历史 - net.minecraft.network.protocol.game.ServerboundMoveVehiclePacket

1.21.11

名称

ais

ajc

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ain

ais

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aia

ain

字段

构造函数

方法

1.21.5

名称

ahg

aia

字段

构造函数

方法

1.21.4

名称

aim

ahg

字段

double: b, x, field_12899, x, f_134185_

double: c, y, field_12897, y, f_134186_

double: d, z, field_12895, z, f_134187_

float: e, yRot, field_12898, yaw, f_134188_

float: c, yRot, comp_3351, yaw, f_134188_

float: f, xRot, field_12896, pitch, f_134189_

float: d, xRot, comp_3352, pitch, f_134189_

Vec3: b, position, comp_3350, position, f_371608_

boolean: e, onGround, comp_3353, onGround, f_371512_

构造函数

(Entity)

(FriendlyByteBuf)

(Vec3, float, float, boolean)

方法

void (FriendlyByteBuf): a, write, method_55983, write, m_134200_

double (): b, getX, method_12279, getX, m_134199_

double (): e, getY, method_12280, getY, m_134202_

double (): f, getZ, method_12276, getZ, m_134203_

float (): g, getYRot, method_12281, getYaw, m_134204_

float (): h, getXRot, method_12277, getPitch, m_134205_

PacketType<ServerboundMoveVehiclePacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundMoveVehiclePacket> (): a, type, method_65080, getPacketType, m_5779_

ServerboundMoveVehiclePacket (Entity): a, fromEntity, method_65307, fromVehicle, m_372412_

Vec3 (): b, position, comp_3350, position, f_371608_

float (): e, yRot, comp_3351, yaw, f_134188_

float (): f, xRot, comp_3352, pitch, f_134189_

boolean (): g, onGround, comp_3353, onGround, f_371512_

1.21.3

名称

ahh

aim

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ahv

ahh

字段

构造函数

方法

1.20.6

名称

aeh

ahv

字段

double: a, x, field_12899, x, f_134185_

double: b, x, field_12899, x, f_134185_

double: b, y, field_12897, y, f_134186_

double: c, y, field_12897, y, f_134186_

double: c, z, field_12895, z, f_134187_

double: d, z, field_12895, z, f_134187_

float: d, yRot, field_12898, yaw, f_134188_

float: e, yRot, field_12898, yaw, f_134188_

float: e, xRot, field_12896, pitch, f_134189_

float: f, xRot, field_12896, pitch, f_134189_

StreamCodec<FriendlyByteBuf, ServerboundMoveVehiclePacket>: a, STREAM_CODEC, field_48202, CODEC, f_315510_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55983, write, m_134200_

double (): a, getX, method_12279, getX, m_134199_

double (): b, getX, method_12279, getX, m_134199_

double (): d, getY, method_12280, getY, m_134202_

double (): e, getY, method_12280, getY, m_134202_

double (): e, getZ, method_12276, getZ, m_134203_

double (): f, getZ, method_12276, getZ, m_134203_

float (): f, getYRot, method_12281, getYaw, m_134204_

float (): g, getYRot, method_12281, getYaw, m_134204_

float (): g, getXRot, method_12277, getPitch, m_134205_

float (): h, getXRot, method_12277, getPitch, m_134205_

PacketType<ServerboundMoveVehiclePacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

