历史 - net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$Action

1.21.11

名称

afd$a

afn$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aex$a

afd$a

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aem$a

aex$a

字段

构造函数

方法

1.21.5

名称

adt$a

aem$a

字段

构造函数

方法

1.21.4

名称

aez$a

adt$a

字段

ClientboundPlayerInfoUpdatePacket$Action$Reader: h, reader, field_40701, reader, f_243887_

ClientboundPlayerInfoUpdatePacket$Action$Reader: i, reader, field_40701, reader, f_243887_

ClientboundPlayerInfoUpdatePacket$Action$Writer: i, writer, field_40702, writer, f_243738_

ClientboundPlayerInfoUpdatePacket$Action$Writer: j, writer, field_40702, writer, f_243738_

ClientboundPlayerInfoUpdatePacket$Action: h, UPDATE_HAT, field_54981, UPDATE_HAT, UPDATE_HAT

构造函数

方法

1.21.3

名称

aea$a

aez$a

字段

ClientboundPlayerInfoUpdatePacket$Action$Reader: g, reader, field_40701, reader, f_243887_

ClientboundPlayerInfoUpdatePacket$Action$Reader: h, reader, field_40701, reader, f_243887_

ClientboundPlayerInfoUpdatePacket$Action$Writer: h, writer, field_40702, writer, f_243738_

ClientboundPlayerInfoUpdatePacket$Action$Writer: i, writer, field_40702, writer, f_243738_

ClientboundPlayerInfoUpdatePacket$Action: g, UPDATE_LIST_ORDER, field_52324, UPDATE_LIST_ORDER, UPDATE_LIST_ORDER

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

aeo$a

aea$a

字段

构造函数

方法

1.20.6

名称

abe$a

aeo$a

字段

构造函数

方法

1.20.4

名称

za$a

abe$a

字段

构造函数

方法

1.20.2

名称

wy$a

za$a

字段

构造函数

方法

1.20.1

名称

xl$a

wy$a

字段

构造函数

方法

1.19.4

名称

wn$a

xl$a

字段

构造函数

方法

1.19.3

名称

vj$a

wn$a

net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket$Action

net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$Action

net.minecraft.src.C_5091_$C_5093_

net.minecraft.src.C_243593_$C_243543_

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$a

字段

ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_29137, UPDATE_GAME_MODE, UPDATE_GAME_MODE

ClientboundPlayerInfoUpdatePacket$Action: c, UPDATE_GAME_MODE, field_29137, UPDATE_GAME_MODE, UPDATE_GAME_MODE

ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_29138, UPDATE_LATENCY, UPDATE_LATENCY

ClientboundPlayerInfoUpdatePacket$Action: e, UPDATE_LATENCY, field_29138, UPDATE_LATENCY, UPDATE_LATENCY

ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_29139, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

ClientboundPlayerInfoUpdatePacket$Action: f, UPDATE_DISPLAY_NAME, field_29139, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_29140, REMOVE_PLAYER, REMOVE_PLAYER

ClientboundPlayerInfoUpdatePacket$Action: b, INITIALIZE_CHAT, field_40699, INITIALIZE_CHAT, INITIALIZE_CHAT

ClientboundPlayerInfoUpdatePacket$Action: d, UPDATE_LISTED, field_40700, UPDATE_LISTED, UPDATE_LISTED

ClientboundPlayerInfoUpdatePacket$Action$Reader: g, reader, field_40701, reader, f_243887_

ClientboundPlayerInfoUpdatePacket$Action$Writer: h, writer, field_40702, writer, f_243738_

构造函数

()

(ClientboundPlayerInfoUpdatePacket$Action$Reader, ClientboundPlayerInfoUpdatePacket$Action$Writer)

方法

ClientboundPlayerInfoPacket$PlayerUpdate (FriendlyByteBuf): a, read, method_34150, read, m_142553_

void (FriendlyByteBuf, ClientboundPlayerInfoPacket$PlayerUpdate): a, write, method_34151, write, m_142214_

1.19.2

名称

net.minecraft.src.C_5093_

net.minecraft.src.C_5091_$C_5093_

字段

构造函数

方法

1.19.1

名称

us$a

vj$a

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.19

名称

ti$a

us$a

net.minecraft.src.C_5091_$C_5093_

net.minecraft.src.C_5093_

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.18.2

名称

sx$a

ti$a

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ro$a

sx$a

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

qi$a

ro$a

net.minecraft.class_2703$class_2704

net.minecraft.class_2703$class_5893

net.minecraft.network.play.server.SPlayerListItemPacket$Action

net.minecraft.src.C_5091_$C_5093_

net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

ClientboundPlayerInfoPacket$Action: a, ADD_PLAYER, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER

