历史 - net.minecraft.world.entity.monster.EnderMan$EndermanLookForPlayerGoal
1.21.11
名称
cwd$c
czs$c
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
crl$c
cwd$c
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cpa$c
crl$c
字段
构造函数
方法
1.21.5
名称
clp$c
cpa$c
字段
构造函数
方法
1.21.4
名称
cmn$c
clp$c
字段
构造函数
方法
1.21.3
名称
cjt$c
cmn$c
字段
Predicate<LivingEntity>: o, isAngerInducing, field_40735, angerPredicate, f_252402_
TargetingConditions$Selector: o, isAngerInducing, field_40735, angerPredicate, f_252402_
构造函数
(EnderMan, Predicate<LivingEntity>)
(EnderMan, TargetingConditions$Selector)
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cjv$c
cjt$c
字段
构造函数
方法
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canUse, method_6264, canStart, m_8036_
void (): c, start, method_6269, start, m_8056_
void (): d, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, m_8041_
void (): e, stop, method_6270, stop, m_8041_
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): e, tick, method_6268, tick, m_8037_
void (): a, tick, method_6268, tick, m_8037_
1.20.6
名称
ccf$c
cjv$c
字段
构造函数
方法
1.20.4
名称
byy$c
ccf$c
字段
构造函数
方法
1.20.2
名称
bvs$c
byy$c
字段
构造函数
方法
1.20.1
名称
bvq$c
bvs$c
字段
构造函数
方法
1.19.4
名称
btt$c
bvq$c
字段
构造函数
方法
1.19.3
名称
brg$c
btt$c
字段
Predicate<LivingEntity>: o, isAngerInducing, field_40735, angerPredicate, f_252402_
构造函数
方法
1.19.2
名称
net.minecraft.src.C_1001_
net.minecraft.src.C_998_$C_1001_
字段
构造函数
方法
1.19.1
名称
bqj$c
brg$c
字段
构造函数
方法
1.19
名称
blt$c
bqj$c
net.minecraft.src.C_998_$C_1001_
net.minecraft.src.C_1001_
字段
构造函数
方法
1.18.2
名称
blb$c
blt$c
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bho$c
blb$c
字段
构造函数
方法
1.17.1
名称
bhn$c
bho$c
字段
构造函数
方法
1.17
名称
bdg$c
bhn$c
net.minecraft.entity.monster.EndermanEntity$FindPlayerGoal
net.minecraft.src.C_998_$C_1001_
net.minecraft.server.v1_16_R3.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.world.entity.monster.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
Player: j, pendingTarget, field_7259, targetPlayer, field_179448_g
Player: j, pendingTarget, field_7259, targetPlayer, f_32567_
int: k, aggroTime, field_7262, lookAtPlayerWarmup, field_179450_h
int: k, aggroTime, field_7262, lookAtPlayerWarmup, f_32568_
int: l, teleportTime, field_7261, ticksSinceUnseenTeleport, field_179451_i
int: l, teleportTime, field_7261, ticksSinceUnseenTeleport, f_32569_
EnderMan: i, enderman, field_7260, enderman, field_179449_j
EnderMan: i, enderman, field_7260, enderman, f_32566_
TargetingConditions: m, startAggroTargetConditions, field_18127, staringPlayerPredicate, field_220791_m
TargetingConditions: m, startAggroTargetConditions, field_18127, staringPlayerPredicate, f_32570_
TargetingConditions: n, continueAggroTargetConditions, field_18876, validTargetPredicate, field_220792_n
TargetingConditions: n, continueAggroTargetConditions, field_18876, validTargetPredicate, f_32571_
构造函数
方法
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, m_8036_
void (): c, start, method_6269, start, func_75249_e
void (): c, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, m_8041_
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): e, tick, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, m_8037_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bdd$c
bdg$c
net.minecraft.server.v1_16_R2.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_16_R3.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bbr$c
bdd$c
net.minecraft.server.v1_16_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_16_R2.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
(EnderMan)
(EnderMan, Predicate<LivingEntity>)
方法
1.16.1
名称
awm$c
bbr$c
net.minecraft.server.v1_15_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_16_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.15.2
名称
awj$c
awm$c
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
aui$c
awj$c
net.minecraft.server.v1_14_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_15_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.14.4
名称
aud$c
aui$c
net.minecraft.world.entity.monster.EnderMan$EndermanLookForPlayerGoal
字段
EntityHuman: j, field_7259, targetPlayer, field_179448_g
Player: j, pendingTarget, field_7259, targetPlayer, field_179448_g
int: k, field_7262, lookAtPlayerWarmup, field_179450_h
int: k, aggroTime, field_7262, lookAtPlayerWarmup, field_179450_h
int: l, field_7261, ticksSinceUnseenTeleport, field_179451_i
int: l, teleportTime, field_7261, ticksSinceUnseenTeleport, field_179451_i
EntityEnderman: i, field_7260, enderman, field_179449_j
EnderMan: i, enderman, field_7260, enderman, field_179449_j
PathfinderTargetCondition: m, field_18127, staringPlayerPredicate, field_220791_m
