历史 - net.minecraft.world.level.LevelSettings
1.21.11
名称
dru
dws
字段
boolean: c, hardcore, field_9262, hardcore, f_46904_
boolean: d, hardcore, field_9262, hardcore, f_46904_
boolean: e, allowCommands, field_9261, allowCommands, f_46906_
boolean: f, allowCommands, field_9261, allowCommands, f_46906_
GameType: b, gameType, field_9257, gameMode, f_46903_
GameType: c, gameType, field_9257, gameMode, f_46903_
String: a, levelName, field_24105, name, f_46902_
String: b, levelName, field_24105, name, f_46902_
Difficulty: d, difficulty, field_24106, difficulty, f_46905_
Difficulty: e, difficulty, field_24106, difficulty, f_46905_
GameRules: f, gameRules, field_24107, gameRules, f_46907_
GameRules: g, gameRules, field_24107, gameRules, f_46907_
WorldDataConfiguration: g, dataConfiguration, field_25403, dataConfiguration, f_243681_
WorldDataConfiguration: h, dataConfiguration, field_25403, dataConfiguration, f_243681_
org.slf4j.Logger: a, LOGGER, field_64165, LOGGER, f_434702_
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dmy
dru
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dkn
dmy
字段
构造函数
方法
1.21.5
名称
dgn
dkn
字段
构造函数
方法
1.21.4
名称
dhm
dgn
字段
构造函数
方法
1.21.3
名称
dda
dhm
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dce
dda
字段
构造函数
方法
1.20.6
名称
ctt
dce
字段
构造函数
方法
1.20.4
名称
cpz
ctt
字段
构造函数
方法
1.20.2
名称
cmq
cpz
字段
构造函数
方法
1.20.1
名称
cmm
cmq
字段
构造函数
方法
1.19.4
名称
cka
cmm
字段
构造函数
方法
1.19.3
名称
chb
cka
字段
DataPackConfig: g, dataPackConfig, field_25403, dataPackSettings, f_46908_
WorldDataConfiguration: g, dataConfiguration, field_25403, dataConfiguration, f_243681_
构造函数
(String, GameType, boolean, Difficulty, boolean, GameRules, DataPackConfig)
(String, GameType, boolean, Difficulty, boolean, GameRules, WorldDataConfiguration)
方法
LevelSettings (com.mojang.serialization.Dynamic<?>, DataPackConfig): a, parse, method_28383, fromDynamic, m_46924_
DataPackConfig (): g, getDataPackConfig, method_29558, getDataPackSettings, m_46934_
LevelSettings (DataPackConfig): a, withDataPackConfig, method_29557, withDataPackSettings, m_46920_
LevelSettings (com.mojang.serialization.Dynamic<?>, WorldDataConfiguration): a, parse, method_28383, fromDynamic, m_46924_
WorldDataConfiguration (): g, getDataConfiguration, method_29558, getDataConfiguration, m_246291_
LevelSettings (WorldDataConfiguration): a, withDataConfiguration, method_29557, withDataConfiguration, m_247275_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cge
chb
net.minecraft.world.level.WorldSettings
字段
构造函数
方法
1.19
名称
caz
cge
net.minecraft.world.level.WorldSettings
字段
构造函数
方法
1.18.2
名称
cah
caz
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bwu
cah
字段
构造函数
方法
boolean (): c, hardcore, method_8583, isHardcore, m_46930_, isHardcore
boolean (): c, hardcore, method_8583, isHardcore, m_46930_
GameType (): b, gameType, method_8574, getGameMode, m_46929_, getGameType
GameType (): b, gameType, method_8574, getGameMode, m_46929_
String (): a, levelName, method_27339, getLevelName, m_46917_, getLevelName
String (): a, levelName, method_27339, getLevelName, m_46917_
Difficulty (): d, difficulty, method_27340, getDifficulty, m_46931_, getDifficulty
Difficulty (): d, difficulty, method_27340, getDifficulty, m_46931_
GameRules (): f, gameRules, method_27341, getGameRules, m_46933_, getGameRules
GameRules (): f, gameRules, method_27341, getGameRules, m_46933_
1.17.1
名称
bwt
bwu
字段
构造函数
方法
1.17
名称
bsa
bwt
net.minecraft.world.WorldSettings
net.minecraft.src.C_1602_
net.minecraft.server.v1_16_R3.WorldSettings
