历史 - net.minecraft.client.multiplayer.CommonListenerCookie

1.21.11

名称

gzs

hik

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

grp

gzs

字段

com.mojang.authlib.GameProfile: a, localGameProfile, comp_1611, localGameProfile, f_291743_

com.mojang.authlib.GameProfile: b, localGameProfile, comp_1611, localGameProfile, f_291743_

WorldSessionTelemetryManager: b, telemetryManager, comp_1612, worldSession, f_290317_

WorldSessionTelemetryManager: c, telemetryManager, comp_1612, worldSession, f_290317_

RegistryAccess$Frozen: c, receivedRegistries, comp_1613, receivedRegistries, f_291549_

RegistryAccess$Frozen: d, receivedRegistries, comp_1613, receivedRegistries, f_291549_

FeatureFlagSet: d, enabledFeatures, comp_1614, enabledFeatures, f_290859_

FeatureFlagSet: e, enabledFeatures, comp_1614, enabledFeatures, f_290859_

String: e, serverBrand, comp_1615, serverBrand, f_291604_

String: f, serverBrand, comp_1615, serverBrand, f_291604_

ServerData: f, serverData, comp_1616, serverInfo, f_290465_

ServerData: g, serverData, comp_1616, serverInfo, f_290465_

Screen: g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_

Screen: h, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_

Map<ResourceLocation, byte[]>: h, serverCookies, comp_2205, serverCookies, f_314268_

Map<ResourceLocation, byte[]>: i, serverCookies, comp_2205, serverCookies, f_314268_

ChatComponent$State: i, chatState, comp_2553, chatState, f_315631_

ChatComponent$State: j, chatState, comp_2553, chatState, f_315631_

Map<String, String>: j, customReportDetails, comp_2849, customReportDetails, f_337167_

Map<String, String>: k, customReportDetails, comp_2849, customReportDetails, f_337167_

ServerLinks: k, serverLinks, comp_2850, serverLinks, f_336612_

ServerLinks: l, serverLinks, comp_2850, serverLinks, f_336612_

LevelLoadTracker: a, levelLoadTracker, comp_4466, chunkLoadProgress, f_413558_

Map<UUID, PlayerInfo>: m, seenPlayers, comp_4611, seenPlayers, f_412716_

boolean: n, seenInsecureChatWarning, comp_4612, seenInsecureChatWarning, f_412114_

构造函数

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, Map<String, String>, ServerLinks)

(LevelLoadTracker, com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, Map<String, String>, ServerLinks, Map<UUID, PlayerInfo>, boolean)

方法

com.mojang.authlib.GameProfile (): a, localGameProfile, comp_1611, localGameProfile, f_291743_

com.mojang.authlib.GameProfile (): b, localGameProfile, comp_1611, localGameProfile, f_291743_

WorldSessionTelemetryManager (): b, telemetryManager, comp_1612, worldSession, f_290317_

WorldSessionTelemetryManager (): c, telemetryManager, comp_1612, worldSession, f_290317_

RegistryAccess$Frozen (): c, receivedRegistries, comp_1613, receivedRegistries, f_291549_

RegistryAccess$Frozen (): d, receivedRegistries, comp_1613, receivedRegistries, f_291549_

FeatureFlagSet (): d, enabledFeatures, comp_1614, enabledFeatures, f_290859_

FeatureFlagSet (): e, enabledFeatures, comp_1614, enabledFeatures, f_290859_

String (): e, serverBrand, comp_1615, serverBrand, f_291604_

String (): f, serverBrand, comp_1615, serverBrand, f_291604_

ServerData (): f, serverData, comp_1616, serverInfo, f_290465_

ServerData (): g, serverData, comp_1616, serverInfo, f_290465_

Screen (): g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_

Screen (): h, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_

Map<ResourceLocation, byte[]> (): h, serverCookies, comp_2205, serverCookies, f_314268_

Map<ResourceLocation, byte[]> (): i, serverCookies, comp_2205, serverCookies, f_314268_

ChatComponent$State (): i, chatState, comp_2553, chatState, f_315631_

ChatComponent$State (): j, chatState, comp_2553, chatState, f_315631_

Map<String, String> (): j, customReportDetails, comp_2849, customReportDetails, f_337167_

