历史 - net.minecraft.world.inventory.BeaconMenu
1.21.11
名称
ddl
dho
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cyr
ddl
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cwg
cyr
字段
构造函数
方法
1.21.5
名称
csi
cwg
字段
构造函数
方法
1.21.4
名称
cth
csi
字段
构造函数
方法
1.21.3
名称
cpy
cth
字段
Container: s, beacon, field_17287, payment, f_39031_
Container: u, beacon, field_17287, payment, f_39031_
BeaconMenu$PaymentSlot: t, paymentSlot, field_17288, paymentSlot, f_39032_
BeaconMenu$PaymentSlot: v, paymentSlot, field_17288, paymentSlot, f_39032_
ContainerLevelAccess: u, access, field_17289, context, f_39033_
ContainerLevelAccess: w, access, field_17289, context, f_39033_
ContainerData: v, beaconData, field_17290, propertyDelegate, f_39034_
ContainerData: x, beaconData, field_17290, propertyDelegate, f_39034_
int: k, PAYMENT_SLOT, field_30756, PAYMENT_SLOT_ID, f_150481_
int: m, PAYMENT_SLOT, field_30756, PAYMENT_SLOT_ID, f_150481_
int: l, SLOT_COUNT, field_30757, BEACON_INVENTORY_SIZE, f_150482_
int: n, SLOT_COUNT, field_30757, BEACON_INVENTORY_SIZE, f_150482_
int: m, DATA_COUNT, field_30758, PROPERTY_COUNT, f_150483_
int: o, DATA_COUNT, field_30758, PROPERTY_COUNT, f_150483_
int: n, INV_SLOT_START, field_30759, INVENTORY_START, f_150484_
int: p, INV_SLOT_START, field_30759, INVENTORY_START, f_150484_
int: o, INV_SLOT_END, field_30760, INVENTORY_END, f_150485_
int: q, INV_SLOT_END, field_30760, INVENTORY_END, f_150485_
int: p, USE_ROW_SLOT_START, field_30761, HOTBAR_START, f_150486_
int: r, USE_ROW_SLOT_START, field_30761, HOTBAR_START, f_150486_
int: q, USE_ROW_SLOT_END, field_30762, HOTBAR_END, f_150487_
int: s, USE_ROW_SLOT_END, field_30762, HOTBAR_END, f_150487_
int: r, NO_EFFECT, field_45758, field_45758, f_290935_
int: t, NO_EFFECT, field_45758, field_45758, f_290935_
构造函数
方法
void (int, int): a, setData, method_7606, setProperty, m_7511_
void (int, int): b, setData, method_7606, setProperty, m_7511_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cpz
cpy
字段
构造函数
方法
void (Player): b, removed, method_7595, onClosed, m_6877_
void (Player): a, removed, method_7595, onClosed, m_6877_
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
boolean (Player): b, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_
1.20.6
名称
cie
cpz
字段
构造函数
方法
MobEffect (): m, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_
MobEffect (): n, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_
int (MobEffect): a, encodeEffect, method_53173, getRawIdForStatusEffect, m_295215_
MobEffect (int): e, decodeEffect, method_53174, getStatusEffectForRawId, m_294609_
int (Holder<MobEffect>): a, encodeEffect, method_53173, getRawIdForStatusEffect, m_295215_
Holder<MobEffect> (int): e, decodeEffect, method_53174, getStatusEffectForRawId, m_294609_
Holder<MobEffect> (): m, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_
Holder<MobEffect> (): n, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_
1.20.4
名称
ceo
cie
字段
构造函数
方法
1.20.2
名称
cbi
ceo
字段
Container: r, beacon, field_17287, payment, f_39031_
Container: s, beacon, field_17287, payment, f_39031_
BeaconMenu$PaymentSlot: s, paymentSlot, field_17288, paymentSlot, f_39032_
BeaconMenu$PaymentSlot: t, paymentSlot, field_17288, paymentSlot, f_39032_
ContainerLevelAccess: t, access, field_17289, context, f_39033_
ContainerLevelAccess: u, access, field_17289, context, f_39033_
ContainerData: u, beaconData, field_17290, propertyDelegate, f_39034_
ContainerData: v, beaconData, field_17290, propertyDelegate, f_39034_
int: r, NO_EFFECT, field_45758, field_45758, f_290935_
构造函数
方法
int (MobEffect): a, encodeEffect, method_53173, getRawIdForStatusEffect, m_295215_
MobEffect (int): e, decodeEffect, method_53174, getStatusEffectForRawId, m_294609_
1.20.1
名称
cbg
cbi
字段
int: k, PAYMENT_SLOT, field_30756, field_30756, f_150481_
int: k, PAYMENT_SLOT, field_30756, PAYMENT_SLOT_ID, f_150481_
int: l, SLOT_COUNT, field_30757, field_30757, f_150482_
int: l, SLOT_COUNT, field_30757, BEACON_INVENTORY_SIZE, f_150482_
int: m, DATA_COUNT, field_30758, field_30758, f_150483_
int: m, DATA_COUNT, field_30758, PROPERTY_COUNT, f_150483_
int: n, INV_SLOT_START, field_30759, field_30759, f_150484_
int: n, INV_SLOT_START, field_30759, INVENTORY_START, f_150484_
int: o, INV_SLOT_END, field_30760, field_30760, f_150485_
int: o, INV_SLOT_END, field_30760, INVENTORY_END, f_150485_
int: p, USE_ROW_SLOT_START, field_30761, field_30761, f_150486_
int: p, USE_ROW_SLOT_START, field_30761, HOTBAR_START, f_150486_
int: q, USE_ROW_SLOT_END, field_30762, field_30762, f_150487_
int: q, USE_ROW_SLOT_END, field_30762, HOTBAR_END, f_150487_
构造函数
方法
1.19.4
名称
bzj
cbg
字段
构造函数
方法
void (Player): b, removed, method_7595, close, m_6877_
void (Player): b, removed, method_7595, onClosed, m_6877_
1.19.3
名称
bwp
bzj
字段
构造函数
方法
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bvs
bwp
字段
构造函数
方法
1.19
名称
bqs
bvs
字段
构造函数
方法
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
void (int, int): c, updateEffects, method_17372, setEffects, m_39053_
void (Optional<MobEffect>, Optional<MobEffect>): a, updateEffects, method_17372, setEffects, m_219972_
1.18.2
名称
bqa
bqs
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bmn
bqa
字段
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
void (int, int): a, setData, method_7606, setProperty, m_7511_, setContainerData
void (int, int): a, setData, method_7606, setProperty, m_7511_
1.17.1
名称
bmm
bmn
字段
构造函数
方法
int (): i, getLevels, method_17373, getProperties, m_39056_
int (): l, getLevels, method_17373, getProperties, m_39056_
MobEffect (): j, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_
MobEffect (): m, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_
MobEffect (): k, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_
MobEffect (): n, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_
boolean (): l, hasPayment, method_17376, hasPayment, m_39059_
boolean (): o, hasPayment, method_17376, hasPayment, m_39059_
1.17
名称
bif
bmm
net.minecraft.inventory.container.BeaconContainer
net.minecraft.src.C_1230_
net.minecraft.server.v1_16_R3.ContainerBeacon
net.minecraft.world.inventory.ContainerBeacon
字段
Container: c, beacon, field_17287, payment, field_82866_e, beacon
Container: r, beacon, field_17287, payment, f_39031_
BeaconMenu$PaymentSlot: d, paymentSlot, field_17288, paymentSlot, field_82864_f
BeaconMenu$PaymentSlot: s, paymentSlot, field_17288, paymentSlot, f_39032_
ContainerLevelAccess: e, access, field_17289, context, field_216971_e, containerAccess
ContainerLevelAccess: t, access, field_17289, context, f_39033_
ContainerData: f, beaconData, field_17290, propertyDelegate, field_216972_f, containerProperties
ContainerData: u, beaconData, field_17290, propertyDelegate, f_39034_
int: k, PAYMENT_SLOT, field_30756, field_30756, f_150481_
int: l, SLOT_COUNT, field_30757, field_30757, f_150482_
int: m, DATA_COUNT, field_30758, field_30758, f_150483_
int: n, INV_SLOT_START, field_30759, field_30759, f_150484_
int: o, INV_SLOT_END, field_30760, field_30760, f_150485_
int: p, USE_ROW_SLOT_START, field_30761, field_30761, f_150486_
int: q, USE_ROW_SLOT_END, field_30762, field_30762, f_150487_
构造函数
方法
void (Player): b, removed, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, m_6877_
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
void (int, int): a, setData, method_7606, setProperty, func_75137_b
void (int, int): a, setData, method_7606, setProperty, m_7511_, setContainerData
void (int, int): c, updateEffects, method_17372, setEffects, func_216966_c
void (int, int): c, updateEffects, method_17372, setEffects, m_39053_
int (): e, getLevels, method_17373, getProperties, func_216969_e
int (): i, getLevels, method_17373, getProperties, m_39056_