net.minecraft.world.level.WorldSettings
字段
boolean: c, hardcore, field_9262, hardcore, field_77170_d, hardcore
boolean: c, hardcore, field_9262, hardcore, f_46904_
boolean: e, allowCommands, field_9261, allowCommands, field_77168_f, allowCommands
boolean: e, allowCommands, field_9261, allowCommands, f_46906_
GameType: b, gameType, field_9257, gameMode, field_77172_b, gameType
GameType: b, gameType, field_9257, gameMode, f_46903_
String: a, levelName, field_24105, name, field_234943_a_, levelName
String: a, levelName, field_24105, name, f_46902_
Difficulty: d, difficulty, field_24106, difficulty, field_234944_d_, difficulty
Difficulty: d, difficulty, field_24106, difficulty, f_46905_
GameRules: f, gameRules, field_24107, gameRules, field_234945_f_, gameRules
GameRules: f, gameRules, field_24107, gameRules, f_46907_
DataPackConfig: g, dataPackConfig, field_25403, dataPackSettings, field_234946_g_
DataPackConfig: g, dataPackConfig, field_25403, dataPackSettings, f_46908_
构造函数
方法
boolean (): e, allowCommands, method_8582, areCommandsAllowed, func_234956_e_
boolean (): e, allowCommands, method_8582, areCommandsAllowed, m_46932_
boolean (): c, hardcore, method_8583, isHardcore, func_234954_c_, isHardcore
boolean (): c, hardcore, method_8583, isHardcore, m_46930_, isHardcore
GameType (): b, gameType, method_8574, getGameMode, func_234953_b_, getGameType
GameType (): b, gameType, method_8574, getGameMode, m_46929_, getGameType
LevelSettings (com.mojang.serialization.Dynamic<?>, DataPackConfig): a, parse, method_28383, fromDynamic, func_234951_a_
LevelSettings (com.mojang.serialization.Dynamic<?>, DataPackConfig): a, parse, method_28383, fromDynamic, m_46924_
String (): a, levelName, method_27339, getLevelName, func_234947_a_, getLevelName
String (): a, levelName, method_27339, getLevelName, m_46917_, getLevelName
Difficulty (): d, difficulty, method_27340, getDifficulty, func_234955_d_, getDifficulty
Difficulty (): d, difficulty, method_27340, getDifficulty, m_46931_, getDifficulty
GameRules (): f, gameRules, method_27341, getGameRules, func_234957_f_, getGameRules
GameRules (): f, gameRules, method_27341, getGameRules, m_46933_, getGameRules
DataPackConfig (): g, getDataPackConfig, method_29558, getDataPackSettings, func_234958_g_
DataPackConfig (): g, getDataPackConfig, method_29558, getDataPackSettings, m_46934_
LevelSettings (GameType): a, withGameType, method_28382, withGameMode, func_234950_a_
LevelSettings (GameType): a, withGameType, method_28382, withGameMode, m_46922_
LevelSettings (Difficulty): a, withDifficulty, method_28381, withDifficulty, func_234948_a_
LevelSettings (Difficulty): a, withDifficulty, method_28381, withDifficulty, m_46918_
LevelSettings (DataPackConfig): a, withDataPackConfig, method_29557, withDataPackSettings, func_234949_a_
LevelSettings (DataPackConfig): a, withDataPackConfig, method_29557, withDataPackSettings, m_46920_
LevelSettings (): h, copy, method_28385, withCopiedGameRules, func_234959_h_
LevelSettings (): h, copy, method_28385, withCopiedGameRules, m_46935_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
brx
bsa
net.minecraft.server.v1_16_R2.WorldSettings
net.minecraft.server.v1_16_R3.WorldSettings
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bqe
brx
net.minecraft.server.v1_16_R1.WorldSettings
net.minecraft.server.v1_16_R2.WorldSettings
字段
boolean: c, hardcore, field_9262, structures, field_77170_d, hardcore
boolean: c, hardcore, field_9262, hardcore, field_77170_d, hardcore
boolean: e, allowCommands, field_9261, hardcore, field_77168_f, allowCommands