abz

aeh

字段

构造函数

方法

1.20.2

名称

zy

abz

字段

构造函数

方法

double (): c, getY, method_12280, getY, m_134202_

double (): d, getY, method_12280, getY, m_134202_

double (): d, getZ, method_12276, getZ, m_134203_

double (): e, getZ, method_12276, getZ, m_134203_

float (): e, getYRot, method_12281, getYaw, m_134204_

float (): f, getYRot, method_12281, getYaw, m_134204_

float (): f, getXRot, method_12277, getPitch, m_134205_

float (): g, getXRot, method_12277, getPitch, m_134205_

1.20.1

名称

aal

zy

字段

构造函数

方法

1.19.4

名称

zn

aal

字段

构造函数

方法

double (): b, getX, method_12279, getX, m_134199_

double (): a, getX, method_12279, getX, m_134199_

1.19.3

名称

yj

zn

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xr

yj

net.minecraft.network.protocol.game.PacketPlayInVehicleMove

字段

构造函数

方法

1.19

名称

wc

xr

net.minecraft.network.protocol.game.PacketPlayInVehicleMove

字段

构造函数

方法

1.18.2

名称

vq

wc

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ug

vq

字段

构造函数

方法

double (): b, getX, method_12279, getX, m_134199_, getX

double (): b, getX, method_12279, getX, m_134199_

double (): c, getY, method_12280, getY, m_134202_, getY

double (): c, getY, method_12280, getY, m_134202_

double (): d, getZ, method_12276, getZ, m_134203_, getZ

double (): d, getZ, method_12276, getZ, m_134203_

float (): e, getYRot, method_12281, getYaw, m_134204_, getYaw

float (): e, getYRot, method_12281, getYaw, m_134204_

float (): f, getXRot, method_12277, getPitch, m_134205_, getPitch

float (): f, getXRot, method_12277, getPitch, m_134205_

1.17.1

名称

字段

构造函数

方法

1.17

名称

su

ug

net.minecraft.network.play.client.CMoveVehiclePacket

net.minecraft.src.C_5170_

net.minecraft.server.v1_16_R3.PacketPlayInVehicleMove

net.minecraft.network.protocol.game.PacketPlayInVehicleMove

字段

double: a, x, field_12899, x, field_187007_a

double: a, x, field_12899, x, f_134185_

double: b, y, field_12897, y, field_187008_b

double: b, y, field_12897, y, f_134186_

double: c, z, field_12895, z, field_187009_c

double: c, z, field_12895, z, f_134187_

float: d, yRot, field_12898, yaw, field_187010_d

float: d, yRot, field_12898, yaw, f_134188_

float: e, xRot, field_12896, pitch, field_187011_e

float: e, xRot, field_12896, pitch, f_134189_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12278, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12278, apply, m_5797_

double (): b, getX, method_12279, getX, func_187004_a, getX

double (): b, getX, method_12279, getX, m_134199_, getX

double (): c, getY, method_12280, getY, func_187002_b, getY

double (): c, getY, method_12280, getY, m_134202_, getY

double (): d, getZ, method_12276, getZ, func_187003_c, getZ

double (): d, getZ, method_12276, getZ, m_134203_, getZ

float (): e, getYRot, method_12281, getYaw, func_187006_d, getYaw

float (): e, getYRot, method_12281, getYaw, m_134204_, getYaw

float (): f, getXRot, method_12277, getPitch, func_187005_e, getPitch

float (): f, getXRot, method_12277, getPitch, m_134205_, getPitch

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInVehicleMove

net.minecraft.server.v1_16_R3.PacketPlayInVehicleMove

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rt

su

net.minecraft.server.v1_16_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_16_R2.PacketPlayInVehicleMove

字段

构造函数

方法

1.16.1

名称

qe

rt

net.minecraft.server.v1_15_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_16_R1.PacketPlayInVehicleMove

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.VehicleMoveC2SPacket

net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

on

qe

net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket

net.minecraft.server.network.packet.VehicleMoveC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_15_R1.PacketPlayInVehicleMove

字段

构造函数

方法

1.14.4

名称

ol

on

net.minecraft.network.protocol.game.ServerboundMoveVehiclePacket

net.minecraft.server.network.packet.VehicleMoveC2SPacket

net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket

字段

double: a, field_12899, x, field_187007_a

double: a, x, field_12899, x, field_187007_a

double: b, field_12897, y, field_187008_b

double: b, y, field_12897, y, field_187008_b

double: c, field_12895, z, field_187009_c

double: c, z, field_12895, z, field_187009_c

float: d, field_12898, yaw, field_187010_d

float: d, yRot, field_12898, yaw, field_187010_d

float: e, field_12896, pitch, field_187011_e

float: e, xRot, field_12896, pitch, field_187011_e

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12278, method_12278, func_148833_a

