历史 - net.minecraft.network.protocol.game.ServerboundContainerClickPacket
1.21.11
名称
aii
ais
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aid
aii
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ahq
aid
字段
构造函数
方法
1.21.5
名称
agw
ahq
字段
int: d, containerId, field_12819, syncId, f_133939_
int: b, containerId, comp_3842, syncId, f_133939_
int: f, slotNum, field_12818, slot, f_133940_
int: g, buttonNum, field_12817, button, f_133941_
ItemStack: i, carriedItem, field_12816, stack, f_179568_
ClickType: h, clickType, field_12815, actionType, f_133944_
ClickType: f, clickType, comp_3846, actionType, f_133944_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: j, changedSlots, field_29540, modifiedStacks, f_179569_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack>: g, changedSlots, comp_3847, modifiedStacks, f_179569_
int: b, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_
int: i, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_
int: e, stateId, field_34037, revision, f_182732_
int: c, stateId, comp_3843, revision, f_182732_
StreamCodec<RegistryFriendlyByteBuf, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>>: c, SLOTS_STREAM_CODEC, field_48190, STACK_MAP_CODEC, f_315220_
StreamCodec<RegistryFriendlyByteBuf, it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack>>: j, SLOTS_STREAM_CODEC, field_48190, STACK_MAP_CODEC, f_315220_
short: d, slotNum, comp_3844, slot, f_133940_
byte: e, buttonNum, comp_3845, button, f_133941_
HashedStack: h, carriedItem, comp_3848, cursor, f_179568_
构造函数
(int, int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)
(int, int, short, byte, ClickType, it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack>, HashedStack)
方法
int (): b, getContainerId, method_12194, getSyncId, m_133959_
int (): e, getSlotNum, method_12192, getSlot, m_133962_
int (): f, getButtonNum, method_12193, getButton, m_133963_
ItemStack (): g, getCarriedItem, method_12190, getStack, m_179581_
ClickType (): i, getClickType, method_12195, getActionType, m_133966_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): h, getChangedSlots, method_34678, getModifiedStacks, m_179582_
int (): j, getStateId, method_37440, getRevision, m_182741_
void (RegistryFriendlyByteBuf): a, write, method_55971, write, m_133960_
int (): b, containerId, comp_3842, syncId, f_133939_
int (): e, stateId, comp_3843, revision, f_182732_
short (): f, slotNum, comp_3844, slot, f_133940_
byte (): g, buttonNum, comp_3845, button, f_133941_
ClickType (): h, clickType, comp_3846, actionType, f_133944_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack> (): i, changedSlots, comp_3847, modifiedStacks, f_179569_
HashedStack (): j, carriedItem, comp_3848, cursor, f_179568_
1.21.4
名称
aic
agw
字段
构造函数
方法
PacketType<ServerboundContainerClickPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundContainerClickPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
agx
aic
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ahl
agx
字段
构造函数
方法
1.20.6
名称
ady
ahl
字段
int: b, containerId, field_12819, syncId, f_133939_
int: d, containerId, field_12819, syncId, f_133939_
int: d, slotNum, field_12818, slot, f_133940_
int: f, slotNum, field_12818, slot, f_133940_
int: e, buttonNum, field_12817, button, f_133941_
int: g, buttonNum, field_12817, button, f_133941_
ItemStack: g, carriedItem, field_12816, stack, f_179568_
ItemStack: i, carriedItem, field_12816, stack, f_179568_
ClickType: f, clickType, field_12815, actionType, f_133944_
ClickType: h, clickType, field_12815, actionType, f_133944_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: h, changedSlots, field_29540, modifiedStacks, f_179569_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: j, changedSlots, field_29540, modifiedStacks, f_179569_