boolean: e, allowCommands, field_9261, allowCommands, field_77168_f, allowCommands
DataPackConfig: g, dataPackConfig, field_25403, field_25403, field_234946_g_
DataPackConfig: g, dataPackConfig, field_25403, dataPackSettings, field_234946_g_
构造函数
方法
boolean (): e, allowCommands, method_8582, isHardcore, func_234956_e_
boolean (): e, allowCommands, method_8582, areCommandsAllowed, func_234956_e_
boolean (): c, hardcore, method_8583, hasStructures, func_234954_c_, isHardcore
boolean (): c, hardcore, method_8583, isHardcore, func_234954_c_, isHardcore
LevelSettings (com.mojang.serialization.Dynamic<?>, DataPackConfig): a, parse, method_28383, method_28383, func_234951_a_
LevelSettings (com.mojang.serialization.Dynamic<?>, DataPackConfig): a, parse, method_28383, fromDynamic, func_234951_a_
DataPackConfig (): g, getDataPackConfig, method_29558, method_29558, func_234958_g_
DataPackConfig (): g, getDataPackConfig, method_29558, getDataPackSettings, func_234958_g_
LevelSettings (GameType): a, withGameType, method_28382, method_28382, func_234950_a_
LevelSettings (GameType): a, withGameType, method_28382, withGameMode, func_234950_a_
LevelSettings (Difficulty): a, withDifficulty, method_28381, method_28381, func_234948_a_
LevelSettings (Difficulty): a, withDifficulty, method_28381, withDifficulty, func_234948_a_
LevelSettings (DataPackConfig): a, withDataPackConfig, method_29557, method_29557, func_234949_a_
LevelSettings (DataPackConfig): a, withDataPackConfig, method_29557, withDataPackSettings, func_234949_a_
LevelSettings (): h, copy, method_28385, method_28385, func_234959_h_
LevelSettings (): h, copy, method_28385, withCopiedGameRules, func_234959_h_
1.16.1
名称
bka
bqe
net.minecraft.server.v1_15_R1.WorldSettings
net.minecraft.server.v1_16_R1.WorldSettings
字段
long: a, seed, field_9263, seed, field_77174_a
boolean: c, generateMapFeatures, field_9262, structures, field_77173_c
boolean: c, hardcore, field_9262, structures, field_77170_d, hardcore
boolean: d, hardcore, field_9261, hardcore, field_77170_d
boolean: e, allowCommands, field_9261, hardcore, field_77168_f, allowCommands
LevelType: e, levelType, field_9260, generatorType, field_77171_e
boolean: f, allowCommands, field_9259, commands, field_77168_f
boolean: g, startingBonusItems, field_9258, bonusChest, field_77169_g
GameType: b, gameType, field_9257, gameMode, field_77172_b
GameType: b, gameType, field_9257, gameMode, field_77172_b, gameType
com.google.gson.JsonElement: h, levelTypeOptions, field_9264, generatorOptions, field_82751_h
String: a, levelName, field_24105, name, field_234943_a_, levelName
Difficulty: d, difficulty, field_24106, difficulty, field_234944_d_, difficulty
GameRules: f, gameRules, field_24107, gameRules, field_234945_f_, gameRules
DataPackConfig: g, dataPackConfig, field_25403, field_25403, field_234946_g_
构造函数
(long, GameType, boolean, boolean, LevelType)
(String, GameType, boolean, Difficulty, boolean, GameRules, DataPackConfig)
方法
LevelSettings (): a, enableStartingBonusItems, method_8575, setBonusChest, func_77159_a
boolean (): c, hasStartingBonusItems, method_8581, hasBonusChest, func_77167_c
long (): d, getSeed, method_8577, getSeed, func_77160_d
boolean (): f, isHardcore, method_8582, isHardcore, func_77158_f
boolean (): e, allowCommands, method_8582, isHardcore, func_234956_e_
boolean (): g, isGenerateMapFeatures, method_8583, hasStructures, func_77164_g
boolean (): c, hardcore, method_8583, hasStructures, func_234954_c_, isHardcore
