历史 - net.minecraft.network.protocol.game.ServerboundContainerClickPacket

1.21.11

名称

aii

ais

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aid

aii

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ahq

aid

字段

构造函数

方法

1.21.5

名称

agw

ahq

字段

int: d, containerId, field_12819, syncId, f_133939_

int: b, containerId, comp_3842, syncId, f_133939_

int: f, slotNum, field_12818, slot, f_133940_

int: g, buttonNum, field_12817, button, f_133941_

ItemStack: i, carriedItem, field_12816, stack, f_179568_

ClickType: h, clickType, field_12815, actionType, f_133944_

ClickType: f, clickType, comp_3846, actionType, f_133944_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: j, changedSlots, field_29540, modifiedStacks, f_179569_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack>: g, changedSlots, comp_3847, modifiedStacks, f_179569_

int: b, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_

int: i, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_

int: e, stateId, field_34037, revision, f_182732_

int: c, stateId, comp_3843, revision, f_182732_

StreamCodec<RegistryFriendlyByteBuf, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>>: c, SLOTS_STREAM_CODEC, field_48190, STACK_MAP_CODEC, f_315220_

StreamCodec<RegistryFriendlyByteBuf, it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack>>: j, SLOTS_STREAM_CODEC, field_48190, STACK_MAP_CODEC, f_315220_

short: d, slotNum, comp_3844, slot, f_133940_

byte: e, buttonNum, comp_3845, button, f_133941_

HashedStack: h, carriedItem, comp_3848, cursor, f_179568_

构造函数

(int, int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)

(RegistryFriendlyByteBuf)

(int, int, short, byte, ClickType, it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack>, HashedStack)

方法

int (): b, getContainerId, method_12194, getSyncId, m_133959_

int (): e, getSlotNum, method_12192, getSlot, m_133962_

int (): f, getButtonNum, method_12193, getButton, m_133963_

ItemStack (): g, getCarriedItem, method_12190, getStack, m_179581_

ClickType (): i, getClickType, method_12195, getActionType, m_133966_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): h, getChangedSlots, method_34678, getModifiedStacks, m_179582_

int (): j, getStateId, method_37440, getRevision, m_182741_

void (RegistryFriendlyByteBuf): a, write, method_55971, write, m_133960_

int (): b, containerId, comp_3842, syncId, f_133939_

int (): e, stateId, comp_3843, revision, f_182732_

short (): f, slotNum, comp_3844, slot, f_133940_

byte (): g, buttonNum, comp_3845, button, f_133941_

ClickType (): h, clickType, comp_3846, actionType, f_133944_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<HashedStack> (): i, changedSlots, comp_3847, modifiedStacks, f_179569_

HashedStack (): j, carriedItem, comp_3848, cursor, f_179568_

1.21.4

名称

aic

agw

字段

构造函数

方法

PacketType<ServerboundContainerClickPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundContainerClickPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

agx

aic

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ahl

agx

字段

构造函数

方法

1.20.6

名称

ady

ahl

字段

int: b, containerId, field_12819, syncId, f_133939_

int: d, containerId, field_12819, syncId, f_133939_

int: d, slotNum, field_12818, slot, f_133940_

int: f, slotNum, field_12818, slot, f_133940_

int: e, buttonNum, field_12817, button, f_133941_

int: g, buttonNum, field_12817, button, f_133941_

ItemStack: g, carriedItem, field_12816, stack, f_179568_

ItemStack: i, carriedItem, field_12816, stack, f_179568_

ClickType: f, clickType, field_12815, actionType, f_133944_

ClickType: h, clickType, field_12815, actionType, f_133944_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: h, changedSlots, field_29540, modifiedStacks, f_179569_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: j, changedSlots, field_29540, modifiedStacks, f_179569_

int: a, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_

int: b, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_

int: c, stateId, field_34037, revision, f_182732_

int: e, stateId, field_34037, revision, f_182732_

StreamCodec<RegistryFriendlyByteBuf, ServerboundContainerClickPacket>: a, STREAM_CODEC, field_48189, CODEC, f_316870_

