历史 - net.minecraft.advancements.criterion.EntityPredicate

1.21.11

名称

bz

bs

net.minecraft.advancements.critereon.EntityPredicate

net.minecraft.advancements.criterion.EntityPredicate

net.minecraft.src.C_1147_

net.minecraft.src.C_432112_

net.minecraft.advancements.critereon.CriterionConditionEntity

net.minecraft.advancements.criterion.CriterionConditionEntity

字段

Optional<EntityTypePredicate>: c, entityType, comp_1761, type, f_36551_

Optional<EntityTypePredicate>: c, entityType, comp_1761, type, f_437315_

Optional<DistancePredicate>: d, distanceToPlayer, comp_1762, distance, f_36552_

Optional<DistancePredicate>: d, distanceToPlayer, comp_1762, distance, f_437059_

Optional<MobEffectsPredicate>: g, effects, comp_1765, effects, f_36554_

Optional<MobEffectsPredicate>: g, effects, comp_1765, effects, f_433800_

Optional<NbtPredicate>: h, nbt, comp_1766, nbt, f_36555_

Optional<NbtPredicate>: h, nbt, comp_1766, nbt, f_437321_

Optional<EntityFlagsPredicate>: i, flags, comp_1767, flags, f_36556_

Optional<EntityFlagsPredicate>: i, flags, comp_1767, flags, f_436168_

Optional<EntityEquipmentPredicate>: j, equipment, comp_1768, equipment, f_36557_

Optional<EntityEquipmentPredicate>: j, equipment, comp_1768, equipment, f_437323_

Optional<EntitySubPredicate>: k, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntitySubPredicate>: k, subPredicate, comp_1769, typeSpecific, f_435113_

Optional<EntityPredicate>: m, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate>: m, vehicle, comp_1770, vehicle, f_433215_

Optional<EntityPredicate>: n, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate>: n, passenger, comp_1771, passenger, f_434039_

Optional<EntityPredicate>: o, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<EntityPredicate>: o, targetedEntity, comp_1772, targetedEntity, f_434674_

Optional<String>: p, team, comp_1773, team, f_36562_

Optional<String>: p, team, comp_1773, team, f_437111_

com.mojang.serialization.Codec<EntityPredicate>: a, CODEC, field_45746, CODEC, f_291089_

com.mojang.serialization.Codec<EntityPredicate>: a, CODEC, field_45746, CODEC, f_436059_

com.mojang.serialization.Codec<ContextAwarePredicate>: b, ADVANCEMENT_CODEC, field_47250, LOOT_CONTEXT_PREDICATE_CODEC, f_303210_

com.mojang.serialization.Codec<ContextAwarePredicate>: b, ADVANCEMENT_CODEC, field_47250, LOOT_CONTEXT_PREDICATE_CODEC, f_435958_

Optional<SlotsPredicate>: q, slots, comp_2446, slots, f_315910_

Optional<SlotsPredicate>: q, slots, comp_2446, slots, f_434050_

Optional<MovementPredicate>: e, movement, comp_2668, movement, f_336844_

Optional<MovementPredicate>: e, movement, comp_2668, movement, f_433660_

EntityPredicate$LocationWrapper: f, location, comp_1763, location, f_36553_

EntityPredicate$LocationWrapper: f, location, comp_1763, location, f_435179_

Optional<Integer>: l, periodicTick, comp_2669, periodicTick, f_337247_

Optional<Integer>: l, periodicTick, comp_2669, periodicTick, f_434458_

DataComponentMatchers: r, components, comp_3519, components, f_380398_

DataComponentMatchers: r, components, comp_3519, components, f_433290_

构造函数

方法

boolean (ServerPlayer, Entity): a, matches, method_8914, test, m_36611_

boolean (ServerPlayer, Entity): a, matches, method_8914, test, m_443112_

boolean (ServerLevel, Vec3, Entity): a, matches, method_8909, test, m_36607_

boolean (ServerLevel, Vec3, Entity): a, matches, method_8909, test, m_442317_

LootContext (ServerPlayer, Entity): b, createContext, method_27802, createAdvancementEntityLootContext, m_36616_

LootContext (ServerPlayer, Entity): b, createContext, method_27802, createAdvancementEntityLootContext, m_446924_

ContextAwarePredicate (EntityPredicate): a, wrap, method_51704, asLootContextPredicate, m_285787_

ContextAwarePredicate (EntityPredicate): a, wrap, method_51704, asLootContextPredicate, m_446392_

ContextAwarePredicate (EntityPredicate$Builder): a, wrap, method_53134, contextPredicateFromEntityPredicate, m_293222_

ContextAwarePredicate (EntityPredicate$Builder): a, wrap, method_53134, contextPredicateFromEntityPredicate, m_443002_

Optional<ContextAwarePredicate> (Optional<EntityPredicate>): a, wrap, method_53137, contextPredicateFromEntityPredicate, m_295302_

Optional<ContextAwarePredicate> (Optional<EntityPredicate>): a, wrap, method_53137, contextPredicateFromEntityPredicate, m_447508_

List<ContextAwarePredicate> (EntityPredicate$Builder[]): a, wrap, method_53139, contextPredicateFromEntityPredicates, m_294255_

List<ContextAwarePredicate> (EntityPredicate$Builder[]): a, wrap, method_53139, contextPredicateFromEntityPredicates, m_443545_

