历史 - net.minecraft.world.level.storage.loot.functions.CopyNbtFunction$DataSource
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
czy$c
dab$c
net.minecraft.server.v1_16_R2.LootItemFunctionCopyNBT$Source
net.minecraft.server.v1_16_R3.LootItemFunctionCopyNBT$Source
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dbz$c
czy$c
net.minecraft.server.v1_16_R1.LootItemFunctionCopyNBT$Source
net.minecraft.server.v1_16_R2.LootItemFunctionCopyNBT$Source
字段
构造函数
方法
1.16.1
名称
cta$c
dbz$c
net.minecraft.world.storage.loot.functions.CopyNbt$Source
net.minecraft.loot.functions.CopyNbt$Source
net.minecraft.server.v1_15_R1.LootItemFunctionCopyNBT$Source
net.minecraft.server.v1_16_R1.LootItemFunctionCopyNBT$Source
字段
构造函数
方法
1.15.2
名称
csx$c
cta$c
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cpz$c
csx$c
net.minecraft.server.v1_14_R1.LootItemFunctionCopyNBT$Source
net.minecraft.server.v1_15_R1.LootItemFunctionCopyNBT$Source
字段
构造函数
方法
1.14.4
名称
cpt$c
cpz$c
net.minecraft.world.level.storage.loot.functions.CopyNbtFunction$DataSource
net.minecraft.world.loot.function.CopyNbtLootFunction$Source
net.minecraft.loot.function.CopyNbtLootFunction$Source
字段
LootItemFunctionCopyNBT$Source: a, field_17024, THIS, THIS, THIS
CopyNbtFunction$DataSource: a, THIS, field_17024, THIS, THIS, THIS
LootItemFunctionCopyNBT$Source: b, field_17025, KILLER, KILLER, KILLER
CopyNbtFunction$DataSource: b, KILLER, field_17025, KILLER, KILLER, KILLER
LootItemFunctionCopyNBT$Source: c, field_17026, KILLER_PLAYER, KILLER_PLAYER, KILLER_PLAYER
CopyNbtFunction$DataSource: c, KILLER_PLAYER, field_17026, KILLER_PLAYER, KILLER_PLAYER, KILLER_PLAYER
LootItemFunctionCopyNBT$Source: d, field_17027, BLOCK_ENTITY, BLOCK_ENTITY, BLOCK_ENTITY
CopyNbtFunction$DataSource: d, BLOCK_ENTITY, field_17027, BLOCK_ENTITY, BLOCK_ENTITY, BLOCK_ENTITY
String: e, field_17028, name, field_216224_e
String: e, name, field_17028, name, field_216224_e
LootContextParameter<?>: f, field_17029, parameter, field_216225_f
LootContextParam<?>: f, param, field_17029, parameter, field_216225_f
Function<LootTableInfo, NBTBase>: g, field_17030, getter, field_216226_g
Function<LootContext, Tag>: g, getter, field_17030, getter, field_216226_g
构造函数
方法
LootItemFunctionCopyNBT$Source[] (): values, values, values, values, values
CopyNbtFunction$DataSource[] (): values, values, values, values, values, values
LootItemFunctionCopyNBT$Source (String): valueOf, valueOf, valueOf, valueOf, valueOf
CopyNbtFunction$DataSource (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
LootItemFunctionCopyNBT$Source (String): a, method_16862, get, func_216223_a
CopyNbtFunction$DataSource (String): a, getByName, method_16862, get, func_216223_a
1.14.3
名称
cpp$c
cpt$c
net.minecraft.world.loot.function.CopyNbtLootFunction$Source
字段
LootItemFunctionCopyNBT$Source: a, field_17024, THIS, THIS
LootItemFunctionCopyNBT$Source: a, field_17024, THIS, THIS, THIS
LootItemFunctionCopyNBT$Source: b, field_17025, KILLER, KILLER
LootItemFunctionCopyNBT$Source: b, field_17025, KILLER, KILLER, KILLER
LootItemFunctionCopyNBT$Source: c, field_17026, KILLER_PLAYER, KILLER_PLAYER
LootItemFunctionCopyNBT$Source: c, field_17026, KILLER_PLAYER, KILLER_PLAYER, KILLER_PLAYER
LootItemFunctionCopyNBT$Source: d, field_17027, BLOCK_ENTITY, BLOCK_ENTITY
LootItemFunctionCopyNBT$Source: d, field_17027, BLOCK_ENTITY, BLOCK_ENTITY, BLOCK_ENTITY
String: e, field_17028, field_216224_e
String: e, field_17028, name, field_216224_e
LootContextParameter<?>: f, field_17029, field_216225_f
LootContextParameter<?>: f, field_17029, parameter, field_216225_f
Function<LootTableInfo, NBTBase>: g, field_17030, field_216226_g
Function<LootTableInfo, NBTBase>: g, field_17030, getter, field_216226_g
构造函数
方法
LootItemFunctionCopyNBT$Source (String): a, method_16862, func_216223_a
LootItemFunctionCopyNBT$Source (String): a, method_16862, get, func_216223_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cpn$c
cpp$c
字段
构造函数
方法
1.14
名称
cpn$c
net.minecraft.class_3837$class_3840
net.minecraft.world.storage.loot.functions.CopyNbt$Source
net.minecraft.server.v1_14_R1.LootItemFunctionCopyNBT$Source
字段
LootItemFunctionCopyNBT$Source: a, field_17024, THIS, THIS
LootItemFunctionCopyNBT$Source: b, field_17025, KILLER, KILLER
LootItemFunctionCopyNBT$Source: c, field_17026, KILLER_PLAYER, KILLER_PLAYER
LootItemFunctionCopyNBT$Source: d, field_17027, BLOCK_ENTITY, BLOCK_ENTITY
String: e, field_17028, field_216224_e
LootContextParameter<?>: f, field_17029, field_216225_f
Function<LootTableInfo, NBTBase>: g, field_17030, field_216226_g
构造函数
<T> (String, LootContextParameter<T>, Function<? super T, NBTBase>)
方法
LootItemFunctionCopyNBT$Source[] (): values, values, values, values, values
LootItemFunctionCopyNBT$Source (String): valueOf, valueOf, valueOf, valueOf, valueOf
LootItemFunctionCopyNBT$Source (String): a, method_16862, func_216223_a