MobEffect (): f, getPrimaryEffect, method_17374, getPrimaryEffect, func_216967_f
MobEffect (): j, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_
MobEffect (): g, getSecondaryEffect, method_17375, getSecondaryEffect, func_216968_g
MobEffect (): k, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_
boolean (): h, hasPayment, method_17376, hasPayment, func_216970_h
boolean (): l, hasPayment, method_17376, hasPayment, m_39059_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bic
bif
net.minecraft.server.v1_16_R2.ContainerBeacon
net.minecraft.server.v1_16_R3.ContainerBeacon
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bgl
bic
net.minecraft.server.v1_16_R1.ContainerBeacon
net.minecraft.server.v1_16_R2.ContainerBeacon
字段
构造函数
方法
1.16.1
名称
baq
bgl
net.minecraft.container.BeaconContainer
net.minecraft.screen.BeaconScreenHandler
net.minecraft.server.v1_15_R1.ContainerBeacon
net.minecraft.server.v1_16_R1.ContainerBeacon
字段
Container: c, beacon, field_17287, paymentInv, field_82866_e, beacon
Container: c, beacon, field_17287, payment, field_82866_e, beacon
构造函数
方法
1.15.2
名称
ban
baq
字段
构造函数
方法
void (int, int): a, setData, method_7606, setProperties, func_75137_b
void (int, int): a, setData, method_7606, setProperty, func_75137_b
1.15.1
名称
字段
构造函数
方法
1.15
名称
ayn
ban
net.minecraft.server.v1_14_R1.ContainerBeacon
net.minecraft.server.v1_15_R1.ContainerBeacon
字段
构造函数
方法
void (int, int): a, setData, method_7606, setProperty, func_75137_b
void (int, int): a, setData, method_7606, setProperties, func_75137_b
1.14.4
名称
ayi
ayn
net.minecraft.world.inventory.BeaconMenu
字段
IInventory: c, field_17287, paymentInv, field_82866_e, beacon
Container: c, beacon, field_17287, paymentInv, field_82866_e, beacon
ContainerBeacon$SlotBeacon: d, field_17288, paymentSlot, field_82864_f
BeaconMenu$PaymentSlot: d, paymentSlot, field_17288, paymentSlot, field_82864_f
ContainerAccess: e, field_17289, context, field_216971_e, containerAccess
ContainerLevelAccess: e, access, field_17289, context, field_216971_e, containerAccess
IContainerProperties: f, field_17290, propertyDelegate, field_216972_f, containerProperties
ContainerData: f, beaconData, field_17290, propertyDelegate, field_216972_f, containerProperties
构造函数
方法
void (EntityHuman): b, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, func_75134_a
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
void (int, int): a, method_7606, setProperties, func_75137_b
void (int, int): a, setData, method_7606, setProperty, func_75137_b
void (int, int): c, method_17372, setEffects, func_216966_c
void (int, int): c, updateEffects, method_17372, setEffects, func_216966_c
int (): e, method_17373, getProperties, func_216969_e
int (): e, getLevels, method_17373, getProperties, func_216969_e
MobEffectList (): f, method_17374, getPrimaryEffect, func_216967_f
MobEffect (): f, getPrimaryEffect, method_17374, getPrimaryEffect, func_216967_f
MobEffectList (): g, method_17375, getSecondaryEffect, func_216968_g
MobEffect (): g, getSecondaryEffect, method_17375, getSecondaryEffect, func_216968_g
boolean (): h, method_17376, hasPayment, func_216970_h
boolean (): h, hasPayment, method_17376, hasPayment, func_216970_h
1.14.3
名称
ayf
ayi
net.minecraft.container.BeaconContainer
字段
IInventory: c, field_17287, field_82866_e, beacon
IInventory: c, field_17287, paymentInv, field_82866_e, beacon
ContainerBeacon$SlotBeacon: d, field_17288, field_82864_f
ContainerBeacon$SlotBeacon: d, field_17288, paymentSlot, field_82864_f
ContainerAccess: e, field_17289, field_216971_e, containerAccess
ContainerAccess: e, field_17289, context, field_216971_e, containerAccess
IContainerProperties: f, field_17290, field_216972_f, containerProperties
IContainerProperties: f, field_17290, propertyDelegate, field_216972_f, containerProperties
构造函数
方法
void (EntityHuman): b, method_7595, func_75134_a
