历史 - net.minecraft.world.level.lighting.DynamicGraphMinFixedPoint

1.21.11

名称

ffm

fkn

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ezx

ffm

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

exm

ezx

字段

构造函数

方法

1.21.5

名称

esm

exm

字段

构造函数

方法

void (long): e, removeFromQueue, method_15483, removePendingUpdate, m_75600_

void (long): d, removeFromQueue, method_15483, removePendingUpdate, m_75600_

void (long): f, checkNode, method_15491, resetLevel, m_6185_

void (long): e, checkNode, method_15491, resetLevel, m_6185_

boolean (): c, hasWork, method_15489, hasPendingUpdates, m_75587_

boolean (): b, hasWork, method_15489, hasPendingUpdates, m_75587_

int (): d, getQueueSize, method_24208, getPendingUpdateCount, m_75598_

int (): c, getQueueSize, method_24208, getPendingUpdateCount, m_75598_

1.21.4

名称

etj

esm

字段

构造函数

方法

1.21.3

名称

eoq

etj

字段

构造函数

方法

boolean (): b, hasWork, method_15489, hasPendingUpdates, m_75587_

boolean (): c, hasWork, method_15489, hasPendingUpdates, m_75587_

int (): c, getQueueSize, method_24208, getPendingUpdateCount, m_75598_

int (): d, getQueueSize, method_24208, getPendingUpdateCount, m_75598_

1.21.1

名称

字段

构造函数

方法

1.21

名称

enj

eoq

字段

构造函数

方法

1.20.6

名称

eed

enj

字段

构造函数

方法

1.20.4

名称

dzy

eed

字段

构造函数

方法

1.20.2

名称

dwq

dzy

字段

构造函数

方法

1.20.1

名称

dvw

dwq

字段

int: b, levelCount, field_15783, levelCount, f_75537_

int: f, levelCount, field_15783, levelCount, f_75537_

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: c, queues, field_15785, pendingIdUpdatesByLevel, f_75538_

int: e, firstQueuedLevel, field_15781, minPendingLevel, f_75540_

boolean: f, hasWork, field_15782, hasPendingUpdates, f_75541_

boolean: d, hasWork, field_15782, hasPendingUpdates, f_75541_

it.unimi.dsi.fastutil.longs.Long2ByteMap: d, computedLevels, field_15784, pendingUpdates, f_75539_

it.unimi.dsi.fastutil.longs.Long2ByteMap: c, computedLevels, field_15784, pendingUpdates, f_75539_

long: e, SOURCE, field_43397, field_43397, f_278132_

LeveledPriorityQueue: b, priorityQueue, field_43396, pendingUpdateQueue, f_278118_

构造函数

方法

int (int, int): a, getKey, method_15490, minLevel, m_75548_

void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, m_75546_

void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, m_75558_

void (long, int, int): a, enqueue, method_15479, addPendingUpdate, m_75554_

int (int, int): a, calculatePriority, method_50014, calculateLevel, m_278160_

1.19.4

名称

dsw

dvw

字段

构造函数

方法

1.19.3

名称

dpi

dsw

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dol

dpi

net.minecraft.world.level.lighting.LightEngineGraph

字段

构造函数

方法

1.19

名称

dik

dol

net.minecraft.world.level.lighting.LightEngineGraph

字段

构造函数

方法

1.18.2

名称

dhi

dik

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

def

dhi

字段

构造函数

方法

1.17.1

名称

dee

def

字段

构造函数

方法

1.17

名称

cuj

dee

net.minecraft.world.lighting.LevelBasedGraph

net.minecraft.src.C_2672_

net.minecraft.server.v1_16_R3.LightEngineGraph

net.minecraft.world.level.lighting.LightEngineGraph

字段

int: a, levelCount, field_15783, levelCount, field_215486_a

int: b, levelCount, field_15783, levelCount, f_75537_

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, queues, field_15785, pendingIdUpdatesByLevel, field_215487_b