TargetingConditions: m, startAggroTargetConditions, field_18127, staringPlayerPredicate, field_220791_m
PathfinderTargetCondition: n, field_18876, validTargetPredicate, field_220792_n
TargetingConditions: n, continueAggroTargetConditions, field_18876, validTargetPredicate, field_220792_n
构造函数
方法
boolean (): a, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, func_75250_a
void (): c, method_6269, start, func_75249_e
void (): c, start, method_6269, start, func_75249_e
void (): d, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, func_75251_c
boolean (): b, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
void (): e, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, func_75246_d
1.14.3
名称
aua$c
aud$c
net.minecraft.entity.mob.EndermanEntity$TeleportTowardsPlayerGoal
字段
EntityHuman: j, field_7259, field_179448_g
EntityHuman: j, field_7259, targetPlayer, field_179448_g
int: k, field_7262, field_179450_h
int: k, field_7262, lookAtPlayerWarmup, field_179450_h
int: l, field_7261, field_179451_i
int: l, field_7261, ticksSinceUnseenTeleport, field_179451_i
EntityEnderman: i, field_7260, field_179449_j
EntityEnderman: i, field_7260, enderman, field_179449_j
PathfinderTargetCondition: m, field_18127, field_220791_m
PathfinderTargetCondition: m, field_18127, staringPlayerPredicate, field_220791_m
PathfinderTargetCondition: n, field_18876, field_220792_n
PathfinderTargetCondition: n, field_18876, validTargetPredicate, field_220792_n
构造函数
方法
boolean (): a, method_6264, func_75250_a
boolean (): a, method_6264, canStart, func_75250_a
void (): c, method_6269, func_75249_e
void (): c, method_6269, start, func_75249_e
void (): d, method_6270, func_75251_c
void (): d, method_6270, stop, func_75251_c
boolean (): b, method_6266, func_75253_b
boolean (): b, method_6266, shouldContinue, func_75253_b
void (): e, method_6268, func_75246_d
void (): e, method_6268, tick, func_75246_d
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
atz$c
aua$c
字段
构造函数
方法
1.14
名称
amw$b
atz$c
net.minecraft.class_1560$class_1562
net.minecraft.entity.monster.EntityEnderman$AIFindPlayer
net.minecraft.entity.monster.EndermanEntity$FindPlayerGoal
net.minecraft.server.v1_13_R2.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_14_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
EntityHuman: j, field_179448_g
EntityHuman: j, field_7259, field_179448_g
int: k, field_179450_h
int: k, field_7262, field_179450_h
int: l, field_179451_i
int: l, field_7261, field_179451_i
EntityEnderman: i, field_179449_j
EntityEnderman: i, field_7260, field_179449_j
PathfinderTargetCondition: m, field_18127, field_220791_m
PathfinderTargetCondition: n, field_18876, field_220792_n
构造函数
方法
boolean (): a, func_75250_a
boolean (): a, method_6264, func_75250_a
void (): c, func_75249_e
void (): c, method_6269, func_75249_e
void (): d, func_75251_c
void (): d, method_6270, func_75251_c
boolean (): b, func_75253_b
boolean (): b, method_6266, func_75253_b
void (): e, func_75246_d
void (): e, method_6268, func_75246_d
1.13.2
名称
amv$b
amw$b
字段
构造函数
方法
1.13.1
名称
ams$b
amv$b
net.minecraft.server.v1_13_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_13_R2.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.13
名称
acu$b
ams$b
net.minecraft.server.v1_12_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_13_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
acs$b
acu$b
字段
构造函数
方法
1.12
名称
zr$b
acs$b
net.minecraft.server.v1_11_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_12_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
zq$b
zr$b
字段
构造函数
方法
1.11
名称
yq$b
zq$b
net.minecraft.server.v1_10_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_11_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
yj$b
yq$b
net.minecraft.server.v1_9_R2.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_10_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_9_R2.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
vo$b
yj$b
net.minecraft.server.v1_8_R3.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
net.minecraft.server.v1_9_R1.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
EntityHuman: g, field_179448_g
EntityHuman: j, field_179448_g
int: h, field_179450_h
int: k, field_179450_h
int: i, field_179451_i
int: l, field_179451_i
EntityEnderman: j, field_179449_j
EntityEnderman: i, field_179449_j
构造函数
方法
1.8.8
名称
vo$b
net.minecraft.entity.monster.EntityEnderman$AIFindPlayer
net.minecraft.server.v1_8_R3.EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget
字段
EntityHuman: g, field_179448_g
int: h, field_179450_h
int: i, field_179451_i
EntityEnderman: j, field_179449_j
构造函数
方法
boolean (): a, func_75250_a
void (): c, func_75249_e
void (): d, func_75251_c
boolean (): b, func_75253_b
void (): e, func_75246_d