7900_
int (long): c, getLevel, method_15480, getLevel, func_215471_c
int (long): c, getLevel, method_15480, getLevel, m_6172_
void (long, int): a, setLevel, method_15485, setLevel, func_215476_a
void (long, int): a, setLevel, method_15485, setLevel, m_7351_
int (long, long, int): b, computeLevelFromNeighbor, method_15488, getPropagatedLevel, func_215480_b
int (long, long, int): b, computeLevelFromNeighbor, method_15488, getPropagatedLevel, m_6359_
void (LongPredicate): a, removeIf, method_24206, removePendingUpdateIf, func_227465_a_
void (LongPredicate): a, removeIf, method_24206, removePendingUpdateIf, m_75581_
int (): c, getQueueSize, method_24208, getPendingUpdateCount, func_227467_c_
int (): c, getQueueSize, method_24208, getPendingUpdateCount, m_75598_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cug
cuj
net.minecraft.server.v1_16_R2.LightEngineGraph
net.minecraft.server.v1_16_R3.LightEngineGraph
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cwm
cug
net.minecraft.server.v1_16_R1.LightEngineGraph
net.minecraft.server.v1_16_R2.LightEngineGraph
字段
构造函数
方法
void (LongPredicate): a, removeIf, method_24206, method_24206, func_227465_a_
void (LongPredicate): a, removeIf, method_24206, removePendingUpdateIf, func_227465_a_
int (): c, getQueueSize, method_24208, method_24208, func_227467_c_
int (): c, getQueueSize, method_24208, getPendingUpdateCount, func_227467_c_
1.16.1
名称
cnv
cwm
net.minecraft.server.v1_15_R1.LightEngineGraph
net.minecraft.server.v1_16_R1.LightEngineGraph
字段
构造函数
方法
void (LongPredicate): a, removeIf, method_24206, func_227465_a_
void (LongPredicate): a, removeIf, method_24206, method_24206, func_227465_a_
int (): c, getQueueSize, method_24208, func_227467_c_
int (): c, getQueueSize, method_24208, method_24208, func_227467_c_
1.15.2
名称
cns
cnv
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ckw
cns
net.minecraft.server.v1_14_R1.LightEngineGraph
net.minecraft.server.v1_15_R1.LightEngineGraph
字段
it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, computedLevels, field_15784, idToLevel, field_215488_c
it.unimi.dsi.fastutil.longs.Long2ByteMap: c, computedLevels, field_15784, pendingUpdates, field_215488_c
构造函数
方法
void (LongPredicate): a, removeIf, method_24206, func_227465_a_
int (): c, getQueueSize, method_24208, func_227467_c_
1.14.4
名称
ckr
ckw
net.minecraft.world.level.lighting.DynamicGraphMinFixedPoint
net.minecraft.util.LevelPropagator
net.minecraft.world.chunk.light.LevelPropagator
字段
int: a, field_15783, levelCount, field_215486_a
int: a, levelCount, field_15783, levelCount, field_215486_a
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, levelToIds, field_215487_b
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, queues, field_15785, pendingIdUpdatesByLevel, field_215487_b
it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, idToLevel, field_215488_c
it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, computedLevels, field_15784, idToLevel, field_215488_c
int: d, field_15781, minLevel, field_215489_d
int: d, firstQueuedLevel, field_15781, minPendingLevel, field_215489_d
boolean: e, field_15782, hasUpdates, field_215490_e
boolean: e, hasWork, field_15782, hasPendingUpdates, field_215490_e
构造函数
方法
int (int, int): a, method_15490, min, func_215482_a
int (int, int): a, getKey, method_15490, minLevel, func_215482_a
void (int): a, method_15481, updateMinLevel, func_215472_a
void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, func_215472_a
void (long): e, method_15483, remove, func_215479_e
void (long): e, removeFromQueue, method_15483, removePendingUpdate, func_215479_e
void (long, int, int, boolean): a, method_15493, removeFromLevel, func_215484_a
void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, func_215484_a
void (long, int, int): a, method_15479, add, func_215470_a
void (long, int, int): a, enqueue, method_15479, addPendingUpdate, func_215470_a
void (long): f, method_15491, fullyUpdate, func_215473_f
void (long): f, checkNode, method_15491, resetLevel, func_215473_f
void (long, long, int, boolean): a, method_15478, update, func_215469_a
void (long, long, int, boolean): a, checkEdge, method_15478, updateLevel, func_215469_a
void (long, long, int, int, int, boolean): a, method_15482, update, func_215474_a
void (long, long, int, int, int, boolean): a, checkEdge, method_15482, updateLevel, func_215474_a
void (long, long, int, boolean): b, method_15484, updateRecursively, func_215475_b
void (long, long, int, boolean): b, checkNeighbor, method_15484, propagateLevel, func_215475_b
boolean (): b, method_15489, hasLevelUpdates, func_215481_b
boolean (): b, hasWork, method_15489, hasPendingUpdates, func_215481_b
int (int): b, method_15492, updateAllRecursively, func_215483_b
int (int): b, runUpdates, method_15492, applyPendingUpdates, func_215483_b
boolean (long): a, method_15494, isInvalid, func_215485_a