Optional<EntityTypePredicate> (): a, entityType, comp_1761, type, f_36551_

Optional<EntityTypePredicate> (): a, entityType, comp_1761, type, f_437315_

Optional<DistancePredicate> (): b, distanceToPlayer, comp_1762, distance, f_36552_

Optional<DistancePredicate> (): b, distanceToPlayer, comp_1762, distance, f_437059_

Optional<MobEffectsPredicate> (): e, effects, comp_1765, effects, f_36554_

Optional<MobEffectsPredicate> (): e, effects, comp_1765, effects, f_433800_

Optional<NbtPredicate> (): f, nbt, comp_1766, nbt, f_36555_

Optional<NbtPredicate> (): f, nbt, comp_1766, nbt, f_437321_

Optional<EntityFlagsPredicate> (): g, flags, comp_1767, flags, f_36556_

Optional<EntityFlagsPredicate> (): g, flags, comp_1767, flags, f_436168_

Optional<EntityEquipmentPredicate> (): h, equipment, comp_1768, equipment, f_36557_

Optional<EntityEquipmentPredicate> (): h, equipment, comp_1768, equipment, f_437323_

Optional<EntitySubPredicate> (): i, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntitySubPredicate> (): i, subPredicate, comp_1769, typeSpecific, f_435113_

Optional<EntityPredicate> (): k, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate> (): k, vehicle, comp_1770, vehicle, f_433215_

Optional<EntityPredicate> (): l, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate> (): l, passenger, comp_1771, passenger, f_434039_

Optional<EntityPredicate> (): m, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<EntityPredicate> (): m, targetedEntity, comp_1772, targetedEntity, f_434674_

Optional<String> (): n, team, comp_1773, team, f_36562_

Optional<String> (): n, team, comp_1773, team, f_437111_

Optional<SlotsPredicate> (): o, slots, comp_2446, slots, f_315910_

Optional<SlotsPredicate> (): o, slots, comp_2446, slots, f_434050_

Optional<MovementPredicate> (): c, movement, comp_2668, movement, f_336844_

Optional<MovementPredicate> (): c, movement, comp_2668, movement, f_433660_

EntityPredicate$LocationWrapper (): d, location, comp_1763, location, f_36553_

EntityPredicate$LocationWrapper (): d, location, comp_1763, location, f_435179_

Optional<Integer> (): j, periodicTick, comp_2669, periodicTick, f_337247_

Optional<Integer> (): j, periodicTick, comp_2669, periodicTick, f_434458_

DataComponentMatchers (): p, components, comp_3519, components, f_380398_

DataComponentMatchers (): p, components, comp_3519, components, f_433290_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

字段

构造函数

方法

1.21.5

名称

bx

bz

字段

DataComponentMatchers: r, components, comp_3519, components, f_380398_

构造函数

(Optional<EntityTypePredicate>, Optional<DistancePredicate>, Optional<MovementPredicate>, EntityPredicate$LocationWrapper, Optional<MobEffectsPredicate>, Optional<NbtPredicate>, Optional<EntityFlagsPredicate>, Optional<EntityEquipmentPredicate>, Optional<EntitySubPredicate>, Optional<Integer>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<String>, Optional<SlotsPredicate>)

(Optional<EntityTypePredicate>, Optional<DistancePredicate>, Optional<MovementPredicate>, EntityPredicate$LocationWrapper, Optional<MobEffectsPredicate>, Optional<NbtPredicate>, Optional<EntityFlagsPredicate>, Optional<EntityEquipmentPredicate>, Optional<EntitySubPredicate>, Optional<Integer>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<String>, Optional<SlotsPredicate>, DataComponentMatchers)

方法

DataComponentMatchers (): p, components, comp_3519, components, f_380398_

1.21.4

名称

bw

bx

字段

构造函数

方法

1.21.3

名称

bv

bw

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

bu

bv

字段

Optional<LocationPredicate>: e, location, comp_1763, location, f_36553_

Optional<LocationPredicate>: f, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<EntityPredicate>: l, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate>: m, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate>: m, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate>: n, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate>: n, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<EntityPredicate>: o, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<String>: o, team, comp_1773, team, f_36562_

Optional<String>: p, team, comp_1773, team, f_36562_

Optional<SlotsPredicate>: p, slots, comp_2446, slots, f_315910_

Optional<SlotsPredicate>: q, slots, comp_2446, slots, f_315910_

Optional<MovementPredicate>: e, movement, comp_2668, movement, f_336844_

EntityPredicate$LocationWrapper: f, location, comp_1763, location, f_36553_

Optional<Integer>: l, periodicTick, comp_2669, periodicTick, f_337247_

构造函数

(Optional<EntityTypePredicate>, Optional<DistancePredicate>, Optional<LocationPredicate>, Optional<LocationPredicate>, Optional<MobEffectsPredicate>, Optional<NbtPredicate>, Optional<EntityFlagsPredicate>, Optional<EntityEquipmentPredicate>, Optional<EntitySubPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<String>, Optional<SlotsPredicate>)

(Optional<EntityTypePredicate>, Optional<DistancePredicate>, Optional<MovementPredicate>, EntityPredicate$LocationWrapper, Optional<MobEffectsPredicate>, Optional<NbtPredicate>, Optional<EntityFlagsPredicate>, Optional<EntityEquipmentPredicate>, Optional<EntitySubPredicate>, Optional<Integer>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<String>, Optional<SlotsPredicate>)