int: a, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_
int: b, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_
int: c, stateId, field_34037, revision, f_182732_
int: e, stateId, field_34037, revision, f_182732_
StreamCodec<RegistryFriendlyByteBuf, ServerboundContainerClickPacket>: a, STREAM_CODEC, field_48189, CODEC, f_316870_
StreamCodec<RegistryFriendlyByteBuf, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>>: c, SLOTS_STREAM_CODEC, field_48190, STACK_MAP_CODEC, f_315220_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
int (): a, getContainerId, method_12194, getSyncId, m_133959_
int (): b, getContainerId, method_12194, getSyncId, m_133959_
int (): d, getSlotNum, method_12192, getSlot, m_133962_
int (): e, getSlotNum, method_12192, getSlot, m_133962_
int (): e, getButtonNum, method_12193, getButton, m_133963_
int (): f, getButtonNum, method_12193, getButton, m_133963_
ItemStack (): f, getCarriedItem, method_12190, getStack, m_179581_
ItemStack (): g, getCarriedItem, method_12190, getStack, m_179581_
ClickType (): h, getClickType, method_12195, getActionType, m_133966_
ClickType (): i, getClickType, method_12195, getActionType, m_133966_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): g, getChangedSlots, method_34678, getModifiedStacks, m_179582_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): h, getChangedSlots, method_34678, getModifiedStacks, m_179582_
int (): i, getStateId, method_37440, getRevision, m_182741_
int (): j, getStateId, method_37440, getRevision, m_182741_
void (RegistryFriendlyByteBuf): a, write, method_55971, write, m_133960_
PacketType<ServerboundContainerClickPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
abr
ady
字段
构造函数
方法
1.20.2
名称
zo
abr
字段
构造函数
方法
int (): c, getSlotNum, method_12192, getSlot, m_133962_
int (): d, getSlotNum, method_12192, getSlot, m_133962_
int (): d, getButtonNum, method_12193, getButton, m_133963_
int (): e, getButtonNum, method_12193, getButton, m_133963_
ItemStack (): e, getCarriedItem, method_12190, getStack, m_179581_
ItemStack (): f, getCarriedItem, method_12190, getStack, m_179581_
ClickType (): g, getClickType, method_12195, getActionType, m_133966_
ClickType (): h, getClickType, method_12195, getActionType, m_133966_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): f, getChangedSlots, method_34678, getModifiedStacks, m_179582_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): g, getChangedSlots, method_34678, getModifiedStacks, m_179582_
int (): h, getStateId, method_37440, getRevision, m_182741_
int (): i, getStateId, method_37440, getRevision, m_182741_
1.20.1
名称
aab
zo
字段
构造函数
方法
1.19.4
名称
zd
aab
字段
构造函数
方法
int (): b, getContainerId, method_12194, getSyncId, m_133959_
int (): a, getContainerId, method_12194, getSyncId, m_133959_
1.19.3
名称
xz
zd
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xh
xz
net.minecraft.network.protocol.game.PacketPlayInWindowClick
字段
构造函数
方法
1.19
名称
vs
xh
net.minecraft.network.protocol.game.PacketPlayInWindowClick
字段
构造函数
方法
1.18.2
名称
vg
vs
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
tw
vg
字段
构造函数
方法
1.17.1
名称
字段
int: a, containerId, field_12819, syncId, f_133939_
int: b, containerId, field_12819, syncId, f_133939_
int: b, slotNum, field_12818, slot, f_133940_
int: d, slotNum, field_12818, slot, f_133940_
int: c, buttonNum, field_12817, button, f_133941_
int: e, buttonNum, field_12817, button, f_133941_
ItemStack: e, carriedItem, field_12816, stack, f_179568_
ItemStack: g, carriedItem, field_12816, stack, f_179568_
ClickType: d, clickType, field_12815, actionType, f_133944_