LevelType (): h, getLevelType, method_8576, getGeneratorType, func_77165_h
boolean (): i, getAllowCommands, method_8573, allowCommands, func_77163_i
LevelSettings (): b, enableSinglePlayerCommands, method_8578, enableCommands, func_77166_b
GameType (): e, getGameType, method_8574, getGameMode, func_77162_e
GameType (): b, gameType, method_8574, getGameMode, func_234953_b_, getGameType
LevelSettings (com.google.gson.JsonElement): a, setLevelTypeOptions, method_8579, setGeneratorOptions, func_205390_a, setGeneratorSettings
com.google.gson.JsonElement (): j, getLevelTypeOptions, method_8584, getGeneratorOptions, func_205391_j
LevelSettings (com.mojang.serialization.Dynamic<?>, DataPackConfig): a, parse, method_28383, method_28383, func_234951_a_
String (): a, levelName, method_27339, getLevelName, func_234947_a_, getLevelName
Difficulty (): d, difficulty, method_27340, getDifficulty, func_234955_d_, getDifficulty
GameRules (): f, gameRules, method_27341, getGameRules, func_234957_f_, getGameRules
DataPackConfig (): g, getDataPackConfig, method_29558, method_29558, func_234958_g_
LevelSettings (GameType): a, withGameType, method_28382, method_28382, func_234950_a_
LevelSettings (Difficulty): a, withDifficulty, method_28381, method_28381, func_234948_a_
LevelSettings (DataPackConfig): a, withDataPackConfig, method_29557, method_29557, func_234949_a_
LevelSettings (): h, copy, method_28385, method_28385, func_234959_h_
1.15.2
名称
bjx
bka
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bhv
bjx
net.minecraft.server.v1_14_R1.WorldSettings
net.minecraft.server.v1_15_R1.WorldSettings
字段
构造函数
方法
1.14.4
名称
bhq
bhv
net.minecraft.world.level.LevelSettings
字段
long: a, field_9263, seed, field_77174_a
long: a, seed, field_9263, seed, field_77174_a
boolean: c, field_9262, structures, field_77173_c
boolean: c, generateMapFeatures, field_9262, structures, field_77173_c
boolean: d, field_9261, hardcore, field_77170_d
boolean: d, hardcore, field_9261, hardcore, field_77170_d
WorldType: e, field_9260, generatorType, field_77171_e
LevelType: e, levelType, field_9260, generatorType, field_77171_e
boolean: f, field_9259, commands, field_77168_f
boolean: f, allowCommands, field_9259, commands, field_77168_f
boolean: g, field_9258, bonusChest, field_77169_g
boolean: g, startingBonusItems, field_9258, bonusChest, field_77169_g
EnumGamemode: b, field_9257, gameMode, field_77172_b
GameType: b, gameType, field_9257, gameMode, field_77172_b
com.google.gson.JsonElement: h, field_9264, generatorOptions, field_82751_h
com.google.gson.JsonElement: h, levelTypeOptions, field_9264, generatorOptions, field_82751_h
构造函数
方法
WorldSettings (): a, method_8575, setBonusChest, func_77159_a
LevelSettings (): a, enableStartingBonusItems, method_8575, setBonusChest, func_77159_a
boolean (): c, method_8581, hasBonusChest, func_77167_c
boolean (): c, hasStartingBonusItems, method_8581, hasBonusChest, func_77167_c
long (): d, method_8577, getSeed, func_77160_d
long (): d, getSeed, method_8577, getSeed, func_77160_d
boolean (): f, method_8582, isHardcore, func_77158_f
boolean (): f, isHardcore, method_8582, isHardcore, func_77158_f
boolean (): g, method_8583, hasStructures, func_77164_g
boolean (): g, isGenerateMapFeatures, method_8583, hasStructures, func_77164_g
WorldType (): h, method_8576, getGeneratorType, func_77165_h
LevelType (): h, getLevelType, method_8576, getGeneratorType, func_77165_h
boolean (): i, method_8573, allowCommands, func_77163_i
boolean (): i, getAllowCommands, method_8573, allowCommands, func_77163_i
