历史 - net.minecraft.network.protocol.game.ClientboundDamageEventPacket

1.21.11

名称

adq

aea

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

adp

adq

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ade

adp

字段

构造函数

方法

1.21.5

名称

acl

ade

字段

构造函数

方法

1.21.4

名称

adr

acl

字段

构造函数

方法

PacketType<ClientboundDamageEventPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ClientboundDamageEventPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

acu

adr

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

adi

acu

字段

StreamCodec<RegistryFriendlyByteBuf, Holder<DamageType>>: g, DAMAGE_TYPE_ID_STREAM_CODEC, field_48707, DAMAGE_TYPE_PACKET_CODEC, f_314341_

构造函数

方法

1.20.6

名称

zz

adi

字段

int: a, entityId, comp_1267, entityId, f_268504_

int: b, entityId, comp_1267, entityId, f_268504_

int: b, sourceTypeId, comp_1268, sourceTypeId, f_268584_

int: c, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int: d, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int: d, sourceDirectId, comp_1270, sourceDirectId, f_268649_

int: e, sourceDirectId, comp_1270, sourceDirectId, f_268649_

Optional<Vec3>: e, sourcePosition, comp_1271, sourcePosition, f_268712_

Optional<Vec3>: f, sourcePosition, comp_1271, sourcePosition, f_268712_

Holder<DamageType>: c, sourceType, comp_1268, sourceType, f_316647_

StreamCodec<RegistryFriendlyByteBuf, ClientboundDamageEventPacket>: a, STREAM_CODEC, field_47921, CODEC, f_315470_

StreamCodec<RegistryFriendlyByteBuf, Holder<DamageType>>: g, DAMAGE_TYPE_ID_STREAM_CODEC, field_48707, DAMAGE_TYPE_PACKET_CODEC, f_314341_

构造函数

(FriendlyByteBuf)

(int, int, int, int, Optional<Vec3>)

(RegistryFriendlyByteBuf)

(int, Holder<DamageType>, int, int, Optional<Vec3>)

方法

int (FriendlyByteBuf): b, readOptionalEntityId, method_49075, readOffsetVarInt, m_269135_

int (FriendlyByteBuf): a, readOptionalEntityId, method_49075, readOffsetVarInt, m_269135_

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

int (): a, entityId, comp_1267, entityId, f_268504_

int (): b, entityId, comp_1267, entityId, f_268504_

int (): d, sourceTypeId, comp_1268, sourceTypeId, f_268584_

int (): e, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int (): f, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int (): f, sourceDirectId, comp_1270, sourceDirectId, f_268649_

int (): g, sourceDirectId, comp_1270, sourceDirectId, f_268649_

Optional<Vec3> (): g, sourcePosition, comp_1271, sourcePosition, f_268712_

Optional<Vec3> (): h, sourcePosition, comp_1271, sourcePosition, f_268712_

void (RegistryFriendlyByteBuf): a, write, method_55873, write, m_269009_

PacketType<ClientboundDamageEventPacket> (): a, type, method_55846, getPacketId, m_5779_

Holder<DamageType> (): e, sourceType, comp_1268, sourceType, f_316647_

1.20.4

名称

xv

zz

字段

构造函数

方法

1.20.2

名称

vq

xv

字段

构造函数

方法

int (): c, sourceTypeId, comp_1268, sourceTypeId, f_268584_

int (): d, sourceTypeId, comp_1268, sourceTypeId, f_268584_

int (): d, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int (): e, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int (): e, sourceDirectId, comp_1270, sourceDirectId, f_268649_

int (): f, sourceDirectId, comp_1270, sourceDirectId, f_268649_

Optional<Vec3> (): f, sourcePosition, comp_1271, sourcePosition, f_268712_

Optional<Vec3> (): g, sourcePosition, comp_1271, sourcePosition, f_268712_

1.20.1

名称

wd

vq

字段

构造函数

方法

1.19.4

名称

wd

net.minecraft.network.protocol.game.ClientboundDamageEventPacket

net.minecraft.class_8143

net.minecraft.network.packet.s2c.play.EntityDamageS2CPacket

net.minecraft.src.C_268363_

net.minecraft.network.protocol.game.ClientboundDamageEventPacket

字段

int: a, entityId, comp_1267, entityId, f_268504_

int: b, sourceTypeId, comp_1268, sourceTypeId, f_268584_

int: c, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int: d, sourceDirectId, comp_1270, sourceDirectId, f_268649_

Optional<Vec3>: e, sourcePosition, comp_1271, sourcePosition, f_268712_

构造函数

(Entity, DamageSource)

(FriendlyByteBuf)

(int, int, int, int, Optional<Vec3>)

方法

void (FriendlyByteBuf, int): a, writeOptionalEntityId, method_49072, writeOffsetVarInt, m_269073_

int (FriendlyByteBuf): b, readOptionalEntityId, method_49075, readOffsetVarInt, m_269135_

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ClientGamePacketListener): a, handle, method_49074, apply, m_5797_

DamageSource (Level): a, getSource, method_49071, createDamageSource, m_269591_

int (): a, entityId, comp_1267, entityId, f_268504_

int (): c, sourceTypeId, comp_1268, sourceTypeId, f_268584_

int (): d, sourceCauseId, comp_1269, sourceCauseId, f_268559_

int (): e, sourceDirectId, comp_1270, sourceDirectId, f_268649_

Optional<Vec3> (): f, sourcePosition, comp_1271, sourcePosition, f_268712_