ClickType: f, clickType, field_12815, actionType, f_133944_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: f, changedSlots, field_29540, modifiedStacks, f_179569_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: h, changedSlots, field_29540, modifiedStacks, f_179569_
int: a, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_
int: c, stateId, field_34037, revision, f_182732_
构造函数
(int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)
(int, int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)
方法
int (): h, getStateId, method_37440, getRevision, m_182741_
1.17
名称
sk
tw
net.minecraft.network.play.client.CClickWindowPacket
net.minecraft.src.C_5156_
net.minecraft.server.v1_16_R3.PacketPlayInWindowClick
net.minecraft.network.protocol.game.PacketPlayInWindowClick
字段
int: a, containerId, field_12819, syncId, field_149554_a
int: a, containerId, field_12819, syncId, f_133939_
int: b, slotNum, field_12818, slot, field_149552_b, slot
int: b, slotNum, field_12818, slot, f_133940_
int: c, buttonNum, field_12817, button, field_149553_c, button
int: c, buttonNum, field_12817, button, f_133941_
short: d, uid, field_12820, actionId, field_149550_d
ItemStack: e, itemStack, field_12816, stack, field_149551_e, item
ItemStack: e, carriedItem, field_12816, stack, f_179568_
ClickType: f, clickType, field_12815, actionType, field_149549_f, shift
ClickType: d, clickType, field_12815, actionType, f_133944_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: f, changedSlots, field_29540, modifiedStacks, f_179569_
构造函数
()
(int, int, int, ClickType, ItemStack, short)
(int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)
方法
void (ServerGamePacketListener): a, handle, method_12191, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12191, apply, m_5797_
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
int (): b, getContainerId, method_12194, getSyncId, func_149548_c
int (): b, getContainerId, method_12194, getSyncId, m_133959_
int (): c, getSlotNum, method_12192, getSlot, func_149544_d
int (): c, getSlotNum, method_12192, getSlot, m_133962_
int (): d, getButtonNum, method_12193, getButton, func_149543_e
int (): d, getButtonNum, method_12193, getButton, m_133963_
short (): e, getUid, method_12189, getActionId, func_149547_f
ItemStack (): f, getItem, method_12190, getStack, func_149546_g
ItemStack (): e, getCarriedItem, method_12190, getStack, m_179581_
ClickType (): g, getClickType, method_12195, getActionType, func_186993_f
ClickType (): g, getClickType, method_12195, getActionType, m_133966_
it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): f, getChangedSlots, method_34678, getModifiedStacks, m_179582_
1.16.5
名称
字段
int: c, buttonNum, field_12817, clickData, field_149553_c, button
int: c, buttonNum, field_12817, button, field_149553_c, button
构造函数
方法
int (): d, getButtonNum, method_12193, getClickData, func_149543_e
int (): d, getButtonNum, method_12193, getButton, func_149543_e
1.16.4
名称
net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket
net.minecraft.network.packet.c2s.play.ClickSlotC2SPacket
net.minecraft.server.v1_16_R2.PacketPlayInWindowClick
net.minecraft.server.v1_16_R3.PacketPlayInWindowClick
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rj
sk
net.minecraft.server.v1_16_R1.PacketPlayInWindowClick
net.minecraft.server.v1_16_R2.PacketPlayInWindowClick
字段
构造函数
方法
1.16.1
名称
pv
rj
net.minecraft.server.v1_15_R1.PacketPlayInWindowClick
net.minecraft.server.v1_16_R1.PacketPlayInWindowClick
字段
int: c, buttonNum, field_12817, button, field_149553_c, button
int: c, buttonNum, field_12817, clickData, field_149553_c, button
short: d, uid, field_12820, transactionId, field_149550_d
short: d, uid, field_12820, actionId, field_149550_d
构造函数
方法
int (): d, getButtonNum, method_12193, getButton, func_149543_e
int (): d, getButtonNum, method_12193, getClickData, func_149543_e
