历史 - net.minecraft.world.inventory.CartographyTableMenu
1.21.11
名称
ddo
dhr
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cyu
ddo
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cwj
cyu
字段
构造函数
方法
1.21.5
名称
csl
cwj
字段
构造函数
方法
1.21.4
名称
ctk
csl
字段
构造函数
方法
1.21.3
名称
cqb
ctk
字段
ContainerLevelAccess: s, access, field_17294, context, f_39136_
ContainerLevelAccess: u, access, field_17294, context, f_39136_
Container: n, container, field_17293, inventory, f_39135_
Container: p, container, field_17293, inventory, f_39135_
ResultContainer: u, resultContainer, field_19272, resultInventory, f_39138_
ResultContainer: w, resultContainer, field_19272, resultInventory, f_39138_
long: t, lastSoundTime, field_20382, lastTakeResultTime, f_39137_
long: v, lastSoundTime, field_20382, lastTakeResultTime, f_39137_
int: k, MAP_SLOT, field_30773, MAP_SLOT_INDEX, f_150501_
int: m, MAP_SLOT, field_30773, MAP_SLOT_INDEX, f_150501_
int: l, ADDITIONAL_SLOT, field_30774, MATERIAL_SLOT_INDEX, f_150502_
int: n, ADDITIONAL_SLOT, field_30774, MATERIAL_SLOT_INDEX, f_150502_
int: m, RESULT_SLOT, field_30775, RESULT_SLOT_INDEX, f_150503_
int: o, RESULT_SLOT, field_30775, RESULT_SLOT_INDEX, f_150503_
int: o, INV_SLOT_START, field_30776, INVENTORY_START, f_150504_
int: q, INV_SLOT_START, field_30776, INVENTORY_START, f_150504_
int: p, INV_SLOT_END, field_30777, INVENTORY_END, f_150505_
int: r, INV_SLOT_END, field_30777, INVENTORY_END, f_150505_
int: q, USE_ROW_SLOT_START, field_30778, HOTBAR_START, f_150506_
int: s, USE_ROW_SLOT_START, field_30778, HOTBAR_START, f_150506_
int: r, USE_ROW_SLOT_END, field_30779, HOTBAR_END, f_150507_
int: t, USE_ROW_SLOT_END, field_30779, HOTBAR_END, f_150507_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cqc
cqb
字段
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
boolean (Player): b, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
ItemStack (Player, int): b, quickMoveStack, method_7601, quickMove, m_7648_
void (Player): b, removed, method_7595, onClosed, m_6877_
void (Player): a, removed, method_7595, onClosed, m_6877_
1.20.6
名称
cih
cqc
字段
构造函数
方法
1.20.4
名称
cer
cih
字段
构造函数
方法
1.20.2
名称
cbl
cer
字段
构造函数
方法
1.20.1
名称
cbj
cbl
字段
int: o, INV_SLOT_START, field_30776, field_30776, f_150504_
int: o, INV_SLOT_START, field_30776, INVENTORY_START, f_150504_
int: p, INV_SLOT_END, field_30777, field_30777, f_150505_
int: p, INV_SLOT_END, field_30777, INVENTORY_END, f_150505_
int: q, USE_ROW_SLOT_START, field_30778, field_30778, f_150506_
int: q, USE_ROW_SLOT_START, field_30778, HOTBAR_START, f_150506_
int: r, USE_ROW_SLOT_END, field_30779, field_30779, f_150507_
int: r, USE_ROW_SLOT_END, field_30779, HOTBAR_END, f_150507_
构造函数
方法
1.19.4
名称
bzm
cbj
字段
构造函数
方法
void (Player): b, removed, method_7595, close, m_6877_
void (Player): b, removed, method_7595, onClosed, m_6877_
1.19.3
名称
bws
bzm
字段
构造函数
方法
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, quickMove, m_7648_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bvv
bws
字段
构造函数
方法
1.19
名称
bqv
bvv
字段
构造函数
方法
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
ItemStack (Player, int): a, quickMoveStack, method_7601, transferSlot, m_7648_
1.18.2
名称
bqd
bqv
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bmq
bqd
字段
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_
1.17.1
名称
bmp
bmq
字段
构造函数
方法
1.17
名称
bii
bmp
net.minecraft.inventory.container.CartographyContainer
net.minecraft.src.C_1238_
net.minecraft.server.v1_16_R3.ContainerCartography
net.minecraft.world.inventory.ContainerCartography
字段
