历史 - net.minecraft.world.level.newbiome.layer.BiomeInitLayer

1.17.1

名称

字段

构造函数

方法

1.17

名称

cvt

dfp

net.minecraft.world.gen.layer.BiomeLayer

net.minecraft.src.C_2718_

net.minecraft.server.v1_16_R3.GenLayerBiome

net.minecraft.world.level.newbiome.layer.GenLayerBiome

字段

int[]: a, LEGACY_WARM_BIOMES, field_16082, OLD_GROUP_1, field_202743_q

int[]: a, LEGACY_WARM_BIOMES, field_16082, OLD_GROUP_1, f_76685_

int[]: b, WARM_BIOMES, field_16064, DRY_BIOMES, field_202744_r

int[]: ar, WARM_BIOMES, field_16064, DRY_BIOMES, f_76686_

int[]: c, MEDIUM_BIOMES, field_16062, TEMPERATE_BIOMES, field_202745_s

int[]: as, MEDIUM_BIOMES, field_16062, TEMPERATE_BIOMES, f_76687_

int[]: d, COLD_BIOMES, field_16068, COOL_BIOMES, field_202746_t

int[]: at, COLD_BIOMES, field_16068, COOL_BIOMES, f_76688_

int[]: e, ICE_BIOMES, field_16066, SNOWY_BIOMES, field_202747_u

int[]: au, ICE_BIOMES, field_16066, SNOWY_BIOMES, f_76689_

int[]: f, warmBiomes, field_16070, chosenGroup1, field_151623_c

int[]: av, warmBiomes, field_16070, chosenGroup1, f_76690_

构造函数

方法

int (Context, int): a, apply, method_15866, sample, func_202726_a

int (Context, int): a, apply, method_15866, sample, m_8006_

1.16.5

名称

net.minecraft.world.biome.layer.SetBaseBiomesLayer

net.minecraft.world.biome.layer.AddBaseBiomesLayer

字段

构造函数

方法

1.16.4

名称

cvq

cvt

net.minecraft.server.v1_16_R2.GenLayerBiome

net.minecraft.server.v1_16_R3.GenLayerBiome

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cxw

cvq

net.minecraft.server.v1_16_R1.GenLayerBiome

net.minecraft.server.v1_16_R2.GenLayerBiome

字段

int: a, BIRCH_FOREST, field_16074, BIRCH_FOREST_ID, field_202727_a

int: b, DESERT, field_16073, DESERT_ID, field_202728_b

int: c, MOUNTAINS, field_16072, MOUNTAINS_ID, field_202729_c

int: d, FOREST, field_16071, FOREST_ID, field_202730_d

int: e, SNOWY_TUNDRA, field_16069, SNOWY_TUNDRA_ID, field_202731_e

int: f, JUNGLE, field_16067, JUNGLE_ID, field_202732_f

int: g, BADLANDS_PLATEAU, field_16065, BADLANDS_PLATEAU_ID, field_202733_g

int: h, WOODED_BADLANDS_PLATEAU, field_16063, WOODED_BADLANDS_PLATEAU_ID, field_202734_h