ClientboundPlayerInfoPacket$Action: a, ADD_PLAYER, field_29136, ADD_PLAYER, ADD_PLAYER

ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE

ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_29137, UPDATE_GAME_MODE, UPDATE_GAME_MODE

ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY

ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_29138, UPDATE_LATENCY, UPDATE_LATENCY

ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_29139, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER

ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_29140, REMOVE_PLAYER, REMOVE_PLAYER

构造函数

方法

ClientboundPlayerInfoPacket$PlayerUpdate (FriendlyByteBuf): a, read, method_34150, read, m_142553_

void (FriendlyByteBuf, ClientboundPlayerInfoPacket$PlayerUpdate): a, write, method_34151, write, m_142214_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

pi$a

qi$a

net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.16.1

名称

nu$a

pi$a

net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.15.2

名称

net.minecraft.client.network.packet.PlayerListS2CPacket$Action

net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Action

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

md$a

nu$a

net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Action

net.minecraft.client.network.packet.PlayerListS2CPacket$Action

net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.14.4

名称

mb$a

md$a

net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket$Action

net.minecraft.client.network.packet.PlayerListS2CPacket$Action

net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Action

字段

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER

ClientboundPlayerInfoPacket$Action: a, ADD_PLAYER, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE

ClientboundPlayerInfoPacket$Action: b, UPDATE_GAME_MODE, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY

ClientboundPlayerInfoPacket$Action: c, UPDATE_LATENCY, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

ClientboundPlayerInfoPacket$Action: d, UPDATE_DISPLAY_NAME, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER

ClientboundPlayerInfoPacket$Action: e, REMOVE_PLAYER, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER

构造函数

方法

PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values, values, values

ClientboundPlayerInfoPacket$Action[] (): values, values, values, values, values, values

PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf, valueOf, valueOf

ClientboundPlayerInfoPacket$Action (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

1.14.3

名称

ma$a

mb$a

net.minecraft.client.network.packet.PlayerListS2CPacket$Action

字段

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER, ADD_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE, UPDATE_GAME_MODE

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY, UPDATE_LATENCY

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER, REMOVE_PLAYER

构造函数

方法

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

kr$a

ma$a

net.minecraft.class_2703$class_2704

net.minecraft.network.play.server.SPacketPlayerListItem$Action

net.minecraft.network.play.server.SPlayerListItemPacket$Action

net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, ADD_PLAYER, ADD_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, field_12372, ADD_PLAYER, ADD_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, UPDATE_GAME_MODE, UPDATE_GAME_MODE

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, field_12375, UPDATE_GAME_MODE, UPDATE_GAME_MODE

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, UPDATE_LATENCY, UPDATE_LATENCY

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, field_12371, UPDATE_LATENCY, UPDATE_LATENCY

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, field_12374, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, REMOVE_PLAYER, REMOVE_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, field_12376, REMOVE_PLAYER, REMOVE_PLAYER

构造函数

方法

PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values

PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values, values, values

PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf

PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf, valueOf, valueOf

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.13

名称

jp$a

kr$a

net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

jo$a

jp$a

字段

构造函数

方法

1.12

名称

hg$a

jo$a

net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

hd$a

hg$a

net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

hb$a

hd$a

net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.9.4

名称

gz$a

hb$a

net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

net.minecraft.network.play.server.S38PacketPlayerListItem$Action

net.minecraft.network.play.server.SPacketPlayerListItem$Action

net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

构造函数

方法

1.8.8

名称

gz$a

net.minecraft.network.play.server.S38PacketPlayerListItem$Action

net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo$EnumPlayerInfoAction

字段

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: a, ADD_PLAYER, ADD_PLAYER

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: b, UPDATE_GAME_MODE, UPDATE_GAME_MODE

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: c, UPDATE_LATENCY, UPDATE_LATENCY

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: d, UPDATE_DISPLAY_NAME, UPDATE_DISPLAY_NAME

PacketPlayOutPlayerInfo$EnumPlayerInfoAction: e, REMOVE_PLAYER, REMOVE_PLAYER

构造函数

()

方法

PacketPlayOutPlayerInfo$EnumPlayerInfoAction[] (): values, values, values

PacketPlayOutPlayerInfo$EnumPlayerInfoAction (String): valueOf, valueOf, valueOf