StreamCodec<RegistryFriendlyByteBuf, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>>: c, SLOTS_STREAM_CODEC, field_48190, STACK_MAP_CODEC, f_315220_

构造函数

(FriendlyByteBuf)

(RegistryFriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

int (): a, getContainerId, method_12194, getSyncId, m_133959_

int (): b, getContainerId, method_12194, getSyncId, m_133959_

int (): d, getSlotNum, method_12192, getSlot, m_133962_

int (): e, getSlotNum, method_12192, getSlot, m_133962_

int (): e, getButtonNum, method_12193, getButton, m_133963_

int (): f, getButtonNum, method_12193, getButton, m_133963_

ItemStack (): f, getCarriedItem, method_12190, getStack, m_179581_

ItemStack (): g, getCarriedItem, method_12190, getStack, m_179581_

ClickType (): h, getClickType, method_12195, getActionType, m_133966_

ClickType (): i, getClickType, method_12195, getActionType, m_133966_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): g, getChangedSlots, method_34678, getModifiedStacks, m_179582_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): h, getChangedSlots, method_34678, getModifiedStacks, m_179582_

int (): i, getStateId, method_37440, getRevision, m_182741_

int (): j, getStateId, method_37440, getRevision, m_182741_

void (RegistryFriendlyByteBuf): a, write, method_55971, write, m_133960_

PacketType<ServerboundContainerClickPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

abr

ady

字段

构造函数

方法

1.20.2

名称

zo

abr

字段

构造函数

方法

int (): c, getSlotNum, method_12192, getSlot, m_133962_

int (): d, getSlotNum, method_12192, getSlot, m_133962_

int (): d, getButtonNum, method_12193, getButton, m_133963_

int (): e, getButtonNum, method_12193, getButton, m_133963_

ItemStack (): e, getCarriedItem, method_12190, getStack, m_179581_

ItemStack (): f, getCarriedItem, method_12190, getStack, m_179581_

ClickType (): g, getClickType, method_12195, getActionType, m_133966_

ClickType (): h, getClickType, method_12195, getActionType, m_133966_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): f, getChangedSlots, method_34678, getModifiedStacks, m_179582_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): g, getChangedSlots, method_34678, getModifiedStacks, m_179582_

int (): h, getStateId, method_37440, getRevision, m_182741_

int (): i, getStateId, method_37440, getRevision, m_182741_

1.20.1

名称

aab

zo

字段

构造函数

方法

1.19.4

名称

zd

aab

字段

构造函数

方法

int (): b, getContainerId, method_12194, getSyncId, m_133959_

int (): a, getContainerId, method_12194, getSyncId, m_133959_

1.19.3

名称

xz

zd

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xh

xz

net.minecraft.network.protocol.game.PacketPlayInWindowClick

字段

构造函数

方法

1.19

名称

vs

xh

net.minecraft.network.protocol.game.PacketPlayInWindowClick

字段

构造函数

方法

1.18.2

名称

vg

vs

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

tw

vg

字段

构造函数

方法

1.17.1

名称

字段

int: a, containerId, field_12819, syncId, f_133939_

int: b, containerId, field_12819, syncId, f_133939_

int: b, slotNum, field_12818, slot, f_133940_

int: d, slotNum, field_12818, slot, f_133940_

int: c, buttonNum, field_12817, button, f_133941_

int: e, buttonNum, field_12817, button, f_133941_

ItemStack: e, carriedItem, field_12816, stack, f_179568_

ItemStack: g, carriedItem, field_12816, stack, f_179568_

ClickType: d, clickType, field_12815, actionType, f_133944_

ClickType: f, clickType, field_12815, actionType, f_133944_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: f, changedSlots, field_29540, modifiedStacks, f_179569_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: h, changedSlots, field_29540, modifiedStacks, f_179569_

int: a, MAX_SLOT_COUNT, field_34045, MAX_MODIFIED_STACKS, f_182731_

int: c, stateId, field_34037, revision, f_182732_

构造函数

(int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)