int: i, MUSHROOM_FIELDS, field_16061, MUSHROOM_FIELDS_ID, field_202735_i

int: j, PLAINS, field_16083, PLAINS_ID, field_202736_j

int: k, GIANT_TREE_TAIGA, field_16081, GIANT_TREE_TAIGA_ID, field_202737_k

int: l, DARK_FOREST, field_16080, DARK_FOREST_ID, field_202738_l

int: m, SAVANNA, field_16079, SAVANNA_ID, field_202739_m

int: n, SWAMP, field_16078, SWAMP_ID, field_202740_n

int: o, TAIGA, field_16077, TAIGA_ID, field_202741_o

int: p, SNOWY_TAIGA, field_16076, SNOWY_TAIGA_ID, field_202742_p

int[]: q, LEGACY_WARM_BIOMES, field_16082, OLD_GROUP_1, field_202743_q

int[]: a, LEGACY_WARM_BIOMES, field_16082, OLD_GROUP_1, field_202743_q

int[]: r, WARM_BIOMES, field_16064, DRY_BIOMES, field_202744_r

int[]: b, WARM_BIOMES, field_16064, DRY_BIOMES, field_202744_r

int[]: s, MEDIUM_BIOMES, field_16062, TEMPERATE_BIOMES, field_202745_s

int[]: c, MEDIUM_BIOMES, field_16062, TEMPERATE_BIOMES, field_202745_s

int[]: t, COLD_BIOMES, field_16068, COOL_BIOMES, field_202746_t

int[]: d, COLD_BIOMES, field_16068, COOL_BIOMES, field_202746_t

int[]: u, ICE_BIOMES, field_16066, SNOWY_BIOMES, field_202747_u

int[]: e, ICE_BIOMES, field_16066, SNOWY_BIOMES, field_202747_u

int[]: v, warmBiomes, field_16070, chosenGroup1, field_151623_c

int[]: f, warmBiomes, field_16070, chosenGroup1, field_151623_c

构造函数

方法

1.16.1

名称

cph

cxw

net.minecraft.server.v1_15_R1.GenLayerBiome

net.minecraft.server.v1_16_R1.GenLayerBiome

字段

int[]: w, warmBiomes, field_16070, chosenGroup1, field_151623_c

int[]: v, warmBiomes, field_16070, chosenGroup1, field_151623_c

int: v, fixedBiome, field_20621, field_227472_v_

构造函数

(LevelType, int)

(boolean)

方法

1.15.2

名称

cpe

cph

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cmh

cpe

net.minecraft.server.v1_14_R1.GenLayerBiome

net.minecraft.server.v1_15_R1.GenLayerBiome

字段

OverworldGeneratorSettings: v, settings, field_16075, config, field_175973_g

int: v, fixedBiome, field_20621, field_227472_v_

构造函数

(LevelType, OverworldGeneratorSettings)

(LevelType, int)

方法

1.14.4

名称

cmc

cmh

net.minecraft.world.level.newbiome.layer.BiomeInitLayer

字段

int: a, field_16074, BIRCH_FOREST_ID, field_202727_a

int: a, BIRCH_FOREST, field_16074, BIRCH_FOREST_ID, field_202727_a

int: b, field_16073, DESERT_ID, field_202728_b

int: b, DESERT, field_16073, DESERT_ID, field_202728_b

int: c, field_16072, MOUNTAINS_ID, field_202729_c

int: c, MOUNTAINS, field_16072, MOUNTAINS_ID, field_202729_c

int: d, field_16071, FOREST_ID, field_202730_d

int: d, FOREST, field_16071, FOREST_ID, field_202730_d

int: e, field_16069, SNOWY_TUNDRA_ID, field_202731_e

int: e, SNOWY_TUNDRA, field_16069, SNOWY_TUNDRA_ID, field_202731_e

int: f, field_16067, JUNGLE_ID, field_202732_f

int: f, JUNGLE, field_16067, JUNGLE_ID, field_202732_f

int: g, field_16065, BADLANDS_PLATEAU_ID, field_202733_g

int: g, BADLANDS_PLATEAU, field_16065, BADLANDS_PLATEAU_ID, field_202733_g

int: h, field_16063, WOODED_BADLANDS_PLATEAU_ID, field_202734_h

int: h, WOODED_BADLANDS_PLATEAU, field_16063, WOODED_BADLANDS_PLATEAU_ID, field_202734_h