short (): e, getUid, method_12189, getTransactionId, func_149547_f
short (): e, getUid, method_12189, getActionId, func_149547_f
1.15.2
名称
net.minecraft.server.network.packet.ClickWindowC2SPacket
net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
oe
pv
net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket
net.minecraft.server.network.packet.ClickWindowC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInWindowClick
net.minecraft.server.v1_15_R1.PacketPlayInWindowClick
字段
构造函数
方法
1.14.4
名称
oc
oe
net.minecraft.network.protocol.game.ServerboundContainerClickPacket
net.minecraft.server.network.packet.ClickWindowC2SPacket
net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket
字段
int: a, field_12819, syncId, field_149554_a
int: a, containerId, field_12819, syncId, field_149554_a
int: b, field_12818, slot, field_149552_b, slot
int: b, slotNum, field_12818, slot, field_149552_b, slot
int: c, field_12817, button, field_149553_c, button
int: c, buttonNum, field_12817, button, field_149553_c, button
short: d, field_12820, transactionId, field_149550_d
short: d, uid, field_12820, transactionId, field_149550_d
ItemStack: e, field_12816, stack, field_149551_e, item
ItemStack: e, itemStack, field_12816, stack, field_149551_e, item
InventoryClickType: f, field_12815, actionType, field_149549_f, shift
ClickType: f, clickType, field_12815, actionType, field_149549_f, shift
构造函数
方法
void (PacketListenerPlayIn): a, method_12191, method_12191, func_148833_a
void (ServerGamePacketListener): a, handle, method_12191, apply, func_148833_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
int (): b, method_12194, getSyncId, func_149548_c
int (): b, getContainerId, method_12194, getSyncId, func_149548_c
int (): c, method_12192, getSlot, func_149544_d
int (): c, getSlotNum, method_12192, getSlot, func_149544_d
int (): d, method_12193, getButton, func_149543_e
int (): d, getButtonNum, method_12193, getButton, func_149543_e
short (): e, method_12189, getTransactionId, func_149547_f
short (): e, getUid, method_12189, getTransactionId, func_149547_f
ItemStack (): f, method_12190, getStack, func_149546_g
ItemStack (): f, getItem, method_12190, getStack, func_149546_g
InventoryClickType (): g, method_12195, getActionType, func_186993_f
ClickType (): g, getClickType, method_12195, getActionType, func_186993_f
1.14.3
名称
ob
oc
net.minecraft.server.network.packet.ClickWindowC2SPacket
字段
int: a, field_12819, field_149554_a
int: a, field_12819, syncId, field_149554_a
int: b, field_12818, field_149552_b, slot
int: b, field_12818, slot, field_149552_b, slot
int: c, field_12817, field_149553_c, button
int: c, field_12817, button, field_149553_c, button
short: d, field_12820, field_149550_d
short: d, field_12820, transactionId, field_149550_d
ItemStack: e, field_12816, field_149551_e, item
ItemStack: e, field_12816, stack, field_149551_e, item
InventoryClickType: f, field_12815, field_149549_f, shift
InventoryClickType: f, field_12815, actionType, field_149549_f, shift
构造函数
方法
void (PacketListenerPlayIn): a, method_12191, func_148833_a
void (PacketListenerPlayIn): a, method_12191, method_12191, func_148833_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
int (): b, method_12194, func_149548_c
int (): b, method_12194, getSyncId, func_149548_c
int (): c, method_12192, func_149544_d
int (): c, method_12192, getSlot, func_149544_d
int (): d, method_12193, func_149543_e
int (): d, method_12193, getButton, func_149543_e
short (): e, method_12189, func_149547_f
short (): e, method_12189, getTransactionId, func_149547_f
ItemStack (): f, method_12190, func_149546_g
ItemStack (): f, method_12190, getStack, func_149546_g
InventoryClickType (): g, method_12195, func_186993_f
