历史 - net.minecraft.client.gui.screens.options.controls.KeyBindsList$CategoryEntry
1.21.11
名称
gqo$a
gwi$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
giw$a
gqo$a
字段
int: c, width, field_2737, textWidth, f_336680_
Component: b, name, field_2736, text, f_337220_
FocusableTextWidget: b, categoryName, field_62179, field_62179, f_413410_
构造函数
(KeyBindsList, KeyMapping$Category)
方法
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aJ_, children, method_25396, children, m_6702_
ComponentPath (FocusNavigationEvent): a, nextFocusPath, method_48205, getNavigationPath, m_264064_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_
1.21.8
名称
giv$a
giw$a
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gdc$a
giv$a
字段
构造函数
方法
List<? extends GuiEventListener> (): aE_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
1.21.5
名称
fxw$a
gdc$a
字段
构造函数
方法
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aE_, children, method_25396, children, m_6702_
1.21.4
名称
fxi$a
fxw$a
字段
构造函数
方法
List<? extends GuiEventListener> (): aI_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_
1.21.3
名称
frn$a
fxi$a
字段
构造函数
方法
List<? extends GuiEventListener> (): aK_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aI_, children, method_25396, children, m_6702_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fnx$a
frn$a
net.minecraft.client.gui.screens.controls.KeyBindsList$CategoryEntry
net.minecraft.client.gui.screens.options.controls.KeyBindsList$CategoryEntry
net.minecraft.src.C_183062_$C_183063_
net.minecraft.src.C_336466_$C_336529_
字段
int: c, width, field_2737, textWidth, f_193883_
int: c, width, field_2737, textWidth, f_336680_
Component: b, name, field_2736, text, f_193882_
Component: b, name, field_2736, text, f_337220_
构造函数
方法
List<? extends GuiEventListener> (): aD_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aK_, children, method_25396, children, m_6702_
void (): c, refreshEntry, method_48269, update, m_264257_
void (): c, refreshEntry, method_48269, update, m_338442_
1.20.6
名称
fdu$a
fnx$a
字段
构造函数
方法
List<? extends GuiEventListener> (): l, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): aD_, children, method_25396, children, m_6702_
List<? extends NarratableEntry> (): a, narratables, method_37025, selectableChildren, m_142437_
List<? extends NarratableEntry> (): b, narratables, method_37025, selectableChildren, m_142437_
void (): b, refreshEntry, method_48269, update, m_264257_
void (): c, refreshEntry, method_48269, update, m_264257_
1.20.4
名称
ezc$a
fdu$a
字段
构造函数
方法
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): l, children, method_25396, children, m_6702_
List<? extends NarratableEntry> (): b, narratables, method_37025, selectableChildren, m_142437_
List<? extends NarratableEntry> (): a, narratables, method_37025, selectableChildren, m_142437_
void (): d, refreshEntry, method_48269, update, m_264257_
void (): b, refreshEntry, method_48269, update, m_264257_
1.20.2
名称
evj$a
ezc$a
字段
构造函数
方法
1.20.1
名称
etv$a
evj$a
字段
构造函数
方法
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
1.19.4
名称
ept$a
etv$a
字段
构造函数
方法
boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_
List<? extends GuiEventListener> (): ak_, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
ComponentPath (FocusNavigationEvent): a, nextFocusPath, method_48205, getNavigationPath, m_264064_
void (): d, refreshEntry, method_48269, update, m_264257_
1.19.3
名称
eme$a
ept$a
字段
构造函数
方法
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): ak_, children, method_25396, children, m_6702_
1.19.2
名称
net.minecraft.src.C_183063_
net.minecraft.src.C_183062_$C_183063_
字段
构造函数
方法
1.19.1
名称
elb$a
eme$a
字段
构造函数
方法
1.19
名称
eeo$a
elb$a
net.minecraft.src.C_183062_$C_183063_
net.minecraft.src.C_183063_
字段
构造函数
方法
1.18.2
名称
edj$a
eeo$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ebh$a
edj$a
net.minecraft.client.gui.screens.controls.ControlList$CategoryEntry
net.minecraft.client.gui.screens.controls.KeyBindsList$CategoryEntry
net.minecraft.src.C_3610_$C_3612_
net.minecraft.src.C_183062_$C_183063_