int: i, field_16061, MUSHROOM_FIELDS_ID, field_202735_i

int: i, MUSHROOM_FIELDS, field_16061, MUSHROOM_FIELDS_ID, field_202735_i

int: j, field_16083, PLAINS_ID, field_202736_j

int: j, PLAINS, field_16083, PLAINS_ID, field_202736_j

int: k, field_16081, GIANT_TREE_TAIGA_ID, field_202737_k

int: k, GIANT_TREE_TAIGA, field_16081, GIANT_TREE_TAIGA_ID, field_202737_k

int: l, field_16080, DARK_FOREST_ID, field_202738_l

int: l, DARK_FOREST, field_16080, DARK_FOREST_ID, field_202738_l

int: m, field_16079, SAVANNA_ID, field_202739_m

int: m, SAVANNA, field_16079, SAVANNA_ID, field_202739_m

int: n, field_16078, SWAMP_ID, field_202740_n

int: n, SWAMP, field_16078, SWAMP_ID, field_202740_n

int: o, field_16077, TAIGA_ID, field_202741_o

int: o, TAIGA, field_16077, TAIGA_ID, field_202741_o

int: p, field_16076, SNOWY_TAIGA_ID, field_202742_p

int: p, SNOWY_TAIGA, field_16076, SNOWY_TAIGA_ID, field_202742_p

int[]: q, field_16082, OLD_GROUP_1, field_202743_q

int[]: q, LEGACY_WARM_BIOMES, field_16082, OLD_GROUP_1, field_202743_q

int[]: r, field_16064, DRY_BIOMES, field_202744_r

int[]: r, WARM_BIOMES, field_16064, DRY_BIOMES, field_202744_r

int[]: s, field_16062, TEMPERATE_BIOMES, field_202745_s

int[]: s, MEDIUM_BIOMES, field_16062, TEMPERATE_BIOMES, field_202745_s

int[]: t, field_16068, COOL_BIOMES, field_202746_t

int[]: t, COLD_BIOMES, field_16068, COOL_BIOMES, field_202746_t

int[]: u, field_16066, SNOWY_BIOMES, field_202747_u

int[]: u, ICE_BIOMES, field_16066, SNOWY_BIOMES, field_202747_u

GeneratorSettingsOverworld: v, field_16075, config, field_175973_g

OverworldGeneratorSettings: v, settings, field_16075, config, field_175973_g

int[]: w, field_16070, chosenGroup1, field_151623_c

int[]: w, warmBiomes, field_16070, chosenGroup1, field_151623_c

构造函数

方法

int (WorldGenContext, int): a, method_15866, sample, func_202726_a

int (Context, int): a, apply, method_15866, sample, func_202726_a

1.14.3

名称

cly

cmc

net.minecraft.world.biome.layer.SetBaseBiomesLayer

字段

int: a, field_16074, field_202727_a

int: a, field_16074, BIRCH_FOREST_ID, field_202727_a

int: b, field_16073, field_202728_b

int: b, field_16073, DESERT_ID, field_202728_b

int: c, field_16072, field_202729_c

int: c, field_16072, MOUNTAINS_ID, field_202729_c

int: d, field_16071, field_202730_d

int: d, field_16071, FOREST_ID, field_202730_d

int: e, field_16069, field_202731_e

int: e, field_16069, SNOWY_TUNDRA_ID, field_202731_e

int: f, field_16067, field_202732_f

int: f, field_16067, JUNGLE_ID, field_202732_f

int: g, field_16065, field_202733_g

int: g, field_16065, BADLANDS_PLATEAU_ID, field_202733_g

int: h, field_16063, field_202734_h

int: h, field_16063, WOODED_BADLANDS_PLATEAU_ID, field_202734_h

int: i, field_16061, field_202735_i

int: i, field_16061, MUSHROOM_FIELDS_ID, field_202735_i

int: j, field_16083, field_202736_j

int: j, field_16083, PLAINS_ID, field_202736_j

int: k, field_16081, field_202737_k

int: k, field_16081, GIANT_TREE_TAIGA_ID, field_202737_k

int: l, field_16080, field_202738_l

int: l, field_16080, DARK_FOREST_ID, field_202738_l

int: m, field_16079, field_202739_m

int: m, field_16079, SAVANNA_ID, field_202739_m

int: n, field_16078, field_202740_n

int: n, field_16078, SWAMP_ID, field_202740_n

int: o, field_16077, field_202741_o

int: o, field_16077, TAIGA_ID, field_202741_o

int: p, field_16076, field_202742_p

int: p, field_16076, SNOWY_TAIGA_ID, field_202742_p

int[]: q, field_16082, field_202743_q

int[]: q, field_16082, OLD_GROUP_1, field_202743_q

int[]: r, field_16064, field_202744_r

int[]: r, field_16064, DRY_BIOMES, field_202744_r

int[]: s, field_16062, field_202745_s

int[]: s, field_16062, TEMPERATE_BIOMES, field_202745_s

int[]: t, field_16068, field_202746_t

int[]: t, field_16068, COOL_BIOMES, field_202746_t

int[]: u, field_16066, field_202747_u

int[]: u, field_16066, SNOWY_BIOMES, field_202747_u

GeneratorSettingsOverworld: v, field_16075, field_175973_g

GeneratorSettingsOverworld: v, field_16075, config, field_175973_g

int[]: w, field_16070, field_151623_c

int[]: w, field_16070, chosenGroup1, field_151623_c

构造函数

方法

int (WorldGenContext, int): a, method_15866, func_202726_a

int (WorldGenContext, int): a, method_15866, sample, func_202726_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