InventoryClickType (): g, method_12195, getActionType, func_186993_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
mn
ob
net.minecraft.class_2813
net.minecraft.network.play.client.CPacketClickWindow
net.minecraft.network.play.client.CClickWindowPacket
net.minecraft.server.v1_13_R2.PacketPlayInWindowClick
net.minecraft.server.v1_14_R1.PacketPlayInWindowClick
字段
int: a, field_149554_a
int: a, field_12819, field_149554_a
int: b, field_149552_b, slot
int: b, field_12818, field_149552_b, slot
int: c, field_149553_c, button
int: c, field_12817, field_149553_c, button
short: d, field_149550_d
short: d, field_12820, field_149550_d
ItemStack: e, field_149551_e, item
ItemStack: e, field_12816, field_149551_e, item
InventoryClickType: f, field_149549_f, shift
InventoryClickType: f, field_12815, field_149549_f, shift
构造函数
方法
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12191, func_148833_a
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
int (): b, func_149548_c
int (): b, method_12194, func_149548_c
int (): c, func_149544_d
int (): c, method_12192, func_149544_d
int (): d, func_149543_e
int (): d, method_12193, func_149543_e
short (): e, func_149547_f
short (): e, method_12189, func_149547_f
ItemStack (): f, func_149546_g
ItemStack (): f, method_12190, func_149546_g
InventoryClickType (): g, func_186993_f
InventoryClickType (): g, method_12195, func_186993_f
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInWindowClick
net.minecraft.server.v1_13_R2.PacketPlayInWindowClick
字段
构造函数
方法
1.13
名称
lf
mn
net.minecraft.server.v1_12_R1.PacketPlayInWindowClick
net.minecraft.server.v1_13_R1.PacketPlayInWindowClick
字段
构造函数
方法
int (): a, func_149548_c
int (): b, func_149548_c
int (): b, func_149544_d
int (): c, func_149544_d
int (): c, func_149543_e
int (): d, func_149543_e
short (): d, func_149547_f
short (): e, func_149547_f
ItemStack (): e, func_149546_g
ItemStack (): f, func_149546_g
InventoryClickType (): f, func_186993_f
InventoryClickType (): g, func_186993_f
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
iu
lf
net.minecraft.server.v1_11_R1.PacketPlayInWindowClick
net.minecraft.server.v1_12_R1.PacketPlayInWindowClick
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
ir
iu
net.minecraft.server.v1_10_R1.PacketPlayInWindowClick
net.minecraft.server.v1_11_R1.PacketPlayInWindowClick
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ip
ir
net.minecraft.server.v1_9_R2.PacketPlayInWindowClick
net.minecraft.server.v1_10_R1.PacketPlayInWindowClick
字段
构造函数
方法
1.9.4
名称
io
ip
net.minecraft.server.v1_9_R1.PacketPlayInWindowClick
net.minecraft.server.v1_9_R2.PacketPlayInWindowClick
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
ik
io
net.minecraft.network.play.client.C0EPacketClickWindow
net.minecraft.network.play.client.CPacketClickWindow
net.minecraft.server.v1_8_R3.PacketPlayInWindowClick
net.minecraft.server.v1_9_R1.PacketPlayInWindowClick
字段
int: f, field_149549_f, shift
InventoryClickType: f, field_149549_f, shift
构造函数
(int, int, int, int, ItemStack, short)
(int, int, int, InventoryClickType, ItemStack, short)
方法
int (): f, func_149542_h
InventoryClickType (): f, func_186993_f
1.8.8
名称
ik
net.minecraft.network.play.client.C0EPacketClickWindow
net.minecraft.server.v1_8_R3.PacketPlayInWindowClick
字段
int: a, field_149554_a
int: b, field_149552_b, slot
int: c, field_149553_c, button
short: d, field_149550_d
ItemStack: e, field_149551_e, item
int: f, field_149549_f, shift
构造函数
()
(int, int, int, int, ItemStack, short)
方法
void (PacketListenerPlayIn): a, func_148833_a
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
int (): a, func_149548_c
int (): b, func_149544_d
int (): c, func_149543_e
short (): d, func_149547_f
ItemStack (): e, func_149546_g
int (): f, func_149542_h