方法

Optional<LocationPredicate> (): c, location, comp_1763, location, f_36553_

Optional<LocationPredicate> (): d, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<EntityPredicate> (): j, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate> (): k, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate> (): k, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate> (): l, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate> (): l, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<EntityPredicate> (): m, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<String> (): m, team, comp_1773, team, f_36562_

Optional<String> (): n, team, comp_1773, team, f_36562_

Optional<SlotsPredicate> (): n, slots, comp_2446, slots, f_315910_

Optional<SlotsPredicate> (): o, slots, comp_2446, slots, f_315910_

Optional<MovementPredicate> (): c, movement, comp_2668, movement, f_336844_

EntityPredicate$LocationWrapper (): d, location, comp_1763, location, f_36553_

Optional<Integer> (): j, periodicTick, comp_2669, periodicTick, f_337247_

1.20.6

名称

bp

bu

字段

Optional<SlotsPredicate>: p, slots, comp_2446, slots, f_315910_

构造函数

(Optional<EntityTypePredicate>, Optional<DistancePredicate>, Optional<LocationPredicate>, Optional<LocationPredicate>, Optional<MobEffectsPredicate>, Optional<NbtPredicate>, Optional<EntityFlagsPredicate>, Optional<EntityEquipmentPredicate>, Optional<EntitySubPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<String>)

(Optional<EntityTypePredicate>, Optional<DistancePredicate>, Optional<LocationPredicate>, Optional<LocationPredicate>, Optional<MobEffectsPredicate>, Optional<NbtPredicate>, Optional<EntityFlagsPredicate>, Optional<EntityEquipmentPredicate>, Optional<EntitySubPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<String>, Optional<SlotsPredicate>)

方法

Optional<SlotsPredicate> (): n, slots, comp_2446, slots, f_315910_

1.20.4

名称

bq

bp

字段

Optional<EntityTypePredicate>: b, entityType, comp_1761, type, f_36551_

Optional<EntityTypePredicate>: c, entityType, comp_1761, type, f_36551_

Optional<DistancePredicate>: c, distanceToPlayer, comp_1762, distance, f_36552_

Optional<DistancePredicate>: d, distanceToPlayer, comp_1762, distance, f_36552_

Optional<LocationPredicate>: d, location, comp_1763, location, f_36553_

Optional<LocationPredicate>: e, location, comp_1763, location, f_36553_

Optional<LocationPredicate>: e, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<LocationPredicate>: f, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<MobEffectsPredicate>: f, effects, comp_1765, effects, f_36554_

Optional<MobEffectsPredicate>: g, effects, comp_1765, effects, f_36554_

Optional<NbtPredicate>: g, nbt, comp_1766, nbt, f_36555_

Optional<NbtPredicate>: h, nbt, comp_1766, nbt, f_36555_

Optional<EntityFlagsPredicate>: h, flags, comp_1767, flags, f_36556_

Optional<EntityFlagsPredicate>: i, flags, comp_1767, flags, f_36556_

Optional<EntityEquipmentPredicate>: i, equipment, comp_1768, equipment, f_36557_

Optional<EntityEquipmentPredicate>: j, equipment, comp_1768, equipment, f_36557_

Optional<EntitySubPredicate>: j, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntitySubPredicate>: k, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntityPredicate>: k, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate>: l, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate>: l, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate>: m, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate>: m, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<EntityPredicate>: n, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<String>: n, team, comp_1773, team, f_36562_

Optional<String>: o, team, comp_1773, team, f_36562_

com.mojang.serialization.Codec<ContextAwarePredicate>: b, ADVANCEMENT_CODEC, field_47250, LOOT_CONTEXT_PREDICATE_CODEC, f_303210_

构造函数

方法

com.google.gson.JsonElement (): a, serializeToJson, method_8912, toJson, m_36606_

Optional<ContextAwarePredicate> (com.google.gson.JsonObject, String, DeserializationContext): a, fromJson, method_51705, contextPredicateFromJson, m_36614_

List<ContextAwarePredicate> (com.google.gson.JsonObject, String, DeserializationContext): b, fromJsonArray, method_51707, contextPredicateArrayFromJson, m_285868_

Optional<ContextAwarePredicate> (String, DeserializationContext, com.google.gson.JsonElement): a, fromElement, method_51706, contextPredicateFromJsonElement, m_285915_

Optional<EntityPredicate> (com.google.gson.JsonElement): a, fromJson, method_8913, fromJson, m_285855_

Optional<EntityTypePredicate> (): b, entityType, comp_1761, type, f_36551_

Optional<EntityTypePredicate> (): a, entityType, comp_1761, type, f_36551_

Optional<DistancePredicate> (): c, distanceToPlayer, comp_1762, distance, f_36552_

Optional<DistancePredicate> (): b, distanceToPlayer, comp_1762, distance, f_36552_

Optional<LocationPredicate> (): d, location, comp_1763, location, f_36553_

Optional<LocationPredicate> (): c, location, comp_1763, location, f_36553_

Optional<LocationPredicate> (): e, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<LocationPredicate> (): d, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<MobEffectsPredicate> (): f, effects, comp_1765, effects, f_36554_