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: c, queues, field_15785, pendingIdUpdatesByLevel, f_75538_

int: d, firstQueuedLevel, field_15781, minPendingLevel, field_215489_d

int: e, firstQueuedLevel, field_15781, minPendingLevel, f_75540_

boolean: e, hasWork, field_15782, hasPendingUpdates, field_215490_e

boolean: f, hasWork, field_15782, hasPendingUpdates, f_75541_

it.unimi.dsi.fastutil.longs.Long2ByteMap: c, computedLevels, field_15784, pendingUpdates, field_215488_c

it.unimi.dsi.fastutil.longs.Long2ByteMap: d, computedLevels, field_15784, pendingUpdates, f_75539_

int: a, NO_COMPUTED_LEVEL, field_31706, MAX_LEVEL, f_164422_

构造函数

方法

int (int, int): a, getKey, method_15490, minLevel, func_215482_a

int (int, int): a, getKey, method_15490, minLevel, m_75548_

void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, func_215472_a

void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, m_75546_

void (long): e, removeFromQueue, method_15483, removePendingUpdate, func_215479_e

void (long): e, removeFromQueue, method_15483, removePendingUpdate, m_75600_

void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, func_215484_a

void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, m_75558_

void (long, int, int): a, enqueue, method_15479, addPendingUpdate, func_215470_a

void (long, int, int): a, enqueue, method_15479, addPendingUpdate, m_75554_

void (long): f, checkNode, method_15491, resetLevel, func_215473_f

void (long): f, checkNode, method_15491, resetLevel, m_6185_

void (long, long, int, boolean): a, checkEdge, method_15478, updateLevel, func_215469_a

void (long, long, int, boolean): a, checkEdge, method_15478, updateLevel, m_75576_

void (long, long, int, int, int, boolean): a, checkEdge, method_15482, updateLevel, func_215474_a

void (long, long, int, int, int, boolean): a, checkEdge, method_15482, updateLevel, m_75569_

void (long, long, int, boolean): b, checkNeighbor, method_15484, propagateLevel, func_215475_b

void (long, long, int, boolean): b, checkNeighbor, method_15484, propagateLevel, m_75593_

boolean (): b, hasWork, method_15489, hasPendingUpdates, func_215481_b

boolean (): b, hasWork, method_15489, hasPendingUpdates, m_75587_

int (int): b, runUpdates, method_15492, applyPendingUpdates, func_215483_b

int (int): b, runUpdates, method_15492, applyPendingUpdates, m_75588_

boolean (long): a, isSource, method_15494, isMarker, func_215485_a

boolean (long): a, isSource, method_15494, isMarker, m_6163_

int (long, long, int): a, getComputedLevel, method_15486, recalculateLevel, func_215477_a

int (long, long, int): a, getComputedLevel, method_15486, recalculateLevel, m_6357_

void (long, int, boolean): a, checkNeighborsAfterUpdate, method_15487, propagateLevel, func_215478_a

void (long, int, boolean): a, checkNeighborsAfterUpdate, method_15487, propagateLevel, m_7900_

int (long): c, getLevel, method_15480, getLevel, func_215471_c

int (long): c, getLevel, method_15480, getLevel, m_6172_

void (long, int): a, setLevel, method_15485, setLevel, func_215476_a

void (long, int): a, setLevel, method_15485, setLevel, m_7351_

int (long, long, int): b, computeLevelFromNeighbor, method_15488, getPropagatedLevel, func_215480_b

int (long, long, int): b, computeLevelFromNeighbor, method_15488, getPropagatedLevel, m_6359_

void (LongPredicate): a, removeIf, method_24206, removePendingUpdateIf, func_227465_a_

void (LongPredicate): a, removeIf, method_24206, removePendingUpdateIf, m_75581_

int (): c, getQueueSize, method_24208, getPendingUpdateCount, func_227467_c_

int (): c, getQueueSize, method_24208, getPendingUpdateCount, m_75598_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cug

cuj

net.minecraft.server.v1_16_R2.LightEngineGraph

net.minecraft.server.v1_16_R3.LightEngineGraph

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cwm

cug

net.minecraft.server.v1_16_R1.LightEngineGraph

net.minecraft.server.v1_16_R2.LightEngineGraph

字段

构造函数

方法

void (LongPredicate): a, removeIf, method_24206, method_24206, func_227465_a_

void (LongPredicate): a, removeIf, method_24206, removePendingUpdateIf, func_227465_a_

