历史 - net.minecraft.client.multiplayer.CommonListenerCookie
1.21.11
名称
gzs
hik
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
grp
gzs
字段
com.mojang.authlib.GameProfile: a, localGameProfile, comp_1611, localGameProfile, f_291743_
com.mojang.authlib.GameProfile: b, localGameProfile, comp_1611, localGameProfile, f_291743_
WorldSessionTelemetryManager: b, telemetryManager, comp_1612, worldSession, f_290317_
WorldSessionTelemetryManager: c, telemetryManager, comp_1612, worldSession, f_290317_
RegistryAccess$Frozen: c, receivedRegistries, comp_1613, receivedRegistries, f_291549_
RegistryAccess$Frozen: d, receivedRegistries, comp_1613, receivedRegistries, f_291549_
FeatureFlagSet: d, enabledFeatures, comp_1614, enabledFeatures, f_290859_
FeatureFlagSet: e, enabledFeatures, comp_1614, enabledFeatures, f_290859_
String: e, serverBrand, comp_1615, serverBrand, f_291604_
String: f, serverBrand, comp_1615, serverBrand, f_291604_
ServerData: f, serverData, comp_1616, serverInfo, f_290465_
ServerData: g, serverData, comp_1616, serverInfo, f_290465_
Screen: g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_
Screen: h, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_
Map<ResourceLocation, byte[]>: h, serverCookies, comp_2205, serverCookies, f_314268_
Map<ResourceLocation, byte[]>: i, serverCookies, comp_2205, serverCookies, f_314268_
ChatComponent$State: i, chatState, comp_2553, chatState, f_315631_
ChatComponent$State: j, chatState, comp_2553, chatState, f_315631_
Map<String, String>: j, customReportDetails, comp_2849, customReportDetails, f_337167_
Map<String, String>: k, customReportDetails, comp_2849, customReportDetails, f_337167_
ServerLinks: k, serverLinks, comp_2850, serverLinks, f_336612_
ServerLinks: l, serverLinks, comp_2850, serverLinks, f_336612_
LevelLoadTracker: a, levelLoadTracker, comp_4466, chunkLoadProgress, f_413558_
Map<UUID, PlayerInfo>: m, seenPlayers, comp_4611, seenPlayers, f_412716_
boolean: n, seenInsecureChatWarning, comp_4612, seenInsecureChatWarning, f_412114_
构造函数
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, Map<String, String>, ServerLinks)
(LevelLoadTracker, com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, Map<String, String>, ServerLinks, Map<UUID, PlayerInfo>, boolean)
方法
com.mojang.authlib.GameProfile (): a, localGameProfile, comp_1611, localGameProfile, f_291743_
com.mojang.authlib.GameProfile (): b, localGameProfile, comp_1611, localGameProfile, f_291743_
WorldSessionTelemetryManager (): b, telemetryManager, comp_1612, worldSession, f_290317_
WorldSessionTelemetryManager (): c, telemetryManager, comp_1612, worldSession, f_290317_
RegistryAccess$Frozen (): c, receivedRegistries, comp_1613, receivedRegistries, f_291549_
RegistryAccess$Frozen (): d, receivedRegistries, comp_1613, receivedRegistries, f_291549_
FeatureFlagSet (): d, enabledFeatures, comp_1614, enabledFeatures, f_290859_
FeatureFlagSet (): e, enabledFeatures, comp_1614, enabledFeatures, f_290859_
String (): e, serverBrand, comp_1615, serverBrand, f_291604_
String (): f, serverBrand, comp_1615, serverBrand, f_291604_
ServerData (): f, serverData, comp_1616, serverInfo, f_290465_
ServerData (): g, serverData, comp_1616, serverInfo, f_290465_
Screen (): g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_
Screen (): h, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_
Map<ResourceLocation, byte[]> (): h, serverCookies, comp_2205, serverCookies, f_314268_
Map<ResourceLocation, byte[]> (): i, serverCookies, comp_2205, serverCookies, f_314268_
ChatComponent$State (): i, chatState, comp_2553, chatState, f_315631_
ChatComponent$State (): j, chatState, comp_2553, chatState, f_315631_
Map<String, String> (): j, customReportDetails, comp_2849, customReportDetails, f_337167_
Map<String, String> (): k, customReportDetails, comp_2849, customReportDetails, f_337167_
ServerLinks (): k, serverLinks, comp_2850, serverLinks, f_336612_
ServerLinks (): l, serverLinks, comp_2850, serverLinks, f_336612_
