历史 - net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces$OceanRuinPiece

1.21.11

名称

fcz$a

fia$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

exk$a

fcz$a

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

euz$a

exk$a

字段

构造函数

方法

1.21.5

名称

epz$a

euz$a

字段

构造函数

方法

1.21.4

名称

eqw$a

epz$a

字段

构造函数

方法

1.21.3

名称

emd$a

eqw$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ekx$a

emd$a

字段

构造函数

方法

1.20.6

名称

ebr$a

ekx$a

字段

构造函数

方法

1.20.4

名称

dxm$a

ebr$a

字段

构造函数

方法

1.20.2

名称

due$a

dxm$a

字段

构造函数

方法

1.20.1

名称

dtt$a

due$a

字段

构造函数

(StructureTemplateManager, CompoundTag)

(StructureTemplateManager, CompoundTag, Rotation, float, OceanRuinStructure$Type, boolean)

方法

StructurePlaceSettings (Rotation): a, makeSettings, method_35446, createPlacementData, m_229036_

StructurePlaceSettings (Rotation, float, OceanRuinStructure$Type): a, makeSettings, method_35446, createPlacementData, m_277082_

OceanRuinPieces$OceanRuinPiece (StructureTemplateManager, CompoundTag): a, create, method_49886, fromNbt, m_277007_

1.19.4

名称

dqt$a

dtt$a

字段

构造函数

方法

1.19.3

名称

dnf$a

dqt$a

字段

构造函数

方法

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, method_14829, m_229041_

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, getGenerationY, m_229041_

1.19.2

名称

net.minecraft.src.C_213257_

net.minecraft.src.C_213255_$C_213257_

字段

构造函数

方法

1.19.1

名称

dmi$a

dnf$a

net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces$a

字段

构造函数

方法

1.19

名称

dfd$a

dmi$a

net.minecraft.world.level.levelgen.structure.OceanRuinPieces$OceanRuinPiece

net.minecraft.world.level.levelgen.structure.structures.OceanRuinPieces$OceanRuinPiece

net.minecraft.src.C_2553_$C_2554_

net.minecraft.src.C_213257_

net.minecraft.world.level.levelgen.structure.WorldGenFeatureOceanRuinPieces$a

字段

OceanRuinFeature$Type: e, biomeType, field_14527, biomeType, f_72559_

OceanRuinStructure$Type: h, biomeType, field_14527, biomeType, f_229014_

float: f, integrity, field_14524, integrity, f_72560_

float: i, integrity, field_14524, integrity, f_229015_

boolean: g, isLarge, field_14525, large, f_72563_

boolean: j, isLarge, field_14525, large, f_229016_

构造函数

方法

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, method_14829, m_72585_

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, method_14829, m_229041_

void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, m_7756_

StructurePlaceSettings (Rotation): a, makeSettings, method_35446, createPlacementData, m_163112_

StructurePlaceSettings (Rotation): a, makeSettings, method_35446, createPlacementData, m_229036_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

void (String, BlockPos, ServerLevelAccessor, RandomSource, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, m_213704_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_

1.18.2

名称

dev$a

dfd$a

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dbf$a

dev$a

字段

构造函数

(StructureManager, CompoundTag)

(ServerLevel, CompoundTag)

方法

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

1.17.1

名称

dbe$a

dbf$a

字段

构造函数

方法

1.17

名称

crn$a

dbe$a

net.minecraft.world.gen.feature.structure.OceanRuinPieces$Piece

net.minecraft.src.C_2553_$C_2554_

net.minecraft.server.v1_16_R3.WorldGenFeatureOceanRuinPieces$a

net.minecraft.world.level.levelgen.structure.WorldGenFeatureOceanRuinPieces$a

字段

OceanRuinFeature$Type: d, biomeType, field_14527, biomeType, field_204036_d

OceanRuinFeature$Type: e, biomeType, field_14527, biomeType, f_72559_

float: e, integrity, field_14524, integrity, field_204037_e

float: f, integrity, field_14524, integrity, f_72560_

ResourceLocation: f, templateLocation, field_14523, template, field_204038_f

Rotation: g, rotation, field_14526, rotation, field_204039_g

boolean: h, isLarge, field_14525, large, field_204040_h

boolean: g, isLarge, field_14525, large, f_72563_

构造函数

(StructureManager, CompoundTag)

(ServerLevel, CompoundTag)

方法

void (StructureManager): a, loadTemplate, method_14828, initialize, func_204034_a

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, method_14829, func_204035_a

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, method_14829, m_72585_

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a

void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, m_7756_

StructurePlaceSettings (Rotation): a, makeSettings, method_35446, createPlacementData, m_163112_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

crk$a

crn$a

net.minecraft.server.v1_16_R2.WorldGenFeatureOceanRuinPieces$a

net.minecraft.server.v1_16_R3.WorldGenFeatureOceanRuinPieces$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ctq$a

crk$a

net.minecraft.server.v1_16_R1.WorldGenFeatureOceanRuinPieces$a

net.minecraft.server.v1_16_R2.WorldGenFeatureOceanRuinPieces$a

字段

构造函数

方法

void (String, BlockPos, LevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a

void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a

1.16.1

名称

clm$a

ctq$a

net.minecraft.server.v1_15_R1.WorldGenFeatureOceanRuinPieces$a

net.minecraft.server.v1_16_R1.WorldGenFeatureOceanRuinPieces$a

字段

构造函数

方法

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, func_204035_a

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, method_14829, func_204035_a