Map<String, String> (): k, customReportDetails, comp_2849, customReportDetails, f_337167_

ServerLinks (): k, serverLinks, comp_2850, serverLinks, f_336612_

ServerLinks (): l, serverLinks, comp_2850, serverLinks, f_336612_

LevelLoadTracker (): a, levelLoadTracker, comp_4466, chunkLoadProgress, f_413558_

Map<UUID, PlayerInfo> (): m, seenPlayers, comp_4611, seenPlayers, f_412716_

boolean (): n, seenInsecureChatWarning, comp_4612, seenInsecureChatWarning, f_412114_

1.21.8

名称

gro

grp

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

glt

gro

字段

构造函数

方法

1.21.5

名称

ggf

glt

字段

构造函数

方法

1.21.4

名称

gfp

ggf

字段

构造函数

方法

1.21.3

名称

fzj

gfp

字段

boolean: j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_

Map<String, String>: k, customReportDetails, comp_2849, customReportDetails, f_337167_

Map<String, String>: j, customReportDetails, comp_2849, customReportDetails, f_337167_

ServerLinks: l, serverLinks, comp_2850, serverLinks, f_336612_

ServerLinks: k, serverLinks, comp_2850, serverLinks, f_336612_

构造函数

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean, Map<String, String>, ServerLinks)

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, Map<String, String>, ServerLinks)

方法

boolean (): j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_

Map<String, String> (): k, customReportDetails, comp_2849, customReportDetails, f_337167_

Map<String, String> (): j, customReportDetails, comp_2849, customReportDetails, f_337167_

ServerLinks (): l, serverLinks, comp_2850, serverLinks, f_336612_

ServerLinks (): k, serverLinks, comp_2850, serverLinks, f_336612_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fyb

fzj

字段

Map<String, String>: k, customReportDetails, comp_2849, customReportDetails, f_337167_

ServerLinks: l, serverLinks, comp_2850, serverLinks, f_336612_

构造函数

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean)

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean, Map<String, String>, ServerLinks)

方法

Map<String, String> (): k, customReportDetails, comp_2849, customReportDetails, f_337167_

ServerLinks (): l, serverLinks, comp_2850, serverLinks, f_336612_

1.20.6

名称

fnw

fyb

字段

Map<ResourceLocation, byte[]>: h, serverCookies, comp_2205, serverCookies, f_314268_

ChatComponent$State: i, chatState, comp_2553, chatState, f_315631_

boolean: j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_

构造函数

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen)

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean)

方法

Map<ResourceLocation, byte[]> (): h, serverCookies, comp_2205, serverCookies, f_314268_

ChatComponent$State (): i, chatState, comp_2553, chatState, f_315631_

boolean (): j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_

1.20.4

名称

fjb

fnw

字段

构造函数

方法

1.20.2

名称

fjb

net.minecraft.client.multiplayer.CommonListenerCookie

net.minecraft.class_8675

net.minecraft.client.network.ClientConnectionState

net.minecraft.src.C_290091_

字段

com.mojang.authlib.GameProfile: a, localGameProfile, comp_1611, localGameProfile, f_291743_

WorldSessionTelemetryManager: b, telemetryManager, comp_1612, worldSession, f_290317_

RegistryAccess$Frozen: c, receivedRegistries, comp_1613, receivedRegistries, f_291549_

FeatureFlagSet: d, enabledFeatures, comp_1614, enabledFeatures, f_290859_

String: e, serverBrand, comp_1615, serverBrand, f_291604_

ServerData: f, serverData, comp_1616, serverInfo, f_290465_

Screen: g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_

构造函数

(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen)

方法

com.mojang.authlib.GameProfile (): a, localGameProfile, comp_1611, localGameProfile, f_291743_

WorldSessionTelemetryManager (): b, telemetryManager, comp_1612, worldSession, f_290317_

RegistryAccess$Frozen (): c, receivedRegistries, comp_1613, receivedRegistries, f_291549_

FeatureFlagSet (): d, enabledFeatures, comp_1614, enabledFeatures, f_290859_

String (): e, serverBrand, comp_1615, serverBrand, f_291604_

ServerData (): f, serverData, comp_1616, serverInfo, f_290465_

Screen (): g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_