int (): c, getQueueSize, method_24208, method_24208, func_227467_c_

int (): c, getQueueSize, method_24208, getPendingUpdateCount, func_227467_c_

1.16.1

名称

cnv

cwm

net.minecraft.server.v1_15_R1.LightEngineGraph

net.minecraft.server.v1_16_R1.LightEngineGraph

字段

构造函数

方法

void (LongPredicate): a, removeIf, method_24206, func_227465_a_

void (LongPredicate): a, removeIf, method_24206, method_24206, func_227465_a_

int (): c, getQueueSize, method_24208, func_227467_c_

int (): c, getQueueSize, method_24208, method_24208, func_227467_c_

1.15.2

名称

cns

cnv

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ckw

cns

net.minecraft.server.v1_14_R1.LightEngineGraph

net.minecraft.server.v1_15_R1.LightEngineGraph

字段

it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, computedLevels, field_15784, idToLevel, field_215488_c

it.unimi.dsi.fastutil.longs.Long2ByteMap: c, computedLevels, field_15784, pendingUpdates, field_215488_c

构造函数

方法

void (LongPredicate): a, removeIf, method_24206, func_227465_a_

int (): c, getQueueSize, method_24208, func_227467_c_

1.14.4

名称

ckr

ckw

net.minecraft.world.level.lighting.DynamicGraphMinFixedPoint

net.minecraft.util.LevelPropagator

net.minecraft.world.chunk.light.LevelPropagator

字段

int: a, field_15783, levelCount, field_215486_a

int: a, levelCount, field_15783, levelCount, field_215486_a

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, levelToIds, field_215487_b

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, queues, field_15785, pendingIdUpdatesByLevel, field_215487_b

it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, idToLevel, field_215488_c

it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, computedLevels, field_15784, idToLevel, field_215488_c

int: d, field_15781, minLevel, field_215489_d

int: d, firstQueuedLevel, field_15781, minPendingLevel, field_215489_d

boolean: e, field_15782, hasUpdates, field_215490_e

boolean: e, hasWork, field_15782, hasPendingUpdates, field_215490_e

构造函数

方法

int (int, int): a, method_15490, min, func_215482_a

int (int, int): a, getKey, method_15490, minLevel, func_215482_a

void (int): a, method_15481, updateMinLevel, func_215472_a

void (int): a, checkFirstQueuedLevel, method_15481, increaseMinPendingLevel, func_215472_a

void (long): e, method_15483, remove, func_215479_e

void (long): e, removeFromQueue, method_15483, removePendingUpdate, func_215479_e

void (long, int, int, boolean): a, method_15493, removeFromLevel, func_215484_a

void (long, int, int, boolean): a, dequeue, method_15493, removePendingUpdate, func_215484_a

void (long, int, int): a, method_15479, add, func_215470_a

void (long, int, int): a, enqueue, method_15479, addPendingUpdate, func_215470_a

void (long): f, method_15491, fullyUpdate, func_215473_f

void (long): f, checkNode, method_15491, resetLevel, func_215473_f

void (long, long, int, boolean): a, method_15478, update, func_215469_a

void (long, long, int, boolean): a, checkEdge, method_15478, updateLevel, func_215469_a

void (long, long, int, int, int, boolean): a, method_15482, update, func_215474_a

void (long, long, int, int, int, boolean): a, checkEdge, method_15482, updateLevel, func_215474_a

void (long, long, int, boolean): b, method_15484, updateRecursively, func_215475_b

void (long, long, int, boolean): b, checkNeighbor, method_15484, propagateLevel, func_215475_b

boolean (): b, method_15489, hasLevelUpdates, func_215481_b

boolean (): b, hasWork, method_15489, hasPendingUpdates, func_215481_b

int (int): b, method_15492, updateAllRecursively, func_215483_b

int (int): b, runUpdates, method_15492, applyPendingUpdates, func_215483_b

boolean (long): a, method_15494, isInvalid, func_215485_a

boolean (long): a, isSource, method_15494, isMarker, func_215485_a

int (long, long, int): a, method_15486, getMergedLevel, func_215477_a

int (long, long, int): a, getComputedLevel, method_15486, recalculateLevel, func_215477_a

void (long, int, boolean): a, method_15487, updateNeighborsRecursively, func_215478_a

void (long, int, boolean): a, checkNeighborsAfterUpdate, method_15487, propagateLevel, func_215478_a

int (long): c, method_15480, getLevel, func_215471_c

int (long): c, getLevel, method_15480, getLevel, func_215471_c

void (long, int): a, method_15485, setLevel, func_215476_a

void (long, int): a, setLevel, method_15485, setLevel, func_215476_a

int (long, long, int): b, method_15488, getPropagatedLevel, func_215480_b

int (long, long, int): b, computeLevelFromNeighbor, method_15488, getPropagatedLevel, func_215480_b

