历史 - net.minecraft.network.protocol.game.ServerboundMoveVehiclePacket
1.21.11
名称
ais
ajc
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ain
ais
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aia
ain
字段
构造函数
方法
1.21.5
名称
ahg
aia
字段
构造函数
方法
1.21.4
名称
aim
ahg
字段
double: b, x, field_12899, x, f_134185_
double: c, y, field_12897, y, f_134186_
double: d, z, field_12895, z, f_134187_
float: e, yRot, field_12898, yaw, f_134188_
float: c, yRot, comp_3351, yaw, f_134188_
float: f, xRot, field_12896, pitch, f_134189_
float: d, xRot, comp_3352, pitch, f_134189_
Vec3: b, position, comp_3350, position, f_371608_
boolean: e, onGround, comp_3353, onGround, f_371512_
构造函数
(Entity)
(Vec3, float, float, boolean)
方法
void (FriendlyByteBuf): a, write, method_55983, write, m_134200_
double (): b, getX, method_12279, getX, m_134199_
double (): e, getY, method_12280, getY, m_134202_
double (): f, getZ, method_12276, getZ, m_134203_
float (): g, getYRot, method_12281, getYaw, m_134204_
float (): h, getXRot, method_12277, getPitch, m_134205_
PacketType<ServerboundMoveVehiclePacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundMoveVehiclePacket> (): a, type, method_65080, getPacketType, m_5779_
ServerboundMoveVehiclePacket (Entity): a, fromEntity, method_65307, fromVehicle, m_372412_
Vec3 (): b, position, comp_3350, position, f_371608_
float (): e, yRot, comp_3351, yaw, f_134188_
float (): f, xRot, comp_3352, pitch, f_134189_
boolean (): g, onGround, comp_3353, onGround, f_371512_
1.21.3
名称
ahh
aim
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ahv
ahh
字段
构造函数
方法
1.20.6
名称
aeh
ahv
字段
double: a, x, field_12899, x, f_134185_
double: b, x, field_12899, x, f_134185_
double: b, y, field_12897, y, f_134186_
double: c, y, field_12897, y, f_134186_
double: c, z, field_12895, z, f_134187_
double: d, z, field_12895, z, f_134187_
float: d, yRot, field_12898, yaw, f_134188_
float: e, yRot, field_12898, yaw, f_134188_
float: e, xRot, field_12896, pitch, f_134189_
float: f, xRot, field_12896, pitch, f_134189_
StreamCodec<FriendlyByteBuf, ServerboundMoveVehiclePacket>: a, STREAM_CODEC, field_48202, CODEC, f_315510_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55983, write, m_134200_
double (): a, getX, method_12279, getX, m_134199_
double (): b, getX, method_12279, getX, m_134199_
double (): d, getY, method_12280, getY, m_134202_
double (): e, getY, method_12280, getY, m_134202_
double (): e, getZ, method_12276, getZ, m_134203_
double (): f, getZ, method_12276, getZ, m_134203_
float (): f, getYRot, method_12281, getYaw, m_134204_
float (): g, getYRot, method_12281, getYaw, m_134204_
float (): g, getXRot, method_12277, getPitch, m_134205_
float (): h, getXRot, method_12277, getPitch, m_134205_
PacketType<ServerboundMoveVehiclePacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
abz
aeh
字段
构造函数
方法
1.20.2
名称
zy
abz
字段
构造函数
方法
double (): c, getY, method_12280, getY, m_134202_
double (): d, getY, method_12280, getY, m_134202_
double (): d, getZ, method_12276, getZ, m_134203_
double (): e, getZ, method_12276, getZ, m_134203_
float (): e, getYRot, method_12281, getYaw, m_134204_
float (): f, getYRot, method_12281, getYaw, m_134204_
float (): f, getXRot, method_12277, getPitch, m_134205_
float (): g, getXRot, method_12277, getPitch, m_134205_
1.20.1
名称
aal
zy
字段
构造函数
方法
1.19.4
名称
zn
aal
字段
构造函数
方法
double (): b, getX, method_12279, getX, m_134199_
double (): a, getX, method_12279, getX, m_134199_
1.19.3
名称
yj
zn
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xr
yj
net.minecraft.network.protocol.game.PacketPlayInVehicleMove
字段
构造函数
方法
1.19
名称
wc
xr
net.minecraft.network.protocol.game.PacketPlayInVehicleMove
字段
构造函数
方法
1.18.2
名称
vq
wc
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ug
vq
字段
构造函数
方法
double (): b, getX, method_12279, getX, m_134199_, getX
double (): b, getX, method_12279, getX, m_134199_
double (): c, getY, method_12280, getY, m_134202_, getY
double (): c, getY, method_12280, getY, m_134202_