LevelLoadTracker (): a, levelLoadTracker, comp_4466, chunkLoadProgress, f_413558_
Map<UUID, PlayerInfo> (): m, seenPlayers, comp_4611, seenPlayers, f_412716_
boolean (): n, seenInsecureChatWarning, comp_4612, seenInsecureChatWarning, f_412114_
1.21.8
名称
gro
grp
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
glt
gro
字段
构造函数
方法
1.21.5
名称
ggf
glt
字段
构造函数
方法
1.21.4
名称
gfp
ggf
字段
构造函数
方法
1.21.3
名称
fzj
gfp
字段
boolean: j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_
Map<String, String>: k, customReportDetails, comp_2849, customReportDetails, f_337167_
Map<String, String>: j, customReportDetails, comp_2849, customReportDetails, f_337167_
ServerLinks: l, serverLinks, comp_2850, serverLinks, f_336612_
ServerLinks: k, serverLinks, comp_2850, serverLinks, f_336612_
构造函数
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean, Map<String, String>, ServerLinks)
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, Map<String, String>, ServerLinks)
方法
boolean (): j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_
Map<String, String> (): k, customReportDetails, comp_2849, customReportDetails, f_337167_
Map<String, String> (): j, customReportDetails, comp_2849, customReportDetails, f_337167_
ServerLinks (): l, serverLinks, comp_2850, serverLinks, f_336612_
ServerLinks (): k, serverLinks, comp_2850, serverLinks, f_336612_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fyb
fzj
字段
Map<String, String>: k, customReportDetails, comp_2849, customReportDetails, f_337167_
ServerLinks: l, serverLinks, comp_2850, serverLinks, f_336612_
构造函数
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean)
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean, Map<String, String>, ServerLinks)
方法
Map<String, String> (): k, customReportDetails, comp_2849, customReportDetails, f_337167_
ServerLinks (): l, serverLinks, comp_2850, serverLinks, f_336612_
1.20.6
名称
fnw
fyb
字段
Map<ResourceLocation, byte[]>: h, serverCookies, comp_2205, serverCookies, f_314268_
ChatComponent$State: i, chatState, comp_2553, chatState, f_315631_
boolean: j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_
构造函数
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen)
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen, Map<ResourceLocation, byte[]>, ChatComponent$State, boolean)
方法
Map<ResourceLocation, byte[]> (): h, serverCookies, comp_2205, serverCookies, f_314268_
ChatComponent$State (): i, chatState, comp_2553, chatState, f_315631_
boolean (): j, strictErrorHandling, comp_2663, strictErrorHandling, f_317100_
1.20.4
名称
fjb
fnw
字段
构造函数
方法
1.20.2
名称
fjb
net.minecraft.client.multiplayer.CommonListenerCookie
net.minecraft.class_8675
net.minecraft.client.network.ClientConnectionState
net.minecraft.src.C_290091_
字段
com.mojang.authlib.GameProfile: a, localGameProfile, comp_1611, localGameProfile, f_291743_
WorldSessionTelemetryManager: b, telemetryManager, comp_1612, worldSession, f_290317_
RegistryAccess$Frozen: c, receivedRegistries, comp_1613, receivedRegistries, f_291549_
FeatureFlagSet: d, enabledFeatures, comp_1614, enabledFeatures, f_290859_
String: e, serverBrand, comp_1615, serverBrand, f_291604_
ServerData: f, serverData, comp_1616, serverInfo, f_290465_
Screen: g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_
构造函数
(com.mojang.authlib.GameProfile, WorldSessionTelemetryManager, RegistryAccess$Frozen, FeatureFlagSet, String, ServerData, Screen)
方法
com.mojang.authlib.GameProfile (): a, localGameProfile, comp_1611, localGameProfile, f_291743_
WorldSessionTelemetryManager (): b, telemetryManager, comp_1612, worldSession, f_290317_
RegistryAccess$Frozen (): c, receivedRegistries, comp_1613, receivedRegistries, f_291549_
FeatureFlagSet (): d, enabledFeatures, comp_1614, enabledFeatures, f_290859_
String (): e, serverBrand, comp_1615, serverBrand, f_291604_
ServerData (): f, serverData, comp_1616, serverInfo, f_290465_
Screen (): g, postDisconnectScreen, comp_1617, postDisconnectScreen, f_291050_