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

1.15.2

名称

clj$a

clm$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cin$a

clj$a

net.minecraft.server.v1_14_R1.WorldGenFeatureOceanRuinPieces$a

net.minecraft.server.v1_15_R1.WorldGenFeatureOceanRuinPieces$a

字段

构造函数

方法

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

1.14.4

名称

cii$a

cin$a

net.minecraft.world.level.levelgen.structure.OceanRuinPieces$OceanRuinPiece

字段

WorldGenFeatureOceanRuin$Temperature: d, field_14527, biomeType, field_204036_d

OceanRuinFeature$Type: d, biomeType, field_14527, biomeType, field_204036_d

float: e, field_14524, integrity, field_204037_e

float: e, integrity, field_14524, integrity, field_204037_e

MinecraftKey: f, field_14523, template, field_204038_f

ResourceLocation: f, templateLocation, field_14523, template, field_204038_f

EnumBlockRotation: g, field_14526, rotation, field_204039_g

Rotation: g, rotation, field_14526, rotation, field_204039_g

boolean: h, field_14525, large, field_204040_h

boolean: h, isLarge, field_14525, large, field_204040_h

构造函数

方法

void (DefinedStructureManager): a, method_14828, initialize, func_204034_a

void (StructureManager): a, loadTemplate, method_14828, initialize, func_204034_a

void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, handleMetadata, func_186175_a

void (String, BlockPos, LevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

int (BlockPosition, IBlockAccess, BlockPosition): a, method_14829, method_14829, func_204035_a

int (BlockPos, BlockGetter, BlockPos): a, getHeight, method_14829, func_204035_a

void (NBTTagCompound): a, method_14943, toNbt, func_143011_b

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

1.14.3

名称

cie$a

cii$a

net.minecraft.structure.OceanRuinGenerator$Piece

字段

WorldGenFeatureOceanRuin$Temperature: d, field_14527, field_204036_d

WorldGenFeatureOceanRuin$Temperature: d, field_14527, biomeType, field_204036_d

float: e, field_14524, field_204037_e

float: e, field_14524, integrity, field_204037_e

MinecraftKey: f, field_14523, field_204038_f

MinecraftKey: f, field_14523, template, field_204038_f

EnumBlockRotation: g, field_14526, field_204039_g

EnumBlockRotation: g, field_14526, rotation, field_204039_g

boolean: h, field_14525, field_204040_h

boolean: h, field_14525, large, field_204040_h

构造函数

方法

void (DefinedStructureManager): a, method_14828, func_204034_a

void (DefinedStructureManager): a, method_14828, initialize, func_204034_a

void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, func_186175_a

void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, handleMetadata, func_186175_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a

int (BlockPosition, IBlockAccess, BlockPosition): a, method_14829, func_204035_a

int (BlockPosition, IBlockAccess, BlockPosition): a, method_14829, method_14829, func_204035_a

void (NBTTagCompound): a, method_14943, func_143011_b

void (NBTTagCompound): a, method_14943, toNbt, func_143011_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cic$a

cie$a

字段

构造函数

方法

1.14

名称

bwu$a

cic$a

net.minecraft.class_3409$class_3410

net.minecraft.server.v1_13_R2.WorldGenFeatureOceanRuinPieces$a

net.minecraft.server.v1_14_R1.WorldGenFeatureOceanRuinPieces$a

字段

WorldGenFeatureOceanRuin$Temperature: d, field_204036_d

WorldGenFeatureOceanRuin$Temperature: d, field_14527, field_204036_d

float: e, field_204037_e

float: e, field_14524, field_204037_e

MinecraftKey: f, field_204038_f

MinecraftKey: f, field_14523, field_204038_f

EnumBlockRotation: g, field_204039_g

EnumBlockRotation: g, field_14526, field_204039_g

boolean: h, field_204040_h

boolean: h, field_14525, field_204040_h

构造函数

()

(DefinedStructureManager, NBTTagCompound)

方法

void (DefinedStructureManager): a, func_204034_a

void (DefinedStructureManager): a, method_14828, func_204034_a

void (NBTTagCompound): a, func_143012_a

void (NBTTagCompound, DefinedStructureManager): a, func_143011_b

void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, func_186175_a

void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, func_186175_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a

int (BlockPosition, IBlockAccess, BlockPosition): a, func_204035_a

int (BlockPosition, IBlockAccess, BlockPosition): a, method_14829, func_204035_a

void (NBTTagCompound): a, method_14943, func_143011_b

1.13.2

名称

bwt$a

bwu$a

字段

构造函数

方法

1.13.1

名称

bwl$a

bwt$a

net.minecraft.server.v1_13_R1.WorldGenFeatureOceanRuinPieces$a

net.minecraft.server.v1_13_R2.WorldGenFeatureOceanRuinPieces$a

字段

构造函数

方法

1.13

名称

bwl$a

net.minecraft.world.gen.feature.structure.OceanRuinPieces$Piece

net.minecraft.server.v1_13_R1.WorldGenFeatureOceanRuinPieces$a

字段

WorldGenFeatureOceanRuin$Temperature: d, field_204036_d

float: e, field_204037_e

MinecraftKey: f, field_204038_f

EnumBlockRotation: g, field_204039_g

boolean: h, field_204040_h

构造函数

()

(DefinedStructureManager, MinecraftKey, BlockPosition, EnumBlockRotation, float, WorldGenFeatureOceanRuin$Temperature, boolean)

方法

void (DefinedStructureManager): a, func_204034_a

void (NBTTagCompound): a, func_143012_a

void (NBTTagCompound, DefinedStructureManager): a, func_143011_b

void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, func_186175_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a

int (BlockPosition, IBlockAccess, BlockPosition): a, func_204035_a