1.14.3

名称

ckn

ckr

net.minecraft.util.LevelPropagator

字段

int: a, field_15783, field_215486_a

int: a, field_15783, levelCount, field_215486_a

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, field_215487_b

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, levelToIds, field_215487_b

it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, field_215488_c

it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, idToLevel, field_215488_c

int: d, field_15781, field_215489_d

int: d, field_15781, minLevel, field_215489_d

boolean: e, field_15782, field_215490_e

boolean: e, field_15782, hasUpdates, field_215490_e

构造函数

方法

int (int, int): a, method_15490, func_215482_a

int (int, int): a, method_15490, min, func_215482_a

void (int): a, method_15481, func_215472_a

void (int): a, method_15481, updateMinLevel, func_215472_a

void (long): e, method_15483, func_215479_e

void (long): e, method_15483, remove, func_215479_e

void (long, int, int, boolean): a, method_15493, func_215484_a

void (long, int, int, boolean): a, method_15493, removeFromLevel, func_215484_a

void (long, int, int): a, method_15479, func_215470_a

void (long, int, int): a, method_15479, add, func_215470_a

void (long): f, method_15491, func_215473_f

void (long): f, method_15491, fullyUpdate, func_215473_f

void (long, long, int, boolean): a, method_15478, func_215469_a

void (long, long, int, boolean): a, method_15478, update, func_215469_a

void (long, long, int, int, int, boolean): a, method_15482, func_215474_a

void (long, long, int, int, int, boolean): a, method_15482, update, func_215474_a

void (long, long, int, boolean): b, method_15484, func_215475_b

void (long, long, int, boolean): b, method_15484, updateRecursively, func_215475_b

boolean (): b, method_15489, func_215481_b

boolean (): b, method_15489, hasLevelUpdates, func_215481_b

int (int): b, method_15492, func_215483_b

int (int): b, method_15492, updateAllRecursively, func_215483_b

boolean (long): a, method_15494, func_215485_a

boolean (long): a, method_15494, isInvalid, func_215485_a

int (long, long, int): a, method_15486, func_215477_a

int (long, long, int): a, method_15486, getMergedLevel, func_215477_a

void (long, int, boolean): a, method_15487, func_215478_a

void (long, int, boolean): a, method_15487, updateNeighborsRecursively, func_215478_a

int (long): c, method_15480, func_215471_c

int (long): c, method_15480, getLevel, func_215471_c

void (long, int): a, method_15485, func_215476_a

void (long, int): a, method_15485, setLevel, func_215476_a

int (long, long, int): b, method_15488, func_215480_b

int (long, long, int): b, method_15488, getPropagatedLevel, func_215480_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

ckl

ckn

字段

构造函数

方法

1.14

名称

ckl

net.minecraft.class_3554

net.minecraft.world.lighting.LevelBasedGraph

net.minecraft.server.v1_14_R1.LightEngineGraph

字段

int: a, field_15783, field_215486_a

it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet[]: b, field_15785, field_215487_b

it.unimi.dsi.fastutil.longs.Long2ByteFunction: c, field_15784, field_215488_c

int: d, field_15781, field_215489_d

boolean: e, field_15782, field_215490_e

构造函数

(int, int, int)

方法

int (int, int): a, method_15490, func_215482_a

void (int): a, method_15481, func_215472_a

void (long): e, method_15483, func_215479_e

void (long, int, int, boolean): a, method_15493, func_215484_a

void (long, int, int): a, method_15479, func_215470_a

void (long): f, method_15491, func_215473_f

void (long, long, int, boolean): a, method_15478, func_215469_a

void (long, long, int, int, int, boolean): a, method_15482, func_215474_a

void (long, long, int, boolean): b, method_15484, func_215475_b

boolean (): b, method_15489, func_215481_b

int (int): b, method_15492, func_215483_b

boolean (long): a, method_15494, func_215485_a

int (long, long, int): a, method_15486, func_215477_a

void (long, int, boolean): a, method_15487, func_215478_a

int (long): c, method_15480, func_215471_c

void (long, int): a, method_15485, func_215476_a

int (long, long, int): b, method_15488, func_215480_b