历史 - net.minecraft.world.inventory.BeaconMenu

1.21.11

名称

ddl

dho

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cyr

ddl

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cwg

cyr

字段

构造函数

方法

1.21.5

名称

csi

cwg

字段

构造函数

方法

1.21.4

名称

cth

csi

字段

构造函数

方法

1.21.3

名称

cpy

cth

字段

Container: s, beacon, field_17287, payment, f_39031_

Container: u, beacon, field_17287, payment, f_39031_

BeaconMenu$PaymentSlot: t, paymentSlot, field_17288, paymentSlot, f_39032_

BeaconMenu$PaymentSlot: v, paymentSlot, field_17288, paymentSlot, f_39032_

ContainerLevelAccess: u, access, field_17289, context, f_39033_

ContainerLevelAccess: w, access, field_17289, context, f_39033_

ContainerData: v, beaconData, field_17290, propertyDelegate, f_39034_

ContainerData: x, beaconData, field_17290, propertyDelegate, f_39034_

int: k, PAYMENT_SLOT, field_30756, PAYMENT_SLOT_ID, f_150481_

int: m, PAYMENT_SLOT, field_30756, PAYMENT_SLOT_ID, f_150481_

int: l, SLOT_COUNT, field_30757, BEACON_INVENTORY_SIZE, f_150482_

int: n, SLOT_COUNT, field_30757, BEACON_INVENTORY_SIZE, f_150482_

int: m, DATA_COUNT, field_30758, PROPERTY_COUNT, f_150483_

int: o, DATA_COUNT, field_30758, PROPERTY_COUNT, f_150483_

int: n, INV_SLOT_START, field_30759, INVENTORY_START, f_150484_

int: p, INV_SLOT_START, field_30759, INVENTORY_START, f_150484_

int: o, INV_SLOT_END, field_30760, INVENTORY_END, f_150485_

int: q, INV_SLOT_END, field_30760, INVENTORY_END, f_150485_

int: p, USE_ROW_SLOT_START, field_30761, HOTBAR_START, f_150486_

int: r, USE_ROW_SLOT_START, field_30761, HOTBAR_START, f_150486_

int: q, USE_ROW_SLOT_END, field_30762, HOTBAR_END, f_150487_

int: s, USE_ROW_SLOT_END, field_30762, HOTBAR_END, f_150487_

int: r, NO_EFFECT, field_45758, field_45758, f_290935_

int: t, NO_EFFECT, field_45758, field_45758, f_290935_

构造函数

方法

void (int, int): a, setData, method_7606, setProperty, m_7511_

void (int, int): b, setData, method_7606, setProperty, m_7511_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cpz

cpy

字段

构造函数

方法

void (Player): b, removed, method_7595, onClosed, m_6877_

void (Player): a, removed, method_7595, onClosed, m_6877_

boolean (Player): a, stillValid, method_7597, canUse, m_6875_

boolean (Player): b, stillValid, method_7597, canUse, m_6875_

ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_

ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_

1.20.6

名称

cie

cpz

字段

构造函数

方法

MobEffect (): m, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_

MobEffect (): n, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_

int (MobEffect): a, encodeEffect, method_53173, getRawIdForStatusEffect, m_295215_

MobEffect (int): e, decodeEffect, method_53174, getStatusEffectForRawId, m_294609_

int (Holder<MobEffect>): a, encodeEffect, method_53173, getRawIdForStatusEffect, m_295215_

Holder<MobEffect> (int): e, decodeEffect, method_53174, getStatusEffectForRawId, m_294609_

Holder<MobEffect> (): m, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_

Holder<MobEffect> (): n, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_

1.20.4

名称

ceo

cie

字段

构造函数

方法

1.20.2

名称

cbi

ceo

字段

Container: r, beacon, field_17287, payment, f_39031_

Container: s, beacon, field_17287, payment, f_39031_

BeaconMenu$PaymentSlot: s, paymentSlot, field_17288, paymentSlot, f_39032_

BeaconMenu$PaymentSlot: t, paymentSlot, field_17288, paymentSlot, f_39032_

ContainerLevelAccess: t, access, field_17289, context, f_39033_

ContainerLevelAccess: u, access, field_17289, context, f_39033_

ContainerData: u, beaconData, field_17290, propertyDelegate, f_39034_

ContainerData: v, beaconData, field_17290, propertyDelegate, f_39034_

int: r, NO_EFFECT, field_45758, field_45758, f_290935_

构造函数

方法

int (MobEffect): a, encodeEffect, method_53173, getRawIdForStatusEffect, m_295215_

MobEffect (int): e, decodeEffect, method_53174, getStatusEffectForRawId, m_294609_

