历史 - net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$Action
1.21.11
名称
afd$a
afn$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aex$a
afd$a
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aem$a
aex$a
字段
构造函数
方法
1.21.5
名称
adt$a
aem$a
字段
构造函数
方法
1.21.4
名称
aez$a
adt$a
字段
ClientboundPlayerInfoUpdatePacket$Action$Reader: h, reader, field_40701, reader, f_243887_
ClientboundPlayerInfoUpdatePacket$Action$Reader: i, reader, field_40701, reader, f_243887_
ClientboundPlayerInfoUpdatePacket$Action$Writer: i, writer, field_40702, writer, f_243738_
ClientboundPlayerInfoUpdatePacket$Action$Writer: j, writer, field_40702, writer, f_243738_
ClientboundPlayerInfoUpdatePacket$Action: h, UPDATE_HAT, field_54981, UPDATE_HAT, UPDATE_HAT
构造函数
方法
1.21.3
名称
aea$a
aez$a
字段
ClientboundPlayerInfoUpdatePacket$Action$Reader: g, reader, field_40701, reader, f_243887_
ClientboundPlayerInfoUpdatePacket$Action$Reader: h, reader, field_40701, reader, f_243887_
ClientboundPlayerInfoUpdatePacket$Action$Writer: h, writer, field_40702, writer, f_243738_
ClientboundPlayerInfoUpdatePacket$Action$Writer: i, writer, field_40702, writer, f_243738_
ClientboundPlayerInfoUpdatePacket$Action: g, UPDATE_LIST_ORDER, field_52324, UPDATE_LIST_ORDER, UPDATE_LIST_ORDER
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aeo$a
aea$a
字段
构造函数
方法
1.20.6
名称
abe$a
aeo$a
字段
构造函数
方法
1.20.4
名称
za$a
abe$a
字段
构造函数
方法
1.20.2
名称
wy$a
za$a
字段
构造函数
方法
1.20.1
名称
xl$a
wy$a
字段
构造函数
方法
1.19.4
名称
wn$a
xl$a
字段
构造函数
方法
1.19.3
名称
vj$a
wn$a
net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket$Action
net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$Action
net.minecraft.src.C_5091_$C_5093_
net.minecraft.src.C_243593_$C_243543_
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$a
字段
ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_29137, UPDATE_GAME_MODE, UPDATE_GAME_MODE
ClientboundPlayerInfoUpdatePacket$Action: c, UPDATE_GAME_MODE, field_29137, UPDATE_GAME_MODE, UPDATE_GAME_MODE
ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_29138, UPDATE_LATENCY, UPDATE_LATENCY
ClientboundPlayerInfoUpdatePacket$Action: e, UPDATE_LATENCY, field_29138, UPDATE_LATENCY, UPDATE_LATENCY
ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_29139, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
ClientboundPlayerInfoUpdatePacket$Action: f, UPDATE_DISPLAY_NAME, field_29139, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_29140, REMOVE_PLAYER, REMOVE_PLAYER
ClientboundPlayerInfoUpdatePacket$Action: b, INITIALIZE_CHAT, field_40699, INITIALIZE_CHAT, INITIALIZE_CHAT
ClientboundPlayerInfoUpdatePacket$Action: d, UPDATE_LISTED, field_40700, UPDATE_LISTED, UPDATE_LISTED
ClientboundPlayerInfoUpdatePacket$Action$Reader: g, reader, field_40701, reader, f_243887_
ClientboundPlayerInfoUpdatePacket$Action$Writer: h, writer, field_40702, writer, f_243738_
构造函数
()
(ClientboundPlayerInfoUpdatePacket$Action$Reader, ClientboundPlayerInfoUpdatePacket$Action$Writer)
方法
ClientboundPlayerInfoPacket$PlayerUpdate (FriendlyByteBuf): a, read, method_34150, read, m_142553_
void (FriendlyByteBuf, ClientboundPlayerInfoPacket$PlayerUpdate): a, write, method_34151, write, m_142214_
1.19.2
名称
net.minecraft.src.C_5093_
net.minecraft.src.C_5091_$C_5093_
字段
构造函数
方法
1.19.1
名称
us$a
vj$a
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.19
名称
ti$a
us$a
net.minecraft.src.C_5091_$C_5093_
net.minecraft.src.C_5093_
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.18.2
名称
sx$a
ti$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ro$a
sx$a
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
qi$a
ro$a
net.minecraft.class_2703$class_2704
net.minecraft.class_2703$class_5893
net.minecraft.network.play.server.SPlayerListItemPacket$Action
net.minecraft.src.C_5091_$C_5093_
net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
ClientboundPlayerInfoPacket$Action: a, ADD_PLAYER, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER
ClientboundPlayerInfoPacket$Action: a, ADD_PLAYER, field_29136, ADD_PLAYER, ADD_PLAYER
ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE
ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_29137, UPDATE_GAME_MODE, UPDATE_GAME_MODE
ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY
ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_29138, UPDATE_LATENCY, UPDATE_LATENCY
ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_29139, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER
ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_29140, REMOVE_PLAYER, REMOVE_PLAYER
构造函数
方法
ClientboundPlayerInfoPacket$PlayerUpdate (FriendlyByteBuf): a, read, method_34150, read, m_142553_
void (FriendlyByteBuf, ClientboundPlayerInfoPacket$PlayerUpdate): a, write, method_34151, write, m_142214_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
pi$a
qi$a
net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.16.1
名称
nu$a
pi$a
net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.PlayerListS2CPacket$Action
net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Action
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
md$a
nu$a
net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Action
net.minecraft.client.network.packet.PlayerListS2CPacket$Action
net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.14.4
名称
mb$a
md$a
net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket$Action
net.minecraft.client.network.packet.PlayerListS2CPacket$Action
net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Action
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER
ClientboundPlayerInfoPacket$Action: a, ADD_PLAYER, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE
ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY
ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER
ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER
构造函数
方法
PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values, values, values
ClientboundPlayerInfoPacket$Action[] (): values, values, values, values, values, values
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf, valueOf, valueOf
ClientboundPlayerInfoPacket$Action (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf
1.14.3
名称
ma$a
mb$a
net.minecraft.client.network.packet.PlayerListS2CPacket$Action
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER
构造函数
方法
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
kr$a
ma$a
net.minecraft.class_2703$class_2704
net.minecraft.network.play.server.SPacketPlayerListItem$Action
net.minecraft.network.play.server.SPlayerListItemPacket$Action
net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, ADD_PLAYER, ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, UPDATE_GAME_MODE, UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, UPDATE_LATENCY, UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, REMOVE_PLAYER, REMOVE_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER
构造函数
方法
PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values
PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values, values, values
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf, valueOf, valueOf
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.13
名称
jp$a
kr$a
net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
jo$a
jp$a
字段
构造函数
方法
1.12
名称
hg$a
jo$a
net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
hd$a
hg$a
net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
hb$a
hd$a
net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.9.4
名称
gz$a
hb$a
net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
net.minecraft.network.play.server.S38PacketPlayerListItem$Action
net.minecraft.network.play.server.SPacketPlayerListItem$Action
net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
构造函数
方法
1.8.8
名称
gz$a
net.minecraft.network.play.server.S38PacketPlayerListItem$Action
net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction
字段
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, ADD_PLAYER, ADD_PLAYER
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, UPDATE_GAME_MODE, UPDATE_GAME_MODE
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, UPDATE_LATENCY, UPDATE_LATENCY
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME
PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, REMOVE_PLAYER, REMOVE_PLAYER
构造函数
()
方法
PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values
PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf