历史 - net.minecraft.client.renderer.debug.ChunkCullingDebugRenderer

1.21.11

名称

hln

hud

字段

构造函数

方法

void (VertexConsumer, org.joml.Matrix4f, org.joml.Vector4f): a, addFrustumVertex, method_62346, addEndpoint, m_353188_

void (VertexConsumer, org.joml.Matrix4f, org.joml.Vector4f[], int, int, int, int, int, int, int): a, addFrustumQuad, method_62347, addFace, m_357187_

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

void (double, double, double, DebugValueAccess, Frustum, float): a, emitGizmos, method_23109, render, m_7790_

void (Vec3, org.joml.Vector4f, org.joml.Vector4f): a, addFrustumLine, method_75429, addFrustumEdge, m_447000_

void (Vec3, org.joml.Vector4f[], int, int, int, int, int, int, int): a, addFrustumQuad, method_62347, addFace, m_357187_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hbw

hln

字段

构造函数

方法

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

1.21.8

名称

hbv

hbw

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gvn

hbv

字段

构造函数

方法

1.21.5

名称

gpx

gvn

字段

构造函数

方法

1.21.4

名称

gpi

gpx

字段

构造函数

方法

1.21.3

名称

gpi

net.minecraft.client.renderer.debug.ChunkCullingDebugRenderer

net.minecraft.class_9986

net.minecraft.client.render.debug.ChunkDebugRenderer

net.minecraft.src.C_345804_

字段

Direction[]: a, DIRECTIONS, field_53170, DIRECTIONS, f_346392_

Minecraft: b, minecraft, field_53171, client, f_347146_

构造函数

(Minecraft)

方法

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

void (VertexConsumer, org.joml.Matrix4f, org.joml.Vector4f): a, addFrustumVertex, method_62346, addEndpoint, m_353188_

void (VertexConsumer, org.joml.Matrix4f, org.joml.Vector4f[], int, int, int, int, int, int, int): a, addFrustumQuad, method_62347, addFace, m_357187_