1.20.1

名称

cbg

cbi

字段

int: k, PAYMENT_SLOT, field_30756, field_30756, f_150481_

int: k, PAYMENT_SLOT, field_30756, PAYMENT_SLOT_ID, f_150481_

int: l, SLOT_COUNT, field_30757, field_30757, f_150482_

int: l, SLOT_COUNT, field_30757, BEACON_INVENTORY_SIZE, f_150482_

int: m, DATA_COUNT, field_30758, field_30758, f_150483_

int: m, DATA_COUNT, field_30758, PROPERTY_COUNT, f_150483_

int: n, INV_SLOT_START, field_30759, field_30759, f_150484_

int: n, INV_SLOT_START, field_30759, INVENTORY_START, f_150484_

int: o, INV_SLOT_END, field_30760, field_30760, f_150485_

int: o, INV_SLOT_END, field_30760, INVENTORY_END, f_150485_

int: p, USE_ROW_SLOT_START, field_30761, field_30761, f_150486_

int: p, USE_ROW_SLOT_START, field_30761, HOTBAR_START, f_150486_

int: q, USE_ROW_SLOT_END, field_30762, field_30762, f_150487_

int: q, USE_ROW_SLOT_END, field_30762, HOTBAR_END, f_150487_

构造函数

方法

1.19.4

名称

bzj

cbg

字段

构造函数

方法

void (Player): b, removed, method_7595, close, m_6877_

void (Player): b, removed, method_7595, onClosed, m_6877_

1.19.3

名称

bwp

bzj

字段

构造函数

方法

ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_

ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bvs

bwp

字段

构造函数

方法

1.19

名称

bqs

bvs

字段

构造函数

方法

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_

ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_

void (int, int): c, updateEffects, method_17372, setEffects, m_39053_

void (Optional<MobEffect>, Optional<MobEffect>): a, updateEffects, method_17372, setEffects, m_219972_

1.18.2

名称

bqa

bqs

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bmn

bqa

字段

构造函数

方法

boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse

boolean (Player): a, stillValid, method_7597, canUse, m_6875_

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_

void (int, int): a, setData, method_7606, setProperty, m_7511_, setContainerData

void (int, int): a, setData, method_7606, setProperty, m_7511_

1.17.1

名称

bmm

bmn

字段

构造函数

方法

int (): i, getLevels, method_17373, getProperties, m_39056_

int (): l, getLevels, method_17373, getProperties, m_39056_

MobEffect (): j, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_

MobEffect (): m, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_

MobEffect (): k, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_

MobEffect (): n, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_

boolean (): l, hasPayment, method_17376, hasPayment, m_39059_

boolean (): o, hasPayment, method_17376, hasPayment, m_39059_

1.17

名称

bif

bmm

net.minecraft.inventory.container.BeaconContainer

net.minecraft.src.C_1230_

net.minecraft.server.v1_16_R3.ContainerBeacon

net.minecraft.world.inventory.ContainerBeacon

字段

Container: c, beacon, field_17287, payment, field_82866_e, beacon

Container: r, beacon, field_17287, payment, f_39031_

BeaconMenu$PaymentSlot: d, paymentSlot, field_17288, paymentSlot, field_82864_f

BeaconMenu$PaymentSlot: s, paymentSlot, field_17288, paymentSlot, f_39032_

ContainerLevelAccess: e, access, field_17289, context, field_216971_e, containerAccess

ContainerLevelAccess: t, access, field_17289, context, f_39033_

ContainerData: f, beaconData, field_17290, propertyDelegate, field_216972_f, containerProperties

ContainerData: u, beaconData, field_17290, propertyDelegate, f_39034_

int: k, PAYMENT_SLOT, field_30756, field_30756, f_150481_

int: l, SLOT_COUNT, field_30757, field_30757, f_150482_

int: m, DATA_COUNT, field_30758, field_30758, f_150483_

int: n, INV_SLOT_START, field_30759, field_30759, f_150484_

int: o, INV_SLOT_END, field_30760, field_30760, f_150485_

int: p, USE_ROW_SLOT_START, field_30761, field_30761, f_150486_

int: q, USE_ROW_SLOT_END, field_30762, field_30762, f_150487_

构造函数

方法

void (Player): b, removed, method_7595, close, func_75134_a

void (Player): b, removed, method_7595, close, m_6877_

boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse

boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick

void (int, int): a, setData, method_7606, setProperty, func_75137_b

void (int, int): a, setData, method_7606, setProperty, m_7511_, setContainerData

void (int, int): c, updateEffects, method_17372, setEffects, func_216966_c

void (int, int): c, updateEffects, method_17372, setEffects, m_39053_

int (): e, getLevels, method_17373, getProperties, func_216969_e

int (): i, getLevels, method_17373, getProperties, m_39056_

MobEffect (): f, getPrimaryEffect, method_17374, getPrimaryEffect, func_216967_f

MobEffect (): j, getPrimaryEffect, method_17374, getPrimaryEffect, m_39057_

MobEffect (): g, getSecondaryEffect, method_17375, getSecondaryEffect, func_216968_g