Optional<MobEffectsPredicate> (): e, effects, comp_1765, effects, f_36554_

Optional<NbtPredicate> (): g, nbt, comp_1766, nbt, f_36555_

Optional<NbtPredicate> (): f, nbt, comp_1766, nbt, f_36555_

Optional<EntityFlagsPredicate> (): h, flags, comp_1767, flags, f_36556_

Optional<EntityFlagsPredicate> (): g, flags, comp_1767, flags, f_36556_

Optional<EntityEquipmentPredicate> (): i, equipment, comp_1768, equipment, f_36557_

Optional<EntityEquipmentPredicate> (): h, equipment, comp_1768, equipment, f_36557_

Optional<EntitySubPredicate> (): j, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntitySubPredicate> (): i, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntityPredicate> (): k, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate> (): j, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate> (): l, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate> (): k, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate> (): m, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<EntityPredicate> (): l, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<String> (): n, team, comp_1773, team, f_36562_

Optional<String> (): m, team, comp_1773, team, f_36562_

1.20.2

名称

bo

bq

字段

EntityPredicate: a, ANY, field_9599, ANY, f_36550_

DistancePredicate: c, distanceToPlayer, field_9601, distance, f_36552_

LocationPredicate: d, location, field_9596, location, f_36553_

MobEffectsPredicate: f, effects, field_9594, effects, f_36554_

NbtPredicate: g, nbt, field_9600, nbt, f_36555_

EntityTypePredicate: b, entityType, field_9595, type, f_36551_

EntityFlagsPredicate: h, flags, field_9597, flags, f_36556_

EntityEquipmentPredicate: i, equipment, field_16490, equipment, f_36557_

String: n, team, field_20698, team, f_36562_

EntityPredicate: k, vehicle, field_24488, vehicle, f_36560_

EntityPredicate: m, targetedEntity, field_24489, targetedEntity, f_36561_

LocationPredicate: e, steppingOnLocation, field_33912, steppingOn, f_150285_

EntityPredicate: l, passenger, field_33914, passenger, f_150287_

EntitySubPredicate: j, subPredicate, field_38721, typeSpecific, f_218773_

Optional<EntityTypePredicate>: b, entityType, comp_1761, type, f_36551_

Optional<DistancePredicate>: c, distanceToPlayer, comp_1762, distance, f_36552_

Optional<LocationPredicate>: d, location, comp_1763, location, f_36553_

Optional<LocationPredicate>: e, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<MobEffectsPredicate>: f, effects, comp_1765, effects, f_36554_

Optional<NbtPredicate>: g, nbt, comp_1766, nbt, f_36555_

Optional<EntityFlagsPredicate>: h, flags, comp_1767, flags, f_36556_

Optional<EntityEquipmentPredicate>: i, equipment, comp_1768, equipment, f_36557_

Optional<EntitySubPredicate>: j, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntityPredicate>: k, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate>: l, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate>: m, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<String>: n, team, comp_1773, team, f_36562_

com.mojang.serialization.Codec<EntityPredicate>: a, CODEC, field_45746, CODEC, f_291089_

构造函数

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, EntitySubPredicate, String)

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, EntitySubPredicate, EntityPredicate, EntityPredicate, EntityPredicate, String)

(Optional<EntityTypePredicate>, Optional<DistancePredicate>, Optional<LocationPredicate>, Optional<LocationPredicate>, Optional<MobEffectsPredicate>, Optional<NbtPredicate>, Optional<EntityFlagsPredicate>, Optional<EntityEquipmentPredicate>, Optional<EntitySubPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<EntityPredicate>, Optional<String>)

方法

EntityPredicate (com.google.gson.JsonElement): a, fromJson, method_8913, fromJson, m_36614_

ContextAwarePredicate (com.google.gson.JsonObject, String, DeserializationContext): a, fromJson, method_51705, contextPredicateFromJson, m_285855_

ContextAwarePredicate[] (com.google.gson.JsonObject, String, DeserializationContext): b, fromJsonArray, method_51707, contextPredicateArrayFromJson, m_285868_

ContextAwarePredicate (String, DeserializationContext, com.google.gson.JsonElement): a, fromElement, method_51706, contextPredicateFromJsonElement, m_285915_

Optional<ContextAwarePredicate> (com.google.gson.JsonObject, String, DeserializationContext): a, fromJson, method_51705, contextPredicateFromJson, m_36614_

List<ContextAwarePredicate> (com.google.gson.JsonObject, String, DeserializationContext): b, fromJsonArray, method_51707, contextPredicateArrayFromJson, m_285868_

Optional<ContextAwarePredicate> (String, DeserializationContext, com.google.gson.JsonElement): a, fromElement, method_51706, contextPredicateFromJsonElement, m_285915_

ContextAwarePredicate (EntityPredicate$Builder): a, wrap, method_53134, contextPredicateFromEntityPredicate, m_293222_

Optional<ContextAwarePredicate> (Optional<EntityPredicate>): a, wrap, method_53137, contextPredicateFromEntityPredicate, m_295302_

List<ContextAwarePredicate> (EntityPredicate$Builder[]): a, wrap, method_53139, contextPredicateFromEntityPredicates, m_294255_

Optional<EntityPredicate> (com.google.gson.JsonElement): a, fromJson, method_8913, fromJson, m_285855_