ContainerLevelAccess: d, access, field_17294, context, field_216999_d, containerAccess
ContainerLevelAccess: s, access, field_17294, context, f_39136_
Container: c, container, field_17293, inventory, field_216998_c, inventory
Container: n, container, field_17293, inventory, f_39135_
ResultContainer: f, resultContainer, field_19272, resultInventory, field_217001_f, resultInventory
ResultContainer: u, resultContainer, field_19272, resultInventory, f_39138_
long: e, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_
long: t, lastSoundTime, field_20382, lastTakeResultTime, f_39137_
int: k, MAP_SLOT, field_30773, MAP_SLOT_INDEX, f_150501_
int: l, ADDITIONAL_SLOT, field_30774, MATERIAL_SLOT_INDEX, f_150502_
int: m, RESULT_SLOT, field_30775, RESULT_SLOT_INDEX, f_150503_
int: o, INV_SLOT_START, field_30776, field_30776, f_150504_
int: p, INV_SLOT_END, field_30777, field_30777, f_150505_
int: q, USE_ROW_SLOT_START, field_30778, field_30778, f_150506_
int: r, USE_ROW_SLOT_END, field_30779, field_30779, f_150507_
构造函数
方法
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, m_6875_, canUse
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, m_6199_
void (ItemStack, ItemStack, ItemStack): a, setupResultSlot, method_17381, updateResult, func_216993_a
void (ItemStack, ItemStack, ItemStack): a, setupResultSlot, method_17381, updateResult, m_39162_
boolean (ItemStack, Slot): a, canTakeItemForPickAll, method_7613, canInsertIntoSlot, func_94530_a
boolean (ItemStack, Slot): a, canTakeItemForPickAll, method_7613, canInsertIntoSlot, m_5882_
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, m_7648_, shiftClick
void (Player): b, removed, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, m_6877_
1.16.5
名称
字段
ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory
ResultContainer: f, resultContainer, field_19272, resultInventory, field_217001_f, resultInventory
构造函数
方法
1.16.4
名称
bif
bii
net.minecraft.server.v1_16_R2.ContainerCartography
net.minecraft.server.v1_16_R3.ContainerCartography
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bgo
bif
net.minecraft.server.v1_16_R1.ContainerCartography
net.minecraft.server.v1_16_R2.ContainerCartography
字段
boolean: e, quickMoved, field_17295, currentlyTakingItem, field_217000_e
ResultContainer: g, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory
ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory
long: f, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_
long: e, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_
构造函数
方法
1.16.1
名称
bat
bgo
net.minecraft.container.CartographyTableContainer
net.minecraft.screen.CartographyTableScreenHandler
net.minecraft.server.v1_15_R1.ContainerCartography
net.minecraft.server.v1_16_R1.ContainerCartography
字段
构造函数
方法
1.15.2
名称
baq
bat
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ayq
baq
net.minecraft.world.inventory.CartographyMenu
net.minecraft.world.inventory.CartographyTableMenu
net.minecraft.server.v1_14_R1.ContainerCartography
net.minecraft.server.v1_15_R1.ContainerCartography
字段
ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory
ResultContainer: g, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory
long: f, lastSoundTime, field_20382, lastTakeResultTime, field_226605_f_
构造函数
方法
1.14.4
名称
ayl
ayq
net.minecraft.world.inventory.CartographyMenu
字段
ContainerAccess: d, field_17294, context, field_216999_d, containerAccess
ContainerLevelAccess: d, access, field_17294, context, field_216999_d, containerAccess
boolean: e, field_17295, currentlyTakingItem, field_217000_e
boolean: e, quickMoved, field_17295, currentlyTakingItem, field_217000_e
IInventory: c, field_17293, inventory, field_216998_c, inventory
Container: c, container, field_17293, inventory, field_216998_c, inventory
InventoryCraftResult: f, field_19272, resultSlot, field_217001_f, resultInventory
ResultContainer: f, resultContainer, field_19272, resultSlot, field_217001_f, resultInventory
构造函数
方法
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
boolean (Player): a, stillValid, method_7597, canUse, func_75145_c, canUse
void (IInventory): a, method_7609, onContentChanged, func_75130_a
void (Container): a, slotsChanged, method_7609, onContentChanged, func_75130_a
void (ItemStack, ItemStack, ItemStack): a, method_17381, updateResult, func_216993_a
void (ItemStack, ItemStack, ItemStack): a, setupResultSlot, method_17381, updateResult, func_216993_a
boolean (ItemStack, Slot): a, method_7613, canInsertIntoSlot, func_94530_a
boolean (ItemStack, Slot): a, canTakeItemForPickAll, method_7613, canInsertIntoSlot, func_94530_a
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
ItemStack (Player, int): b, quickMoveStack, method_7601, transferSlot, func_82846_b, shiftClick
void (EntityHuman): b, method_7595, close, func_75134_a
void (Player): b, removed, method_7595, close, func_75134_a
1.14.3
名称
ayi
ayl
net.minecraft.container.CartographyTableContainer
字段
ContainerAccess: d, field_17294, field_216999_d, containerAccess
ContainerAccess: d, field_17294, context, field_216999_d, containerAccess
boolean: e, field_17295, field_217000_e
boolean: e, field_17295, currentlyTakingItem, field_217000_e
IInventory: c, field_17293, field_216998_c, inventory
IInventory: c, field_17293, inventory, field_216998_c, inventory
InventoryCraftResult: f, field_19272, field_217001_f, resultInventory
InventoryCraftResult: f, field_19272, resultSlot, field_217001_f, resultInventory
构造函数
方法
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
boolean (EntityHuman): a, method_7597, canUse, func_75145_c, canUse
void (IInventory): a, method_7609, func_75130_a
void (IInventory): a, method_7609, onContentChanged, func_75130_a
void (ItemStack, ItemStack, ItemStack): a, method_17381, func_216993_a
void (ItemStack, ItemStack, ItemStack): a, method_17381, updateResult, func_216993_a
boolean (ItemStack, Slot): a, method_7613, func_94530_a
boolean (ItemStack, Slot): a, method_7613, canInsertIntoSlot, func_94530_a
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
ItemStack (EntityHuman, int): b, method_7601, transferSlot, func_82846_b, shiftClick
void (EntityHuman): b, method_7595, func_75134_a
void (EntityHuman): b, method_7595, close, func_75134_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ayh
ayi
字段
InventoryCraftResult: f, field_19272, field_217001_f
InventoryCraftResult: f, field_19272, field_217001_f, resultInventory
构造函数
方法
1.14
名称
ayh
net.minecraft.class_3910
net.minecraft.inventory.container.CartographyContainer
net.minecraft.server.v1_14_R1.ContainerCartography
字段
ContainerAccess: d, field_17294, field_216999_d, containerAccess
boolean: e, field_17295, field_217000_e
IInventory: c, field_17293, field_216998_c, inventory
InventoryCraftResult: f, field_19272, field_217001_f
构造函数
(int, PlayerInventory)
(int, PlayerInventory, ContainerAccess)
方法
boolean (EntityHuman): a, method_7597, func_75145_c, canUse
void (IInventory): a, method_7609, func_75130_a
void (ItemStack, ItemStack, ItemStack): a, method_17381, func_216993_a
boolean (ItemStack, Slot): a, method_7613, func_94530_a
ItemStack (EntityHuman, int): b, method_7601, func_82846_b, shiftClick
void (EntityHuman): b, method_7595, func_75134_a