字段
int: c, width, field_2737, textWidth, f_97425_
int: c, width, field_2737, textWidth, f_193883_
Component: b, name, field_2736, text, f_97424_
Component: b, name, field_2736, text, f_193882_
构造函数
方法
List<? extends GuiEventListener> (): j, children, method_25396, children, m_6702_
List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_
1.17.1
名称
ebg$a
ebh$a
字段
构造函数
方法
List<? extends NarratableEntry> (): b, narratables, method_37025, method_37025, m_142437_
List<? extends NarratableEntry> (): b, narratables, method_37025, selectableChildren, m_142437_
1.17
名称
dpk$a
ebg$a
net.minecraft.client.gui.widget.list.KeyBindingList$CategoryEntry
net.minecraft.src.C_3610_$C_3612_
字段
int: c, width, field_2737, textWidth, field_148286_c
int: c, width, field_2737, textWidth, f_97425_
Component: b, name, field_2736, text, field_148285_b
Component: b, name, field_2736, text, f_97424_
构造函数
方法
boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__
boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_
List<? extends GuiEventListener> (): au_, children, method_25396, children, func_231039_at__
List<? extends GuiEventListener> (): j, children, method_25396, children, m_6702_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
List<? extends NarratableEntry> (): b, narratables, method_37025, method_37025, m_142437_
1.16.5
名称
net.minecraft.client.gui.screen.options.ControlsListWidget$CategoryEntry
net.minecraft.client.gui.screen.option.ControlsListWidget$CategoryEntry
字段
构造函数
方法
1.16.4
名称
dph$a
dpk$a
字段
构造函数
方法
List<? extends GuiEventListener> (): av_, children, method_25396, children, func_231039_at__
List<? extends GuiEventListener> (): au_, children, method_25396, children, func_231039_at__
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dri$a
dph$a
字段
构造函数
方法
1.16.1
名称
dgr$a
dri$a
字段
String: b, name, field_2736, name, field_148285_b
int: c, width, field_2737, nameWidth, field_148286_c
int: c, width, field_2737, textWidth, field_148286_c
Component: b, name, field_2736, text, field_148285_b
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus
boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__
List<? extends GuiEventListener> (): children, children, children, children
List<? extends GuiEventListener> (): av_, children, method_25396, children, func_231039_at__
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
1.15.2
名称
dgp$a
dgr$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ddb$a
dgp$a
字段
构造函数
方法
1.14.4
名称
dan$a
ddb$a
net.minecraft.client.gui.screens.controls.ControlList$CategoryEntry
net.minecraft.client.gui.screen.controls.ControlsListWidget$CategoryEntry
net.minecraft.client.gui.screen.options.ControlsListWidget$CategoryEntry
字段
String: b, field_2736, name, field_148285_b
String: b, name, field_2736, name, field_148285_b
int: c, field_2737, nameWidth, field_148286_c
int: c, width, field_2737, nameWidth, field_148286_c
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus
List<? extends Element> (): children, children, children, children
List<? extends GuiEventListener> (): children, children, children, children
1.14.3
名称
daj$a
dan$a
net.minecraft.client.gui.screen.controls.ControlsListWidget$CategoryEntry
字段
String: b, field_2736, field_148285_b
String: b, field_2736, name, field_148285_b
int: c, field_2737, field_148286_c
int: c, field_2737, nameWidth, field_148286_c
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
boolean (boolean): changeFocus, changeFocus
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus
List<? extends IGuiEventListener> (): children, children
List<? extends Element> (): children, children, children, children
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dah$a
daj$a
字段
构造函数
方法
1.14
名称
dah$a
net.minecraft.class_459$class_460
net.minecraft.client.gui.widget.list.KeyBindingList$CategoryEntry
字段
String: b, field_2736, field_148285_b
int: c, field_2737, field_148286_c
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
boolean (boolean): changeFocus, changeFocus
List<? extends IGuiEventListener> (): children, children