MobEffect (): k, getSecondaryEffect, method_17375, getSecondaryEffect, m_39058_

boolean (): h, hasPayment, method_17376, hasPayment, func_216970_h

boolean (): l, hasPayment, method_17376, hasPayment, m_39059_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bic

bif

net.minecraft.server.v1_16_R2.ContainerBeacon

net.minecraft.server.v1_16_R3.ContainerBeacon

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bgl

bic

net.minecraft.server.v1_16_R1.ContainerBeacon

net.minecraft.server.v1_16_R2.ContainerBeacon

字段

构造函数

方法

1.16.1

名称

baq

bgl

net.minecraft.container.BeaconContainer

net.minecraft.screen.BeaconScreenHandler

net.minecraft.server.v1_15_R1.ContainerBeacon

net.minecraft.server.v1_16_R1.ContainerBeacon

字段

Container: c, beacon, field_17287, paymentInv, field_82866_e, beacon

Container: c, beacon, field_17287, payment, field_82866_e, beacon

构造函数

方法

1.15.2

名称

ban

baq

字段

构造函数

方法

void (int, int): a, setData, method_7606, setProperties, func_75137_b

void (int, int): a, setData, method_7606, setProperty, func_75137_b

1.15.1

名称

字段

构造函数

方法

1.15

名称

ayn

ban

net.minecraft.server.v1_14_R1.ContainerBeacon

net.minecraft.server.v1_15_R1.ContainerBeacon

字段

构造函数

方法

void (int, int): a, setData, method_7606, setProperty, func_75137_b

void (int, int): a, setData, method_7606, setProperties, func_75137_b

1.14.4

名称

ayi

ayn

net.minecraft.world.inventory.BeaconMenu

字段

IInventory: c, field_17287, paymentInv, field_82866_e, beacon

Container: c, beacon, field_17287, paymentInv, field_82866_e, beacon

ContainerBeacon$SlotBeacon: d, field_17288, paymentSlot, field_82864_f

BeaconMenu$PaymentSlot: d, paymentSlot, field_17288, paymentSlot, field_82864_f

ContainerAccess: e, field_17289, context, field_216971_e, containerAccess

ContainerLevelAccess: e, access, field_17289, context, field_216971_e, containerAccess

IContainerProperties: f, field_17290, propertyDelegate, field_216972_f, containerProperties

ContainerData: f, beaconData, field_17290, propertyDelegate, field_216972_f, containerProperties

构造函数

方法

void (EntityHuman): b, method_7595, close, func_75134_a

void (Player): b, removed, method_7595, close, func_75134_a

boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse

boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse

ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick

void (int, int): a, method_7606, setProperties, func_75137_b

void (int, int): a, setData, method_7606, setProperty, func_75137_b

void (int, int): c, method_17372, setEffects, func_216966_c

void (int, int): c, updateEffects, method_17372, setEffects, func_216966_c

int (): e, method_17373, getProperties, func_216969_e

int (): e, getLevels, method_17373, getProperties, func_216969_e

MobEffectList (): f, method_17374, getPrimaryEffect, func_216967_f

MobEffect (): f, getPrimaryEffect, method_17374, getPrimaryEffect, func_216967_f

MobEffectList (): g, method_17375, getSecondaryEffect, func_216968_g

MobEffect (): g, getSecondaryEffect, method_17375, getSecondaryEffect, func_216968_g

boolean (): h, method_17376, hasPayment, func_216970_h

boolean (): h, hasPayment, method_17376, hasPayment, func_216970_h

1.14.3

名称

ayf

ayi

net.minecraft.container.BeaconContainer

字段

IInventory: c, field_17287, field_82866_e, beacon

IInventory: c, field_17287, paymentInv, field_82866_e, beacon

ContainerBeacon$SlotBeacon: d, field_17288, field_82864_f

ContainerBeacon$SlotBeacon: d, field_17288, paymentSlot, field_82864_f

ContainerAccess: e, field_17289, field_216971_e, containerAccess

ContainerAccess: e, field_17289, context, field_216971_e, containerAccess

IContainerProperties: f, field_17290, field_216972_f, containerProperties

IContainerProperties: f, field_17290, propertyDelegate, field_216972_f, containerProperties