Optional<EntityTypePredicate> (): b, entityType, comp_1761, type, f_36551_

Optional<DistancePredicate> (): c, distanceToPlayer, comp_1762, distance, f_36552_

Optional<LocationPredicate> (): d, location, comp_1763, location, f_36553_

Optional<LocationPredicate> (): e, steppingOnLocation, comp_1764, steppingOn, f_150285_

Optional<MobEffectsPredicate> (): f, effects, comp_1765, effects, f_36554_

Optional<NbtPredicate> (): g, nbt, comp_1766, nbt, f_36555_

Optional<EntityFlagsPredicate> (): h, flags, comp_1767, flags, f_36556_

Optional<EntityEquipmentPredicate> (): i, equipment, comp_1768, equipment, f_36557_

Optional<EntitySubPredicate> (): j, subPredicate, comp_1769, typeSpecific, f_218773_

Optional<EntityPredicate> (): k, vehicle, comp_1770, vehicle, f_36560_

Optional<EntityPredicate> (): l, passenger, comp_1771, passenger, f_150287_

Optional<EntityPredicate> (): m, targetedEntity, comp_1772, targetedEntity, f_36561_

Optional<String> (): n, team, comp_1773, team, f_36562_

1.20.1

名称

bn

bo

字段

构造函数

方法

ContextAwarePredicate (com.google.gson.JsonObject, String, DeserializationContext): a, fromJson, method_51705, contextPredicateFromJson, m_285855_

ContextAwarePredicate[] (com.google.gson.JsonObject, String, DeserializationContext): b, fromJsonArray, method_51707, contextPredicateArrayFromJson, m_285868_

ContextAwarePredicate (String, DeserializationContext, com.google.gson.JsonElement): a, fromElement, method_51706, contextPredicateFromJsonElement, m_285915_

ContextAwarePredicate (EntityPredicate): a, wrap, method_51704, asLootContextPredicate, m_285787_

1.19.4

名称

bl

bn

字段

构造函数

方法

1.19.3

名称

bo

bl

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

字段

构造函数

方法

1.19

名称

字段

ResourceLocation: q, catType, field_16317, catType, f_36563_

PlayerPredicate: j, player, field_20697, player, f_36558_

String: p, team, field_20698, team, f_36562_

String: n, team, field_20698, team, f_36562_

FishingHookPredicate: k, fishingHook, field_23135, fishingHook, f_36559_

EntityPredicate: m, vehicle, field_24488, vehicle, f_36560_

EntityPredicate: k, vehicle, field_24488, vehicle, f_36560_

EntityPredicate: o, targetedEntity, field_24489, targetedEntity, f_36561_

EntityPredicate: m, targetedEntity, field_24489, targetedEntity, f_36561_

LighthingBoltPredicate: l, lighthingBolt, field_33913, lightningBolt, f_150286_

EntityPredicate: n, passenger, field_33914, passenger, f_150287_

EntityPredicate: l, passenger, field_33914, passenger, f_150287_

EntitySubPredicate: j, subPredicate, field_38721, typeSpecific, f_218773_

构造函数

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, LighthingBoltPredicate, String, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, LighthingBoltPredicate, EntityPredicate, EntityPredicate, EntityPredicate, String, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, EntitySubPredicate, String)

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, EntitySubPredicate, EntityPredicate, EntityPredicate, EntityPredicate, String)

