历史 - net.minecraft.world.inventory.CartographyTableMenu

1.21.11

名称

ddo

dhr

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cyu

ddo

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cwj

cyu

字段

构造函数

方法

1.21.5

名称

csl

cwj

字段

构造函数

方法

1.21.4

名称

ctk

csl

字段

构造函数

方法

1.21.3

名称

cqb

ctk

字段

ContainerLevelAccess: s, access, field_17294, context, f_39136_

ContainerLevelAccess: u, access, field_17294, context, f_39136_

Container: n, container, field_17293, inventory, f_39135_

Container: p, container, field_17293, inventory, f_39135_

ResultContainer: u, resultContainer, field_19272, resultInventory, f_39138_

ResultContainer: w, resultContainer, field_19272, resultInventory, f_39138_

long: t, lastSoundTime, field_20382, lastTakeResultTime, f_39137_

long: v, lastSoundTime, field_20382, lastTakeResultTime, f_39137_

int: k, MAP_SLOT, field_30773, MAP_SLOT_INDEX, f_150501_

int: m, MAP_SLOT, field_30773, MAP_SLOT_INDEX, f_150501_

int: l, ADDITIONAL_SLOT, field_30774, MATERIAL_SLOT_INDEX, f_150502_

int: n, ADDITIONAL_SLOT, field_30774, MATERIAL_SLOT_INDEX, f_150502_

int: m, RESULT_SLOT, field_30775, RESULT_SLOT_INDEX, f_150503_

int: o, RESULT_SLOT, field_30775, RESULT_SLOT_INDEX, f_150503_

int: o, INV_SLOT_START, field_30776, INVENTORY_START, f_150504_

int: q, INV_SLOT_START, field_30776, INVENTORY_START, f_150504_

int: p, INV_SLOT_END, field_30777, INVENTORY_END, f_150505_

int: r, INV_SLOT_END, field_30777, INVENTORY_END, f_150505_

int: q, USE_ROW_SLOT_START, field_30778, HOTBAR_START, f_150506_

int: s, USE_ROW_SLOT_START, field_30778, HOTBAR_START, f_150506_

int: r, USE_ROW_SLOT_END, field_30779, HOTBAR_END, f_150507_

int: t, USE_ROW_SLOT_END, field_30779, HOTBAR_END, f_150507_

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

cqc

cqb

字段

构造函数

方法

boolean (Player): a, stillValid, method_7597, canUse, m_6875_

boolean (Player): b, stillValid, method_7597, canUse, m_6875_

ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_

ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_

void (Player): b, removed, method_7595, onClosed, m_6877_

void (Player): a, removed, method_7595, onClosed, m_6877_

1.20.6

名称

cih

cqc

字段

构造函数

方法

1.20.4

名称

cer

cih

字段

构造函数

方法

1.20.2

名称

cbl

cer

字段

构造函数

方法

1.20.1

名称

cbj

cbl

字段

int: o, INV_SLOT_START, field_30776, field_30776, f_150504_

int: o, INV_SLOT_START, field_30776, INVENTORY_START, f_150504_

int: p, INV_SLOT_END, field_30777, field_30777, f_150505_

int: p, INV_SLOT_END, field_30777, INVENTORY_END, f_150505_

int: q, USE_ROW_SLOT_START, field_30778, field_30778, f_150506_

int: q, USE_ROW_SLOT_START, field_30778, HOTBAR_START, f_150506_

int: r, USE_ROW_SLOT_END, field_30779, field_30779, f_150507_

int: r, USE_ROW_SLOT_END, field_30779, HOTBAR_END, f_150507_

构造函数

方法

1.19.4

名称

bzm

cbj

字段

构造函数

方法

void (Player): b, removed, method_7595, close, m_6877_

void (Player): b, removed, method_7595, onClosed, m_6877_

1.19.3

名称

bws

bzm

字段

构造函数

方法

ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_

ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bvv

bws

字段

构造函数

方法

1.19

名称

bqv

bvv

字段

构造函数

方法

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_

ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_

1.18.2

名称

bqd

bqv

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bmq

bqd

字段

构造函数

方法

boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse

boolean (Player): a, stillValid, method_7597, canUse, m_6875_

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_

1.17.1

名称

bmp

bmq

字段

构造函数

方法

1.17

名称

bii

bmp

net.minecraft.inventory.container.CartographyContainer

net.minecraft.src.C_1238_

net.minecraft.server.v1_16_R3.ContainerCartography

net.minecraft.world.inventory.ContainerCartography

字段

ContainerLevelAccess: d, access, field_17294, context, field_216999_d, containerAccess

ContainerLevelAccess: s, access, field_17294, context, f_39136_

Container: c, container, field_17293, inventory, field_216998_c, inventory

Container: n, container, field_17293, inventory, f_39135_

ResultContainer: f, resultContainer, field_19272, resultInventory, field_217001_f, resultInventory

ResultContainer: u, resultContainer, field_19272, resultInventory, f_39138_

long: e, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_

long: t, lastSoundTime, field_20382, lastTakeResultTime, f_39137_

int: k, MAP_SLOT, field_30773, MAP_SLOT_INDEX, f_150501_

int: l, ADDITIONAL_SLOT, field_30774, MATERIAL_SLOT_INDEX, f_150502_

int: m, RESULT_SLOT, field_30775, RESULT_SLOT_INDEX, f_150503_

int: o, INV_SLOT_START, field_30776, field_30776, f_150504_

int: p, INV_SLOT_END, field_30777, field_30777, f_150505_

int: q, USE_ROW_SLOT_START, field_30778, field_30778, f_150506_

int: r, USE_ROW_SLOT_END, field_30779, field_30779, f_150507_

构造函数

方法

boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse

boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse

void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a

void (Container): a, slotsChanged, method_7609, onContentChanged, m_6199_

void (ItemStack, ItemStack, ItemStack): a, setupResultSlot, method_17381, updateResult, func_216993_a

void (ItemStack, ItemStack, ItemStack): a, setupResultSlot, method_17381, updateResult, m_39162_

boolean (ItemStack, Slot): a, canTakeItemForPickAll, method_7613, canInsertIntoSlot, func_94530_a

boolean (ItemStack, Slot): a, canTakeItemForPickAll, method_7613, canInsertIntoSlot, m_5882_