double (): d, getZ, method_12276, getZ, m_134203_, getZ
double (): d, getZ, method_12276, getZ, m_134203_
float (): e, getYRot, method_12281, getYaw, m_134204_, getYaw
float (): e, getYRot, method_12281, getYaw, m_134204_
float (): f, getXRot, method_12277, getPitch, m_134205_, getPitch
float (): f, getXRot, method_12277, getPitch, m_134205_
1.17.1
名称
字段
构造函数
方法
1.17
名称
su
ug
net.minecraft.network.play.client.CMoveVehiclePacket
net.minecraft.src.C_5170_
net.minecraft.server.v1_16_R3.PacketPlayInVehicleMove
net.minecraft.network.protocol.game.PacketPlayInVehicleMove
字段
double: a, x, field_12899, x, field_187007_a
double: a, x, field_12899, x, f_134185_
double: b, y, field_12897, y, field_187008_b
double: b, y, field_12897, y, f_134186_
double: c, z, field_12895, z, field_187009_c
double: c, z, field_12895, z, f_134187_
float: d, yRot, field_12898, yaw, field_187010_d
float: d, yRot, field_12898, yaw, f_134188_
float: e, xRot, field_12896, pitch, field_187011_e
float: e, xRot, field_12896, pitch, f_134189_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12278, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12278, apply, m_5797_
double (): b, getX, method_12279, getX, func_187004_a, getX
double (): b, getX, method_12279, getX, m_134199_, getX
double (): c, getY, method_12280, getY, func_187002_b, getY
double (): c, getY, method_12280, getY, m_134202_, getY
double (): d, getZ, method_12276, getZ, func_187003_c, getZ
double (): d, getZ, method_12276, getZ, m_134203_, getZ
float (): e, getYRot, method_12281, getYaw, func_187006_d, getYaw
float (): e, getYRot, method_12281, getYaw, m_134204_, getYaw
float (): f, getXRot, method_12277, getPitch, func_187005_e, getPitch
float (): f, getXRot, method_12277, getPitch, m_134205_, getPitch
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInVehicleMove
net.minecraft.server.v1_16_R3.PacketPlayInVehicleMove
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rt
su
net.minecraft.server.v1_16_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_16_R2.PacketPlayInVehicleMove
字段
构造函数
方法
1.16.1
名称
qe
rt
net.minecraft.server.v1_15_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_16_R1.PacketPlayInVehicleMove
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.VehicleMoveC2SPacket
net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
on
qe
net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket
net.minecraft.server.network.packet.VehicleMoveC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_15_R1.PacketPlayInVehicleMove
字段
构造函数
方法
1.14.4
名称
ol
on
net.minecraft.network.protocol.game.ServerboundMoveVehiclePacket
net.minecraft.server.network.packet.VehicleMoveC2SPacket
net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket
字段
double: a, field_12899, x, field_187007_a
double: a, x, field_12899, x, field_187007_a
double: b, field_12897, y, field_187008_b
double: b, y, field_12897, y, field_187008_b
double: c, field_12895, z, field_187009_c
double: c, z, field_12895, z, field_187009_c
float: d, field_12898, yaw, field_187010_d
float: d, yRot, field_12898, yaw, field_187010_d
float: e, field_12896, pitch, field_187011_e
float: e, xRot, field_12896, pitch, field_187011_e
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12278, method_12278, func_148833_a
void (ServerGamePacketListener): a, handle, method_12278, apply, func_148833_a
double (): b, method_12279, getX, func_187004_a, getX
double (): b, getX, method_12279, getX, func_187004_a, getX
double (): c, method_12280, getY, func_187002_b, getY
double (): c, getY, method_12280, getY, func_187002_b, getY
double (): d, method_12276, getZ, func_187003_c, getZ
double (): d, getZ, method_12276, getZ, func_187003_c, getZ
float (): e, method_12281, getYaw, func_187006_d, getYaw
float (): e, getYRot, method_12281, getYaw, func_187006_d, getYaw
float (): f, method_12277, getPitch, func_187005_e, getPitch
float (): f, getXRot, method_12277, getPitch, func_187005_e, getPitch
1.14.3
名称
ok
ol
net.minecraft.server.network.packet.VehicleMoveC2SPacket