构造函数

方法

void (EntityHuman): b, method_7595, func_75134_a

void (EntityHuman): b, method_7595, close, func_75134_a

boolean (EntityHuman): a, method_7597, func_75145_c, canUse

boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse

ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick

ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick

void (int, int): a, method_7606, func_75137_b

void (int, int): a, method_7606, setProperties, func_75137_b

void (int, int): c, method_17372, func_216966_c

void (int, int): c, method_17372, setEffects, func_216966_c

int (): e, method_17373, func_216969_e

int (): e, method_17373, getProperties, func_216969_e

MobEffectList (): f, method_17374, func_216967_f

MobEffectList (): f, method_17374, getPrimaryEffect, func_216967_f

MobEffectList (): g, method_17375, func_216968_g

MobEffectList (): g, method_17375, getSecondaryEffect, func_216968_g

boolean (): h, method_17376, func_216970_h

boolean (): h, method_17376, hasPayment, func_216970_h

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

aye

ayf

字段

构造函数

方法

1.14

名称

apx

aye

net.minecraft.class_1704

net.minecraft.inventory.ContainerBeacon

net.minecraft.inventory.container.BeaconContainer

net.minecraft.server.v1_13_R2.ContainerBeacon

net.minecraft.server.v1_14_R1.ContainerBeacon

字段

IInventory: a, field_82866_e, beacon

IInventory: c, field_17287, field_82866_e, beacon

ContainerBeacon$SlotBeacon: f, field_82864_f

ContainerBeacon$SlotBeacon: d, field_17288, field_82864_f

ContainerAccess: e, field_17289, field_216971_e, containerAccess

IContainerProperties: f, field_17290, field_216972_f, containerProperties

构造函数

(IInventory, IInventory)

(int, IInventory)

(int, IInventory, IContainerProperties, ContainerAccess)

方法

void (ICrafting): a, func_75132_a, addSlotListener

IInventory (): d, func_180611_e

void (EntityHuman): b, func_75134_a

void (EntityHuman): b, method_7595, func_75134_a

boolean (EntityHuman): a, func_75145_c, canUse

boolean (EntityHuman): a, method_7597, func_75145_c, canUse

ItemStack (EntityHuman, int): b, func_82846_b, shiftClick

ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick

void (int, int): b, func_75137_b

void (int, int): a, method_7606, func_75137_b

void (int, int): c, method_17372, func_216966_c

int (): e, method_17373, func_216969_e

MobEffectList (): f, method_17374, func_216967_f

MobEffectList (): g, method_17375, func_216968_g

boolean (): h, method_17376, func_216970_h

1.13.2

名称

apw

apx

字段

构造函数

方法

1.13.1

名称

apt

apw

net.minecraft.server.v1_13_R1.ContainerBeacon

net.minecraft.server.v1_13_R2.ContainerBeacon

字段

构造函数

方法

1.13

名称

aft

apt

net.minecraft.server.v1_12_R1.ContainerBeacon

net.minecraft.server.v1_13_R1.ContainerBeacon

字段

构造函数

方法

IInventory (): e, func_180611_e

IInventory (): d, func_180611_e

1.12.2

名称

字段

构造函数

方法

boolean (EntityHuman): a, func_75145_c

boolean (EntityHuman): a, func_75145_c, canUse

ItemStack (EntityHuman, int): b, func_82846_b

ItemStack (EntityHuman, int): b, func_82846_b, shiftClick

1.12.1

名称

afr

aft

字段

构造函数

方法

1.12

名称

acn

afr

net.minecraft.server.v1_11_R1.ContainerBeacon

net.minecraft.server.v1_12_R1.ContainerBeacon

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

acm

acn

字段

构造函数

方法

1.11

名称

abg

acm

net.minecraft.server.v1_10_R1.ContainerBeacon

net.minecraft.server.v1_11_R1.ContainerBeacon

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

aax

abg

net.minecraft.server.v1_9_R2.ContainerBeacon

net.minecraft.server.v1_10_R1.ContainerBeacon

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.ContainerBeacon

net.minecraft.server.v1_9_R2.ContainerBeacon

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

xl

aax

net.minecraft.server.v1_8_R3.ContainerBeacon

net.minecraft.server.v1_9_R1.ContainerBeacon

字段

构造函数

方法

1.8.8

名称

xl

net.minecraft.inventory.ContainerBeacon

net.minecraft.server.v1_8_R3.ContainerBeacon

字段

IInventory: a, field_82866_e, beacon

ContainerBeacon$SlotBeacon: f, field_82864_f

构造函数

(IInventory, IInventory)

方法

void (ICrafting): a, func_75132_a, addSlotListener

IInventory (): e, func_180611_e

void (EntityHuman): b, func_75134_a

boolean (EntityHuman): a, func_75145_c

ItemStack (EntityHuman, int): b, func_82846_b

void (int, int): b, func_75137_b