方法

1.18.2

名称

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bm

bo

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

bg

bm

net.minecraft.advancements.criterion.EntityPredicate

net.minecraft.src.C_1147_

net.minecraft.server.v1_16_R3.CriterionConditionEntity

net.minecraft.advancements.critereon.CriterionConditionEntity

字段

EntityPredicate: a, ANY, field_9599, ANY, field_192483_a

EntityPredicate: a, ANY, field_9599, ANY, f_36550_

DistancePredicate: c, distanceToPlayer, field_9601, distance, field_192485_c

DistancePredicate: c, distanceToPlayer, field_9601, distance, f_36552_

LocationPredicate: d, location, field_9596, location, field_193435_d

LocationPredicate: d, location, field_9596, location, f_36553_

MobEffectsPredicate: e, effects, field_9594, effects, field_193436_e

MobEffectsPredicate: f, effects, field_9594, effects, f_36554_

NbtPredicate: f, nbt, field_9600, nbt, field_193437_f

NbtPredicate: g, nbt, field_9600, nbt, f_36555_

EntityTypePredicate: b, entityType, field_9595, type, field_192484_b

EntityTypePredicate: b, entityType, field_9595, type, f_36551_

EntityFlagsPredicate: g, flags, field_9597, flags, field_217994_h

EntityFlagsPredicate: h, flags, field_9597, flags, f_36556_

EntityEquipmentPredicate: h, equipment, field_16490, equipment, field_217995_i

EntityEquipmentPredicate: i, equipment, field_16490, equipment, f_36557_

ResourceLocation: n, catType, field_16317, catType, field_217996_j

ResourceLocation: q, catType, field_16317, catType, f_36563_

PlayerPredicate: i, player, field_20697, player, field_226609_j_

PlayerPredicate: j, player, field_20697, player, f_36558_

String: m, team, field_20698, team, field_226610_k_

String: p, team, field_20698, team, f_36562_

FishingHookPredicate: j, fishingHook, field_23135, fishingHook, field_234572_j_

FishingHookPredicate: k, fishingHook, field_23135, fishingHook, f_36559_

EntityPredicate: k, vehicle, field_24488, vehicle, field_234573_k_

EntityPredicate: m, vehicle, field_24488, vehicle, f_36560_

EntityPredicate: l, targetedEntity, field_24489, targetedEntity, field_234574_l_

EntityPredicate: o, targetedEntity, field_24489, targetedEntity, f_36561_

LocationPredicate: e, steppingOnLocation, field_33912, steppingOn, f_150285_

LighthingBoltPredicate: l, lighthingBolt, field_33913, lightningBolt, f_150286_

EntityPredicate: n, passenger, field_33914, passenger, f_150287_

构造函数

(EntityTypePredicate, DistancePredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, String, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, EntityPredicate, EntityPredicate, String, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, LighthingBoltPredicate, String, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, LighthingBoltPredicate, EntityPredicate, EntityPredicate, EntityPredicate, String, ResourceLocation)

方法

boolean (ServerPlayer, Entity): a, matches, method_8914, test, func_192482_a

boolean (ServerPlayer, Entity): a, matches, method_8914, test, m_36611_

EntityPredicate (com.google.gson.JsonElement): a, fromJson, method_8913, fromJson, func_192481_a

EntityPredicate (com.google.gson.JsonElement): a, fromJson, method_8913, fromJson, m_36614_

com.google.gson.JsonElement (): a, serializeToJson, method_8912, toJson, func_204006_a

com.google.gson.JsonElement (): a, serializeToJson, method_8912, toJson, m_36606_

boolean (ServerLevel, Vec3, Entity): a, matches, method_8909, test, func_217993_a

boolean (ServerLevel, Vec3, Entity): a, matches, method_8909, test, m_36607_

LootContext (ServerPlayer, Entity): b, createContext, method_27802, createAdvancementEntityLootContext, func_234575_b_

LootContext (ServerPlayer, Entity): b, createContext, method_27802, createAdvancementEntityLootContext, m_36616_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionConditionEntity

net.minecraft.server.v1_16_R3.CriterionConditionEntity

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

be

bg

net.minecraft.server.v1_16_R1.CriterionConditionEntity

net.minecraft.server.v1_16_R2.CriterionConditionEntity

字段

构造函数

方法

1.16.1

名称

bb

be

net.minecraft.server.v1_15_R1.CriterionConditionEntity

net.minecraft.server.v1_16_R1.CriterionConditionEntity

字段

DistancePredicate: d, distanceToPlayer, field_9601, distance, field_192485_c

DistancePredicate: c, distanceToPlayer, field_9601, distance, field_192485_c

LocationPredicate: e, location, field_9596, location, field_193435_d

LocationPredicate: d, location, field_9596, location, field_193435_d

MobEffectsPredicate: f, effects, field_9594, effects, field_193436_e

MobEffectsPredicate: e, effects, field_9594, effects, field_193436_e

NbtPredicate: g, nbt, field_9600, nbt, field_193437_f

NbtPredicate: f, nbt, field_9600, nbt, field_193437_f

EntityPredicate[]: b, ANY_ARRAY, field_9598, EMPTY, field_204851_b

EntityTypePredicate: c, entityType, field_9595, type, field_192484_b

EntityTypePredicate: b, entityType, field_9595, type, field_192484_b

EntityFlagsPredicate: h, flags, field_9597, flags, field_217994_h

EntityFlagsPredicate: g, flags, field_9597, flags, field_217994_h

EntityEquipmentPredicate: i, equipment, field_16490, equipment, field_217995_i

EntityEquipmentPredicate: h, equipment, field_16490, equipment, field_217995_i

ResourceLocation: l, catType, field_16317, catType, field_217996_j

ResourceLocation: n, catType, field_16317, catType, field_217996_j

PlayerPredicate: j, player, field_20697, player, field_226609_j_

PlayerPredicate: i, player, field_20697, player, field_226609_j_

String: k, team, field_20698, team, field_226610_k_

String: m, team, field_20698, team, field_226610_k_

FishingHookPredicate: j, fishingHook, field_23135, fishingHook, field_234572_j_

EntityPredicate: k, vehicle, field_24488, vehicle, field_234573_k_

EntityPredicate: l, targetedEntity, field_24489, targetedEntity, field_234574_l_

构造函数

(EntityTypePredicate, DistancePredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, String, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, String, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, FishingHookPredicate, EntityPredicate, EntityPredicate, String, ResourceLocation)

方法

EntityPredicate[] (com.google.gson.JsonElement): b, fromJsonArray, method_8910, fromJsonArray, func_204849_b

com.google.gson.JsonElement (): a, serializeToJson, method_8912, serialize, func_204006_a

com.google.gson.JsonElement (): a, serializeToJson, method_8912, toJson, func_204006_a

com.google.gson.JsonElement (EntityPredicate[]): a, serializeArrayToJson, method_8911, serializeAll, func_204850_a

LootContext (ServerPlayer, Entity): b, createContext, method_27802, createAdvancementEntityLootContext, func_234575_b_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

av

bb

net.minecraft.server.v1_14_R1.CriterionConditionEntity

net.minecraft.server.v1_15_R1.CriterionConditionEntity

字段

ResourceLocation: j, catType, field_16317, catType, field_217996_j

ResourceLocation: l, catType, field_16317, catType, field_217996_j

PlayerPredicate: j, player, field_20697, player, field_226609_j_

String: k, team, field_20698, team, field_226610_k_

构造函数

(EntityTypePredicate, DistancePredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, ResourceLocation)

