历史 - net.minecraft.client.gui.screens.options.controls.KeyBindsList$CategoryEntry

1.21.11

名称

gqo$a

gwi$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

giw$a

gqo$a

字段

int: c, width, field_2737, textWidth, f_336680_

Component: b, name, field_2736, text, f_337220_

FocusableTextWidget: b, categoryName, field_62179, field_62179, f_413410_

构造函数

(KeyBindsList, Component)

(KeyBindsList, KeyMapping$Category)

方法

List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): aJ_, children, method_25396, children, m_6702_

ComponentPath (FocusNavigationEvent): a, nextFocusPath, method_48205, getNavigationPath, m_264064_

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_

1.21.8

名称

giv$a

giw$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gdc$a

giv$a

字段

构造函数

方法

List<? extends GuiEventListener> (): aE_, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_

1.21.5

名称

fxw$a

gdc$a

字段

构造函数

方法

List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): aE_, children, method_25396, children, m_6702_

1.21.4

名称

fxi$a

fxw$a

字段

构造函数

方法

List<? extends GuiEventListener> (): aI_, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): aH_, children, method_25396, children, m_6702_

1.21.3

名称

frn$a

fxi$a

字段

构造函数

方法

List<? extends GuiEventListener> (): aK_, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): aI_, children, method_25396, children, m_6702_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fnx$a

frn$a

net.minecraft.client.gui.screens.controls.KeyBindsList$CategoryEntry

net.minecraft.client.gui.screens.options.controls.KeyBindsList$CategoryEntry

net.minecraft.src.C_183062_$C_183063_

net.minecraft.src.C_336466_$C_336529_

字段

int: c, width, field_2737, textWidth, f_193883_

int: c, width, field_2737, textWidth, f_336680_

Component: b, name, field_2736, text, f_193882_

Component: b, name, field_2736, text, f_337220_

构造函数

方法

List<? extends GuiEventListener> (): aD_, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): aK_, children, method_25396, children, m_6702_

void (): c, refreshEntry, method_48269, update, m_264257_

void (): c, refreshEntry, method_48269, update, m_338442_

1.20.6

名称

fdu$a

fnx$a

字段

构造函数

方法

List<? extends GuiEventListener> (): l, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): aD_, children, method_25396, children, m_6702_

List<? extends NarratableEntry> (): a, narratables, method_37025, selectableChildren, m_142437_

List<? extends NarratableEntry> (): b, narratables, method_37025, selectableChildren, m_142437_

void (): b, refreshEntry, method_48269, update, m_264257_

void (): c, refreshEntry, method_48269, update, m_264257_

1.20.4

名称

ezc$a

fdu$a

字段

构造函数

方法

List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): l, children, method_25396, children, m_6702_

List<? extends NarratableEntry> (): b, narratables, method_37025, selectableChildren, m_142437_

List<? extends NarratableEntry> (): a, narratables, method_37025, selectableChildren, m_142437_

void (): d, refreshEntry, method_48269, update, m_264257_

void (): b, refreshEntry, method_48269, update, m_264257_

1.20.2

名称

evj$a

ezc$a

字段

构造函数

方法

1.20.1

名称

etv$a

evj$a

字段

构造函数

方法

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

1.19.4

名称

ept$a

etv$a

字段

构造函数

方法

boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_

List<? extends GuiEventListener> (): ak_, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_

ComponentPath (FocusNavigationEvent): a, nextFocusPath, method_48205, getNavigationPath, m_264064_

void (): d, refreshEntry, method_48269, update, m_264257_

1.19.3

名称

eme$a

ept$a

字段

构造函数

方法

List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): ak_, children, method_25396, children, m_6702_

1.19.2

名称

net.minecraft.src.C_183063_

net.minecraft.src.C_183062_$C_183063_

字段

构造函数

方法

1.19.1

名称

elb$a

eme$a

字段

构造函数

方法

1.19

名称

eeo$a

elb$a

net.minecraft.src.C_183062_$C_183063_

net.minecraft.src.C_183063_

字段

构造函数

方法

1.18.2

名称

edj$a

eeo$a

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ebh$a

edj$a

net.minecraft.client.gui.screens.controls.ControlList$CategoryEntry

net.minecraft.client.gui.screens.controls.KeyBindsList$CategoryEntry

net.minecraft.src.C_3610_$C_3612_

net.minecraft.src.C_183062_$C_183063_

字段

int: c, width, field_2737, textWidth, f_97425_

int: c, width, field_2737, textWidth, f_193883_

Component: b, name, field_2736, text, f_97424_

Component: b, name, field_2736, text, f_193882_

构造函数

方法

List<? extends GuiEventListener> (): j, children, method_25396, children, m_6702_