(int, int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)

方法

int (): h, getStateId, method_37440, getRevision, m_182741_

1.17

名称

sk

tw

net.minecraft.network.play.client.CClickWindowPacket

net.minecraft.src.C_5156_

net.minecraft.server.v1_16_R3.PacketPlayInWindowClick

net.minecraft.network.protocol.game.PacketPlayInWindowClick

字段

int: a, containerId, field_12819, syncId, field_149554_a

int: a, containerId, field_12819, syncId, f_133939_

int: b, slotNum, field_12818, slot, field_149552_b, slot

int: b, slotNum, field_12818, slot, f_133940_

int: c, buttonNum, field_12817, button, field_149553_c, button

int: c, buttonNum, field_12817, button, f_133941_

short: d, uid, field_12820, actionId, field_149550_d

ItemStack: e, itemStack, field_12816, stack, field_149551_e, item

ItemStack: e, carriedItem, field_12816, stack, f_179568_

ClickType: f, clickType, field_12815, actionType, field_149549_f, shift

ClickType: d, clickType, field_12815, actionType, f_133944_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>: f, changedSlots, field_29540, modifiedStacks, f_179569_

构造函数

()

(int, int, int, ClickType, ItemStack, short)

(int, int, int, ClickType, ItemStack, it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack>)

(FriendlyByteBuf)

方法

void (ServerGamePacketListener): a, handle, method_12191, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12191, apply, m_5797_

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

int (): b, getContainerId, method_12194, getSyncId, func_149548_c

int (): b, getContainerId, method_12194, getSyncId, m_133959_

int (): c, getSlotNum, method_12192, getSlot, func_149544_d

int (): c, getSlotNum, method_12192, getSlot, m_133962_

int (): d, getButtonNum, method_12193, getButton, func_149543_e

int (): d, getButtonNum, method_12193, getButton, m_133963_

short (): e, getUid, method_12189, getActionId, func_149547_f

ItemStack (): f, getItem, method_12190, getStack, func_149546_g

ItemStack (): e, getCarriedItem, method_12190, getStack, m_179581_

ClickType (): g, getClickType, method_12195, getActionType, func_186993_f

ClickType (): g, getClickType, method_12195, getActionType, m_133966_

it.unimi.dsi.fastutil.ints.Int2ObjectMap<ItemStack> (): f, getChangedSlots, method_34678, getModifiedStacks, m_179582_

1.16.5

名称

字段

int: c, buttonNum, field_12817, clickData, field_149553_c, button

int: c, buttonNum, field_12817, button, field_149553_c, button

构造函数

方法

int (): d, getButtonNum, method_12193, getClickData, func_149543_e

int (): d, getButtonNum, method_12193, getButton, func_149543_e

1.16.4

名称

net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket

net.minecraft.network.packet.c2s.play.ClickSlotC2SPacket

net.minecraft.server.v1_16_R2.PacketPlayInWindowClick

net.minecraft.server.v1_16_R3.PacketPlayInWindowClick

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rj

sk

net.minecraft.server.v1_16_R1.PacketPlayInWindowClick

net.minecraft.server.v1_16_R2.PacketPlayInWindowClick

字段

构造函数

方法

1.16.1

名称

pv

rj

net.minecraft.server.v1_15_R1.PacketPlayInWindowClick

net.minecraft.server.v1_16_R1.PacketPlayInWindowClick

字段

int: c, buttonNum, field_12817, button, field_149553_c, button

int: c, buttonNum, field_12817, clickData, field_149553_c, button

short: d, uid, field_12820, transactionId, field_149550_d

short: d, uid, field_12820, actionId, field_149550_d

构造函数

方法

int (): d, getButtonNum, method_12193, getButton, func_149543_e

int (): d, getButtonNum, method_12193, getClickData, func_149543_e

short (): e, getUid, method_12189, getTransactionId, func_149547_f

short (): e, getUid, method_12189, getActionId, func_149547_f

1.15.2

名称

net.minecraft.server.network.packet.ClickWindowC2SPacket

net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

oe

pv

net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket

net.minecraft.server.network.packet.ClickWindowC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInWindowClick

net.minecraft.server.v1_15_R1.PacketPlayInWindowClick

字段

构造函数

方法

1.14.4

名称

oc

oe

net.minecraft.network.protocol.game.ServerboundContainerClickPacket

net.minecraft.server.network.packet.ClickWindowC2SPacket

net.minecraft.network.packet.c2s.play.ClickWindowC2SPacket

字段

int: a, field_12819, syncId, field_149554_a

int: a, containerId, field_12819, syncId, field_149554_a

int: b, field_12818, slot, field_149552_b, slot

int: b, slotNum, field_12818, slot, field_149552_b, slot

int: c, field_12817, button, field_149553_c, button

int: c, buttonNum, field_12817, button, field_149553_c, button

short: d, field_12820, transactionId, field_149550_d

short: d, uid, field_12820, transactionId, field_149550_d

ItemStack: e, field_12816, stack, field_149551_e, item

ItemStack: e, itemStack, field_12816, stack, field_149551_e, item

InventoryClickType: f, field_12815, actionType, field_149549_f, shift

ClickType: f, clickType, field_12815, actionType, field_149549_f, shift

构造函数

方法

void (PacketListenerPlayIn): a, method_12191, method_12191, func_148833_a

void (ServerGamePacketListener): a, handle, method_12191, apply, func_148833_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

int (): b, method_12194, getSyncId, func_149548_c

int (): b, getContainerId, method_12194, getSyncId, func_149548_c

int (): c, method_12192, getSlot, func_149544_d

int (): c, getSlotNum, method_12192, getSlot, func_149544_d

int (): d, method_12193, getButton, func_149543_e

int (): d, getButtonNum, method_12193, getButton, func_149543_e

short (): e, method_12189, getTransactionId, func_149547_f

short (): e, getUid, method_12189, getTransactionId, func_149547_f

ItemStack (): f, method_12190, getStack, func_149546_g

ItemStack (): f, getItem, method_12190, getStack, func_149546_g

InventoryClickType (): g, method_12195, getActionType, func_186993_f

ClickType (): g, getClickType, method_12195, getActionType, func_186993_f

1.14.3

名称

ob

oc

net.minecraft.server.network.packet.ClickWindowC2SPacket

字段

int: a, field_12819, field_149554_a

int: a, field_12819, syncId, field_149554_a

int: b, field_12818, field_149552_b, slot

int: b, field_12818, slot, field_149552_b, slot

int: c, field_12817, field_149553_c, button

int: c, field_12817, button, field_149553_c, button

short: d, field_12820, field_149550_d

short: d, field_12820, transactionId, field_149550_d

ItemStack: e, field_12816, field_149551_e, item

ItemStack: e, field_12816, stack, field_149551_e, item

InventoryClickType: f, field_12815, field_149549_f, shift

InventoryClickType: f, field_12815, actionType, field_149549_f, shift

构造函数

方法

void (PacketListenerPlayIn): a, method_12191, func_148833_a

void (PacketListenerPlayIn): a, method_12191, method_12191, func_148833_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