(EntityTypePredicate, DistancePredicate, LocationPredicate, MobEffectsPredicate, NbtPredicate, EntityFlagsPredicate, EntityEquipmentPredicate, PlayerPredicate, String, ResourceLocation)

方法

1.14.4

名称

net.minecraft.advancements.critereon.EntityPredicate

字段

CriterionConditionEntity: a, field_9599, ANY, field_192483_a

EntityPredicate: a, ANY, field_9599, ANY, field_192483_a

CriterionConditionDistance: d, field_9601, distance, field_192485_c

DistancePredicate: d, distanceToPlayer, field_9601, distance, field_192485_c

CriterionConditionLocation: e, field_9596, location, field_193435_d

LocationPredicate: e, location, field_9596, location, field_193435_d

CriterionConditionMobEffect: f, field_9594, effects, field_193436_e

MobEffectsPredicate: f, effects, field_9594, effects, field_193436_e

CriterionConditionNBT: g, field_9600, nbt, field_193437_f

NbtPredicate: g, nbt, field_9600, nbt, field_193437_f

CriterionConditionEntity[]: b, field_9598, EMPTY, field_204851_b

EntityPredicate[]: b, ANY_ARRAY, field_9598, EMPTY, field_204851_b

CriterionConditionEntityType: c, field_9595, type, field_192484_b

EntityTypePredicate: c, entityType, field_9595, type, field_192484_b

CriterionConditionEntityFlags: h, field_9597, flags, field_217994_h

EntityFlagsPredicate: h, flags, field_9597, flags, field_217994_h

CriterionConditionEntityEquipment: i, field_16490, equipment, field_217995_i

EntityEquipmentPredicate: i, equipment, field_16490, equipment, field_217995_i

MinecraftKey: j, field_16317, catType, field_217996_j

ResourceLocation: j, catType, field_16317, catType, field_217996_j

构造函数

方法

boolean (EntityPlayer, Entity): a, method_8914, test, func_192482_a

boolean (ServerPlayer, Entity): a, matches, method_8914, test, func_192482_a

CriterionConditionEntity (com.google.gson.JsonElement): a, method_8913, deserialize, func_192481_a

EntityPredicate (com.google.gson.JsonElement): a, fromJson, method_8913, fromJson, func_192481_a

CriterionConditionEntity[] (com.google.gson.JsonElement): b, method_8910, deserializeAll, func_204849_b

EntityPredicate[] (com.google.gson.JsonElement): b, fromJsonArray, method_8910, fromJsonArray, func_204849_b

com.google.gson.JsonElement (): a, method_8912, serialize, func_204006_a

com.google.gson.JsonElement (): a, serializeToJson, method_8912, serialize, func_204006_a

com.google.gson.JsonElement (CriterionConditionEntity[]): a, method_8911, serializeAll, func_204850_a

com.google.gson.JsonElement (EntityPredicate[]): a, serializeArrayToJson, method_8911, serializeAll, func_204850_a

boolean (WorldServer, Vec3D, Entity): a, method_8909, test, func_217993_a

boolean (ServerLevel, Vec3, Entity): a, matches, method_8909, test, func_217993_a

1.14.3

名称

net.minecraft.predicate.entity.EntityPredicate

字段

CriterionConditionEntity: a, field_9599, field_192483_a

CriterionConditionEntity: a, field_9599, ANY, field_192483_a

CriterionConditionDistance: d, field_9601, field_192485_c

CriterionConditionDistance: d, field_9601, distance, field_192485_c

CriterionConditionLocation: e, field_9596, field_193435_d

CriterionConditionLocation: e, field_9596, location, field_193435_d

CriterionConditionMobEffect: f, field_9594, field_193436_e

CriterionConditionMobEffect: f, field_9594, effects, field_193436_e

CriterionConditionNBT: g, field_9600, field_193437_f

CriterionConditionNBT: g, field_9600, nbt, field_193437_f

CriterionConditionEntity[]: b, field_9598, field_204851_b

CriterionConditionEntity[]: b, field_9598, EMPTY, field_204851_b

CriterionConditionEntityType: c, field_9595, field_192484_b

CriterionConditionEntityType: c, field_9595, type, field_192484_b

CriterionConditionEntityFlags: h, field_9597, field_217994_h

CriterionConditionEntityFlags: h, field_9597, flags, field_217994_h

CriterionConditionEntityEquipment: i, field_16490, field_217995_i

CriterionConditionEntityEquipment: i, field_16490, equipment, field_217995_i

MinecraftKey: j, field_16317, field_217996_j

MinecraftKey: j, field_16317, catType, field_217996_j

构造函数

方法

boolean (EntityPlayer, Entity): a, method_8914, func_192482_a

boolean (EntityPlayer, Entity): a, method_8914, test, func_192482_a

CriterionConditionEntity (com.google.gson.JsonElement): a, method_8913, func_192481_a

CriterionConditionEntity (com.google.gson.JsonElement): a, method_8913, deserialize, func_192481_a

CriterionConditionEntity[] (com.google.gson.JsonElement): b, method_8910, func_204849_b