字段
double: a, field_12899, field_187007_a
double: a, field_12899, x, field_187007_a
double: b, field_12897, field_187008_b
double: b, field_12897, y, field_187008_b
double: c, field_12895, field_187009_c
double: c, field_12895, z, field_187009_c
float: d, field_12898, field_187010_d
float: d, field_12898, yaw, field_187010_d
float: e, field_12896, field_187011_e
float: e, field_12896, pitch, field_187011_e
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12278, func_148833_a
void (PacketListenerPlayIn): a, method_12278, method_12278, func_148833_a
double (): b, method_12279, func_187004_a, getX
double (): b, method_12279, getX, func_187004_a, getX
double (): c, method_12280, func_187002_b, getY
double (): c, method_12280, getY, func_187002_b, getY
double (): d, method_12276, func_187003_c, getZ
double (): d, method_12276, getZ, func_187003_c, getZ
float (): e, method_12281, func_187006_d, getYaw
float (): e, method_12281, getYaw, func_187006_d, getYaw
float (): f, method_12277, func_187005_e, getPitch
float (): f, method_12277, getPitch, func_187005_e, getPitch
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
mv
ok
net.minecraft.class_2833
net.minecraft.network.play.client.CPacketVehicleMove
net.minecraft.network.play.client.CMoveVehiclePacket
net.minecraft.server.v1_13_R2.PacketPlayInVehicleMove
net.minecraft.server.v1_14_R1.PacketPlayInVehicleMove
字段
double: a, field_187007_a
double: a, field_12899, field_187007_a
double: b, field_187008_b
double: b, field_12897, field_187008_b
double: c, field_187009_c
double: c, field_12895, field_187009_c
float: d, field_187010_d
float: d, field_12898, field_187010_d
float: e, field_187011_e
float: e, field_12896, field_187011_e
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12278, func_148833_a
double (): b, func_187004_a, getX
double (): b, method_12279, func_187004_a, getX
double (): c, func_187002_b, getY
double (): c, method_12280, func_187002_b, getY
double (): d, func_187003_c, getZ
double (): d, method_12276, func_187003_c, getZ
float (): e, func_187006_d, getYaw
float (): e, method_12281, func_187006_d, getYaw
float (): f, func_187005_e, getPitch
float (): f, method_12277, func_187005_e, getPitch
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_13_R2.PacketPlayInVehicleMove
字段
构造函数
方法
1.13
名称
ll
mv
net.minecraft.server.v1_12_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_13_R1.PacketPlayInVehicleMove
字段
构造函数
方法
double (): a, func_187004_a, getX
double (): b, func_187004_a, getX
double (): b, func_187002_b, getY
double (): c, func_187002_b, getY
double (): c, func_187003_c, getZ
double (): d, func_187003_c, getZ
float (): d, func_187006_d, getYaw
float (): e, func_187006_d, getYaw
float (): e, func_187005_e, getPitch
float (): f, func_187005_e, getPitch
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
ja
ll
net.minecraft.server.v1_11_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_12_R1.PacketPlayInVehicleMove
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
ix
ja
net.minecraft.server.v1_10_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_11_R1.PacketPlayInVehicleMove
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
iv
ix
net.minecraft.server.v1_9_R2.PacketPlayInVehicleMove
net.minecraft.server.v1_10_R1.PacketPlayInVehicleMove
字段
构造函数
方法
1.9.4
名称
iu
iv
net.minecraft.server.v1_9_R1.PacketPlayInVehicleMove
net.minecraft.server.v1_9_R2.PacketPlayInVehicleMove
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
iu
net.minecraft.network.play.client.CPacketVehicleMove
net.minecraft.server.v1_9_R1.PacketPlayInVehicleMove
字段
double: a, field_187007_a
double: b, field_187008_b
double: c, field_187009_c
float: d, field_187010_d
float: e, field_187011_e
构造函数
()
(Entity)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
double (): a, func_187004_a, getX
double (): b, func_187002_b, getY
double (): c, func_187003_c, getZ
float (): d, func_187006_d, getYaw
float (): e, func_187005_e, getPitch