WorldSettings (): b, method_8578, enableCommands, func_77166_b
LevelSettings (): b, enableSinglePlayerCommands, method_8578, enableCommands, func_77166_b
EnumGamemode (): e, method_8574, getGameMode, func_77162_e
GameType (): e, getGameType, method_8574, getGameMode, func_77162_e
WorldSettings (com.google.gson.JsonElement): a, method_8579, setGeneratorOptions, func_205390_a, setGeneratorSettings
LevelSettings (com.google.gson.JsonElement): a, setLevelTypeOptions, method_8579, setGeneratorOptions, func_205390_a, setGeneratorSettings
com.google.gson.JsonElement (): j, method_8584, getGeneratorOptions, func_205391_j
com.google.gson.JsonElement (): j, getLevelTypeOptions, method_8584, getGeneratorOptions, func_205391_j
1.14.3
名称
bhm
bhq
net.minecraft.world.level.LevelInfo
字段
long: a, field_9263, field_77174_a
long: a, field_9263, seed, field_77174_a
boolean: c, field_9262, field_77173_c
boolean: c, field_9262, structures, field_77173_c
boolean: d, field_9261, field_77170_d
boolean: d, field_9261, hardcore, field_77170_d
WorldType: e, field_9260, field_77171_e
WorldType: e, field_9260, generatorType, field_77171_e
boolean: f, field_9259, field_77168_f
boolean: f, field_9259, commands, field_77168_f
boolean: g, field_9258, field_77169_g
boolean: g, field_9258, bonusChest, field_77169_g
EnumGamemode: b, field_9257, field_77172_b
EnumGamemode: b, field_9257, gameMode, field_77172_b
com.google.gson.JsonElement: h, field_9264, field_82751_h
com.google.gson.JsonElement: h, field_9264, generatorOptions, field_82751_h
构造函数
方法
WorldSettings (): a, method_8575, func_77159_a
WorldSettings (): a, method_8575, setBonusChest, func_77159_a
boolean (): c, method_8581, func_77167_c
boolean (): c, method_8581, hasBonusChest, func_77167_c
long (): d, method_8577, func_77160_d
long (): d, method_8577, getSeed, func_77160_d
boolean (): f, method_8582, func_77158_f
boolean (): f, method_8582, isHardcore, func_77158_f
boolean (): g, method_8583, func_77164_g
boolean (): g, method_8583, hasStructures, func_77164_g
WorldType (): h, method_8576, func_77165_h
WorldType (): h, method_8576, getGeneratorType, func_77165_h
boolean (): i, method_8573, func_77163_i
boolean (): i, method_8573, allowCommands, func_77163_i
WorldSettings (): b, method_8578, func_77166_b
WorldSettings (): b, method_8578, enableCommands, func_77166_b
EnumGamemode (): e, method_8574, func_77162_e
EnumGamemode (): e, method_8574, getGameMode, func_77162_e
WorldSettings (com.google.gson.JsonElement): a, method_8579, func_205390_a, setGeneratorSettings
WorldSettings (com.google.gson.JsonElement): a, method_8579, setGeneratorOptions, func_205390_a, setGeneratorSettings
com.google.gson.JsonElement (): j, method_8584, func_205391_j
com.google.gson.JsonElement (): j, method_8584, getGeneratorOptions, func_205391_j
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bhl
bhm
字段
构造函数
方法
1.14
名称
ayd
bhl
net.minecraft.class_1940
net.minecraft.server.v1_13_R2.WorldSettings
net.minecraft.server.v1_14_R1.WorldSettings
字段
long: a, field_77174_a
long: a, field_9263, field_77174_a
boolean: c, field_77173_c
boolean: c, field_9262, field_77173_c
boolean: d, field_77170_d
boolean: d, field_9261, field_77170_d
WorldType: e, field_77171_e
WorldType: e, field_9260, field_77171_e
boolean: f, field_77168_f
boolean: f, field_9259, field_77168_f
boolean: g, field_77169_g
boolean: g, field_9258, field_77169_g
EnumGamemode: b, field_77172_b
EnumGamemode: b, field_9257, field_77172_b
com.google.gson.JsonElement: h, field_82751_h
