历史 - net.minecraft.client.renderer.SubmitNodeStorage$ShadowSubmit
1.21.11
名称
hgz$l
hpp$k
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hgz$l
net.minecraft.client.renderer.SubmitNodeStorage$ShadowSubmit
net.minecraft.class_11661$class_11673
net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$ShadowPiecesCommand
net.minecraft.src.C_411317_$C_411009_
字段
org.joml.Matrix4f: a, pose, comp_4522, matricesEntry, f_412097_
float: b, radius, comp_4523, radius, f_413212_
List<EntityRenderState$ShadowPiece>: c, pieces, comp_4524, pieces, f_413997_
构造函数
(org.joml.Matrix4f, float, List<EntityRenderState$ShadowPiece>)
方法
org.joml.Matrix4f (): a, pose, comp_4522, matricesEntry, f_412097_
float (): b, radius, comp_4523, radius, f_413212_
List<EntityRenderState$ShadowPiece> (): c, pieces, comp_4524, pieces, f_413997_