clw

cly

字段

构造函数

方法

1.14

名称

bzv

clw

net.minecraft.class_3640

net.minecraft.world.gen.layer.GenLayerBiome

net.minecraft.world.gen.layer.BiomeLayer

net.minecraft.server.v1_13_R2.GenLayerBiome

net.minecraft.server.v1_14_R1.GenLayerBiome

字段

int: a, field_202727_a

int: a, field_16074, field_202727_a

int: b, field_202728_b

int: b, field_16073, field_202728_b

int: c, field_202729_c

int: c, field_16072, field_202729_c

int: d, field_202730_d

int: d, field_16071, field_202730_d

int: e, field_202731_e

int: e, field_16069, field_202731_e

int: f, field_202732_f

int: f, field_16067, field_202732_f

int: g, field_202733_g

int: g, field_16065, field_202733_g

int: h, field_202734_h

int: h, field_16063, field_202734_h

int: i, field_202735_i

int: i, field_16061, field_202735_i

int: j, field_202736_j

int: j, field_16083, field_202736_j

int: k, field_202737_k

int: k, field_16081, field_202737_k

int: l, field_202738_l

int: l, field_16080, field_202738_l

int: m, field_202739_m

int: m, field_16079, field_202739_m

int: n, field_202740_n

int: n, field_16078, field_202740_n

int: o, field_202741_o

int: o, field_16077, field_202741_o

int: p, field_202742_p

int: p, field_16076, field_202742_p

int[]: q, field_202743_q

int[]: q, field_16082, field_202743_q

int[]: r, field_202744_r

int[]: r, field_16064, field_202744_r

int[]: s, field_202745_s

int[]: s, field_16062, field_202745_s

int[]: t, field_202746_t

int[]: t, field_16068, field_202746_t

int[]: u, field_202747_u

int[]: u, field_16066, field_202747_u

GeneratorSettingsOverworld: v, field_175973_g

GeneratorSettingsOverworld: v, field_16075, field_175973_g

int[]: w, field_151623_c

int[]: w, field_16070, field_151623_c

构造函数

方法

int (WorldGenContext, int): a, func_202726_a

int (WorldGenContext, int): a, method_15866, func_202726_a

1.13.2

名称

bzu

bzv

字段

构造函数

方法

1.13.1

名称

bzm

bzu

net.minecraft.server.v1_13_R1.GenLayerBiome

net.minecraft.server.v1_13_R2.GenLayerBiome

字段

构造函数

方法

1.13

名称

bdk

bzm

net.minecraft.server.v1_12_R1.GenLayerBiome

net.minecraft.server.v1_13_R1.GenLayerBiome

字段

BiomeBase[]: c, field_151623_c

BiomeBase[]: d, field_151621_d

BiomeBase[]: e, field_151622_e

BiomeBase[]: f, field_151620_f

CustomWorldSettingsFinal: g, field_175973_g

int: a, field_202727_a

int: b, field_202728_b

int: c, field_202729_c

int: d, field_202730_d

int: e, field_202731_e

int: f, field_202732_f

int: g, field_202733_g

int: h, field_202734_h

int: i, field_202735_i

int: j, field_202736_j

int: k, field_202737_k

int: l, field_202738_l

int: m, field_202739_m

int: n, field_202740_n

int: o, field_202741_o

int: p, field_202742_p

int[]: q, field_202743_q

int[]: r, field_202744_r

int[]: s, field_202745_s

int[]: t, field_202746_t

int[]: u, field_202747_u

GeneratorSettingsOverworld: v, field_175973_g

int[]: w, field_151623_c

构造函数

(long, GenLayer, WorldType, CustomWorldSettingsFinal)

(WorldType, GeneratorSettingsOverworld)

方法

int[] (int, int, int, int): a, func_75904_a

int (WorldGenContext, int): a, func_202726_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bdi

bdk

字段

构造函数

方法

1.12

名称

bad

bdi

net.minecraft.server.v1_11_R1.GenLayerBiome

net.minecraft.server.v1_12_R1.GenLayerBiome

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bab

bad

字段

构造函数

方法

1.11

名称

ayi

bab

net.minecraft.server.v1_10_R1.GenLayerBiome

net.minecraft.server.v1_11_R1.GenLayerBiome

字段

构造函数

(long, GenLayer, WorldType, String)

(long, GenLayer, WorldType, CustomWorldSettingsFinal)

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

axp

ayi

net.minecraft.server.v1_9_R2.GenLayerBiome

net.minecraft.server.v1_10_R1.GenLayerBiome

字段

构造函数

方法

1.9.4

名称

axo

axp

net.minecraft.server.v1_9_R1.GenLayerBiome

net.minecraft.server.v1_9_R2.GenLayerBiome

字段

构造函数

方法

1.9.2

名称

axp

axo

字段

构造函数

方法

1.9

名称

arw

axp

net.minecraft.server.v1_8_R3.GenLayerBiome

net.minecraft.server.v1_9_R1.GenLayerBiome

字段

构造函数

方法

1.8.8

名称

arw

net.minecraft.world.gen.layer.GenLayerBiome

net.minecraft.server.v1_8_R3.GenLayerBiome

字段

BiomeBase[]: c, field_151623_c

BiomeBase[]: d, field_151621_d

BiomeBase[]: e, field_151622_e

BiomeBase[]: f, field_151620_f

CustomWorldSettingsFinal: g, field_175973_g

构造函数

(long, GenLayer, WorldType, String)

方法

int[] (int, int, int, int): a, func_75904_a