CriterionConditionEntity[] (com.google.gson.JsonElement): b, method_8910, deserializeAll, func_204849_b

com.google.gson.JsonElement (): a, method_8912, func_204006_a

com.google.gson.JsonElement (): a, method_8912, serialize, func_204006_a

com.google.gson.JsonElement (CriterionConditionEntity[]): a, method_8911, func_204850_a

com.google.gson.JsonElement (CriterionConditionEntity[]): a, method_8911, serializeAll, func_204850_a

boolean (WorldServer, Vec3D, Entity): a, method_8909, func_217993_a

boolean (WorldServer, Vec3D, Entity): a, method_8909, test, func_217993_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

ao

av

net.minecraft.class_2048

net.minecraft.server.v1_13_R2.CriterionConditionEntity

net.minecraft.server.v1_14_R1.CriterionConditionEntity

字段

CriterionConditionEntity: a, field_192483_a

CriterionConditionEntity: a, field_9599, field_192483_a

CriterionConditionDistance: d, field_192485_c

CriterionConditionDistance: d, field_9601, field_192485_c

CriterionConditionLocation: e, field_193435_d

CriterionConditionLocation: e, field_9596, field_193435_d

CriterionConditionMobEffect: f, field_193436_e

CriterionConditionMobEffect: f, field_9594, field_193436_e

CriterionConditionNBT: g, field_193437_f

CriterionConditionNBT: g, field_9600, field_193437_f

CriterionConditionEntity[]: b, field_204851_b

CriterionConditionEntity[]: b, field_9598, field_204851_b

CriterionConditionEntityType: c, field_192484_b

CriterionConditionEntityType: c, field_9595, field_192484_b

CriterionConditionEntityFlags: h, field_9597, field_217994_h

CriterionConditionEntityEquipment: i, field_16490, field_217995_i

MinecraftKey: j, field_16317, field_217996_j

构造函数

(CriterionConditionEntityType, CriterionConditionDistance, CriterionConditionLocation, CriterionConditionMobEffect, CriterionConditionNBT)

(CriterionConditionEntityType, CriterionConditionDistance, CriterionConditionLocation, CriterionConditionMobEffect, CriterionConditionNBT, CriterionConditionEntityFlags, CriterionConditionEntityEquipment, MinecraftKey)

方法

boolean (EntityPlayer, Entity): a, func_192482_a

boolean (EntityPlayer, Entity): a, method_8914, func_192482_a

CriterionConditionEntity (com.google.gson.JsonElement): a, func_192481_a

CriterionConditionEntity (com.google.gson.JsonElement): a, method_8913, func_192481_a

CriterionConditionEntity[] (com.google.gson.JsonElement): b, func_204849_b

CriterionConditionEntity[] (com.google.gson.JsonElement): b, method_8910, func_204849_b

com.google.gson.JsonElement (): a, func_204006_a

com.google.gson.JsonElement (): a, method_8912, func_204006_a

com.google.gson.JsonElement (CriterionConditionEntity[]): a, func_204850_a

com.google.gson.JsonElement (CriterionConditionEntity[]): a, method_8911, func_204850_a

boolean (WorldServer, Vec3D, Entity): a, method_8909, func_217993_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionConditionEntity

net.minecraft.server.v1_13_R2.CriterionConditionEntity

字段

构造函数

方法

1.13

名称

aj

ao

net.minecraft.advancements.critereon.EntityPredicate

net.minecraft.advancements.criterion.EntityPredicate

net.minecraft.server.v1_12_R1.CriterionConditionEntity

net.minecraft.server.v1_13_R1.CriterionConditionEntity

字段

MinecraftKey: b, field_192484_b

CriterionConditionDistance: c, field_192485_c

CriterionConditionDistance: d, field_192485_c

CriterionConditionLocation: d, field_193435_d

CriterionConditionLocation: e, field_193435_d

CriterionConditionMobEffect: e, field_193436_e

CriterionConditionMobEffect: f, field_193436_e

CriterionConditionNBT: f, field_193437_f

CriterionConditionNBT: g, field_193437_f

CriterionConditionEntity[]: b, field_204851_b

CriterionConditionEntityType: c, field_192484_b

构造函数

(MinecraftKey, CriterionConditionDistance, CriterionConditionLocation, CriterionConditionMobEffect, CriterionConditionNBT)

(CriterionConditionEntityType, CriterionConditionDistance, CriterionConditionLocation, CriterionConditionMobEffect, CriterionConditionNBT)

方法

CriterionConditionEntity[] (com.google.gson.JsonElement): b, func_204849_b

com.google.gson.JsonElement (): a, func_204006_a

com.google.gson.JsonElement (CriterionConditionEntity[]): a, func_204850_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

aj

net.minecraft.advancements.critereon.EntityPredicate

net.minecraft.server.v1_12_R1.CriterionConditionEntity

字段

CriterionConditionEntity: a, field_192483_a

MinecraftKey: b, field_192484_b

CriterionConditionDistance: c, field_192485_c

CriterionConditionLocation: d, field_193435_d

CriterionConditionMobEffect: e, field_193436_e

CriterionConditionNBT: f, field_193437_f

构造函数

(MinecraftKey, CriterionConditionDistance, CriterionConditionLocation, CriterionConditionMobEffect, CriterionConditionNBT)

方法

boolean (EntityPlayer, Entity): a, func_192482_a

CriterionConditionEntity (com.google.gson.JsonElement): a, func_192481_a