历史 - net.minecraft.world.level.CollisionGetter$1

1.15.2

名称

bjh$1

bjk$1

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bhu$1

bjh$1

net.minecraft.world.level.LevelReader$1

net.minecraft.world.level.CollisionGetter$1

net.minecraft.world.IWorldReader$1

net.minecraft.world.ICollisionReader$1

net.minecraft.server.v1_14_R1.IWorldReader$1

net.minecraft.server.v1_15_R1.ICollisionAccess$1

字段

boolean: a, checkedBorder, field_19296, field_223028_a

boolean: a, checkedBorder, field_19296, field_226670_a_

构造函数

方法

1.14.4

名称

bhp$1

bhu$1

net.minecraft.world.level.LevelReader$1

net.minecraft.world.ViewableWorld$1

字段

boolean: a, field_19296, field_19296, field_223028_a

boolean: a, checkedBorder, field_19296, field_223028_a

构造函数

方法

boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance, tryAdvance, tryAdvance

boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance, tryAdvance, tryAdvance

1.14.3

名称

bhl$1

bhp$1

net.minecraft.world.ViewableWorld$1

字段

boolean: a, field_19296, field_223028_a

boolean: a, field_19296, field_19296, field_223028_a

构造函数

(IWorldReader, long, int, Entity, CursorPosition, int, int, int, int, int, int, BlockPosition$MutableBlockPosition, VoxelShapeCollision, VoxelShape)

(IWorldReader, long, int, Entity, CursorPosition, BlockPosition$MutableBlockPosition, VoxelShapeCollision, VoxelShape)

方法

boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance

boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance, tryAdvance, tryAdvance

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bhl$1

net.minecraft.class_1941$1

net.minecraft.world.IWorldReader$1

net.minecraft.server.v1_14_R1.IWorldReader$1

字段

boolean: a, field_19296, field_223028_a

构造函数

(IWorldReader, long, int, Entity, CursorPosition, int, int, int, int, int, int, BlockPosition$MutableBlockPosition, VoxelShapeCollision, VoxelShape)

方法

boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance