历史 - net.minecraft.client.renderer.SubmitNodeStorage$ShadowSubmit

1.21.11

名称

hgz$l

hpp$k

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hgz$l

net.minecraft.client.renderer.SubmitNodeStorage$ShadowSubmit

net.minecraft.class_11661$class_11673

net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$ShadowPiecesCommand

net.minecraft.src.C_411317_$C_411009_

字段

org.joml.Matrix4f: a, pose, comp_4522, matricesEntry, f_412097_

float: b, radius, comp_4523, radius, f_413212_

List<EntityRenderState$ShadowPiece>: c, pieces, comp_4524, pieces, f_413997_

构造函数

(org.joml.Matrix4f, float, List<EntityRenderState$ShadowPiece>)

方法

org.joml.Matrix4f (): a, pose, comp_4522, matricesEntry, f_412097_

float (): b, radius, comp_4523, radius, f_413212_

List<EntityRenderState$ShadowPiece> (): c, pieces, comp_4524, pieces, f_413997_