boolean (long): a, isSource, method_15494, isMarker, func_215485_a
int (long, long, int): a, method_15486, getMergedLevel, func_215477_a
int (long, long, int): a, getComputedLevel, method_15486, recalculateLevel, func_215477_a
void (long, int, boolean): a, method_15487, updateNeighborsRecursively, func_215478_a
void (long, int, boolean): a, checkNeighborsAfterUpdate, method_15487, propagateLevel, func_215478_a
int (long): c, method_15480, getLevel, func_215471_c
int (long): c, getLevel, method_15480, getLevel, func_215471_c
void (long, int): a, method_15485, setLevel, func_215476_a
void (long, int): a, setLevel, method_15485, setLevel, func_215476_a
int (long, long, int): b, method_15488, getPropagatedLevel, func_215480_b
int (long, long, int): b, computeLevelFromNeighbor, method_15488, getPropagatedLevel, func_215480_b
1.14.3
名称
ckn
ckr
net.minecraft.util.LevelPropagator
字段
int: a, field_15783, field_215486_a
int: a, field_15783, levelCount, field_215486_a
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, field_215487_b
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, levelToIds, field_215487_b
it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, field_215488_c
it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, idToLevel, field_215488_c
int: d, field_15781, field_215489_d
int: d, field_15781, minLevel, field_215489_d
boolean: e, field_15782, field_215490_e
boolean: e, field_15782, hasUpdates, field_215490_e
构造函数
方法
int (int, int): a, method_15490, func_215482_a
int (int, int): a, method_15490, min, func_215482_a
void (int): a, method_15481, func_215472_a
void (int): a, method_15481, updateMinLevel, func_215472_a
void (long): e, method_15483, func_215479_e
void (long): e, method_15483, remove, func_215479_e
void (long, int, int, boolean): a, method_15493, func_215484_a
void (long, int, int, boolean): a, method_15493, removeFromLevel, func_215484_a
void (long, int, int): a, method_15479, func_215470_a
void (long, int, int): a, method_15479, add, func_215470_a
void (long): f, method_15491, func_215473_f
void (long): f, method_15491, fullyUpdate, func_215473_f
void (long, long, int, boolean): a, method_15478, func_215469_a
void (long, long, int, boolean): a, method_15478, update, func_215469_a
void (long, long, int, int, int, boolean): a, method_15482, func_215474_a
void (long, long, int, int, int, boolean): a, method_15482, update, func_215474_a
void (long, long, int, boolean): b, method_15484, func_215475_b
void (long, long, int, boolean): b, method_15484, updateRecursively, func_215475_b
boolean (): b, method_15489, func_215481_b
boolean (): b, method_15489, hasLevelUpdates, func_215481_b
int (int): b, method_15492, func_215483_b
int (int): b, method_15492, updateAllRecursively, func_215483_b
boolean (long): a, method_15494, func_215485_a
boolean (long): a, method_15494, isInvalid, func_215485_a
int (long, long, int): a, method_15486, func_215477_a
int (long, long, int): a, method_15486, getMergedLevel, func_215477_a
void (long, int, boolean): a, method_15487, func_215478_a
void (long, int, boolean): a, method_15487, updateNeighborsRecursively, func_215478_a
int (long): c, method_15480, func_215471_c
int (long): c, method_15480, getLevel, func_215471_c
void (long, int): a, method_15485, func_215476_a
void (long, int): a, method_15485, setLevel, func_215476_a
int (long, long, int): b, method_15488, func_215480_b
int (long, long, int): b, method_15488, getPropagatedLevel, func_215480_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ckl
ckn
字段
构造函数
方法
1.14
名称
ckl
net.minecraft.class_3554
net.minecraft.world.lighting.LevelBasedGraph
net.minecraft.server.v1_14_R1.LightEngineGraph
字段
int: a, field_15783, field_215486_a
it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, field_215487_b
it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, field_215488_c
int: d, field_15781, field_215489_d
boolean: e, field_15782, field_215490_e
构造函数
(int, int, int)
方法
int (int, int): a, method_15490, func_215482_a
void (int): a, method_15481, func_215472_a
void (long): e, method_15483, func_215479_e
void (long, int, int, boolean): a, method_15493, func_215484_a
void (long, int, int): a, method_15479, func_215470_a
void (long): f, method_15491, func_215473_f
void (long, long, int, boolean): a, method_15478, func_215469_a
void (long, long, int, int, int, boolean): a, method_15482, func_215474_a
void (long, long, int, boolean): b, method_15484, func_215475_b
boolean (): b, method_15489, func_215481_b
int (int): b, method_15492, func_215483_b
boolean (long): a, method_15494, func_215485_a
int (long, long, int): a, method_15486, func_215477_a
void (long, int, boolean): a, method_15487, func_215478_a
int (long): c, method_15480, func_215471_c
void (long, int): a, method_15485, func_215476_a
int (long, long, int): b, method_15488, func_215480_b