历史 - net.minecraft.client.gui.render.state.GuiTextRenderState
1.21.11
名称
gkp
gqh
字段
org.joml.Matrix3x2f: c, pose, field_60744, matrix, f_399642_
ScreenRectangle: i, scissor, field_60750, clipBounds, f_400413_
ScreenRectangle: j, scissor, field_60750, clipBounds, f_400413_
Font$PreparedText: j, preparedText, field_60751, preparation, f_399278_
Font$PreparedText: k, preparedText, field_60751, preparation, f_399278_
ScreenRectangle: k, bounds, field_60752, bounds, f_399183_
ScreenRectangle: l, bounds, field_60752, bounds, f_399183_
org.joml.Matrix3x2fc: c, pose, field_60744, matrix, f_399642_
boolean: i, includeEmpty, field_63891, trackEmpty, f_436929_
构造函数
(Font, FormattedCharSequence, org.joml.Matrix3x2f, int, int, int, int, boolean, ScreenRectangle)
(Font, FormattedCharSequence, org.joml.Matrix3x2fc, int, int, int, int, boolean, boolean, ScreenRectangle)
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gcz
gkp
字段
构造函数
方法
1.21.8
名称
gcy
gcz
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gcy
net.minecraft.client.gui.render.state.GuiTextRenderState
net.minecraft.class_11247
net.minecraft.client.gui.render.state.TextGuiElementRenderState
net.minecraft.src.C_398477_
字段
Font: a, font, field_60742, textRenderer, f_399526_
FormattedCharSequence: b, text, field_60743, orderedText, f_400092_
org.joml.Matrix3x2f: c, pose, field_60744, matrix, f_399642_
int: d, x, field_60745, x, f_399399_
int: e, y, field_60746, y, f_399032_
int: f, color, field_60747, color, f_398680_
int: g, backgroundColor, field_60748, backgroundColor, f_399122_
boolean: h, dropShadow, field_60749, shadow, f_400230_
ScreenRectangle: i, scissor, field_60750, clipBounds, f_400413_
Font$PreparedText: j, preparedText, field_60751, preparation, f_399278_
ScreenRectangle: k, bounds, field_60752, bounds, f_399183_
构造函数
(Font, FormattedCharSequence, org.joml.Matrix3x2f, int, int, int, int, boolean, ScreenRectangle)
方法
Font$PreparedText (): a, ensurePrepared, method_71837, prepare, m_401468_
ScreenRectangle (): n, bounds, comp_4274, bounds, m_401310_