void (EntityHuman): b, method_7595, close, func_75134_a
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
void (int, int): a, method_7606, func_75137_b
void (int, int): a, method_7606, setProperties, func_75137_b
void (int, int): c, method_17372, func_216966_c
void (int, int): c, method_17372, setEffects, func_216966_c
int (): e, method_17373, func_216969_e
int (): e, method_17373, getProperties, func_216969_e
MobEffectList (): f, method_17374, func_216967_f
MobEffectList (): f, method_17374, getPrimaryEffect, func_216967_f
MobEffectList (): g, method_17375, func_216968_g
MobEffectList (): g, method_17375, getSecondaryEffect, func_216968_g
boolean (): h, method_17376, func_216970_h
boolean (): h, method_17376, hasPayment, func_216970_h
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
aye
ayf
字段
构造函数
方法
1.14
名称
apx
aye
net.minecraft.class_1704
net.minecraft.inventory.ContainerBeacon
net.minecraft.inventory.container.BeaconContainer
net.minecraft.server.v1_13_R2.ContainerBeacon
net.minecraft.server.v1_14_R1.ContainerBeacon
字段
IInventory: a, field_82866_e, beacon
IInventory: c, field_17287, field_82866_e, beacon
ContainerBeacon$SlotBeacon: f, field_82864_f
ContainerBeacon$SlotBeacon: d, field_17288, field_82864_f
ContainerAccess: e, field_17289, field_216971_e, containerAccess
IContainerProperties: f, field_17290, field_216972_f, containerProperties
构造函数
(int, IInventory)
(int, IInventory, IContainerProperties, ContainerAccess)
方法
void (ICrafting): a, func_75132_a, addSlotListener
IInventory (): d, func_180611_e
void (EntityHuman): b, func_75134_a
void (EntityHuman): b, method_7595, func_75134_a
boolean (EntityHuman): a, func_75145_c, canUse
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
ItemStack (EntityHuman, int): b, func_82846_b, shiftClick
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
void (int, int): b, func_75137_b
void (int, int): a, method_7606, func_75137_b
void (int, int): c, method_17372, func_216966_c
int (): e, method_17373, func_216969_e
MobEffectList (): f, method_17374, func_216967_f
MobEffectList (): g, method_17375, func_216968_g
boolean (): h, method_17376, func_216970_h
1.13.2
名称
apw
apx
字段
构造函数
方法
1.13.1
名称
apt
apw
net.minecraft.server.v1_13_R1.ContainerBeacon
net.minecraft.server.v1_13_R2.ContainerBeacon
字段
构造函数
方法
1.13
名称
aft
apt
net.minecraft.server.v1_12_R1.ContainerBeacon
net.minecraft.server.v1_13_R1.ContainerBeacon
字段
构造函数
方法
IInventory (): e, func_180611_e
IInventory (): d, func_180611_e
1.12.2
名称
字段
构造函数
方法
boolean (EntityHuman): a, func_75145_c
boolean (EntityHuman): a, func_75145_c, canUse
ItemStack (EntityHuman, int): b, func_82846_b
ItemStack (EntityHuman, int): b, func_82846_b, shiftClick
1.12.1
名称
afr
aft
字段
构造函数
方法
1.12
名称
acn
afr
net.minecraft.server.v1_11_R1.ContainerBeacon
net.minecraft.server.v1_12_R1.ContainerBeacon
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
acm
acn
字段
构造函数
方法
1.11
名称
abg
acm
net.minecraft.server.v1_10_R1.ContainerBeacon
net.minecraft.server.v1_11_R1.ContainerBeacon
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
aax
abg
net.minecraft.server.v1_9_R2.ContainerBeacon
net.minecraft.server.v1_10_R1.ContainerBeacon
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.ContainerBeacon
net.minecraft.server.v1_9_R2.ContainerBeacon
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
xl
aax
net.minecraft.server.v1_8_R3.ContainerBeacon
net.minecraft.server.v1_9_R1.ContainerBeacon
字段
构造函数
方法
1.8.8
名称
xl
net.minecraft.inventory.ContainerBeacon
net.minecraft.server.v1_8_R3.ContainerBeacon
字段
IInventory: a, field_82866_e, beacon
ContainerBeacon$SlotBeacon: f, field_82864_f
构造函数
方法
void (ICrafting): a, func_75132_a, addSlotListener
IInventory (): e, func_180611_e
void (EntityHuman): b, func_75134_a
boolean (EntityHuman): a, func_75145_c
ItemStack (EntityHuman, int): b, func_82846_b
void (int, int): b, func_75137_b