int (): b, method_12194, func_149548_c

int (): b, method_12194, getSyncId, func_149548_c

int (): c, method_12192, func_149544_d

int (): c, method_12192, getSlot, func_149544_d

int (): d, method_12193, func_149543_e

int (): d, method_12193, getButton, func_149543_e

short (): e, method_12189, func_149547_f

short (): e, method_12189, getTransactionId, func_149547_f

ItemStack (): f, method_12190, func_149546_g

ItemStack (): f, method_12190, getStack, func_149546_g

InventoryClickType (): g, method_12195, func_186993_f

InventoryClickType (): g, method_12195, getActionType, func_186993_f

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

mn

ob

net.minecraft.class_2813

net.minecraft.network.play.client.CPacketClickWindow

net.minecraft.network.play.client.CClickWindowPacket

net.minecraft.server.v1_13_R2.PacketPlayInWindowClick

net.minecraft.server.v1_14_R1.PacketPlayInWindowClick

字段

int: a, field_149554_a

int: a, field_12819, field_149554_a

int: b, field_149552_b, slot

int: b, field_12818, field_149552_b, slot

int: c, field_149553_c, button

int: c, field_12817, field_149553_c, button

short: d, field_149550_d

short: d, field_12820, field_149550_d

ItemStack: e, field_149551_e, item

ItemStack: e, field_12816, field_149551_e, item

InventoryClickType: f, field_149549_f, shift

InventoryClickType: f, field_12815, field_149549_f, shift

构造函数

方法

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12191, func_148833_a

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

int (): b, func_149548_c

int (): b, method_12194, func_149548_c

int (): c, func_149544_d

int (): c, method_12192, func_149544_d

int (): d, func_149543_e

int (): d, method_12193, func_149543_e

short (): e, func_149547_f

short (): e, method_12189, func_149547_f

ItemStack (): f, func_149546_g

ItemStack (): f, method_12190, func_149546_g

InventoryClickType (): g, func_186993_f

InventoryClickType (): g, method_12195, func_186993_f

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInWindowClick

net.minecraft.server.v1_13_R2.PacketPlayInWindowClick

字段

构造函数

方法

1.13

名称

lf

mn

net.minecraft.server.v1_12_R1.PacketPlayInWindowClick

net.minecraft.server.v1_13_R1.PacketPlayInWindowClick

字段

构造函数

方法

int (): a, func_149548_c

int (): b, func_149548_c

int (): b, func_149544_d

int (): c, func_149544_d

int (): c, func_149543_e

int (): d, func_149543_e

short (): d, func_149547_f

short (): e, func_149547_f

ItemStack (): e, func_149546_g

ItemStack (): f, func_149546_g

InventoryClickType (): f, func_186993_f

InventoryClickType (): g, func_186993_f

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

iu

lf

net.minecraft.server.v1_11_R1.PacketPlayInWindowClick

net.minecraft.server.v1_12_R1.PacketPlayInWindowClick

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

ir

iu

net.minecraft.server.v1_10_R1.PacketPlayInWindowClick

net.minecraft.server.v1_11_R1.PacketPlayInWindowClick

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

ip

ir

net.minecraft.server.v1_9_R2.PacketPlayInWindowClick

net.minecraft.server.v1_10_R1.PacketPlayInWindowClick

字段

构造函数

方法

1.9.4

名称

io

ip

net.minecraft.server.v1_9_R1.PacketPlayInWindowClick

net.minecraft.server.v1_9_R2.PacketPlayInWindowClick

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ik

io

net.minecraft.network.play.client.C0EPacketClickWindow

net.minecraft.network.play.client.CPacketClickWindow

net.minecraft.server.v1_8_R3.PacketPlayInWindowClick

net.minecraft.server.v1_9_R1.PacketPlayInWindowClick

字段

int: f, field_149549_f, shift

InventoryClickType: f, field_149549_f, shift

构造函数

(int, int, int, int, ItemStack, short)

(int, int, int, InventoryClickType, ItemStack, short)

方法

int (): f, func_149542_h

InventoryClickType (): f, func_186993_f

1.8.8

名称

ik

net.minecraft.network.play.client.C0EPacketClickWindow

net.minecraft.server.v1_8_R3.PacketPlayInWindowClick

字段

int: a, field_149554_a

int: b, field_149552_b, slot

int: c, field_149553_c, button

short: d, field_149550_d

ItemStack: e, field_149551_e, item

int: f, field_149549_f, shift

构造函数

()

(int, int, int, int, ItemStack, short)

方法

void (PacketListenerPlayIn): a, func_148833_a

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

int (): a, func_149548_c

int (): b, func_149544_d

int (): c, func_149543_e

short (): d, func_149547_f

ItemStack (): e, func_149546_g

int (): f, func_149542_h