历史 - net.minecraft.world.level.CollisionGetter$1
1.15.2
名称
bjh$1
bjk$1
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bhu$1
bjh$1
net.minecraft.world.level.LevelReader$1
net.minecraft.world.level.CollisionGetter$1
net.minecraft.world.IWorldReader$1
net.minecraft.world.ICollisionReader$1
net.minecraft.server.v1_14_R1.IWorldReader$1
net.minecraft.server.v1_15_R1.ICollisionAccess$1
字段
boolean: a, checkedBorder, field_19296, field_223028_a
boolean: a, checkedBorder, field_19296, field_226670_a_
构造函数
方法
1.14.4
名称
bhp$1
bhu$1
net.minecraft.world.level.LevelReader$1
net.minecraft.world.ViewableWorld$1
字段
boolean: a, field_19296, field_19296, field_223028_a
boolean: a, checkedBorder, field_19296, field_223028_a
构造函数
方法
boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance, tryAdvance, tryAdvance
boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance, tryAdvance, tryAdvance
1.14.3
名称
bhl$1
bhp$1
net.minecraft.world.ViewableWorld$1
字段
boolean: a, field_19296, field_223028_a
boolean: a, field_19296, field_19296, field_223028_a
构造函数
(IWorldReader, long, int, Entity, CursorPosition, int, int, int, int, int, int, BlockPosition$MutableBlockPosition, VoxelShapeCollision, VoxelShape)
(IWorldReader, long, int, Entity, CursorPosition, BlockPosition$MutableBlockPosition, VoxelShapeCollision, VoxelShape)
方法
boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance
boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance, tryAdvance, tryAdvance
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bhl$1
net.minecraft.class_1941$1
net.minecraft.world.IWorldReader$1
net.minecraft.server.v1_14_R1.IWorldReader$1
字段
boolean: a, field_19296, field_223028_a
构造函数
(IWorldReader, long, int, Entity, CursorPosition, int, int, int, int, int, int, BlockPosition$MutableBlockPosition, VoxelShapeCollision, VoxelShape)
方法
boolean (Consumer<? super VoxelShape>): tryAdvance, tryAdvance