历史 - net.minecraft.client.renderer.chunk.SectionRenderDispatcher$TranslucencyPointOfView

1.21.5

名称

gpn$d

gvd$e

字段

构造函数

方法

1.21.4

名称

goy$d

gpn$d

字段

构造函数

方法

1.21.3

名称

goy$d

net.minecraft.client.renderer.chunk.SectionRenderDispatcher$TranslucencyPointOfView

net.minecraft.class_846$class_10196

net.minecraft.client.render.chunk.ChunkBuilder$NormalizedRelativePos

net.minecraft.src.C_290152_$C_345635_

字段

int: a, x, field_54170, x, f_347235_

int: b, y, field_54171, y, f_347250_

int: c, z, field_54172, z, f_347305_

构造函数

()

方法

SectionRenderDispatcher$TranslucencyPointOfView (Vec3, long): a, of, method_64069, of, m_352575_

SectionRenderDispatcher$TranslucencyPointOfView (Vec3, long): b, set, method_64070, with, m_353804_

int (double, int): a, getCoordinate, method_64068, normalize, m_354805_

boolean (): a, isAxisAligned, method_64067, isOnCameraAxis, m_356517_