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick

void (Player): b, removed, method_7595, close, func_75134_a

void (Player): b, removed, method_7595, close, m_6877_

1.16.5

名称

字段

ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory

ResultContainer: f, resultContainer, field_19272, resultInventory, field_217001_f, resultInventory

构造函数

方法

1.16.4

名称

bif

bii

net.minecraft.server.v1_16_R2.ContainerCartography

net.minecraft.server.v1_16_R3.ContainerCartography

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bgo

bif

net.minecraft.server.v1_16_R1.ContainerCartography

net.minecraft.server.v1_16_R2.ContainerCartography

字段

boolean: e, quickMoved, field_17295, currentlyTakingItem, field_217000_e

ResultContainer: g, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory

ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory

long: f, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_

long: e, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_

构造函数

方法

1.16.1

名称

bat

bgo

net.minecraft.container.CartographyTableContainer

net.minecraft.screen.CartographyTableScreenHandler

net.minecraft.server.v1_15_R1.ContainerCartography

net.minecraft.server.v1_16_R1.ContainerCartography

字段

构造函数

方法

1.15.2

名称

baq

bat

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ayq

baq

net.minecraft.world.inventory.CartographyMenu

net.minecraft.world.inventory.CartographyTableMenu

net.minecraft.server.v1_14_R1.ContainerCartography

net.minecraft.server.v1_15_R1.ContainerCartography

字段

ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory

ResultContainer: g, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory

long: f, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_

构造函数

方法

1.14.4

名称

ayl

ayq

net.minecraft.world.inventory.CartographyMenu

字段

ContainerAccess: d, field_17294, context, field_216999_d, containerAccess

ContainerLevelAccess: d, access, field_17294, context, field_216999_d, containerAccess

boolean: e, field_17295, currentlyTakingItem, field_217000_e

boolean: e, quickMoved, field_17295, currentlyTakingItem, field_217000_e

IInventory: c, field_17293, inventory, field_216998_c, inventory

Container: c, container, field_17293, inventory, field_216998_c, inventory

InventoryCraftResult: f, field_19272, resultSlot, field_217001_f, resultInventory

ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory

构造函数

方法

boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse

boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse

void (IInventory): a, method_7609, onContentChanged, func_75130_a

void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a

void (ItemStack, ItemStack, ItemStack): a, method_17381, updateResult, func_216993_a

void (ItemStack, ItemStack, ItemStack): a, setupResultSlot, method_17381, updateResult, func_216993_a

boolean (ItemStack, Slot): a, method_7613, canInsertIntoSlot, func_94530_a

boolean (ItemStack, Slot): a, canTakeItemForPickAll, method_7613, canInsertIntoSlot, func_94530_a

ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick

ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick

void (EntityHuman): b, method_7595, close, func_75134_a

void (Player): b, removed, method_7595, close, func_75134_a

1.14.3

名称

ayi

ayl

net.minecraft.container.CartographyTableContainer

字段

ContainerAccess: d, field_17294, field_216999_d, containerAccess

ContainerAccess: d, field_17294, context, field_216999_d, containerAccess

boolean: e, field_17295, field_217000_e

boolean: e, field_17295, currentlyTakingItem, field_217000_e

IInventory: c, field_17293, field_216998_c, inventory

IInventory: c, field_17293, inventory, field_216998_c, inventory

InventoryCraftResult: f, field_19272, field_217001_f, resultInventory

InventoryCraftResult: f, field_19272, resultSlot, field_217001_f, resultInventory

构造函数

方法

boolean (EntityHuman): a, method_7597, func_75145_c, canUse

boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse

void (IInventory): a, method_7609, func_75130_a

void (IInventory): a, method_7609, onContentChanged, func_75130_a

void (ItemStack, ItemStack, ItemStack): a, method_17381, func_216993_a

void (ItemStack, ItemStack, ItemStack): a, method_17381, updateResult, func_216993_a

boolean (ItemStack, Slot): a, method_7613, func_94530_a

boolean (ItemStack, Slot): a, method_7613, canInsertIntoSlot, func_94530_a

ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick

ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick

void (EntityHuman): b, method_7595, func_75134_a

void (EntityHuman): b, method_7595, close, func_75134_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

ayh

ayi

字段

InventoryCraftResult: f, field_19272, field_217001_f

InventoryCraftResult: f, field_19272, field_217001_f, resultInventory

构造函数

方法

1.14

名称

ayh

net.minecraft.class_3910

net.minecraft.inventory.container.CartographyContainer

net.minecraft.server.v1_14_R1.ContainerCartography

字段

ContainerAccess: d, field_17294, field_216999_d, containerAccess

boolean: e, field_17295, field_217000_e

IInventory: c, field_17293, field_216998_c, inventory

InventoryCraftResult: f, field_19272, field_217001_f

构造函数

(int, PlayerInventory)

(int, PlayerInventory, ContainerAccess)

方法

boolean (EntityHuman): a, method_7597, func_75145_c, canUse

void (IInventory): a, method_7609, func_75130_a

void (ItemStack, ItemStack, ItemStack): a, method_17381, func_216993_a

boolean (ItemStack, Slot): a, method_7613, func_94530_a

ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick

void (EntityHuman): b, method_7595, func_75134_a