void (ServerGamePacketListener): a, handle, method_12278, apply, func_148833_a

double (): b, method_12279, getX, func_187004_a, getX

double (): b, getX, method_12279, getX, func_187004_a, getX

double (): c, method_12280, getY, func_187002_b, getY

double (): c, getY, method_12280, getY, func_187002_b, getY

double (): d, method_12276, getZ, func_187003_c, getZ

double (): d, getZ, method_12276, getZ, func_187003_c, getZ

float (): e, method_12281, getYaw, func_187006_d, getYaw

float (): e, getYRot, method_12281, getYaw, func_187006_d, getYaw

float (): f, method_12277, getPitch, func_187005_e, getPitch

float (): f, getXRot, method_12277, getPitch, func_187005_e, getPitch

1.14.3

名称

ok

ol

net.minecraft.server.network.packet.VehicleMoveC2SPacket

字段

double: a, field_12899, field_187007_a

double: a, field_12899, x, field_187007_a

double: b, field_12897, field_187008_b

double: b, field_12897, y, field_187008_b

double: c, field_12895, field_187009_c

double: c, field_12895, z, field_187009_c

float: d, field_12898, field_187010_d

float: d, field_12898, yaw, field_187010_d

float: e, field_12896, field_187011_e

float: e, field_12896, pitch, field_187011_e

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12278, func_148833_a

void (PacketListenerPlayIn): a, method_12278, method_12278, func_148833_a

double (): b, method_12279, func_187004_a, getX

double (): b, method_12279, getX, func_187004_a, getX

double (): c, method_12280, func_187002_b, getY

double (): c, method_12280, getY, func_187002_b, getY

double (): d, method_12276, func_187003_c, getZ

double (): d, method_12276, getZ, func_187003_c, getZ

float (): e, method_12281, func_187006_d, getYaw

float (): e, method_12281, getYaw, func_187006_d, getYaw

float (): f, method_12277, func_187005_e, getPitch

float (): f, method_12277, getPitch, func_187005_e, getPitch

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

mv

ok

net.minecraft.class_2833

net.minecraft.network.play.client.CPacketVehicleMove

net.minecraft.network.play.client.CMoveVehiclePacket

net.minecraft.server.v1_13_R2.PacketPlayInVehicleMove

net.minecraft.server.v1_14_R1.PacketPlayInVehicleMove

字段

double: a, field_187007_a

double: a, field_12899, field_187007_a

double: b, field_187008_b

double: b, field_12897, field_187008_b

double: c, field_187009_c

double: c, field_12895, field_187009_c

float: d, field_187010_d

float: d, field_12898, field_187010_d

float: e, field_187011_e

float: e, field_12896, field_187011_e

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12278, func_148833_a

double (): b, func_187004_a, getX

double (): b, method_12279, func_187004_a, getX

double (): c, func_187002_b, getY

double (): c, method_12280, func_187002_b, getY

double (): d, func_187003_c, getZ

double (): d, method_12276, func_187003_c, getZ

float (): e, func_187006_d, getYaw

float (): e, method_12281, func_187006_d, getYaw

float (): f, func_187005_e, getPitch

float (): f, method_12277, func_187005_e, getPitch

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_13_R2.PacketPlayInVehicleMove

字段

构造函数

方法

1.13

名称

ll

mv

net.minecraft.server.v1_12_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_13_R1.PacketPlayInVehicleMove

字段

构造函数

方法

double (): a, func_187004_a, getX

double (): b, func_187004_a, getX

double (): b, func_187002_b, getY

double (): c, func_187002_b, getY

double (): c, func_187003_c, getZ

double (): d, func_187003_c, getZ

float (): d, func_187006_d, getYaw

float (): e, func_187006_d, getYaw

float (): e, func_187005_e, getPitch

float (): f, func_187005_e, getPitch

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

ja

ll

net.minecraft.server.v1_11_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_12_R1.PacketPlayInVehicleMove

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

ix

ja

net.minecraft.server.v1_10_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_11_R1.PacketPlayInVehicleMove

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

iv

ix

net.minecraft.server.v1_9_R2.PacketPlayInVehicleMove

net.minecraft.server.v1_10_R1.PacketPlayInVehicleMove

字段

构造函数

方法

1.9.4

名称

iu

iv

net.minecraft.server.v1_9_R1.PacketPlayInVehicleMove

net.minecraft.server.v1_9_R2.PacketPlayInVehicleMove

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

iu

net.minecraft.network.play.client.CPacketVehicleMove

net.minecraft.server.v1_9_R1.PacketPlayInVehicleMove

字段

double: a, field_187007_a

double: b, field_187008_b

double: c, field_187009_c

float: d, field_187010_d

float: e, field_187011_e

构造函数

()

(Entity)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

double (): a, func_187004_a, getX

double (): b, func_187002_b, getY

double (): c, func_187003_c, getZ

float (): d, func_187006_d, getYaw

float (): e, func_187005_e, getPitch