List<? extends GuiEventListener> (): i, children, method_25396, children, m_6702_

1.17.1

名称

ebg$a

ebh$a

字段

构造函数

方法

List<? extends NarratableEntry> (): b, narratables, method_37025, method_37025, m_142437_

List<? extends NarratableEntry> (): b, narratables, method_37025, selectableChildren, m_142437_

1.17

名称

dpk$a

ebg$a

net.minecraft.client.gui.widget.list.KeyBindingList$CategoryEntry

net.minecraft.src.C_3610_$C_3612_

字段

int: c, width, field_2737, textWidth, field_148286_c

int: c, width, field_2737, textWidth, f_97425_

Component: b, name, field_2736, text, field_148285_b

Component: b, name, field_2736, text, f_97424_

构造函数

方法

boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__

boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_

List<? extends GuiEventListener> (): au_, children, method_25396, children, func_231039_at__

List<? extends GuiEventListener> (): j, children, method_25396, children, m_6702_

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_

List<? extends NarratableEntry> (): b, narratables, method_37025, method_37025, m_142437_

1.16.5

名称

net.minecraft.client.gui.screen.options.ControlsListWidget$CategoryEntry

net.minecraft.client.gui.screen.option.ControlsListWidget$CategoryEntry

字段

构造函数

方法

1.16.4

名称

dph$a

dpk$a

字段

构造函数

方法

List<? extends GuiEventListener> (): av_, children, method_25396, children, func_231039_at__

List<? extends GuiEventListener> (): au_, children, method_25396, children, func_231039_at__

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dri$a

dph$a

字段

构造函数

方法

1.16.1

名称

dgr$a

dri$a

字段

String: b, name, field_2736, name, field_148285_b

int: c, width, field_2737, nameWidth, field_148286_c

int: c, width, field_2737, textWidth, field_148286_c

Component: b, name, field_2736, text, field_148285_b

构造函数

(ControlList, String)

(ControlList, Component)

方法

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render

boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus

boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__

List<? extends GuiEventListener> (): children, children, children, children

List<? extends GuiEventListener> (): av_, children, method_25396, children, func_231039_at__

void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_

1.15.2

名称

dgp$a

dgr$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ddb$a

dgp$a

字段

构造函数

方法

1.14.4

名称

dan$a

ddb$a

net.minecraft.client.gui.screens.controls.ControlList$CategoryEntry

net.minecraft.client.gui.screen.controls.ControlsListWidget$CategoryEntry

net.minecraft.client.gui.screen.options.ControlsListWidget$CategoryEntry

字段

String: b, field_2736, name, field_148285_b

String: b, name, field_2736, name, field_148285_b

int: c, field_2737, nameWidth, field_148286_c

int: c, width, field_2737, nameWidth, field_148286_c

构造函数

方法

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render

boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus

boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus

List<? extends Element> (): children, children, children, children

List<? extends GuiEventListener> (): children, children, children, children

1.14.3

名称

daj$a

dan$a

net.minecraft.client.gui.screen.controls.ControlsListWidget$CategoryEntry

字段

String: b, field_2736, field_148285_b

String: b, field_2736, name, field_148285_b

int: c, field_2737, field_148286_c

int: c, field_2737, nameWidth, field_148286_c

构造函数

方法

void (int, int, int, int, int, int, int, boolean, float): render, render

void (int, int, int, int, int, int, int, boolean, float): render, render, render, render

boolean (boolean): changeFocus, changeFocus

boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus

List<? extends IGuiEventListener> (): children, children

List<? extends Element> (): children, children, children, children

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dah$a

daj$a

字段

构造函数

方法

1.14

名称

dah$a

net.minecraft.class_459$class_460

net.minecraft.client.gui.widget.list.KeyBindingList$CategoryEntry

字段

String: b, field_2736, field_148285_b

int: c, field_2737, field_148286_c

构造函数

(KeyBindingList, String)

方法

void (int, int, int, int, int, int, int, boolean, float): render, render

boolean (boolean): changeFocus, changeFocus

List<? extends IGuiEventListener> (): children, children