com.google.gson.JsonElement: h, field_9264, field_82751_h
构造函数
方法
WorldSettings (): a, func_77159_a
WorldSettings (): a, method_8575, func_77159_a
boolean (): c, func_77167_c
boolean (): c, method_8581, func_77167_c
long (): d, func_77160_d
long (): d, method_8577, func_77160_d
boolean (): f, func_77158_f
boolean (): f, method_8582, func_77158_f
boolean (): g, func_77164_g
boolean (): g, method_8583, func_77164_g
WorldType (): h, func_77165_h
WorldType (): h, method_8576, func_77165_h
boolean (): i, func_77163_i
boolean (): i, method_8573, func_77163_i
WorldSettings (): b, func_77166_b
WorldSettings (): b, method_8578, func_77166_b
EnumGamemode (): e, func_77162_e
EnumGamemode (): e, method_8574, func_77162_e
EnumGamemode (int): a, func_77161_a
WorldSettings (com.google.gson.JsonElement): a, func_205390_a, setGeneratorSettings
WorldSettings (com.google.gson.JsonElement): a, method_8579, func_205390_a, setGeneratorSettings
com.google.gson.JsonElement (): j, func_205391_j
com.google.gson.JsonElement (): j, method_8584, func_205391_j
1.13.2
名称
ayc
ayd
字段
构造函数
方法
1.13.1
名称
axx
ayc
net.minecraft.server.v1_13_R1.WorldSettings
net.minecraft.server.v1_13_R2.WorldSettings
字段
构造函数
方法
1.13
名称
amx
axx
net.minecraft.server.v1_12_R1.WorldSettings
net.minecraft.server.v1_13_R1.WorldSettings
字段
String: h, field_82751_h
com.google.gson.JsonElement: h, field_82751_h
构造函数
方法
WorldSettings (String): a, func_82750_a, setGeneratorSettings
String (): j, func_82749_j
WorldSettings (com.google.gson.JsonElement): a, func_205390_a, setGeneratorSettings
com.google.gson.JsonElement (): j, func_205391_j
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
amv
amx
字段
构造函数
方法
1.12
名称
ajv
amv
net.minecraft.server.v1_11_R1.WorldSettings
net.minecraft.server.v1_12_R1.WorldSettings
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
ajt
ajv
字段
构造函数
方法
1.11
名称
aig
ajt
net.minecraft.server.v1_10_R1.WorldSettings
net.minecraft.server.v1_11_R1.WorldSettings
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ahw
aig
net.minecraft.server.v1_9_R2.WorldSettings
net.minecraft.server.v1_10_R1.WorldSettings
字段
WorldSettings$EnumGamemode: b, field_77172_b
EnumGamemode: b, field_77172_b
构造函数
(long, WorldSettings$EnumGamemode, boolean, boolean, WorldType)
(long, EnumGamemode, boolean, boolean, WorldType)
方法
WorldSettings$EnumGamemode (): e, func_77162_e
WorldSettings$EnumGamemode (int): a, func_77161_a
EnumGamemode (): e, func_77162_e
EnumGamemode (int): a, func_77161_a
1.9.4
名称
net.minecraft.server.v1_9_R1.WorldSettings
net.minecraft.server.v1_9_R2.WorldSettings
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
adp
ahw
net.minecraft.server.v1_8_R3.WorldSettings
net.minecraft.server.v1_9_R1.WorldSettings
字段
构造函数
方法
1.8.8
名称
adp
net.minecraft.world.WorldSettings
net.minecraft.server.v1_8_R3.WorldSettings
字段
long: a, field_77174_a
WorldSettings$EnumGamemode: b, field_77172_b
boolean: c, field_77173_c
boolean: d, field_77170_d
WorldType: e, field_77171_e
boolean: f, field_77168_f
boolean: g, field_77169_g
String: h, field_82751_h
构造函数
(long, WorldSettings$EnumGamemode, boolean, boolean, WorldType)
方法
WorldSettings (): a, func_77159_a
WorldSettings (String): a, func_82750_a, setGeneratorSettings
boolean (): c, func_77167_c
long (): d, func_77160_d
WorldSettings$EnumGamemode (): e, func_77162_e
boolean (): f, func_77158_f
boolean (): g, func_77164_g
WorldType (): h, func_77165_h
boolean (): i, func_77163_i
WorldSettings$EnumGamemode (int): a, func_77161_a
String (): j, func_82749_j
WorldSettings (): b, func_77166_b